<floating about head>a bright green ioun stone[221h 59m 51s]
<worn as a badge> an emblem of Shanatar royalty [poor]
<worn on horns> a bloody cloth [superior]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> an armageddon crystal
<worn in ear> an armageddon crystal [80%]
<worn on face> the grim visage of a MaDWoMaN (humming) [83%]
<worn in nose> a ring of flowing mists [84%]
<worn around neck> a glowing necklace of power [superior] (glowing)
<worn around neck> a collar of dark flames of regeneration
<worn on body> the platemail of might (glowing)
<worn about body> a mithril breastplate with a golden cross of good detection [superior] made by Rukkus (glowing) [82%]
<worn on tail> a brass tail ring with two dangling rubies (glowing)
<worn as quiver> the masters quiver (glowing)
<worn about waist> the masters belt [poor] (glowing)
<worn on belt buckle>a platinum telescope studded with crystal shrimp [poor] (glowing)
<attached to belt> an obsidian buckle named "Rage" (glowing) (humming)[221h 59m 51s]
<worn on arms> the pauldrons of the tide [poor] (glowing)
<worn around wrist> the bracer of Uz's alliance of damage
<worn around wrist> an adamantium bracer of Tarkorsh
<worn on hands> the gauntlets of spiderkind [superior]
<worn on finger> the glorious titanium ring of physical resistance of fire protection [superior] made by Rethax
<worn on finger> a thick and jagged onyx ring
<primary weapon> Avernus the life stealer (glowing)[221h 59m 51s]
<secondary weapon> a vorpal sword named 'Shimmer' [poor] (humming)
<worn on legs> some misty green leg plates [superior]
Obvious exits: -N -E -S -W
< 1660h/1618H 170v/224V Pos: standing >
*+*****..
++++^****..
***+*******..
***+*******..
***+**@***...
***M******...
***+**D**....
**+*****...
++****...
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 1659h/1618H 169v/224V Pos: standing >
+*****...
+++^****...
**+*******...
**+*******...
**+***@**....
**M******...^
**+**D**.....
*+*****....
+****...^
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 1659h/1618H 168v/224V Pos: standing >
+****...^
*+*****....
++++^****...^
**+*******...
**+***@***...
**+******....
**M******...^
*+**D**....
+*****...
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 1659h/1618H 166v/224V Pos: standing >
+**M.....
*+****...^.
**+*****.....
++++^****...^
**+***@***...
**+*******...
**+******....
*M******...
+**D**...
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 1659h/1618H 165v/224V Pos: standing >
Saving Fr.
< 1659h/1618H 168v/224V Pos: standing >
You get a slab of beef from a bottomless bag of the illithids.
< 1659h/1618H 171v/224V Pos: standing >
You eat the slab of beef.
< 1659h/1618H 171v/224V Pos: standing >
+***.....
*+**M.....M
**+****...^..
**+*****.....
++++^*@**...^
**+*******...
**+*******...
*+******...
M******..
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 1672h/1631H 171v/224V Pos: standing >
M*.......
*+***......
**+**M.....M.
**+****...^..
**+***@*.....
++++^****...^
**+*******...
*+*******..
+******..
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 1672h/1631H 170v/224V Pos: standing >
+........
.M*........
.*+***.......
**+**M.....M.
**+***@...^..
**+*****.....
++++^****...^
*+*******..
+*******.
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 1672h/1631H 169v/224V Pos: standing >
+........
.M*........
*+***......
*+***@....M
*+****...^.
*+*****....
++^****..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1672h/1631H 168v/224V Pos: standing >
+.......^
M+.........
.M*........
*+***@.....
*+***.....M
*+****...^.
+*****...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1672h/1631H 167v/224V Pos: standing >
+........
.+.......^.
M+.........
.M*..@.....
*+***......
*+***.....M
+****...^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1672h/1631H 165v/224V Pos: standing >
.+.......
^.+.......^
.M+........
..M*.@.....
.*+***.....
**+***.....
*+****...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1672h/1631H 165v/224V Pos: standing >
^.+......
.^.+.......
..M+.......
...M*@.....
..*+***....
.**+***....
**+****..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1672h/1631H 164v/224V Pos: standing >
...+....^
..^.+......
...^.+.......
....M+.......
^....M@......
....*+***....
...**+**M....
..**+****..
***+*****
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 1672h/1631H 163v/224V Pos: standing >
..^.+....
...^.+.....
....M+.....
^....@*....
....*+***..
...**+***..
..**+****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A deer stands here, grazing on some grass.
< 1672h/1631H 161v/224V Pos: standing >
..^.+....
...^.+.....
....M+.....
^....@*....
....*+***..
...**+***..
..**+****
....+....
...^.+.....
...^.+.....
....M@.....
^....M*....
....*+***..
..**+***.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1672h/1631H 161v/224V Pos: standing >
....+....
^....+....^
...^.+.....
...^.@.....
....M+.....
^....M*....
...*+***.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1672h/1631H 161v/224V Pos: standing >
....+....
.....+.....
^....+....^
...^.@.....
...^.+.....
....M+.....
....M*...
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1672h/1631H 161v/224V Pos: standing >
.M..+....
.....+.....
.....+.....
^....@....^
...^.+.....
...^.+.....
...M+....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1672h/1631H 161v/224V Pos: standing >
....M....
..M..+.....
.....+.....
.....@.....
^....+....^
...^.+.....
..^.+....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1672h/1631H 161v/224V Pos: standing >
.....M...
...M..+....
......+....
.....@+....
.^....+....
....^.+....
...^.+...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1672h/1631H 161v/224V Pos: standing >
......M..
....M..+...
.......+...
.....@.+...
..^....+...
^....^.+...
....^.+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1672h/1631H 160v/224V Pos: standing >
..**..+..
.......M...
....M..+...
.....@.+...
.......+...
..^....+...
....^.+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1672h/1631H 159v/224V Pos: standing >
.**..+...
......M....
...M..+....
.....@+....
......+....
.^....+....
...^.+...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1672h/1631H 160v/224V Pos: standing >
****.M++.
..**..+....
......M....
...M.@+....
......+....
......+....
^....+...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1672h/1631H 159v/224V Pos: standing >
.****.M++
...**..+...
.......M...
....M@.+...
.......+...
.......+...
.^....+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1672h/1631H 159v/224V Pos: standing >
.*****..+
..****.M++.
...**..+...
.....@.M...
....M..+...
.......+...
......+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1672h/1631H 157v/224V Pos: standing >
A faint hum can be heard from Avernus the life stealer you are carrying.
.*****..+
..****.M++.
...**..+...
.....@.M...
....M..+...
.......+...
......+..
*******.^
..*****..++
..****.M++.
...**@.+...
.......M...
....M..+...
......+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1672h/1631H 156v/224V Pos: standing >
*********
..*M*M***.^
....*****..++
....****.M++.
.....*@..+...
.........M...
^.....M..+...
........+..
.......+.
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 1672h/1631H 162v/224V Pos: standing >
******M**
.*********.
...*M*M***.^.
....*****..++
....**@*.M++.
.....**..+...
.........M...
.....M..+..
.......+.
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 1672h/1631H 160v/224V Pos: standing >
*********
*******M***
..*********.M
...*M*M***.^.
....**@**..++
....****.M++.
.....**..+...
........M..
....M..+.
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 1672h/1631H 159v/224V Pos: standing >
*******..
***********
.*******M***.
..*********.M
...*M*@***.^.
....*****..++
....****.M++.
....**..+..
.......M.
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
A human soldier from the nearby city of Winterhaven protects the area.
< 1672h/1631H 159v/224V Pos: standing >
******...
**********M
*******M***..
.*********.M^
..*M*M@**.^..
...*****..+++
...****.M++..
...**..+...
......M..
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 1672h/1631H 158v/224V Pos: standing >
*****...^
*********M.
******M***..^
*********.M^.
.*M*M*@*.^...
..*****..++++
..****.M++...
..**..+....
.....M...
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 1672h/1631H 156v/224V Pos: standing >
****...^^
********M..
*****M***..^M
********.M^..
*M*M**@.^...^
.*****..+++++
.****.M++....
.**..+.....
....M....
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 1672h/1631H 155v/224V Pos: standing >
*******..
*******.M^.
******.^...
*****@.++++
****.M++...
.**..+.....
....M....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1672h/1631H 157v/224V Pos: standing >
*******..
*******.M^.
******.^...
*****@.++++
****.M++...
.**..+.....
....M....
******..^
******.M^..
*****.^...^
****.@+++++
***.M++....
**..+.....^
...M.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1672h/1631H 155v/224V Pos: standing >
*****..^M
*****.M^..M
****.^...^^
***..@+++++
**.M++.....
*..+.....^^
..M.....^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1672h/1631H 154v/224V Pos: standing >
<map>
Zone: Newhaven.
Room: A Well Traveled Path
</map>
A Well Traveled Path
Obvious exits: -N -S
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A beautiful softwood skull lies here on the ground.
A gnoby piece of wood, perhaps a small mace, lies here.
a satchel used to hold various items lies here. (illuminating)
< 1672h/1631H 155v/224V Pos: standing >
You quickly scan the area.
You see nothing.
< 1672h/1631H 158v/224V Pos: standing >
<map>
Zone: Newhaven.
Room: A Well Traveled Path
</map>
A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 1671h/1631H 161v/224V Pos: standing >
You quickly scan the area.
You see nothing.
< 1671h/1631H 163v/224V Pos: standing >
< 1671h/1631H 167v/224V Pos: standing >
<map>
Zone: Newhaven.
Room: Along Newhaven Way Before a Great City
</map>
Along Newhaven Way Before a Great City
Obvious exits: -N -S
< 1671h/1631H 172v/224V Pos: standing >
You quickly scan the area.
A girl who is close by to your north.
The page who is close by to your north.
The lawkeeper who is close by to your north.
< 1671h/1631H 175v/224V Pos: standing >
<map>
Zone: Newhaven.
Room: Bliss Boulevard and Newhaven Way
</map>
<map>
Zone: Newhaven.
Room: Bliss Boulevard and Newhaven Way
</map>
Bliss Boulevard and Newhaven Way
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
A small girl is playing here.
A young page stands ready to serve.
A lawkeeper of Newhaven stands here.
< 1671h/1631H 176v/224V Pos: standing >
You quickly scan the area.
A warder who is close by to your east.
Artos Chistori, Avenger of Newhaven who is close by to your east.
A girl who is not far off to your east.
The citizen who is not far off to your east.
The blacksmith who is close by to your west.
< 1671h/1631H 184v/224V Pos: standing >
<map>
Zone: Newhaven.
Room: On Bliss Boulevard
</map>
<map>
Zone: Newhaven.
Room: On Bliss Boulevard
</map>
On Bliss Boulevard
Obvious exits: -N# -E -W
Fresh blood splatters cover the area.
A Warder of Newhaven strolls along here.
Artos Chistori, Avenger of Newhaven stands here solemnly.
A torch floats near Artos Chistori, Avenger of Newhaven's head. (illuminating)
< 1671h/1631H 187v/224V Pos: standing >
You quickly scan the area.
A girl who is close by to your east.
The citizen who is close by to your east.
A girl who is close by to your west.
The page who is close by to your west.
The lawkeeper who is close by to your west.
The blacksmith who is not far off to your west.
< 1671h/1631H 189v/224V Pos: standing >
Ok.
< 1671h/1631H 204v/224V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your north.
Ytarae Retoriva who is close by to your north.
A warder who is close by to your north.
A girl who is close by to your east.
The citizen who is close by to your east.
A girl who is close by to your west.
The page who is close by to your west.
The lawkeeper who is close by to your west.
< 1671h/1631H 206v/224V Pos: standing >
The page enters from the west.
A girl enters from the west.
< 1671h/1631H 206v/224V Pos: standing >
< 1671h/1631H 207v/224V Pos: standing >
Saving Fr.
< 1670h/1631H 224v/224V Pos: standing >
<map>
Zone: Newhaven.
Room: The Eternal Pheonix Inn and Tavern
</map>
<map>
Zone: Newhaven.
Room: The Eternal Pheonix Inn and Tavern
</map>
The Eternal Pheonix Inn and Tavern
Obvious exits: -S
A circlet of white stone glows brightly.
A Githzerai (medium) sits resting.
The Innkeeper stands here welcoming everyone.
A Warder of Newhaven strolls along here.
< 1670h/1631H 223v/224V Pos: standing >
A faint hum can be heard from Avernus the life stealer you are carrying.
< 1670h/1631H 223v/224V Pos: standing >
< 1670h/1631H 224v/224V Pos: standing >
Artos Chistori, Avenger of Newhaven enters from the south.
< 1670h/1631H 224v/224V Pos: standing >
A Githzerai is disrupted from meditation.
A Githzerai, looking very frustrated, packs up his book.
You score a CRITICAL HIT!!!!!
[Damage: 123 ] Your final slash sends a Githzerai's head bouncing along the ground.
A Githzerai is dead! R.I.P.
You receive your share of experience.