The death of [37 Ice Reaver] Marakar (Duergar)

in A Mossy Dwelling

from the perspective of [37 Ice Reaver] Marakar (Duergar)

<worn on head>       a legendary granite hat from Mazzolin
<worn in ear>        an earring of congealed blood [poor]
<worn in ear>        a mithril stud carved like a fist made by Rukkus
<worn on face>       a rusty obsidian mask from Mazzolin
<worn around neck>   a necklace of segmented iron of regeneration [88%]             
<worn around neck>   a necklace of vampiric power
<worn on body>       a suit of granite platemail [poor] (invis)
<worn about body>    a tight green cloak
<worn as quiver>     a tarnished dematite quiver [superior]
<worn about waist>   a belt encrusted with black sapphires [superior] (invis)
<worn on belt buckle>the dark heart of a githyanki (glowing) [66%]             
<attached to belt>   a silvery sack
<attached to belt>   a cloth-bound tome of magical study
<worn on arms>       some shimmering dragonscale sleeves
<worn around wrist>  the bangle of the Dreamer of regeneration
<worn around wrist>  a steel wire (glowing)
<worn on hands>      the gauntlets of pounding [superior] (glowing)
<worn on finger>     a shimmering copper ring from Mazzolin
<worn on finger>     a bloody crystal ring from Mazzolin
<primary weapon>     the jewel of the Spider Queen [superior] (glowing)
<secondary weapon>   Khildarak's war hammer
<worn on legs>       some well-crafted sapphire leggings from Mazzolin [64%]             
<worn on feet>       the boots of speed [poor]


< 614h/614H 185v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: cavern sta EP: excellent >
 [Damage: 34 ] Your mighty crush enshrouds a cavern death viper in a mist of blood.
[Damage: 36 ] Your mighty crush causes a cavern death viper to grimace in pain.
[Damage: 36 ] Your crush grievously wounds a cavern death viper.
[Damage: 35 ] Your final crushing blow caves in a cavern death viper's chest, and it dies rather quickly.
A cavern death viper is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a cavern death viper's gurgling and choking signals its demise.

< 614h/614H 185v/186V Pos: standing >
The strength of Khildarak's war hammer infuses you!
Shoreline of an Underworld Lake
Obvious exits: -North -East -South
Puddles of fresh blood cover the ground.
The corpse of a cavern death viper is lying here.
The corpse of a shaughin gatherer is lying here.
A delirious shaughin hunter crouches here, fighting YOU!(Red Aura)
(Q)Thregamar the master hunter spreads his teachings among the worthy.(Red Aura)

< 614h/614H 185v/186V Pos: standing >
[Damage: 43 ] Your mighty crush seriously wounds a delirious shaughin hunter.
A delirious shaughin hunter rises to his feet.

< 614h/614H 185v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: shaughin sta EP:  small wounds >
 Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.

< 614h/614H 185v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: shaughin sta EP:  small wounds >
 You dodge a delirious shaughin hunter's vicious attack.
A delirious shaughin hunter's kick parts your hair but does little else.

< 614h/614H 185v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: shaughin sta EP:  small wounds >
 [Damage: 36 ] Your crush seriously wounds a delirious shaughin hunter.
[Damage: 33 ] Your powerful crush seriously wounds a delirious shaughin hunter.
[Damage: 37 ] Your mighty crush enshrouds a delirious shaughin hunter in a mist of blood.
Your jewel of the Spider Queen [superior] flares up upon hitting a delirious shaughin hunter!
[Damage: 123 ] a delirious shaughin hunter turns pale as your jewel of the Spider Queen [superior] drains his lifeforce, transferring it to you!
A delirious shaughin hunter is stunned!
[Damage: 35 ] You crushed a delirious shaughin hunter's skull, I'm afraid he's dead.
A delirious shaughin hunter is dead! R.I.P.
You receive your share of experience.
The last gasps of a delirious shaughin hunter cause a sickening chill to run up your spine.

< 668h/614H 185v/186V Pos: standing >

< 668h/614H 185v/186V Pos: standing >
You stop using a silvery sack.

< 668h/614H 185v/186V Pos: standing >
You do not see that here.

< 668h/614H 186v/186V Pos: standing >
You are not using it.

< 668h/614H 186v/186V Pos: standing >
You get a small pile of coins from the corpse of a delirious shaughin hunter.
There were: 1 platinum coin, 7 gold coins, 11 silver coins, 20 copper coins. 
You get a bundle of finely-cut timber from the corpse of a delirious shaughin hunter.

< 668h/614H 186v/186V Pos: standing >
You put 2 items into a silvery sack.

< 668h/614H 186v/186V Pos: standing >
You attach a silvery sack to your belt.

< 668h/614H 186v/186V Pos: standing >
You stop using a silvery sack.

< 668h/614H 186v/186V Pos: standing >
Ok.
You put 41 platinum, 133 gold, 23 silver, and 49 copper coins into a silvery sack.

< 668h/614H 186v/186V Pos: standing >
You attach a silvery sack to your belt.

< 668h/614H 186v/186V Pos: standing >
You are carrying: (0/11)
Nothing.

< 668h/614H 186v/186V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>
Shoreline of an Underworld Lake
     Here the smooth stone floor of the cavern is completely covered by
water and muck with the occasional patch of underdark moss.  The mud and
moss eventually give way to the shoreline of a beautiful underdark lake
which takes up easily the bulk of the cavern.  The shoreline continues
on here, following the western wall of the cavern around the side of
the lake.  Life is abundant here, as even the dark creatures of the
underdark require water to survive.
Obvious exits: -North -East -South# -West#
A few coins lie scattered here.
A disgusting looking brew of snake eyes sits here unwanted.

< 668h/614H 185v/186V Pos: standing >
Ok.

< 668h/614H 185v/186V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: A Mossy Dwelling
</map>

<map>
Zone: The Shaughin Settlement.
Room: A Mossy Dwelling
</map>
A Mossy Dwelling
     This mossy dwelling is inhabited by a tribal group of Shaughin,
serving as their shelter and abode.  The dwelling is nothing more
then an fair sized alcove hewn from the walls of the cavern which is
blocked off by a large solid wall of woven reeds.  An especially soft
and thick moss covers the floor and walls of the dwelling and appears
to be quite comfortable looking.  A small pool of water sits in the
center of the floor, ensuring the shaugnin residents are never far
from their precious life sustaining liquid.
Obvious exits: -East
A retired shaughin hunter stands here with a smug look of importance.(Red Aura)
A retired shaughin hunter stands here with a smug look of importance.(Red Aura)

< 668h/614H 184v/186V Pos: standing >
[Damage: 33 ] Your powerful crush strikes a retired shaughin hunter.

< 668h/614H 186v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP: few scratches >
 [Damage: 32 ] Your powerful crush strikes a retired shaughin hunter.
[Damage: 32 ] You jam your elbow into a retired shaughin hunter's side, bruising him!
[Damage: 35 ] Your mighty crush strikes a retired shaughin hunter.
[Damage: 34 ] Your mighty crush strikes a retired shaughin hunter hard.
Your jewel of the Spider Queen [superior] flares up upon hitting a retired shaughin hunter!
[Damage: 142 ] a retired shaughin hunter turns pale as your jewel of the Spider Queen [superior] drains his lifeforce, transferring it to you!
You score a CRITICAL HIT!!!!!
[Damage: 62 ] Your mighty crush enshrouds a retired shaughin hunter in a mist of blood.
[Damage: 34 ] Your crush seriously wounds a retired shaughin hunter.

< 675h/614H 186v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP: pretty hurt >
 You parry a retired shaughin hunter's lunge at you.
A retired shaughin hunter's feeble punch grazes you.
[Damage:  1 ] A retired shaughin hunter shivers from the unnatural cold as he hits you!
You dodge a bash from a retired shaughin hunter, who loses his balance and falls.

< 674h/614H 186v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired kne EP: pretty hurt >
 You score a CRITICAL HIT!!!!!
[Damage: 80 ] Your crush grievously wounds a retired shaughin hunter.
[Damage: 48 ] Your mighty crush critically injures a retired shaughin hunter.
[Damage: 42 ] You crushed a retired shaughin hunter's skull, I'm afraid he's dead.
A retired shaughin hunter is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A retired shaughin hunter's death cry reverberates in your head as he falls to the ground.

< 674h/614H 186v/186V Pos: standing >
[Damage: 31 ] Your powerful crush strikes a retired shaughin hunter.

< 674h/614H 186v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP: few scratches >
 [Damage: 32 ] Your powerful crush strikes a retired shaughin hunter.
[Damage: 29 ] Your crush strikes a retired shaughin hunter.
[Damage: 33 ] Your powerful crush strikes a retired shaughin hunter.
[Damage: 33 ] You slam your knee into a retired shaughin hunter's stomach, winding him.
[Damage: 32 ] Your powerful crush strikes a retired shaughin hunter hard.
[Damage: 32 ] Your crush strikes a retired shaughin hunter hard.

< 674h/614H 186v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  few wounds >
 You parry a retired shaughin hunter's lunge at you.
A retired shaughin hunter's weak punch grazes you.
[Damage:  1 ] A retired shaughin hunter shivers from the unnatural cold as he hits you!

< 671h/614H 186v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  few wounds >
 A retired shaughin hunter dodges your futile attack.
[Damage: 33 ] Your powerful crush strikes a retired shaughin hunter hard.
A retired shaughin hunter dodges your futile attack.
[Damage: 34 ] Your mighty crush strikes a retired shaughin hunter very hard.
[Damage: 31 ] Your powerful crush strikes a retired shaughin hunter very hard.

< 670h/614H 186v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  nasty wounds >
 You parry a retired shaughin hunter's lunge at you.
A retired shaughin hunter's decent punch wounds you.
[Damage:  3 ] A retired shaughin hunter shivers from the unnatural cold as he hits you!

< 658h/614H 186v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  nasty wounds >
 [Damage: 33 ] Your crush strikes a retired shaughin hunter very hard.
[Damage: 16 ] You slam your knee into a retired shaughin hunter's stomach, winding him.
[Damage: 36 ] Your crush seriously wounds a retired shaughin hunter.
[Damage: 30 ] Your powerful crush seriously wounds a retired shaughin hunter.
[Damage: 31 ] Your crush enshrouds a retired shaughin hunter in a mist of blood.
You score a CRITICAL HIT!!!!!
[Damage: 61 ] Your mighty crush critically injures a retired shaughin hunter.

< 658h/614H 186v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  awful >
 You parry a retired shaughin hunter's lunge at you.
You parry a retired shaughin hunter's lunge at you.
A retired shaughin hunter's kick parts your hair but does little else.

< 658h/614H 186v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  awful >
 [Damage: 32 ] Your final crushing blow caves in a retired shaughin hunter's chest, and he dies rather quickly.
A retired shaughin hunter is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a retired shaughin hunter.

< 658h/614H 186v/186V Pos: standing >

< 658h/614H 186v/186V Pos: standing >
A Mossy Dwelling
Obvious exits: -East
A few drops of fresh blood are scattered around the area.
[2] The corpse of a retired shaughin hunter is lying here.

< 658h/614H 186v/186V Pos: standing >
Slay whom?

< 658h/614H 186v/186V Pos: standing >

< 658h/614H 186v/186V Pos: standing >
Pardon?

< 658h/614H 186v/186V Pos: standing >
You do not see that here.

< 657h/614H 186v/186V Pos: standing >
It appears to be the corpse of a retired shaughin hunter.
a small pile of coins

< 657h/614H 186v/186V Pos: standing >
It appears to be the corpse of a retired shaughin hunter.
a small pile of coins

< 657h/614H 186v/186V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>
Shoreline of an Underworld Lake
     Here the smooth stone floor of the cavern is completely covered by
water and muck with the occasional patch of underdark moss.  The mud and
moss eventually give way to the shoreline of a beautiful underdark lake
which takes up easily the bulk of the cavern.  The shoreline continues
on here, following the western wall of the cavern around the side of
the lake.  Life is abundant here, as even the dark creatures of the
underdark require water to survive.
Obvious exits: -North -East -South# -West
A few coins lie scattered here.
A disgusting looking brew of snake eyes sits here unwanted.

< 657h/614H 185v/186V Pos: standing >
Ok.

< 657h/614H 185v/186V Pos: standing >
Ok.

< 657h/614H 185v/186V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: A Mossy Dwelling
</map>

<map>
Zone: The Shaughin Settlement.
Room: A Mossy Dwelling
</map>
A Mossy Dwelling
     This mossy dwelling is inhabited by a tribal group of Shaughin,
serving as their shelter and abode.  The dwelling is nothing more
then an fair sized alcove hewn from the walls of the cavern which is
blocked off by a large solid wall of woven reeds.  An especially soft
and thick moss covers the floor and walls of the dwelling and appears
to be quite comfortable looking.  A small pool of water sits in the
center of the floor, ensuring the shaugnin residents are never far
from their precious life sustaining liquid.
Obvious exits: -North
A retired shaughin hunter stands here with a smug look of importance.(Red Aura)
A retired shaughin hunter stands here with a smug look of importance.(Red Aura)

< 657h/614H 184v/186V Pos: standing >
[Damage: 34 ] Your mighty crush strikes a retired shaughin hunter.

< 657h/614H 184v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP: few scratches >
 
< 657h/614H 185v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP: few scratches >
 [Damage: 35 ] Your mighty crush strikes a retired shaughin hunter.
[Damage: 31 ] Your crush strikes a retired shaughin hunter.
[Damage: 32 ] Your powerful crush strikes a retired shaughin hunter.
A retired shaughin hunter dodges your futile attack.
A retired shaughin hunter dodges your futile attack.

< 657h/614H 185v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  small wounds >
 A retired shaughin hunter's punch grazes you.
[Damage:  1 ] A retired shaughin hunter shivers from the unnatural cold as he hits you!
You suddenly see a retired shaughin hunter's foot in your chest.

< 653h/614H 185v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  small wounds >
 [Damage: 30 ] Your powerful crush strikes a retired shaughin hunter.
[Damage: 35 ] Your mighty crush strikes a retired shaughin hunter hard.
[Damage: 32 ] Your powerful crush strikes a retired shaughin hunter hard.
[Damage: 34 ] Your crush strikes a retired shaughin hunter hard.
You score a CRITICAL HIT!!!!!
[Damage: 63 ] Your mighty crush seriously wounds a retired shaughin hunter.

< 653h/614H 185v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  nasty wounds >
 You feel your skin soften and return to normal.
A retired shaughin hunter's feeble punch grazes you.
[Damage:  1 ] A retired shaughin hunter shivers from the unnatural cold as he hits you!
A retired shaughin hunter's fine punch wounds you.
[Damage:  4 ] A retired shaughin hunter shivers from the unnatural cold as he hits you!

< 635h/614H 185v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  nasty wounds >
 
< 635h/614H 185v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  nasty wounds >
 [Damage: 32 ] Your crush strikes a retired shaughin hunter very hard.
[Damage: 32 ] You slam your knee into a retired shaughin hunter's stomach, winding him.
[Damage: 35 ] Your mighty crush seriously wounds a retired shaughin hunter.
[Damage: 33 ] Your crush enshrouds a retired shaughin hunter in a mist of blood.
A retired shaughin hunter dodges your futile attack.
[Damage: 32 ] Your crush enshrouds a retired shaughin hunter in a mist of blood.

< 635h/614H 185v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  awful >
 You parry a retired shaughin hunter's lunge at you.
A retired shaughin hunter's punch wounds you.
[Damage:  4 ] A retired shaughin hunter shivers from the unnatural cold as he hits you!

< 620h/614H 185v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  awful >
 You feel your skin harden to stone.
The spirits of Mazzolin grant you their protection.

< 620h/614H 185v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  awful >
 [Damage: 31 ] Your powerful crush grievously wounds a retired shaughin hunter.
[Damage: 33 ] Your final crushing blow caves in a retired shaughin hunter's chest, and he dies rather quickly.
A retired shaughin hunter is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a retired shaughin hunter.

< 620h/614H 185v/186V Pos: standing >
[Damage: 30 ] You slam your knee into a retired shaughin hunter's stomach, winding him.
[Damage: 30 ] Your powerful crush strikes a retired shaughin hunter.
Your jewel of the Spider Queen [superior] flares up upon hitting a retired shaughin hunter!
[Damage: 88 ] a retired shaughin hunter turns pale as your jewel of the Spider Queen [superior] drains his lifeforce, transferring it to you!

< 659h/614H 185v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  few wounds >
 Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.

< 659h/614H 185v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  few wounds >
 [Damage: 31 ] Your powerful crush strikes a retired shaughin hunter.
[Damage: 30 ] Your powerful crush strikes a retired shaughin hunter hard.
[Damage: 29 ] Your crush strikes a retired shaughin hunter hard.
[Damage: 30 ] Your crush strikes a retired shaughin hunter hard.
[Damage: 29 ] Your powerful crush strikes a retired shaughin hunter hard.

< 658h/614H 185v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: retired sta EP:  nasty wounds >
 A retired shaughin hunter misses you.
A retired shaughin hunter's weak punch grazes you.
[Damage:  1 ] A retired shaughin hunter shivers from the unnatural cold as he hits you!
You are knocked to the ground by a retired shaughin hunter's mighty bash!

< 653h/614H 185v/186V Pos: sitting >
< T: Marakar TP: sit TC:excellent E: retired sta EP:  nasty wounds >
 [Damage: 32 ] Your powerful crush strikes a retired shaughin hunter very hard.
Your jewel of the Spider Queen [superior] flares up upon hitting a retired shaughin hunter!
[Damage: 180 ] a retired shaughin hunter turns pale as your jewel of the Spider Queen [superior] drains his lifeforce, transferring it to you!
A retired shaughin hunter dodges your futile attack.

< 675h/614H 185v/186V Pos: sitting >
< T: Marakar TP: sit TC:excellent E: retired sta EP:  awful >
 A retired shaughin hunter's fine punch wounds you.
[Damage:  5 ] A retired shaughin hunter shivers from the unnatural cold as he hits you!
A retired shaughin hunter's punch grazes you.
[Damage:  1 ] A retired shaughin hunter shivers from the unnatural cold as he hits you!

< 653h/614H 185v/186V Pos: sitting >
< T: Marakar TP: sit TC:excellent E: retired sta EP:  awful >
 You feel your skill in double attack improving.
[Damage: 34 ] You crushed a retired shaughin hunter's skull, I'm afraid he's dead.
A retired shaughin hunter is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A retired shaughin hunter's death cry reverberates in your head as he falls to the ground.

< 653h/614H 185v/186V Pos: sitting >
A Revenant enters from the north.

< 653h/614H 185v/186V Pos: sitting >
A Thri-Kreen snaps into visibility.
You dodge a bash from a Thri-Kreen, who loses his balance and falls.

< 653h/614H 185v/186V Pos: sitting >
A Revenant closes the door.

< 653h/614H 185v/186V Pos: sitting >
You clamber to your feet.

< 653h/614H 185v/186V Pos: standing >

< 653h/614H 185v/186V Pos: standing >
Saving Marakar.

< 653h/614H 185v/186V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
   The Battlefield                               (slightly good)
   The Swamp Laboratory of Khul'Lor              (slightly good)
   Clan Stoutdorf Settlement                     (extremely evil)
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (slightly evil)
   The Stone Tomb of Kelek                       (pure evil)
   Orrak                                         (slightly evil)
   Pits of Cerberus                              (slightly evil)
   Myrloch Vale                                  (slightly good)
   Pharr Valley Swamp                            (slightly good)
   Village of Werrun                             (evil)
   Nizari                                        (good)
   The Dark Stone Tower of the Northern Realms   (slightly evil)
   Tower of High Sorcery                         (slightly evil)
   Bloodstone Keep                               (slightly good)
   The Temple of the Sun                         (slightly good)
   The Elemental Groves                          (slightly evil)
   Temple of Flames                              (evil)
   Drustl's Yerdonia Enslaved                    (very evil)
   The Obsidian Citadel                          (evil)
   The Ruins of Undermountain                    (slightly evil)
   The Mountain of the Banished                  (slightly good)
   Nakral's Crypt                                (evil)
   The Outcasts Tower                            (slightly evil)
   Fort Boyard                                   (slightly evil)
   Crystalspyre Mountains                        (slightly good)
   The Prisons of Carthapia                      (slightly good)
   Faerie Realm                                  (slightly evil)
   The Ruins of Tharnadia's Old Quarter          (slightly good)
   The Fields Between                            (slightly evil)
   The Githyanki Fortress                        (slightly evil)
   Labyrinth of No Return                        (slightly good)
   The Desert City of Venan'Trut                 (slightly good)
   Rogue Plains                                  (slightly evil)
   City of Torrhan                               (slightly evil)
   The Lair of the Swamp Troll King              (slightly evil)
   Zalkapfaan, City of the Headless Horde        (evil)
   New Cave city                                 (slightly evil)
   Ice Tower                                     (evil)
   Desolate Under Fire                           (slightly evil)
   The Citadel                                   (slightly evil)
   The Twin Keeps of Devastated Tharnadia        (good)
   IceCrag Castle                                (slightly evil)
   Prison of Fort Boyard                         (very evil)
   The Ancient Halls of Ironstar                 (evil)
   The Jade Empire                               (extremely evil)
   Mazzolin                                      (slightly good)
   Forest of Mir                                 (slightly evil)
   Quintaragon Castle                            (slightly good)
   The Sky City of Ultarium                      (slightly good)
   Lair of the Gibberling King                   (slightly good)
   Plane of Air                                  (slightly good)
   The Kingdom of Torg                           (evil)
   Tribal Oasis                                  (very evil)
   The Para-Elemental Plane of Smoke             (good)
   Plane of Water                                (evil)
   Shadamehr Keep                                (slightly good)
   The Temple to Skrentherlog                    (very evil)
   Alatorin - the Forge City                     (slightly good)
   The Trakkia Mountains                         (evil)
   The Ethereal Plane                            (evil)
   The Caverns of Armageddon                     (evil)
   The Forest City of Aravne                     (slightly evil)
   Plane of Fire                                 (slightly good)
   Ruined Temple of Tezcatlipoca                 (slightly good)
   The Astral Plane                              (slightly good)
   Jotunheim                                     (very evil)
   The Transparent Tower                         (very evil)
   Krethik Keep                                  (evil)
   Temple of the Earth                           (evil)
   Sea Kingdom                                   (very evil)
   Plane of Earth                                (very evil)
   Sevenoaks                                     (slightly good)
   The Keep of Evil                              (slightly evil)
   The Forgotten Mansion                         (evil)
   Domain of Lost Souls                          (evil)
   The Hall of Knighthood                        (very evil)
   The Depths of Duris                           (good)
   Arachdrathos Guilds                           (slightly good)
   Valley of the Snow Ogres                      (slightly evil)
   The Great Shaboath                            (slightly evil)
   The Tempest Court                             (slightly evil)
   Pit of Dragons                                (slightly good)
   Ny'Neth                                       (slightly evil)
   Lost Temple of Tikitzopl                      (evil)
   The Scorched Valley                           (good)
   The Realm of Barovia                          (slightly good)
   The Royal Mausoleum of Castle IceCrag         (evil)
   Plane of Fire, Brass                          (slightly good)
   Githzerai Stronghold                          (slightly evil)
   Ceothia                                       (slightly evil)
   Tiamat                                        (evil)
   The Fortress of Dreams                        (slightly good)
   Bahamut's Palace                              (slightly good)
   Dragonnia                                     (slightly evil)
   The Charcoal Palace                           (slightly evil)
   Vecna's Tomb                                  (slightly good)
   Ny'Neth's Stronghold                          (slightly good)
   Apocalypse Castle                             (slightly good)
   The Realm of Barovia Continued                (good)
   The Hall of the Ancients                      (good)
   The Bronze Citadel                            (slightly good)
   Ny'Neth's Stronghold Continued                (slightly good)
   Negative Material Plane                       (slightly evil)
   Celestial Plane                               (slightly evil)
   The 222nd Layer of the Abyss                  (slightly evil)
   Castle Ravenloft                              (slightly good)

* = already completed this boot.

< 653h/614H 185v/186V Pos: standing >
Ok.
A Revenant closes the door.

< 653h/614H 185v/186V Pos: standing >
The door seems to be closed.

< 653h/614H 185v/186V Pos: standing >
You attempt to flee...
You couldn't escape!

< 653h/614H 185v/186V Pos: standing >
Autosaving...

< 653h/614H 186v/186V Pos: standing >
You attempt to flee...
You couldn't escape!

< 653h/614H 186v/186V Pos: standing >
Ok.
A Revenant closes the door.

< 653h/614H 186v/186V Pos: standing >
The door seems to be closed.

< 653h/614H 186v/186V Pos: standing >
A Mossy Dwelling
Obvious exits: -North#
Puddles of fresh blood cover the ground.
[2] The corpse of a retired shaughin hunter is lying here.
*A Revenant (large) AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near a Revenant's head.
A Thri-Kreen (medium) AnGEr Of The Honoured sits in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near a Thri-Kreen's head.

< 653h/614H 186v/186V Pos: standing >
You roll on the floor laughing.

< 653h/614H 186v/186V Pos: standing >
Pardon?

< 653h/614H 186v/186V Pos: standing >
A Thri-Kreen clambers to his feet.

< 653h/614H 186v/186V Pos: standing >
The door seems to be closed.

< 653h/614H 186v/186V Pos: standing >
A Thri-Kreen suddenly attacks YOU!
A Thri-Kreen's slash grazes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!

< 647h/614H 186v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: A Thri-Kreen sta EP: excellent >
 That's tough to do in battle, but still you try...

< 647h/614H 186v/186V Pos: standing >
< T: Marakar TP: sta TC:excellent E: A Thri-Kreen sta EP: excellent >
 A Thri-Kreen's decent slash grazes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
You parry a Thri-Kreen's lunge at you.
You parry a Thri-Kreen's lunge at you.
A Thri-Kreen's decent pierce grazes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
You feel your skin soften and return to normal.
A Thri-Kreen's crude slash grazes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's impressive slash wounds you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's impressive slash strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
You parry a Thri-Kreen's lunge at you.
A Thri-Kreen's impressive slash strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's slash strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
You parry a Thri-Kreen's lunge at you.
A Thri-Kreen's slash wounds you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!

< 541h/614H 186v/186V Pos: standing >
< T: Marakar TP: sta TC: small wounds E: A Thri-Kreen sta EP: excellent >
 A Thri-Kreen dodges your futile attack.
A Thri-Kreen snaps into visibility.
[Damage:  1 ] Your weak crush grazes a Thri-Kreen.
A Thri-Kreen blocks your futile lunge at him.
Sparks...  flashing lights...  you cannot concentrate!
[Damage:  1 ] Your crush grazes a Thri-Kreen.
A Thri-Kreen anticipates your attack and masterfully parries your blow.

< 541h/614H 186v/186V Pos: standing >
< T: Marakar TP: sta TC: small wounds E: A Thri-Kreen sta EP: excellent >
 That's tough to do in battle, but still you try...

< 541h/614H 186v/186V Pos: standing >
< T: Marakar TP: sta TC: small wounds E: A Thri-Kreen sta EP: excellent >
 A Thri-Kreen looks at you.

< 541h/614H 186v/186V Pos: standing >
< T: Marakar TP: sta TC: small wounds E: A Thri-Kreen sta EP: excellent >
 A Thri-Kreen snaps into visibility.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
You are knocked to the ground by a Thri-Kreen's mighty bash!

< 538h/614H 186v/186V Pos: sitting >
< T: Marakar TP: sit TC: small wounds E: A Thri-Kreen sta EP: excellent >
 A Thri-Kreen snaps into visibility.
A Thri-Kreen's impressive slash strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's impressive pierce strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's powerful pierce strikes you hard.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's impressive pierce strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
You feel the lifeforce being drained from your limbs!
OUCH!  That really did HURT!
A Thri-Kreen's impressive slash strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's slash strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's flaming axe of the Illithid lords viciously grabs you with a mental attack sending you flying against the wall!
You fall to your knees!
A Thri-Kreen's impressive slash strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's impressive slash strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's slash strikes you hard.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen surprises you with a blow to the back, leaving you momentarily confused.
A Thri-Kreen's impressive slash strikes you hard.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's Sunblade, longsword of Justice explodes in a torrent of pure flame!
You have been blinded!
You see a fatally blinding light!
Your something melted from the intense heat!