<floating about head>a mirrored ioun stone[236h 51m 35s]
<worn as a badge> a spherical chunk of the swamp fane runestone [84%]
<worn on head> the helm of the dragonkind (glowing)
<worn on eyes> a foggy visor [superior]
<worn in ear> the living essence of Dranum [poor]
<worn in ear> the earring of a MaDMaN
<worn on face> the mask of stone form bearing the soul of Laz (humming)
<worn around neck> the amulet named "Flow" (humming)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> the cloak of woven time (glowing)
<worn about body> a cloak of Elvenkind (glowing) (humming)[236h 51m 35s]
<worn as quiver> the quiver of holding [68%]
<worn about waist> a belt of linked bones [poor]
<worn on belt buckle>a gleaming skull of a Minotaur
<worn on arms> some glowing sleeves made of devil skin (glowing)
<held as shield> the shield of the earthwyrm [superior] [83%]
<worn around wrist> a wisp of total and utter blackness (glowing)
<worn around wrist> the ancestral bracelet of Sevenoaks
<worn on hands> the sacred stone claws of Aan
<worn on finger> a ring called 'Soulcatcher' (invis)
<worn on finger> a silver ring engraved with leaves (glowing)
<primary weapon> the holy mace of the efreeti (glowing)[236h 51m 35s]
<worn on legs> some leggings of red flames [superior] [83%]
<worn on feet> the boots of the dreamer
*********
M...*******
^^^.......***
MM^^^^^.....*
MM^M^^@^^^^.*
MMMMMMPM^M^..
MMMMMM^MMMM^.
M^^^^^MMMMM
MMMM^MMMM
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
Znar enters from the south.
< 1205h/1204H 168v/174V Pos: standing >
..*******
***********
.M...********
^^^.......***
MM^^^^@.....*
MM^M^^P^^^^.*
MMMMMM^M^M^..
MMMMM^MMMM^
^^^^^MMMM
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
Znar enters from the south.
< 1205h/1204H 167v/174V Pos: standing >
.....****
*..********
*************
.M...********
^^^...@...***
MM^^^^P.....*
MM^M^^.^^^^.*
MMMMM^M^M^.
MMMM^MMMM
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
Znar enters from the south.
< 1205h/1204H 167v/174V Pos: standing >
...***
......*****
**..*********
*************
.M...*@******
^^^...P...***
MM^^^^^.....*
M^M^^.^^^^.
MMMM^M^M^
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A half-elf child runs around playing with his dog
Znar enters from the south.
< 1205h/1204H 167v/174V Pos: standing >
.*M*
...****
.......******
**..*********
******@******
.M...*P******
^^^.......***
M^^^^^.....
^M^^.^^^^
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the south.
< 1205h/1204H 166v/174V Pos: standing >
.*M**
...*****
......*******
*..**********
*****P@******
M...*M*******
^^.......****
^^^^^.....*
M^^.^^^^.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the west.
< 1205h/1204H 166v/174V Pos: standing >
.*M**M
...******
.....********
..***********
*****P@******
...*M********
^.......*****
^^^^.....**
^^.^^^^.*
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the west.
< 1205h/1204H 166v/174V Pos: standing >
.*M**M*
...*******
....*********
.************
*****P@******
..*M*********
.......******
^^^.....***
^.^^^^.**
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the west.
< 1205h/1204H 166v/174V Pos: standing >
.*M**M**
...********
...*********.
************.
*****P@******
.*M**********
......*******
^^.....****
.^^^^.***
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the west.
< 1205h/1204H 165v/174V Pos: standing >
.*M**M***
..********.
..*********..
***********..
*****P@*****.
*M**********.
.....*******.
^.....*****
^^^^.****
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the west.
< 1205h/1204H 165v/174V Pos: standing >
*M**M***.
.********..
.*********..
**********...
*****P@****..
M**********..
....*******..
.....*****^
^^^.*****
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the west.
< 1205h/1204H 167v/174V Pos: standing >
M**M***..
********..
*********..
*********...
*****P@***..
**********..
...*******..
....*****^.
^^.******
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the west.
< 1205h/1204H 166v/174V Pos: standing >
***M**..
*******..
********..
********...
*****P@**..
*********..
..*******..
...*****^..
^.******.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the west.
< 1205h/1204H 171v/174V Pos: standing >
**M**..
******..
*******.. .
*******... .
*****P@*.. .
********.. .
.*******.. .
..*****^..
.******..
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the west.
< 1205h/1204H 171v/174V Pos: standing >
< 1205h/1204H 174v/174V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice carried by Znar.
< 1205h/1204H 174v/174V Pos: standing >
< 1205h/1204H 174v/174V Pos: standing >
< 1205h/1204H 174v/174V Pos: standing >
Znar's body appears to recover from the affects of the potion.
You feel less vitalized.
< 981h/980H 174v/174V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
< 981h/980H 174v/174V Pos: standing >
Znar stops using a rugged adventurers satchel.
< 981h/980H 174v/174V Pos: standing >
Casting: vitality
Znar gets the dazzling blue potion of lesser battle readiness from his rugged adventurers satchel.
< 980h/980H 174v/174V Pos: standing >
Znar attaches a rugged adventurers satchel to his belt.
< 980h/980H 174v/174V Pos: standing >
You complete your spell...
You feel vitalized.
Znar quaffs the dazzling blue potion of lesser battle readiness.
< 980h/980H 174v/174V Pos: standing >
*****..
******..
*******.. .
*******... .
******@*.. .
********.. .
.*******.. .
..*****^..
.******..
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
*Znar La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
< 1204h/1204H 174v/174V Pos: standing >
You draw a 6th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 1204h/1204H 174v/174V Pos: standing >
Your group consists of ( 2/30):
( Head) 1204/1204 hit, 174/174 move Laz
(Front) 873/873 hit, 209/285 move Znar
< 1204h/1204H 174v/174V Pos: standing >
< 1204h/1204H 174v/174V Pos: standing >
Znar lets out a huge thunderous roar! ROARRRRRRRRRRRRR!
< 1204h/1204H 174v/174V Pos: standing >
*****..
******..
*******.. .
*******... .
******@*.. .
********.. .
.*******.. .
..*****^..
.******..
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
*Znar La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
< 1204h/1204H 174v/174V Pos: standing >
*****..
******..
*******.. .
*******... .
******@*.. .
********.. .
.*******.. .
..*****^..
.******..
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
*Znar La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
< 1204h/1204H 174v/174V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti you are carrying.
< 1204h/1204H 174v/174V Pos: standing >
< 1204h/1204H 174v/174V Pos: standing >
< 1204h/1204H 174v/174V Pos: standing >
< 1204h/1204H 174v/174V Pos: standing >
*****..
******..
*******.. .
*******... .
******@*.. .
********.. .
.*******.. .
..*****^..
.******..
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
*Znar La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
< 1204h/1204H 174v/174V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice carried by Znar.
< 1204h/1204H 174v/174V Pos: standing >
< 1204h/1204H 174v/174V Pos: standing >
< 1204h/1204H 174v/174V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice carried by Znar.
< 1204h/1204H 174v/174V Pos: standing >
*****..
******..
*******.. .
*******... .
******@*.. .
********.. .
.*******.. .
..*****^..
.******..
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
*Znar La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
< 1204h/1204H 174v/174V Pos: standing >
< 1204h/1204H 174v/174V Pos: standing >
< 1204h/1204H 174v/174V Pos: standing >
Colorful rays of light streak throughout the sky to the south!
< 1204h/1204H 174v/174V Pos: standing >
****M*..
*******..
********..
********...
******@P*..
*********..
..*******..
...*****^..
^.******.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the east.
< 1204h/1204H 172v/174V Pos: standing >
******..
*******..
********...
******P**..
******@**..
..*******..
....*****^..
^^.******..
^..******
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the north.
< 1204h/1204H 170v/174V Pos: standing >
*******..
********..
*********...
M*********..
******@P**..
...*******..
.....*****^..
^^^.******.
M^..*****
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the east.
< 1204h/1204H 168v/174V Pos: standing >
*******..
********...
M*********..
******P***..
...***@***..
.....*****^..
^^^^.******..
^M^..******
MM^...***
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the north.
< 1204h/1204H 167v/174V Pos: standing >
*******..
*********..
**********..
...***P***..
.....*@***^..
^^^^.******..
M^M^..******.
MMM^...****
MMMM^.P.*
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the north.
< 1204h/1204H 167v/174V Pos: standing >
********.
*********..
...*******..
.....*P***^..
^^^^.*@****..
M^M^..******.
MMMM^...****.
MMMMM^.P.**
MMMM^^^.*
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the north.
< 1204h/1204H 167v/174V Pos: standing >
********.
..*******..
.....*****^..
^^^^.*P****..
M^M^..@*****.
MMMM^...****.
MMMMMM^.P.***
MMMMM^^^.**
MMMMM^^..
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the north.
< 1204h/1204H 166v/174V Pos: standing >
*******..
.*******..
....*****^..
^^^.******..
^M^..P@****.
MMM^...****..
MMMMM^.P.***.
MMMM^^^.***
MMMM^^...
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the west.
< 1204h/1204H 168v/174V Pos: standing >
******..
*******..
...*****^..
^^.******..
M^..*P@***.
MM^...****..
MMMM^.P.***.
MMM^^^.***.
MMM^^....
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the west.
< 1204h/1204H 168v/174V Pos: standing >
*****..
******.. .
..*****^.. .
^.******.. .
^..**P@**.
M^...****..
MMM^.P.***.
MM^^^.***.
MM^^.....
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the west.
< 1204h/1204H 167v/174V Pos: standing >
*****..
.*****^..
^.******.. .
^..***P**.
M^...*@**..
MMM^.P.***.
MMM^^^.***.
MMM^^......
MMM^^^^..
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the north.
< 1204h/1204H 167v/174V Pos: standing >
< 1204h/1204H 169v/174V Pos: standing >
******..
..*****^..
^^.******..
M^..******.
MM^...@P**..
MMMM^.P.***.
MMMM^^^.***.
MMMM^^.....
MMMM^^^^.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Znar enters from the east.
< 1204h/1204H 172v/174V Pos: standing >
.*****^..
^.******..
M^..******.
MM^...****..
MMMM^.@.***.
MMMM^^^.***.
MMMMM^^......
MMMMM^^^^..
MMMMMM^^.
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A lesser conjured being is lying here, incapacitated. (minion)
A Human (medium) stands, floating here, fighting a faerie sprite. (casting)
An earth elemental stands here, looking like a living rock.
An air elemental is here looking like a small living tornado.
A faerie sprite stands in mid-air here, fighting a Human. (casting)
Znar enters from the north.
< 1204h/1204H 170v/174V Pos: standing >
A Human completes his spell...
A Human utters the word 'yufzbarr'
< 1204h/1204H 170v/174V Pos: standing >
A Human's eyes roll as an earth elemental plants a foot in his face.
An earth elemental attacks a Human. [1 hits]
< 1204h/1204H 174v/174V Pos: standing >
A faerie sprite completes her spell...
A faerie sprite utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from a faerie sprite striking a Human full on!
A Human's pair of feathered gloves was corroded by acid.
< 1204h/1204H 174v/174V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
< 1204h/1204H 174v/174V Pos: standing >
A faerie sprite attacks a Human. [0 hits]
A Human starts casting an offensive spell.
< 1204h/1204H 174v/174V Pos: standing >
You complete your spell...
[Damage: 208 ] A Human begins to dry and wilt.
A Human is stunned!
< 1204h/1204H 174v/174V Pos: standing >
A Human stops invoking abruptly!
< 1204h/1204H 174v/174V Pos: standing >
An air elemental fades from your mortal viewing...
You snap into visibility.
-=[a Human attacks you.]=- [0 hits]
Znar sits down.
You start chanting...
You drain power from nature, hastening your incantation.
< 1204h/1204H 174v/174V Pos: standing >
An air elemental suddenly attacks a Human!
An air elemental snaps into visibility.
Znar snaps into visibility.
Znar's leap knocks into a Human, sending him slightly off balance...
< 1204h/1204H 174v/174V Pos: standing >
A faerie sprite starts casting a spell.
A faerie sprite attacks a Human. [0 hits]
< 1204h/1204H 174v/174V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice carried by Znar.
< 1204h/1204H 174v/174V Pos: standing >
You snap into visibility.
Casting: horrid wilting *
An earth elemental attacks a Human. [0 hits]
< 1204h/1204H 174v/174V Pos: standing >
Green slime eats away at a Human's skin!
Casting: horrid wilting
< 1204h/1204H 174v/174V Pos: standing >
You complete your spell...
A Human seems to be blinded!
[Damage: 194 ] You suck all the water from a Human.
A Human's collapsable fishing pole melted corroded by the acid.
A Human's sleeves of pleated seal-skin [poor] melted corroded by the acid.
A Human's Tukluk spirit mask of health melted corroded by the acid.
A lesser conjured being stops following a Human.
A Human is dead! R.I.P.
You receive your share of experience.