The death of [24 Blighter] Kyu (Goblin)

in Split in the Carnival Road

from the perspective of [56 Scout] Solra AnGEr Of The Honoured (Revenant)

<worn as a badge>    the emblem of charming of strength
<worn on head>       the icecrown of the frost revenants (magic) (glowing)[235h 37m 5s]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a black pearl earring [superior]
<worn in ear>        a golden scale dangling from a platinum chain of endurance (magic)
<worn on face>       the mask of draconic deviance of dexterity (glowing)
<worn around neck>   the necklace of resilience [superior] (magic)
<worn around neck>   a gorget of bronze dragonscale (magic)
<worn on body>       the spiked platemail of the Azharul dragons (magic)
<worn about body>    a curtain of elemental fire of damage (magic) (humming)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of constitution (magic) (glowing)
<worn about waist>   a thin black belt of accuracy [superior] with a strange dark bloodstone (magic) [87%]             
<worn on belt buckle>a glowing azure potion (magic) (glowing)
<attached to belt>   lucky alchemist sack [56%]             
<worn on arms>       a pair of frost-rimed cold iron vambraces [poor] (magic) [73%]             
<worn around wrist>  the bloody eyeballs on a sinew of damage
<worn around wrist>  the bloody eyeballs on a sinew
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     the red ring of perfection (magic)
<worn on finger>     the spiked ring of bloody retribution [superior] (magic)
<primary weapon>     a twisted longsword of darkness [poor] made by Gimran (magic) [58%]             
<secondary weapon>   a MaDMaNs stabber [poor] made by Zijr (magic) [79%]             
<worn on legs>       some pitch-black spiked leg plates [superior]
<worn on feet>       the boots of a MaDMaN (glowing) [61%]             

You slip beneath the ticket master's guard dealing a vicious attack!
[Damage: 32 ] -=[Your slash strikes the ticket master hard.]=-
[Damage: 31 ] -=[Your slash strikes the ticket master very hard.]=-
[Damage: 29 ] -=[Your mighty pierce strikes the ticket master very hard.]=-
[Damage: 31 ] -=[Your mighty pierce strikes the ticket master very hard.]=-
[Damage: 29 ] -=[Your slash strikes the ticket master very hard.]=-
[Damage: 31 ] -=[Your mighty slash seriously wounds the ticket master.]=-
[Damage: 32 ] -=[Your slash seriously wounds the ticket master.]=-
[Damage: 30 ] -=[Your mighty slash enshrouds the ticket master in a mist of blood.]=-
[Damage: 32 ] -=[Your mighty pierce causes the ticket master to grimace in pain.]=-

< 1103h/1103H 190v/190V Pos: standing >
< T: Solra TP: sta TC:excellent E: minotaur sta EP:  awful >
 You anticipate the ticket master's maneuver and masterfully parry the attack.
You parry the ticket master's lunge at you.
You dodge a bash from the ticket master, who loses his balance and falls.

< 1103h/1103H 190v/190V Pos: standing >
< T: Solra TP: sta TC:excellent E: minotaur ass EP:  awful >
 [Damage: 46 ] Your final slash sends the ticket master's head bouncing along the ground.
The ticket master is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of the ticket master.

< 1103h/1103H 190v/190V Pos: standing >
It appears to be the corpse of the ticket master.
a few coins
a carnival ticket

< 1103h/1103H 190v/190V Pos: standing >
You quickly scan the area.
You see nothing.

< 1103h/1103H 190v/190V Pos: standing >
You quickly scan the area.
You see nothing.

< 1103h/1103H 190v/190V Pos: standing >
You quickly scan the area.
You see nothing.

< 1103h/1103H 190v/190V Pos: standing >
Crossing a Bridge
Obvious exits: -E -W -D
A small sign points westward.
There are some tracks heading west.

< 1103h/1103H 188v/190V Pos: standing >
You quickly scan the area.
A troll who is close by below you.

< 1103h/1103H 188v/190V Pos: standing >
A Turning in a Dusty Road
Obvious exits: -E -S

< 1103h/1103H 186v/190V Pos: standing >
You quickly scan the area.
A thri-kreen juggler who is close by to your south.

< 1103h/1103H 186v/190V Pos: standing >
You quickly scan the area.
A thri-kreen juggler who is close by to your south.

< 1103h/1103H 189v/190V Pos: standing >
A Long Winding Dusty Road
Obvious exits: -N -S
A thri-kreen juggler amazes onlookers.
There are Goblin tracks going south.
There are some tracks heading south.

< 1103h/1103H 188v/190V Pos: standing >
You quickly scan the area.
You see nothing.

< 1103h/1103H 188v/190V Pos: standing >
You quickly scan the area.
You see nothing.

< 1103h/1103H 188v/190V Pos: standing >
Intersection of Roads
Obvious exits: -N -E -W
There are some tracks heading west.

< 1103h/1103H 186v/190V Pos: standing >
You quickly scan the area.
A thri-kreen juggler who is close by to your north.
An organ grinder who is not far off to your east.

< 1103h/1103H 186v/190V Pos: standing >
You quickly scan the area.
A thri-kreen juggler who is close by to your north.
An organ grinder who is not far off to your east.
A fire eater who is not far off to your west.
A young doe who is in the distance to your west.

< 1103h/1103H 187v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 1103h/1103H 190v/190V Pos: standing >
You quickly scan the area.
A thri-kreen juggler who is close by to your north.
An organ grinder who is not far off to your east.
A fire eater who is not far off to your west.
A young doe who is in the distance to your west.

< 1103h/1103H 190v/190V Pos: standing >
Before a Shoppe
Obvious exits: -E -S -W

< 1103h/1103H 188v/190V Pos: standing >
You quickly scan the area.
An organ grinder who is a brief walk away to your east.
Faggle who is close by to your south.
A fire eater who is close by to your west.
A young doe who is in the distance to your west.
A Goblin who is in the distance to your west.
A large stag who is in the distance to your west.

< 1103h/1103H 188v/190V Pos: standing >

< 1103h/1103H 188v/190V Pos: standing >
Intersection of Roads
Obvious exits: -N -E -W

< 1103h/1103H 186v/190V Pos: standing >
You say in common 'invisible'
Your black pearl earring [superior] hums briefly.
You vanish.

< 1103h/1103H 190v/190V Pos: standing >
Before a Shoppe
Obvious exits: -E -S -W

< 1103h/1103H 188v/190V Pos: standing >
Carnival Road
Obvious exits: -E -W
A fire eater swallows fire.
There are some tracks heading west.
There are some tracks heading west.

< 1103h/1103H 186v/190V Pos: standing >
Carnival Road
Obvious exits: -E -S -W

< 1103h/1103H 187v/190V Pos: standing >
A Sidepath
Obvious exits: -E -W

< 1103h/1103H 188v/190V Pos: standing >
Within a Thick Forest
Obvious exits: -E -W
A young doe grazes here.(Gold Aura)

< 1103h/1103H 186v/190V Pos: standing >
You quickly scan the area.
A fire eater who is a brief walk away to your east.
A young doe who is close by to your west.
A Goblin who is close by to your west.

< 1103h/1103H 189v/190V Pos: standing >

< 1103h/1103H 190v/190V Pos: standing >
Looks like an exit.
You extend your sights westward.
Within a Thick Forest
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of a large stag is lying here.
A young doe grazes here.(Gold Aura)
A Goblin (small) stands here.(Red Aura)
There are Goblin tracks going west.
A Goblin enters from the west.

< 1103h/1103H 190v/190V Pos: standing >
A Goblin leaves east.

< 1103h/1103H 190v/190V Pos: standing >
A Sidepath
Obvious exits: -E -W
There are Goblin tracks going east.

< 1103h/1103H 188v/190V Pos: standing >
Carnival Road
Obvious exits: -E -S -W
There are some tracks heading west.

< 1103h/1103H 186v/190V Pos: standing >
Carnival Road
Obvious exits: -E -W
A fire eater swallows fire.

< 1103h/1103H 188v/190V Pos: standing >
Before a Shoppe
Obvious exits: -E -S -W

< 1103h/1103H 186v/190V Pos: standing >
Intersection of Roads
Obvious exits: -N -E -W
There are Goblin tracks going west.

< 1103h/1103H 185v/190V Pos: standing >
Carnival Road
Obvious exits: -E -W

< 1103h/1103H 185v/190V Pos: standing >
Turning Before a Shop
Obvious exits: -N -S -W
An organ grinder plays with his monkey.

< 1103h/1103H 185v/190V Pos: standing >
You quickly scan the area.
Uggiewilly who is close by to your north.
A small dog who is a brief walk away to your south.
A thri-kreen juggler who is not far off to your west.
A fire eater who is rather far off to your west.

< 1103h/1103H 190v/190V Pos: standing >
You quickly scan the area.
Uggiewilly who is close by to your north.
A small dog who is a brief walk away to your south.
A thri-kreen juggler who is not far off to your west.

< 1103h/1103H 190v/190V Pos: standing >
Carnival Road
Obvious exits: -E -W

< 1103h/1103H 188v/190V Pos: standing >
You quickly scan the area.
An organ grinder who is close by to your east.
A thri-kreen juggler who is close by to your west.
A fire eater who is a brief walk away to your west.

< 1103h/1103H 188v/190V Pos: standing >
Intersection of Roads
Obvious exits: -N -E -W
A thri-kreen juggler amazes onlookers.

< 1103h/1103H 186v/190V Pos: standing >
You quickly scan the area.
An organ grinder who is not far off to your east.
A fire eater who is not far off to your west.
A young doe who is in the distance to your west.

< 1103h/1103H 186v/190V Pos: standing >
A Long Winding Dusty Road
Obvious exits: -N -S

< 1103h/1103H 188v/190V Pos: standing >
A Turning in a Dusty Road
Obvious exits: -E -S

< 1103h/1103H 186v/190V Pos: standing >
You quickly scan the area.
A thri-kreen juggler who is not far off to your south.

< 1103h/1103H 186v/190V Pos: standing >
Crossing a Bridge
Obvious exits: -E -W -D
A small sign points westward.

< 1103h/1103H 188v/190V Pos: standing >
You quickly scan the area.
A troll who is close by below you.

< 1103h/1103H 188v/190V Pos: standing >
A Long Winding Dusty Road
Obvious exits: -S -W
Fresh blood splatters cover the area.
The corpse of the ticket master is lying here.
A small sign points the way.

< 1103h/1103H 186v/190V Pos: standing >
You quickly scan the area.
You see nothing.

< 1103h/1103H 186v/190V Pos: standing >
Crossing a Bridge
Obvious exits: -E -W -D
A small sign points westward.

< 1103h/1103H 188v/190V Pos: standing >
A Turning in a Dusty Road
Obvious exits: -E -S

< 1103h/1103H 186v/190V Pos: standing >
A Long Winding Dusty Road
Obvious exits: -N -S
There are some tracks heading south.
There are some tracks heading south.

< 1103h/1103H 184v/190V Pos: standing >
Intersection of Roads
Obvious exits: -N -E -W
There are some tracks heading west.

< 1103h/1103H 183v/190V Pos: standing >
You quickly scan the area.
A thri-kreen juggler who is close by to your east.
An organ grinder who is not far off to your east.
A fire eater who is close by to your west.
A young doe who is in the distance to your west.

< 1103h/1103H 187v/190V Pos: standing >
Carnival Road
Obvious exits: -E -W
A thri-kreen juggler amazes onlookers.

< 1103h/1103H 188v/190V Pos: standing >
You quickly scan the area.
An organ grinder who is close by to your east.
A fire eater who is not far off to your west.

< 1103h/1103H 188v/190V Pos: standing >
Turning Before a Shop
Obvious exits: -N -S -W
An organ grinder plays with his monkey.

< 1103h/1103H 186v/190V Pos: standing >
You quickly scan the area.
Uggiewilly who is close by to your north.
A bearded lady who is close by to your south.
A thri-kreen juggler who is close by to your west.
A fire eater who is a brief walk away to your west.

< 1103h/1103H 186v/190V Pos: standing >
Adjacent Paths
Obvious exits: -N -E -S
A bearded lady displays her disfunctionality.

< 1103h/1103H 188v/190V Pos: standing >
You quickly scan the area.
An organ grinder who is close by to your north.
Uggiewilly who is not far off to your north.

< 1103h/1103H 188v/190V Pos: standing >
Carnival Road
Obvious exits: -N -S

< 1103h/1103H 186v/190V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
You quickly scan the area.
A bearded lady who is close by to your north.

< 1103h/1103H 186v/190V Pos: standing >
Split in Carnival Road
Obvious exits: -N -S -W

< 1103h/1103H 188v/190V Pos: standing >
You quickly scan the area.
A bearded lady who is not far off to your north.
An organ grinder who is a brief walk away to your north.
Uggiewilly who is rather far off to your north.
A small dog who is close by to your west.

< 1103h/1103H 188v/190V Pos: standing >
Carnival Road
Obvious exits: -N -S

< 1103h/1103H 186v/190V Pos: standing >
Adjacent Paths
Obvious exits: -N -E -S
A bearded lady displays her disfunctionality.

< 1103h/1103H 184v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 1103h/1103H 185v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 1103h/1103H 187v/190V Pos: standing >
You quickly scan the area.
An organ grinder who is close by to your north.
Uggiewilly who is not far off to your north.

< 1103h/1103H 189v/190V Pos: standing >
Solra appears to be Grey Elf and is in excellent condition.
He's large in size.
His skin has a barklike texture..
He seems to be moving much faster than normal..
He is surrounded by burning flames!
He's encased in a shimmering globe!
He has little gills in his neck!


< 1103h/1103H 190v/190V Pos: standing >
Turning Before a Shop
Obvious exits: -N -S -W
An organ grinder plays with his monkey.

< 1103h/1103H 188v/190V Pos: standing >
Carnival Road
Obvious exits: -E -W
A thri-kreen juggler amazes onlookers.

< 1103h/1103H 186v/190V Pos: standing >
You quickly scan the area.
An organ grinder who is close by to your east.
A fire eater who is not far off to your west.

< 1103h/1103H 186v/190V Pos: standing >
Intersection of Roads
Obvious exits: -N -E -W

< 1103h/1103H 188v/190V Pos: standing >
Before a Shoppe
Obvious exits: -E -S -W
A fire eater swallows fire.

< 1103h/1103H 186v/190V Pos: standing >
You quickly scan the area.
A thri-kreen juggler who is not far off to your east.
An organ grinder who is a brief walk away to your east.
Faggle who is close by to your south.
A young doe who is rather far off to your west.
A large stag who is in the distance to your west.
A young doe who is in the distance to your west.

< 1103h/1103H 186v/190V Pos: standing >
Faggle's Arm and a Limb Shop
Obvious exits: -N
Faggle stares intently at your arms and legs.(Red Aura)

< 1103h/1103H 188v/190V Pos: standing >
You quickly scan the area.
You see nothing.

< 1103h/1103H 188v/190V Pos: standing >
Before a Shoppe
Obvious exits: -E -S -W
A fire eater swallows fire.

< 1103h/1103H 187v/190V Pos: standing >
Carnival Road
Obvious exits: -E -W
There are Goblin tracks going west.
There are Goblin tracks going west.

< 1103h/1103H 185v/190V Pos: standing >
You quickly scan the area.
A thri-kreen juggler who is a brief walk away to your east.
A bearded lady who is rather far off to your east.
An organ grinder who is rather far off to your east.
A young doe who is a brief walk away to your west.
A large stag who is rather far off to your west.
A young doe who is rather far off to your west.

< 1103h/1103H 186v/190V Pos: standing >
Carnival Road
Obvious exits: -E -S -W
There are some tracks heading west.

< 1103h/1103H 188v/190V Pos: standing >
You quickly scan the area.
A fire eater who is not far off to your east.
A thri-kreen juggler who is rather far off to your east.
A bearded lady who is in the distance to your east.
A large stag who is a brief walk away to your west.
A young doe who is a brief walk away to your west.

< 1103h/1103H 188v/190V Pos: standing >
Before a Shoppe
Obvious exits: -N -E -S

< 1103h/1103H 186v/190V Pos: standing >
You quickly scan the area.
A dusty onlooker who is close by to your east.
A dazzled traveller who is close by to your east.
A small dog who is close by to your east.
Sirax who is close by to your east.

< 1103h/1103H 186v/190V Pos: standing >
Split in the Carnival Road
Obvious exits: -N -S -W
There are some tracks heading south.

< 1103h/1103H 188v/190V Pos: standing >
You quickly scan the area.
A clown who is close by to your west.
A Goblin who is close by to your west.
A dusty onlooker who is close by to your west.
A dazzled traveller who is close by to your west.
A barbarian who is not far off to your west.

< 1103h/1103H 188v/190V Pos: standing >

< 1103h/1103H 188v/190V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Sidepath to the Gaming Square
Obvious exits: -E -W
A halfling clown stands here laughing.(Gold Aura)
A Goblin (small) stands here, fighting a dusty onlooker.(Red Aura)
A dusty onlooker stands here, fighting a Goblin.
A dazzled traveller plays the games.
There are some tracks heading west.

< 1103h/1103H 188v/190V Pos: standing >
A Sidepath to the Gaming Square
Obvious exits: -E -W
A halfling clown stands here laughing.(Gold Aura)
A Goblin (small) stands here, fighting a dusty onlooker. (casting) (Red Aura)
A dusty onlooker stands here, fighting a Goblin.
A dazzled traveller plays the games.
There are some tracks heading west.

< 1103h/1103H 186v/190V Pos: standing >
A Goblin completes his spell...
A Goblin utters the words 'yrawz gspzfz'
A dusty onlooker screams in agony as his burns in a sphere of fire!

< 1103h/1103H 186v/190V Pos: standing >
You do not see that here.

< 1103h/1103H 189v/190V Pos: standing >
A Goblin starts casting an offensive spell.

< 1103h/1103H 190v/190V Pos: standing >
A clown leaves east.

< 1103h/1103H 190v/190V Pos: standing >
A Goblin completes his spell...
A Goblin utters the words 'yrawz gspzfz'
A dusty onlooker screams in agony as his burns in a sphere of fire!

< 1103h/1103H 190v/190V Pos: standing >
This Goblin has a few scratches.
He's small in size.
His skin has the texture of bark with thorns.


< 1103h/1103H 190v/190V Pos: standing >
A Goblin misses a dusty onlooker.
A Goblin starts casting an offensive spell.

< 1103h/1103H 190v/190V Pos: standing >
A Goblin completes his spell...
A Goblin utters the words 'yrawz gspzfz'
A dusty onlooker screams in agony as his burns in a sphere of fire!
A dusty onlooker's fine punch strikes a Goblin.
As a dusty onlooker strikes a Goblin, he smiles as a dusty onlooker tears his flesh!
A dusty onlooker misses a Goblin.

< 1103h/1103H 190v/190V Pos: standing >
You see nothing special about him.
This Goblin has some small wounds and bruises.
He's small in size.
His skin has the texture of bark with thorns.

<worn as a badge>    an exquisite ivory badge from Jindon the Deathwood Forest
<worn on head>       a glittering bronze coif
<worn in ear>        a crucifix marbled earring
<worn in ear>        a crucifix marbled earring
<worn around neck>   an unholy symbol [poor] (glowing)
<worn around neck>   an unholy symbol [poor] (glowing)
<worn on body>       a rothe-hide tunic
<worn about body>    a long flowing missionary robe (glowing)
<worn on back>       a black rucksack with a gale crest
<worn as quiver>     a boreal hide quiver
<worn about waist>   a thri-kreen carapace belt [superior]
<worn on arms>       a pair of spiked leather sleeves [superior]
<held as shield>     a small round wooden shield
<worn around wrist>  a bracelet of ivory [superior]
<worn around wrist>  a dull iron bracelet [poor] (magic)
<worn on hands>      some soft white gloves [superior]
<worn on finger>     a feathered ring
<held>               a blue scale
<worn on legs>       some smooth silk leggings

You attempt to peek at the inventory:
a large leather backpack
a wicked spiked Yuan-ti whip
a long flowing missionary robe (glowing)

< 1103h/1103H 190v/190V Pos: standing >
A Goblin starts casting an offensive spell.

< 1103h/1103H 190v/190V Pos: standing >
A Goblin completes his spell...
A Goblin utters the words 'yrawz gspzfz'
A dusty onlooker screams in agony as his burns in a sphere of fire!

< 1103h/1103H 190v/190V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Goblin, circling him.

< 1103h/1103H 190v/190V Pos: standing >
< T: onlooker TP: sta TC: awful E: A Goblin sta EP:  small wounds >
 A dusty onlooker dodges a Goblin's attack.
A dusty onlooker dodges a Goblin's attack.

< 1103h/1103H 190v/190V Pos: standing >
< T: onlooker TP: sta TC: awful E: A Goblin sta EP:  small wounds >
 A dusty onlooker's fine punch strikes a Goblin.
As a dusty onlooker strikes a Goblin, he smiles as a dusty onlooker tears his flesh!
A dusty onlooker is stunned!

< 1103h/1103H 190v/190V Pos: standing >
< T: onlooker TP: sta TC: awful E: A Goblin sta EP:  small wounds >
 A clown enters from the east.

< 1103h/1103H 190v/190V Pos: standing >
< T: onlooker TP: sta TC: awful E: A Goblin sta EP:  small wounds >
 A Goblin attempts to flee.
A Goblin leaves east.

< 1103h/1103H 190v/190V Pos: standing >
Split in the Carnival Road
Obvious exits: -N -S -W
A Goblin (small) stands here.(Red Aura)

< 1103h/1103H 188v/190V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
You score a CRITICAL HIT!!!!!
[Damage: 98 ] -=[A Goblin screams in pain as your slash tears into his flesh]=-
As you strike a Goblin, you are scratched by his thorny skin!
[Damage: 45 ] -=[A Goblin screams in pain as your pierce tears into his flesh]=-
A Goblin is mortally wounded, and will die soon, if not aided.
As you strike a Goblin, you are scratched by his thorny skin!

< 1102h/1103H 188v/190V Pos: standing >
<A small dog enters from the north.

< 1103h/1103H 188v/190V Pos: standing >
<[Damage: 37 ] You beautifully slash a Goblin into two parts - both dead.
A Goblin's soft white gloves [superior] was completely destroyed by the massive blow!
A Goblin's long flowing missionary robe was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.