<worn as a badge> a craftsman's pin of Dweefniggle's workshop [superior] [75%]
<worn on head> the turban of power (magic) [78%]
<worn on eyes> the eyes of a basilisk
<worn in ear> an earring of bone (magic) [86%]
<worn in ear> a polished scale of Tiamat (magic) (glowing)
<worn around neck> a necklace of undead beholder eyes (magic) [80%]
<worn around neck> a cloak of dragons (magic) (glowing)
<worn on body> some lizardhide robes [superior] [88%]
<worn about body> the living oceanic cloak (magic) (glowing)
<worn on back> a black leather backpack
<worn as quiver> a faded dragonscale quiver (magic)
<worn about waist> a belt of fresh blood [83%]
<worn on belt buckle>a blodzul soul ring (magic) (glowing)
<attached to belt> a weathered cast net
<worn on arms> a pair of dragon-hide sleeves [superior]
<held as shield> the shield of Hope
<worn around wrist> a bracelet of the earth [superior] (magic)
<worn around wrist> some polished endurium bracers (magic)
<worn on finger> a polished black ring (magic)
<held> a glowing white rod [superior] (magic)
<worn on legs> a pair of flayed illithid hide leggings (glowing)
<worn on feet> the cubes of protection (humming)
Rushdie Inn
Obvious exits: -S# -D
A tiny infant has been abandoned here, left to die.(Gold Aura)
< 620h/620H 215v/215V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A village commoner wanders here in search of something to do.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
< 620h/620H 214v/215V Pos: standing >
Score information for Zi
Level: 47 Race: Lich Class: Necromancer Sorcerer Sex: Male
Hit points: 620(620) Moves: 214(215)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 25721 platinum 1504 gold 0 silver 0 copper
Playing time: 7 days / 2 hours/ 47 minutes
Received data: 0.0042 MB this session.
Send data: 0.0000 MB this session.
Compression ratio: none
Send data: 0.0000 MB this session.
Status: Standing.
Epic points(total): 1149(667)
Epic Bonus: Movement Regen Bonus (1.54%)
Frags: +2.70 Deaths: 6
Detecting: Invisible Evil Good Magic Life
Protected from: Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Ultravision Farsee Fly Armor Haste Invisibility Levitation Waterbreathing
Bartender Quests Remaining: 4
Combat Pulse: 16 Spell Pulse: 0.55
Leaderboard Points: 739
Active Spells:
--------------
fly (54 minutes)
farsee (54 minutes)
aura sight (34 minutes)
flesh armor (23 minutes)
barkskin (23 minutes)
agility (7 minutes)
strength (7 minutes)
detect invisibility (7 minutes)
protection from cold (7 minutes)
protection from living (7 minutes)
protection from fire (4 minutes)
protection from lightning (5 minutes)
protection from acid (5 minutes)
protection from gas (5 minutes)
vitalize undead (6 minutes)
armor (16 minutes)
globe of invulnerability (4 minutes)
stone skin (5 minutes)
vitality (6 minutes)
stone skin (5 minutes)
climb (8 minutes)
haste (14 minutes)
improved invisibility (22 minutes)
Auctions Disabled (1 minute)
< 620h/620H 214v/215V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
< 620h/620H 212v/215V Pos: standing >
You quickly scan the area.
A wandering merchant who is close by to your north.
A traveling merchant who is close by to your north.
A small villager who is close by to your east.
A young villager who is close by to your east.
A traveling merchant who is not far off to your east.
A wandering merchant who is not far off to your east.
A village commoner who is not far off to your east.
< 620h/620H 212v/215V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A small villager wanders here looking for something to do.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
< 620h/620H 213v/215V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
The outline of some wall is here to the north. (invis) (magic)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
< 620h/620H 211v/215V Pos: standing >
Alas, you cannot go that way. . . .
< 620h/620H 211v/215V Pos: standing >
Alas, you cannot go that way. . . .
< 620h/620H 211v/215V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your north.
A young villager who is close by to your north.
A wandering merchant who is not far off to your north.
A pudgy commoner who is not far off to your north.
A traveling adventurer who is not far off to your north.
A humming bird who is rather far off to your north.
A rather buff looking deer who is rather far off to your north.
A humming bird who is rather far off to your north.
A majestic bluejay who is rather far off to your north.
A doe who is rather far off to your north.
A traveling adventurer who is close by to your west.
A small villager who is close by to your west.
A young villager who is close by to your west.
A small villager who is not far off to your west.
A traveling merchant who is not far off to your west.
A muscular villager who is not far off to your west.
< 620h/620H 215v/215V Pos: standing >
A traveling merchant leaves west.
< 620h/620H 215v/215V Pos: standing >
A village commoner leaves west.
< 620h/620H 215v/215V Pos: standing >
A wandering merchant leaves west.
a Well Traveled Path
Obvious exits: -E -W
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
< 620h/620H 213v/215V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
The outline of some wall is here to the north. (invis) (magic)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
< 620h/620H 211v/215V Pos: standing >
You start chanting...
You snap into visibility.
< 620h/620H 211v/215V Pos: standing >
You complete your spell...
A wall of force crumbles to dust and blows away.
< 620h/620H 215v/215V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a wandering merchant is lying here.
The corpse of a muscular villager is lying here.
The corpse of a wandering merchant is lying here.
A muscular villager wanders here looking to start a fight.(Gold Aura)
A fire elemental is here blazing with heat! (minion)
A Kobold (small) sits resting.(Red Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
< 620h/620H 213v/215V Pos: standing >
You start chanting...
< 620h/620H 213v/215V Pos: standing >
You complete your spell...
A Kobold won't be seeing much in the near future...
A Kobold seems to be blinded!
< 620h/620H 213v/215V Pos: standing >
You start chanting...
< 620h/620H 215v/215V Pos: standing >
You complete your spell...
Your fiery blast strikes a Kobold full on!
A Kobold is disrupted from meditation.
A Kobold, looking very frustrated, packs up his book.
[Damage: 51 ] You miss a Kobold.
You miss a Kobold.
< 682h/620H 215v/215V Pos: standing >
< T: Zi TP: sta TC:excellent E: A Kobold sit EP: few wounds >
You start chanting...
< 682h/620H 215v/215V Pos: standing >
< T: Zi TP: sta TC:excellent E: A Kobold sit EP: few wounds >
You dodge a Kobold's vicious attack.
< 682h/620H 215v/215V Pos: standing >
< T: Zi TP: sta TC:excellent E: A Kobold sit EP: few wounds >
Casting: bigbys clenched fist
< 682h/620H 215v/215V Pos: standing >
< T: Zi TP: sta TC:excellent E: A Kobold sit EP: few wounds >
A fire elemental suddenly attacks YOU!
A fire elemental misses you.
< 682h/620H 215v/215V Pos: standing >
< T: Zi TP: sta TC:excellent E: A Kobold sit EP: few wounds >
You complete your spell...
[Damage: 241 ] Your mighty fist smashes into a Kobold's body, killing him instantly!
A fire elemental stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.