<worn on head> the blackened crown of the Sixth Legion (glowing)
<worn on eyes> eyes of the zombie lord of gas defense [poor] made by Om
<worn on face> the faceguard of Xzazixxazz (glowing)
<worn around neck> an iron collar studded with purple gemstones (magic)
<worn on body> a shining suit of platemail (magic) (illuminating)
<worn about body> the living oceanic cloak (magic) (glowing)
<worn as quiver> a glowing stone made by Om (glowing)
<worn about waist> the frayed ends of sanity (magic)
<worn on arms> the sleeves of a MaDMaN (magic)
<held as shield> a well-polished mithril body shield (illuminating)
<worn around wrist> a bracelet of finger bones of fire protection [poor] made by Om
<worn around wrist> a bracelet of ivy
<worn on hands> a virulent case of herpes simplex of lesser defense [poor] made by Om
<held> a ball of yellow mist
<worn on legs> a pair of brown breeches (magic)
<worn on feet> some gnomish rocket boots (magic) (humming)
Obvious exits: -N -S# -W
Am (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A young dwarf, native to Alatorin plays with a toy warhammer.(Gold Aura)
< 793h/793H 233v/233V Pos: standing >
Am nods.
< 793h/793H 233v/233V Pos: standing >
You feel sated already.
< 793h/793H 233v/233V Pos: standing >
You quickly scan the area.
A common man who is close by to your north.
A sleepy dwarf who is close by to your north.
A sleepy dwarf who is close by to your north.
A dwarven woman who is close by to your west.
< 793h/793H 233v/233V Pos: standing >
Your group consists of ( 2/30):
( Head) 793/793 hit, 233/233 move Om
(Front) 742/742 hit, 198/198 move Am
< 793h/793H 233v/233V Pos: standing >
An Alatorin Home
Obvious exits: -N -S# -W
Am (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A young dwarf, native to Alatorin plays with a toy warhammer.(Gold Aura)
< 793h/793H 233v/233V Pos: standing >
A young native dwarf leaves west.
< 793h/793H 233v/233V Pos: standing >
You quickly scan the area.
A common man who is close by to your north.
A sleepy dwarf who is close by to your north.
A sleepy dwarf who is close by to your north.
A young native dwarf who is close by to your west.
A dwarven woman who is close by to your west.
< 793h/793H 233v/233V Pos: standing >
< 793h/793H 233v/233V Pos: standing >
< 793h/793H 233v/233V Pos: standing >
< 793h/793H 233v/233V Pos: standing >
You quickly scan the area.
A common man who is close by to your north.
A sleepy dwarf who is close by to your north.
A sleepy dwarf who is close by to your north.
A young native dwarf who is close by to your west.
A dwarven woman who is close by to your west.
< 793h/793H 233v/233V Pos: standing >
< 793h/793H 233v/233V Pos: standing >
A dwarven woman enters from the west.
< 793h/793H 233v/233V Pos: standing >
< 793h/793H 233v/233V Pos: standing >
You quickly scan the area.
A common man who is close by to your north.
A sleepy dwarf who is close by to your north.
A sleepy dwarf who is close by to your north.
A young native dwarf who is close by to your west.
< 793h/793H 233v/233V Pos: standing >
< 793h/793H 233v/233V Pos: standing >
You quickly scan the area.
A common man who is close by to your north.
A sleepy dwarf who is close by to your north.
A sleepy dwarf who is close by to your north.
A young native dwarf who is close by to your west.
< 793h/793H 233v/233V Pos: standing >
You are carrying: (10/11)
a bottomless bag of the shield dwarves
a suit of spiked platemail bearing the symbol of Alatorin [superior] (magic)
a mammoth stone dwarven warhammer [superior] (magic) (glowing)
[3] a small piece of iron
a terrified face frozen in fear
a feathered stone axe [superior]
a cup of soft ice cream
a large leather backpack
< 793h/793H 233v/233V Pos: standing >
An Alatorin Home
Obvious exits: -N -S# -W
A dwarven woman stands here, attending to her home.
Am (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are residual brain waves in the area.
< 793h/793H 233v/233V Pos: standing >
An Alatorin Home
Obvious exits: -N -S# -W
A dwarven woman stands here, attending to her home.
Am (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 793h/793H 233v/233V Pos: standing >
An Alatorin Home
Obvious exits: -N -S# -W
A dwarven woman stands here, attending to her home.
Am (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 793h/793H 233v/233V Pos: standing >
You quickly scan the area.
A common man who is close by to your north.
A sleepy dwarf who is close by to your north.
A sleepy dwarf who is close by to your north.
A young native dwarf who is close by to your west.
< 793h/793H 233v/233V Pos: standing >
An Alatorin Home
Obvious exits: -N -S# -W
A dwarven woman stands here, attending to her home.
Am (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 793h/793H 233v/233V Pos: standing >
Am shakes his head negatively.
< 793h/793H 233v/233V Pos: standing >
An Alatorin Home
Obvious exits: -N -S# -W
A dwarven woman stands here, attending to her home.
Am (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 793h/793H 233v/233V Pos: standing >
Am says in elven 'cannot camp'
< 793h/793H 233v/233V Pos: standing >
Ok.
< 793h/793H 233v/233V Pos: standing >
Before a Lower Alatorin Home
Obvious exits: -N -U
Am enters from the north.
< 793h/793H 231v/233V Pos: standing >
Ok.
< 793h/793H 231v/233V Pos: standing >
A Staircase Between Alatorin Homes
Obvious exits: -S -U -D
Am enters from below.
< 793h/793H 229v/233V Pos: standing >
+MMMMM M
MM+M^M MM
MM+@M MM
M^+M+MMM
MMMM+M^M
The Trade District
Obvious exits: -N -S -W
A finely-dressed shield dwarf noble of Alatorin walks through here, smiling prosperously.
Am enters from the north.
< 793h/793H 230v/233V Pos: standing >
^+MMMMM
MMM+M^M M
MM@PM M
M^+M+MM
MMMM+M^
The Trade District
Obvious exits: -N -E -S -W
Am enters from the east.
< 793h/793H 230v/233V Pos: standing >
M^+MMMMM
MMMM+M^M
M@PMM
M^+M+M
MMMM+M
The Trade District
Obvious exits: -N -E -S
A halfling traveler walks here, intimidated by his surroundings.
Am enters from the east.
< 793h/793H 231v/233V Pos: standing >
A Covered Terrace Above a Set of Stairs
Obvious exits: -N -E -D
A huge wooden sign is posted above the staircase reading 'Barlow's Brewery'
A disgruntled and incoherent goblin lays next to the top step, babbling.(Red Aura)
Am enters from the north.
< 793h/793H 231v/233V Pos: standing >
The Entrance of Barlow's Brewery
Obvious exits: -N -W -U
A strong brewer seasoned with the spirits of the ale walks through here.
Am enters from above.
< 793h/793H 230v/233V Pos: standing >
A Hall of Brewing Stills
Obvious exits: -E -S -W
A stout dwarf brewer walks through here, checking on the stills.
Am enters from the east.
< 793h/793H 230v/233V Pos: standing >
A Hall of Brewing Stills
Obvious exits: -N -E -S
A stout dwarf brewer walks through here, checking on the stills.
A stout dwarf brewer walks through here, checking on the stills.
Am enters from the east.
< 793h/793H 229v/233V Pos: standing >
Alas, you cannot go that way. . . .
< 793h/793H 230v/233V Pos: standing >
A Hall of Brewing Stills
Obvious exits: -N -E -S#
A strong brewer seasoned with the spirits of the ale walks through here.
(Q)Brino Stonehammer, the fabled paladin walks the streets, enamored by the size of Alatorin.(Gold Aura)
A brightly glowing torch floats near Brino Stonehammer's head. (illuminating)
A strong brewer seasoned with the spirits of the ale walks through here.
Am enters from the north.
< 793h/793H 230v/233V Pos: standing >
Ok.
< 793h/793H 233v/233V Pos: standing >
A Barrel Storage Chamber
Obvious exits: -N
A large keg of Barlow's ale sits here, eager to be tapped.
Am enters from the north.
< 793h/793H 231v/233V Pos: standing >
Ok.
< 793h/793H 231v/233V Pos: standing >
Am shakes his head negatively.
< 793h/793H 231v/233V Pos: standing >
Ok.
< 793h/793H 233v/233V Pos: standing >
A Hall of Brewing Stills
Obvious exits: -N -E -S
A strong brewer seasoned with the spirits of the ale walks through here.
(Q)Brino Stonehammer, the fabled paladin walks the streets, enamored by the size of Alatorin.(Gold Aura)
A brightly glowing torch floats near Brino Stonehammer's head. (illuminating)
A strong brewer seasoned with the spirits of the ale walks through here.
There are residual brain waves in the area.
Am enters from the south.
< 793h/793H 231v/233V Pos: standing >
Ok.
< 793h/793H 231v/233V Pos: standing >
A Hall of Brewing Stills
Obvious exits: -N -W
A stout dwarf brewer walks through here, checking on the stills.
Am enters from the west.
< 793h/793H 229v/233V Pos: standing >
Alas, you cannot go that way. . . .
< 793h/793H 229v/233V Pos: standing >
Alas, you cannot go that way. . . .
< 793h/793H 229v/233V Pos: standing >
Alas, you cannot go that way. . . .
< 793h/793H 230v/233V Pos: standing >
A Hall of Brewing Stills
Obvious exits: -E -S -W
A strong brewer seasoned with the spirits of the ale walks through here.
A stout dwarf brewer walks through here, checking on the stills.
There are residual brain waves in the area.
Am enters from the south.
< 793h/793H 229v/233V Pos: standing >
The Entrance of Barlow's Brewery
Obvious exits: -N -W -U
A stout dwarf brewer walks through here, checking on the stills.
A strong brewer seasoned with the spirits of the ale walks through here.
Am enters from the west.
< 793h/793H 228v/233V Pos: standing >
You quickly scan the area.
Gru'dank the half orc hunter who is close by to your north.
A young commoner who is close by to your north.
A young commoner who is close by to your north.
A relaxing Alatorin guard who is close by to your north.
Bernie Bramhost who is close by to your north.
A seasoned brewer who is close by to your west.
A brewer who is close by to your west.
A brewer who is not far off to your west.
A disgruntled and incoherent goblin who is close by above you.
< 793h/793H 229v/233V Pos: standing >
A Covered Terrace Above a Set of Stairs
Obvious exits: -N -E -D
A huge wooden sign is posted above the staircase reading 'Barlow's Brewery'
A disgruntled and incoherent goblin lays next to the top step, babbling.(Red Aura)
Am enters from below.
< 793h/793H 229v/233V Pos: standing >
M^M+MMMM
MMMM+M^M
M@M+M
M^+M+M
MMMM+M
The Trade District
Obvious exits: -N -E -S
Am enters from the south.
< 793h/793H 229v/233V Pos: standing >
MM+MM
M^M+MMMM
MMMM@M^M
MPM+M
M^+M+M
The Trade District
Obvious exits: -N -E -S -W
Am enters from the south.
< 793h/793H 229v/233V Pos: standing >
M++^M MM
MM+MM
M^M+@MMM
MMMMPM^M
M+M+M
The Trade District
Obvious exits: -S -W
A velvet-covered table with a small sign posted on it sits here.
A gnome stands behind a table, smiling over an array of jewels.
Am enters from the south.
< 793h/793H 230v/233V Pos: standing >
MM++^M M
MM+MM
M^M@PMMM
MMMM+M^M
M+M+M
The Trade District
Obvious exits: -N -E -S -W
Am enters from the east.
< 793h/793H 230v/233V Pos: standing >
M++MMM M+
MM++^M M
MM+@M
M^MPMMMM
MMMM+M^M
The Trade District
Obvious exits: -N -S -W
A dwarf walks through here, carrying a recently-killed boar over his shoulders.
Am enters from the south.
< 793h/793H 230v/233V Pos: standing >
A boar meat salesman takes a deep breath and yells 'Discount boar meat for sale! 13 platinum for the whole boar!'
MMM M++
M++MMM M+
MM++@M M
MM+PM
M^M+MMMM
Above a Large Staircase
Obvious exits: -S -W -D
A huge sign is posted above a massive staircase reading 'Steelgrip's Depot'
Am enters from the south.
< 793h/793H 230v/233V Pos: standing >
Am begins to set up camp..
< 793h/793H 231v/233V Pos: standing >
MMM M+
M++MMM M
MM+@PM
MM+MM
M^M+MMM
The Trade District
Obvious exits: -E -S -W
Am enters from the east.
< 793h/793H 231v/233V Pos: standing >
MMM M
M M++MMM
M MM@P^M
M MM+MM
M M^M+MM
The Trade District
Obvious exits: -N -E -S -W
Am enters from the east.
< 793h/793H 232v/233V Pos: standing >
M++M M
MMM M
M M+@MMM
M MMP+^M
M MM+MM
The Trade District
Obvious exits: -S -W
A small hairless osquip scurries across the city floor.
Am enters from the south.
< 793h/793H 231v/233V Pos: standing >
Alas, you cannot go that way. . . .
< 793h/793H 231v/233V Pos: standing >
M++M
MMM
MM M@PMMM
MM MM++^M
MM MM+MM
The Trade District
Obvious exits: -N -E -S
Am enters from the east.
< 793h/793H 230v/233V Pos: standing >
M+M+M M
M++M
M@M
MM MP+MMM
MM MM++^M
A Grand Arch
Obvious exits: -N -S
A tough Alatorin sentry stands here, guarding the area with a stern gaze.
A tough Alatorin sentry stands here, guarding the area with a stern gaze.
Am enters from the south.
< 793h/793H 230v/233V Pos: standing >
MMM++M MM
M+M+M M
M+@M
MPM
MM M++MMM
The Commons
Obvious exits: -N -S -W
A small hairless osquip scurries across the city floor.
Am enters from the south.
< 793h/793H 230v/233V Pos: standing >
+M+++MMM+
MMM++M MM
M+M@M M
M+PM
MMM
The Commons
Obvious exits: -N -S -W
Am enters from the south.
< 793h/793H 229v/233V Pos: standing >
MMM++ +
+M+++MMM+
MMM+@M MM
M+MPM M
M++M
The Commons
Obvious exits: -N -S -W
Am enters from the south.
< 793h/793H 230v/233V Pos: standing >
MM++M++++
MMM++ +
+M++@MMM+
MMM+PM MM
M+M+M M
The Commons
Obvious exits: -N -S -W
Am enters from the south.
< 793h/793H 229v/233V Pos: standing >
M^+PMM+++
MM++M++++
MMM+@ +
+M++PMMM+
MMM++M MM
The Commons
Obvious exits: -N -S -W
Am enters from the south.
< 793h/793H 229v/233V Pos: standing >
+M^+PMM++
MMM++M+++
+MMM@P
++M+++MMM
MMMM++M M
The Commons
Obvious exits: -N -E -S -W
Am enters from the east.
< 793h/793H 229v/233V Pos: standing >
+MM+++M++
+M^+PMM++
MMM+@M+++
+MMMP+
++M+++MMM
The Commons
Obvious exits: -N -E -S -W
Am enters from the south.
< 793h/793H 230v/233V Pos: standing >
You quickly scan the area.
A well-armored dwarven warrior who is in the distance to your north.
A wandering Alatorin guard who is close by to your east.
A wandering shield dwarf common man who is rather far off to your south.
< 793h/793H 232v/233V Pos: standing >
++MM++++M
++M^++MM+
+MMM@PM++
++MMM++
M++M+++MM
The Commons
Obvious exits: -N -E -S
Am enters from the east.
< 793h/793H 232v/233V Pos: standing >
+MMMM++
++MM++++M
++M^@+MM+
+MMMP+M++
++MMM++
The Commons
Obvious exits: -N -E -S -W
The lich of a hooded dwarf stands here. (minion) (Red Aura)
The lich of a hooded dwarf stands here. (minion) (Red Aura)
The lich of a hooded dwarf stands here. (minion) (Red Aura)
A Kobold (small) La Resistance stands in mid-air here.(Red Aura)
Am enters from the south.
< 793h/793H 231v/233V Pos: standing >
You quickly scan the area.
A wandering Alatorin guard who is not far off to your north.
A duergar dwarf who is a brief walk away to your north.
A traveler from Verspin who is not far off to your east.
'Uncle' Istban who is not far off to your east.
An Alatorin noble who is a brief walk away to your east.
A holyman who is not far off to your south.
A merchant who is rather far off to your south.
A greedy merchant who is close by to your west.
A greedy merchant who is close by to your west.
A young commoner who is close by to your west.
A young commoner who is close by to your west.
Glab'grol the goblin auctioneer who is close by to your west.
A Kobold settles to his knees.
< 793h/793H 231v/233V Pos: standing >
You quickly scan the area.
A wandering Alatorin guard who is not far off to your north.
A duergar dwarf who is a brief walk away to your north.
A traveler from Verspin who is not far off to your east.
'Uncle' Istban who is not far off to your east.
An Alatorin noble who is a brief walk away to your east.
A holyman who is not far off to your south.
A merchant who is rather far off to your south.
A greedy merchant who is close by to your west.
A greedy merchant who is close by to your west.
A young commoner who is close by to your west.
A young commoner who is close by to your west.
Glab'grol the goblin auctioneer who is close by to your west.
< 793h/793H 231v/233V Pos: standing >
+MMMM++
++MM+++MM
++M^@+M++
+MMM++M++
++MMM++
The Commons
Obvious exits: -N -E -S -W
Am (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
The lich of a hooded dwarf stands here. (minion) (Red Aura)
The lich of a hooded dwarf stands here. (minion) (Red Aura)
The lich of a hooded dwarf stands here. (minion) (Red Aura)
A Kobold (small) La Resistance crouches in mid-air here.(Red Aura)
There are residual brain waves in the area.
< 793h/793H 233v/233V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...
< 793h/793H 233v/233V Pos: standing >
Am stops using a long gnarled moorwood staff headed with dwarven skulls [superior].
< 793h/793H 233v/233V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
You snap into visibility.
Your mental manipulations become a reality...
A Kobold suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 190 ] A Kobold's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
< 793h/793H 233v/233V Pos: standing >
Am grabs a blood crystal wand.
< 793h/793H 233v/233V Pos: standing >
The lich of a hooded dwarf suddenly attacks YOU!
-=[The lich of a hooded dwarf's weak punch grazes you.]=-
< 792h/793H 233v/233V Pos: standing >
< T: Om TP: sta TC:few scratches E: undead sta EP: excellent >
You begin to focus your will...
< 792h/793H 233v/233V Pos: standing >
< T: Om TP: sta TC:few scratches E: undead sta EP: excellent >
A Kobold rises to his feet.
< 793h/793H 233v/233V Pos: standing >
< T: Om TP: sta TC:excellent E: undead sta EP: excellent >
A Kobold starts casting a spell.
< 793h/793H 233v/233V Pos: standing >
< T: Om TP: sta TC:excellent E: undead sta EP: excellent >
Casting: psychic crush
< 793h/793H 233v/233V Pos: standing >
< T: Om TP: sta TC:excellent E: undead sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the word 'hzrzsafh'
< 793h/793H 233v/233V Pos: standing >
< T: Om TP: sta TC:excellent E: undead sta EP: excellent >
Your mental manipulations become a reality...
[Damage: 222 ] A Kobold's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
< 793h/793H 233v/233V Pos: standing >
< T: Om TP: sta TC:excellent E: undead sta EP: excellent >
Am points a blood crystal wand at a Kobold!
Am drains the energy of a Kobold who crumbles into a lifeless husk.
A Kobold's snakeskin gloves was disintegrated by the negative energy!
A Kobold's velvet choker with a silver pendant was disintegrated by the negative energy!
A Kobold's dark blue ring was disintegrated by the negative energy!
The lich of a hooded dwarf stops following a Kobold.
The lich of a hooded dwarf stops following a Kobold.
The lich of a hooded dwarf stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.