The Way of the Knife
This pathway is smaller than the main streets of the Keep. Many of the
poor and the unfortunate flock to the slums along this pathway. The Way of
the Knife runs along side the south granite wall of the city. Many vile
citizens of the Keep practice the ways of life infront of the many sentry
posts which can be seen along parts of the wall. Dark shady thiefs and
meanacing assassins can be slightly seen in the shadows of the many buildings
waiting for the right moment to inflict their will. There are exits east and
west along this pathway.
Obvious exits: -East -West
< 1h/632H 163v/163V Pos: standing >
Your power reserves are not sufficient to cast that spell!
< 1h/632H 163v/163V Pos: standing >
Pardon?
< 2h/632H 163v/163V Pos: standing >
You currently have the following spell slots available:
1st circle: 0 of 12 ( 21 seconds)
2nd circle: 0 of 11 ( 44 seconds)
3rd circle: 0 of 10 ( 30 seconds)
4th circle: 0 of 9 ( 31 seconds)
5th circle: 0 of 8 ( 32 seconds)
6th circle: 0 of 7 ( 31 seconds)
7th circle: 0 of 6 ( 28 seconds)
8th circle: 0 of 6 ( 31 seconds)
9th circle: 0 of 5 ( 27 seconds)
10th circle: 2 of 5 ( 17 seconds)
11th circle: 4 of 4
12th circle: 1 of 1
< 2h/632H 163v/163V Pos: standing >
The South Gates of the Shady Grove
A large city dwells before your eyes. Many citizens have made this city
their home. Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East -West -Down#
A few drops of fresh blood are scattered around the area.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard of the Shady Grove stands here on duty.
< 3h/632H 162v/163V Pos: standing >
Alas, you cannot go that way. . . .
< 3h/632H 162v/163V Pos: standing >
You draw a 10th circle of energy from your surroundings.
< 3h/632H 162v/163V Pos: standing >
Ok.
< 4h/632H 162v/163V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...
Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above. These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger. The gates to the
city are large and black. Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up
< 4h/632H 161v/163V Pos: standing >
Nearing the Shady Grove
The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
Fresh blood splatters cover the area.
Crawling about, this baby orc is crying loudly.
A cowardly orcish girl tries to hide herself in protection.
< 4h/632H 161v/163V Pos: standing >
A Small Pathway
The rocky pathway continues here heading up to a large city in the near
distance. The city to the north is marked by its varying skyline of towers
and the city wall. Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites. The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
< 4h/632H 161v/163V Pos: standing >
*******MM
****^^^*^MM
**M*M^^^**M
*^.^^@..***
.^...M..M**
..M..+...**
.^.M+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 4h/632H 162v/163V Pos: standing >
******MMM
***^^^*^MMM
*M*M^^^**MM
^.^^+@.***M
^...M..M***
....+...***
M.M+....*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 4h/632H 161v/163V Pos: standing >
*****MMM.
**^^^*^MMMM
M*M^^^**MMM
.^^+.@***MM
...M..M****
...+...****
.M+....**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 4h/632H 159v/163V Pos: standing >
****MMM.
*^^^*^MMMM
*M^^^**MMMM
^^+..@**MMM
..M..M****M
..+...*****
M+....***
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East -South -West
< 4h/632H 157v/163V Pos: standing >
***MMM.
^^^*^MMMM
M^^^**MMMM
^+..*@*MMMM
.M..M****MM
.+...******
+....****
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East -South -West
< 4h/632H 156v/163V Pos: standing >
**MMM.
^^*^MMMM
^^^**MMMM
+..**@MMMMM
M..M****MMM
+...******M
....*****
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East -South -West
< 4h/632H 155v/163V Pos: standing >
You draw a 10th circle of energy from your surroundings.
< 5h/632H 156v/163V Pos: standing >
You draw a 10th circle of energy from your surroundings.
< 5h/632H 163v/163V Pos: standing >
You draw a 9th circle of energy from your surroundings.
< 5h/632H 163v/163V Pos: standing >
You draw a 9th circle of energy from your surroundings.
< 6h/632H 163v/163V Pos: standing >
< 6h/632H 163v/163V Pos: standing >
< 7h/632H 163v/163V Pos: standing >
You draw a 9th circle of energy from your surroundings.
< 7h/632H 163v/163V Pos: standing >
< 7h/632H 163v/163V Pos: standing >
You draw a 9th circle of energy from your surroundings.
< 7h/632H 163v/163V Pos: standing >
Your power reserves are not sufficient to cast that spell!
< 8h/632H 163v/163V Pos: standing >
You draw a 9th circle of energy from your surroundings.
< 8h/632H 163v/163V Pos: standing >
You draw a 8th circle of energy from your surroundings.
You start chanting...
You drain power from nature, hastening your incantation.
< 8h/632H 163v/163V Pos: standing >
Casting: shadow vision
< 9h/632H 163v/163V Pos: standing >
< 9h/632H 163v/163V Pos: standing >
You complete your spell...
A dark tint covers your vision.
< 9h/632H 163v/163V Pos: standing >
You draw a 8th circle of energy from your surroundings.
< 9h/632H 163v/163V Pos: standing >
< 9h/632H 163v/163V Pos: standing >
You draw a 8th circle of energy from your surroundings.
< 10h/632H 163v/163V Pos: standing >
You draw a 8th circle of energy from your surroundings.
< 10h/632H 163v/163V Pos: standing >
< 10h/632H 163v/163V Pos: standing >
< 11h/632H 163v/163V Pos: standing >
You draw a 8th circle of energy from your surroundings.
< 11h/632H 163v/163V Pos: standing >
You draw a 8th circle of energy from your surroundings.
< 12h/632H 163v/163V Pos: standing >
You draw a 8th circle of energy from your surroundings.
< 13h/632H 163v/163V Pos: standing >
You draw a 7th circle of energy from your surroundings.
< 13h/632H 163v/163V Pos: standing >
You draw a 7th circle of energy from your surroundings.
< 14h/632H 163v/163V Pos: standing >
You draw a 7th circle of energy from your surroundings.
< 14h/632H 163v/163V Pos: standing >
^*^MMMM
^^**MMMM
..M*@MMMM
..^****MM
M..******
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East -South -West
< 14h/632H 163v/163V Pos: standing >
You draw a 7th circle of energy from your surroundings.
< 15h/632H 163v/163V Pos: standing >
Score information for Golim
Level: 56 Race: Orc Class: Blighter Cleric Sex: Male
Hit points: 15(632) Moves: 163(163)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 18059 platinum 9698 gold 10582 silver 5591 copper
Playing time: 7 days / 1 hours/ 30 minutes
Received data: 0.1483 MB this session.
Send data: 0.0045 MB this session.
Compression ratio: 81%
Title: La Resistance
Status: Standing.
Epic points(total): 4450(28730) Current task: find runestone of Temple of the Earth
Epic Bonus: Epic Points Bonus (14.01%)
Frags: +2.15 Deaths: 24
Detecting: Invisible Evil Good Magic Life
Enchantments: Ultravision
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse: 18 Spell Pulse: 1.00
Leaderboard Points: 1123
Active Spells:
--------------
shadow vision (71 minutes)
< 15h/632H 163v/163V Pos: standing >
You draw a 7th circle of energy from your surroundings.
< 15h/632H 163v/163V Pos: standing >
< 16h/632H 163v/163V Pos: standing >
< 16h/632H 163v/163V Pos: standing >
You draw a 7th circle of energy from your surroundings.
< 16h/632H 163v/163V Pos: standing >
You draw a 6th circle of energy from your surroundings.
< 16h/632H 163v/163V Pos: standing >
You draw a 6th circle of energy from your surroundings.
< 17h/632H 163v/163V Pos: standing >
< 17h/632H 163v/163V Pos: standing >
You draw a 6th circle of energy from your surroundings.
< 17h/632H 163v/163V Pos: standing >
< 18h/632H 163v/163V Pos: standing >
Bands of magic armor wrap around you!
You suddenly feel blessed!
You fly through the air, free as a bird!
Living stone sprouts up and covers your flesh.
You feel your heart start to race REAL FAST!
You feel stronger.
You feel more agile.
You feel more dexterous.
Your skin gains the texture and toughness of bark.
You begin to heal faster.
You feel protective spirits watching over you.
Enjoy your blessings.
< 18h/632H 163v/163V Pos: standing >
You draw a 6th circle of energy from your surroundings.
< 23h/632H 163v/163V Pos: standing >
You draw a 6th circle of energy from your surroundings.
< 29h/632H 163v/163V Pos: standing >
You draw a 6th circle of energy from your surroundings.
< 36h/632H 163v/163V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
< 39h/632H 163v/163V Pos: standing >
Casting: vitality
< 42h/632H 163v/163V Pos: standing >
You complete your spell...
You feel vitalized.
< 43h/632H 163v/163V Pos: standing >
You draw a 6th circle of energy from your surroundings.
< 268h/856H 163v/163V Pos: standing >
< 272h/856H 163v/163V Pos: standing >
**MMM.
^^*^MMMM
^^^**MMMM
+..M*@MMMMM
+..^****MMM
M...******M
....*****
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East -South -West
< 277h/856H 163v/163V Pos: standing >
You draw a 6th circle of energy from your surroundings.
< 281h/856H 163v/163V Pos: standing >
You draw a 5th circle of energy from your surroundings.
< 284h/856H 163v/163V Pos: standing >
You draw a 5th circle of energy from your surroundings.
< 289h/856H 163v/163V Pos: standing >
You draw a 5th circle of energy from your surroundings.
< 298h/856H 163v/163V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
< 300h/856H 163v/163V Pos: standing >
Casting: full heal
< 302h/856H 163v/163V Pos: standing >
You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!
< 652h/856H 163v/163V Pos: standing >
You draw a 8th circle of energy from your surroundings.
< 654h/856H 163v/163V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
< 655h/856H 163v/163V Pos: standing >
Casting: full heal
< 658h/856H 163v/163V Pos: standing >
You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!
< 854h/856H 163v/163V Pos: standing >
You draw a 8th circle of energy from your surroundings.
< 855h/856H 163v/163V Pos: standing >
You draw a 5th circle of energy from your surroundings.
< 856h/856H 163v/163V Pos: standing >
You draw a 5th circle of energy from your surroundings.
< 856h/856H 163v/163V Pos: standing >
You draw a 5th circle of energy from your surroundings.
< 856h/856H 163v/163V Pos: standing >
You draw a 5th circle of energy from your surroundings.
< 856h/856H 163v/163V Pos: standing >
You draw a 5th circle of energy from your surroundings.
< 856h/856H 163v/163V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 856h/856H 163v/163V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
< 856h/856H 163v/163V Pos: standing >
Casting: shadow gate ***
< 856h/856H 163v/163V Pos: standing >
Casting: shadow gate **
< 856h/856H 163v/163V Pos: standing >
Casting: shadow gate *
< 856h/856H 163v/163V Pos: standing >
Casting: shadow gate
< 856h/856H 163v/163V Pos: standing >
You complete your spell...
A pitch black gate rises out of the ground!
< 856h/856H 163v/163V Pos: standing >
You draw a 10th circle of energy from your surroundings.
< 856h/856H 163v/163V Pos: standing >
< 856h/856H 163v/163V Pos: standing >
< 856h/856H 163v/163V Pos: standing >
< 856h/856H 163v/163V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 856h/856H 163v/163V Pos: standing >
You enter a pitch-black gate and reappear elsewhere...
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
A pitch-black gate stands like a pillar here. (magic)
Lordoss La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
Ariz La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Mara La Resistance (Drider)(huge) stands in mid-air here. (casting) (Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
< 856h/856H 163v/163V Pos: standing >
Mara completes his spell...
Mara utters the word 'candusejqz'
Lordoss shrinks to about half her normal size!
< 856h/856H 163v/163V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 856h/856H 163v/163V Pos: standing >
Mara sits down in a comfortable spot.
< 856h/856H 163v/163V Pos: standing >
Mara opens a thick tome of legendary lores and begins studying it intently.
< 856h/856H 163v/163V Pos: standing >
You now follow Laz.
< 856h/856H 163v/163V Pos: standing >
You attempt to give consent...
< 856h/856H 163v/163V Pos: standing >
Mara closes his book and grins malevolently.
You are now a member of Laz's group.
< 856h/856H 163v/163V Pos: standing >
Mara clambers to his feet.
< 856h/856H 163v/163V Pos: standing >
Mara starts casting a spell.
Laz starts casting a spell.
< 856h/856H 163v/163V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 856h/856H 163v/163V Pos: standing >
Mara completes his spell...
Mara utters the word 'candusejqz'
< 856h/856H 163v/163V Pos: standing >
Laz completes his spell...
Laz utters the word 'zuharuhl'
< 856h/856H 163v/163V Pos: standing >
Laz starts casting a spell.
< 856h/856H 163v/163V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 856h/856H 163v/163V Pos: standing >
Laz completes his spell...
Laz utters the word 'zuharuhl'
< 856h/856H 163v/163V Pos: standing >
< 856h/856H 163v/163V Pos: standing >
The Elemental Plane of Air
Obvious exits: -North -East -South -West -Up -Down
A pitch-black gate stands like a pillar here. (magic)
Lordoss La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Ariz La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Mara La Resistance (Drider)(huge) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Lordoss has been kicked out of Laz's group.
< 856h/856H 163v/163V Pos: standing >
Lordoss is now a member of Laz's group.
< 856h/856H 163v/163V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 856h/856H 163v/163V Pos: standing >
Ariz starts casting a spell.
< 856h/856H 163v/163V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
< 856h/856H 163v/163V Pos: standing >
Ariz completes his spell...
Ariz utters the word 'paghz'
Ariz starts to move with uncanny speed!
< 856h/856H 163v/163V Pos: standing >
Casting: elemental aura *
< 856h/856H 163v/163V Pos: standing >
Lordoss sits down in a comfortable spot.
< 856h/856H 163v/163V Pos: standing >
A pitch-black gate dissolves in a swirl of colors and is gone.
< 856h/856H 163v/163V Pos: standing >
Casting: elemental aura
< 856h/856H 163v/163V Pos: standing >
You complete your spell...
Your body fumes with an aura of air!
Your body vaporizes as you achieve full form!
< 856h/856H 163v/163V Pos: standing >
You draw a 11th circle of energy from your surroundings.
< 795h/795H 163v/163V Pos: standing >
Ariz sits down in a comfortable spot.
< 795h/795H 163v/163V Pos: standing >
The Elemental Plane of Air
Obvious exits: -North -East -South -West -Up -Down
Lordoss La Resistance (Minotaur)(large) sits resting.(Red Aura)
Ariz La Resistance (Kobold)(small) sits resting.(Red Aura)
Mara La Resistance (Drider)(huge) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
< 795h/795H 163v/163V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 795h/795H 163v/163V Pos: standing >
< 795h/795H 163v/163V Pos: standing >
Ariz clambers to his feet.
< 795h/795H 163v/163V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 795h/795H 163v/163V Pos: standing >
Mara starts casting a spell.
< 795h/795H 163v/163V Pos: standing >
< 795h/795H 163v/163V Pos: standing >
Laz starts casting a spell.
< 795h/795H 163v/163V Pos: standing >
Mara completes his spell...
Mara utters the word 'ghcandusiohp'
< 795h/795H 163v/163V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 795h/795H 163v/163V Pos: standing >
Laz completes his spell...
Laz utters the word 'abrazak'
< 795h/795H 163v/163V Pos: standing >
Mara starts casting a spell.
< 795h/795H 163v/163V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
< 795h/795H 163v/163V Pos: standing >
< 795h/795H 163v/163V Pos: standing >
Lordoss clambers to her feet.
< 795h/795H 163v/163V Pos: standing >
Mara completes his spell...
Mara utters the word 'aouruhl'
< 795h/795H 163v/163V Pos: standing >
Lordoss drops flat to the ground.
< 795h/795H 163v/163V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
< 795h/795H 163v/163V Pos: standing >
You see some of the tension leave Lordoss's body.
< 795h/795H 163v/163V Pos: standing >
Mara sits down in a comfortable spot.
< 795h/795H 163v/163V Pos: standing >
Mara opens a thick tome of legendary lores and begins studying it intently.
< 795h/795H 163v/163V Pos: standing >
Ariz starts casting a spell.
You say in orc 'bp please'
< 795h/795H 163v/163V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
< 795h/795H 163v/163V Pos: standing >
Lordoss snores loudly.
< 795h/795H 163v/163V Pos: standing >
The Elemental Plane of Air
Obvious exits: -North -East -South -West -Up -Down
Lordoss La Resistance (Minotaur)(large) is stretched out, sound asleep.(Red Aura)
Ariz La Resistance (Kobold)(small) stands in mid-air here. (casting) (Red Aura)
Mara La Resistance (Drider)(huge) sits resting.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
< 795h/795H 163v/163V Pos: standing >
Ariz completes his spell...
Ariz utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Ariz.
< 795h/795H 163v/163V Pos: standing >
Lordoss snores loudly.
< 795h/795H 163v/163V Pos: standing >
Ariz starts casting a spell.
< 795h/795H 163v/163V Pos: standing >
Mara closes his book and grins malevolently.
Lordoss awakens.
< 795h/795H 163v/163V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
< 795h/795H 163v/163V Pos: standing >
Ariz completes his spell...
Ariz utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Ariz.
Lordoss clambers to her feet.
< 795h/795H 163v/163V Pos: standing >
Mara clambers to his feet.
< 795h/795H 163v/163V Pos: standing >
Mara starts casting a spell.
< 795h/795H 163v/163V Pos: standing >
Ariz starts casting a spell.
< 795h/795H 163v/163V Pos: standing >
Ariz completes his spell...
Ariz utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Ariz.
< 795h/795H 163v/163V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
Mara completes his spell...
Mara utters the word 'candusejqz'
Ariz shrinks to about half his normal size!
< 795h/795H 163v/163V Pos: standing >
Ariz sits down in a comfortable spot.
< 795h/795H 163v/163V Pos: standing >
Mara starts casting a spell.
< 795h/795H 163v/163V Pos: standing >
A Grey Elf enters from the east.
< 795h/795H 163v/163V Pos: standing >
Mara completes his spell...
Mara utters the words 'wuiaf qfzahuai'
A large leather backpack suddenly appears.
< 795h/795H 163v/163V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
< 795h/795H 163v/163V Pos: standing >
A Grey Elf leaves west.
< 795h/795H 163v/163V Pos: standing >
< 795h/795H 163v/163V Pos: standing >
Mara sits down in a comfortable spot.
< 795h/795H 163v/163V Pos: standing >
Mara opens a thick tome of legendary lores and begins studying it intently.
< 795h/795H 163v/163V Pos: standing >
You failed.
< 795h/795H 163v/163V Pos: standing >
< 795h/795H 163v/163V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
< 795h/795H 163v/163V Pos: standing >
A Grey Elf enters from elsewhere.
< 795h/795H 163v/163V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
< 795h/795H 163v/163V Pos: standing >
A Grey Elf's face turns pale as Lordoss slams his head into his face.
Lordoss is burned severely as she hits a Grey Elf!
< 795h/795H 163v/163V Pos: standing >
Mara closes his book and grins malevolently.
< 795h/795H 163v/163V Pos: standing >
Casting: implosion
Ariz has been kicked out of Laz's group.
< 795h/795H 163v/163V Pos: standing >
With every beat of a Grey Elf's drum, the air seems to ripple a bit.
You complete your spell...
[Damage: 130 ] Your eyes roll back into your head as you cause a Grey Elf's cells to implode!
< 795h/795H 163v/163V Pos: standing >
Yan-C-Bin Prince of the Elemental Plane of Air enters from elsewhere.
< 795h/795H 163v/163V Pos: standing >
Yan-C-Bin Prince of the Elemental Plane of Air suddenly attacks a Grey Elf!
Yan-C-Bin Prince of the Elemental Plane of Air snaps into visibility.
Yan-C-Bin Prince of the Elemental Plane of Air's powerful crush enshrouds a Grey Elf in a mist of blood.
< 795h/795H 163v/163V Pos: standing >
Lordoss parries a Grey Elf's lunge at her.
Lordoss parries a Grey Elf's lunge at her.
Ariz clambers to his feet.
Ariz moans loudly in confusion as his contact with dark powers is disturbed.
Laz starts casting an offensive spell.
< 795h/795H 163v/163V Pos: standing >
Your power reserves are not sufficient to cast that spell!
< 795h/795H 163v/163V Pos: standing >
You draw a 12th circle of energy from your surroundings.
Mara clambers to his feet.
You start chanting...
You drain power from nature, hastening your incantation.
< 795h/795H 163v/163V Pos: standing >
Mara starts casting an offensive spell.
< 795h/795H 163v/163V Pos: standing >
Yan-C-Bin Prince of the Elemental Plane of Air shouts 'Denizens of air, destroy Firrath!'
< 795h/795H 163v/163V Pos: standing >
Laz completes his spell...
Laz utters the word 'gurunsoqz'
A Grey Elf is suddenly at a slight loss for words.
< 795h/795H 163v/163V Pos: standing >
Casting: implosion
A Grey Elf parries Lordoss's lunge at him.
A Grey Elf parries Lordoss's lunge at him.
Lordoss misses a Grey Elf.
Lordoss's crush strikes a Grey Elf.
Lordoss is burned severely as she hits a Grey Elf!
Lordoss's fine crush strikes a Grey Elf.
Lordoss is burned severely as she hits a Grey Elf!
A Grey Elf parries Lordoss's lunge at him.
< 795h/795H 163v/163V Pos: standing >
You complete your spell...
[Damage: 123 ] There is one final surge of raw power before you crush a Grey Elf's heart.
A Grey Elf is dead! R.I.P.
You receive your share of experience.