<worn as a badge> a soulstone scabbard (magic)
<worn on head> the devil crown of Bar'zuul (magic)
<worn on eyes> an eyepatch made from an entrapped lightning (magic)
<worn in ear> an earring of congealed blood [superior]
<worn in ear> an earring of congealed blood [superior] [86%]
<worn on face> a splintered dragon scale [82%]
<worn around neck> a pendant of fire
<worn around neck> the collar of firestones (magic)
<worn on body> a suit of copper dragonskin armor (magic)
<worn about body> a cloak of deva's feathers [poor]
<worn as quiver> the frost giant's axe (magic)
<worn about waist> a fine dragonscale belt [poor]
<worn on belt buckle>an ankylosaur tail club (magic) (glowing)
<worn on arms> some poisonous sleeves (magic)
<worn around wrist> a shiny mithril bracelet [superior] (magic)
<worn around wrist> a bowman's adamantium wristband (magic)
<worn on hands> shining metallic gauntlets dyed yellow
<worn on finger> an obsidian circle (magic)
<worn on finger> a ring of despair [superior] (magic)
<primary weapon> the barb of an ancient green wyrm (magic) (glowing)
<secondary weapon> a blood dagger of Tezcatlipoca (magic)
<worn on legs> some flexible leggings of hellfire (magic) (glowing)
<worn on feet> the boots of speed [poor] (magic)
Obvious exits: -E -W
There are some tracks heading east.
There are some tracks heading west.
< 701h/701H 344v/347V Pos: standing >
You quickly scan the area.
A grumpy limner who is close by to your east.
A finely-dressed minter who is not far off to your west.
< 701h/701H 345v/347V Pos: standing >
The Southern Palisade on Top of the Motte
Obvious exits: -E -W
There are some tracks heading east.
There are some tracks heading west.
< 701h/701H 345v/347V Pos: standing >
You quickly scan the area.
A grumpy limner who is not far off to your east.
A finely-dressed minter who is close by to your west.
< 701h/701H 346v/347V Pos: standing >
The Southwestern Palisade on Top of the Motte
Obvious exits: -N -E
A finely-dressed minter holds his chin up pompously.
< 701h/701H 346v/347V Pos: standing >
You quickly scan the area.
A one-armed beggar who is not far off to your north.
An imposing man-at-arms who is a brief walk away to your north.
A grumpy limner who is a brief walk away to your east.
< 701h/701H 346v/347V Pos: standing >
The Western Palisade on Top of the Motte
Obvious exits: -N -S
< 701h/701H 345v/347V Pos: standing >
You quickly scan the area.
A one-armed beggar who is close by to your north.
An imposing man-at-arms who is not far off to your north.
A finely-dressed minter who is close by to your south.
< 701h/701H 345v/347V Pos: standing >
Bottom of a Tower on the Western Side of the Motte
Obvious exits: -N -S -U
A one-armed beggar is begging pitifully for copper.
< 701h/701H 345v/347V Pos: standing >
You quickly scan the area.
An imposing man-at-arms who is close by to your north.
A finely-dressed minter who is not far off to your south.
The lieutenant of the ballista crew who is close by above you.
A heavy footman who is close by above you.
< 701h/701H 345v/347V Pos: standing >
The Western Palisade on Top of the Motte
Obvious exits: -N -S
< 701h/701H 346v/347V Pos: standing >
The Southwestern Palisade on Top of the Motte
Obvious exits: -N -E
A finely-dressed minter holds his chin up pompously.
There are Duergar tracks going north.
< 701h/701H 345v/347V Pos: standing >
The Southern Palisade on Top of the Motte
Obvious exits: -E -W
There are some tracks heading east.
There are some tracks heading west.
< 701h/701H 344v/347V Pos: standing >
The Southern Palisade on Top of the Motte
Obvious exits: -E -W
< 701h/701H 343v/347V Pos: standing >
At the Top of the Motte Before the Keep
Obvious exits: -N -E -S -W
A grumpy limner is grumbling about the condition of the streets.
There are Duergar tracks going east.
There are Barbarian tracks going north.
< 701h/701H 343v/347V Pos: standing >
You quickly scan the area.
A sunburned churl who is not far off to your north.
An elven herald who is not far off to your north.
A heavy footman who is a brief walk away to your north.
A dwarven dignitary who is a brief walk away to your north.
A weasel-faced page who is a brief walk away to your north.
Duke Delwyn who is a brief walk away to your north.
A finely-dressed minter who is a brief walk away to your west.
< 701h/701H 343v/347V Pos: standing >
A Finely Crafted Spiral Staircase in the Foyer of the Keep
Obvious exits: -N -E -S -W -U
< 701h/701H 345v/347V Pos: standing >
You quickly scan the area.
A sunburned churl who is close by to your north.
An elven herald who is close by to your north.
A heavy footman who is not far off to your north.
A dwarven dignitary who is not far off to your north.
A weasel-faced page who is not far off to your north.
Duke Delwyn who is not far off to your north.
A grumpy limner who is close by to your south.
< 701h/701H 346v/347V Pos: standing >
You quickly scan the area.
A sunburned churl who is close by to your north.
An elven herald who is close by to your north.
A heavy footman who is not far off to your north.
A dwarven dignitary who is not far off to your north.
A weasel-faced page who is not far off to your north.
Duke Delwyn who is not far off to your north.
A grumpy limner who is close by to your south.
< 701h/701H 347v/347V Pos: standing >
Halfway Up a Finely Crafted Spiral Staircase
Obvious exits: -N -U -D
< 701h/701H 346v/347V Pos: standing >
You quickly scan the area.
A meek servant who is close by to your north.
A tall longbowman who is close by to your north.
< 701h/701H 346v/347V Pos: standing >
A Finely Crafted Spiral Staircase in the Foyer of the Keep
Obvious exits: -N -E -S -W -U
There are some tracks.
< 701h/701H 345v/347V Pos: standing >
A Large Waiting Room for Patrons of the Duke
Obvious exits: -N -S
A sunburned churl awaits his turn at court.
An elven herald awaits an audience with the duke.
< 701h/701H 344v/347V Pos: standing >
You quickly scan the area.
A heavy footman who is close by to your north.
A dwarven dignitary who is close by to your north.
A weasel-faced page who is close by to your north.
Duke Delwyn who is close by to your north.
A grumpy limner who is not far off to your south.
< 701h/701H 344v/347V Pos: standing >
The Duke's Court in the Grand Hall of the Keep
Obvious exits: -S
A heavy footman is patrolling the keep, watching for trouble.
A dwarven dignitary is presenting his greetings to the court.
A weasel-faced page is waiting on the Duke's every wish.
Duke Delwyn is standing here, presiding over his court.(Gold Aura)
< 701h/701H 345v/347V Pos: standing >
You quickly scan the area.
A sunburned churl who is close by to your south.
An elven herald who is close by to your south.
A grumpy limner who is a brief walk away to your south.
< 701h/701H 346v/347V Pos: standing >
A Large Waiting Room for Patrons of the Duke
Obvious exits: -N -S
A sunburned churl awaits his turn at court.
An elven herald awaits an audience with the duke.
< 701h/701H 346v/347V Pos: standing >
You quickly scan the area.
A heavy footman who is close by to your north.
A dwarven dignitary who is close by to your north.
A weasel-faced page who is close by to your north.
Duke Delwyn who is close by to your north.
A grumpy limner who is not far off to your south.
< 701h/701H 346v/347V Pos: standing >
A Finely Crafted Spiral Staircase in the Foyer of the Keep
Obvious exits: -N -E -S -W -U
< 701h/701H 345v/347V Pos: standing >
You quickly scan the area.
A sunburned churl who is close by to your north.
An elven herald who is close by to your north.
A heavy footman who is not far off to your north.
A dwarven dignitary who is not far off to your north.
A weasel-faced page who is not far off to your north.
Duke Delwyn who is not far off to your north.
A grumpy limner who is close by to your south.
A meek servant who is close by above you.
< 701h/701H 345v/347V Pos: standing >
A Well-Cleaned Hallway in the Servant's Wing of the Keep
Obvious exits: -N -E -W
< 701h/701H 346v/347V Pos: standing >
You quickly scan the area.
A worried-looking servant who is close by to your north.
An off-duty servant who is close by to your north.
< 701h/701H 346v/347V Pos: standing >
A Well-Cleaned Hallway in the Servant's Wing of the Keep
Obvious exits: -N# -E
< 701h/701H 345v/347V Pos: standing >
You quickly scan the area.
You see nothing.
< 701h/701H 345v/347V Pos: standing >
Ok.
< 701h/701H 347v/347V Pos: standing >
You quickly scan the area.
A tubby chef who is close by to your north.
< 701h/701H 347v/347V Pos: standing >
The Massive Kitchen of the Keep
Obvious exits: -N# -S
A tubby chef is slicing and dicing an onion.
There are some tracks heading north.
< 701h/701H 346v/347V Pos: standing >
A Well-Cleaned Hallway in the Servant's Wing of the Keep
Obvious exits: -N -E
< 701h/701H 345v/347V Pos: standing >
Ok.
< 701h/701H 346v/347V Pos: standing >
A Well-Cleaned Hallway in the Servant's Wing of the Keep
Obvious exits: -N# -E
< 701h/701H 346v/347V Pos: standing >
A Well-Cleaned Hallway in the Servant's Wing of the Keep
Obvious exits: -N -E -W
< 701h/701H 346v/347V Pos: standing >
A Finely Crafted Spiral Staircase in the Foyer of the Keep
Obvious exits: -N -E -S -W -U
There are some tracks.
< 701h/701H 345v/347V Pos: standing >
You quickly scan the area.
A sunburned churl who is close by to your north.
An elven herald who is close by to your north.
A heavy footman who is not far off to your north.
A dwarven dignitary who is not far off to your north.
A weasel-faced page who is not far off to your north.
Duke Delwyn who is not far off to your north.
A grumpy limner who is close by to your south.
A meek servant who is close by above you.
< 701h/701H 345v/347V Pos: standing >
A Dusty Hallway in the Soldier's Wing of the Keep
Obvious exits: -N -E# -W
< 701h/701H 346v/347V Pos: standing >
The door seems to be closed.
< 701h/701H 346v/347V Pos: standing >
The door seems to be closed.
< 701h/701H 346v/347V Pos: standing >
You quickly scan the area.
A heavy footman who is close by to your north.
A meek servant who is not far off to your north.
< 701h/701H 346v/347V Pos: standing >
Ok.
< 701h/701H 347v/347V Pos: standing >
You quickly scan the area.
A heavy footman who is close by to your north.
A meek servant who is not far off to your north.
An off-duty captain who is close by to your east.
< 701h/701H 347v/347V Pos: standing >
Ok.
< 701h/701H 347v/347V Pos: standing >
A Dusty Hallway in the Soldier's Wing of the Keep
Obvious exits: -N -E# -W
< 701h/701H 347v/347V Pos: standing >
A Dusty Hallway in the Soldier's Wing of the Keep
Obvious exits: -N -E# -S
A heavy footman is patrolling the keep, watching for trouble.
There are some tracks heading north.
< 701h/701H 346v/347V Pos: standing >
You quickly scan the area.
A meek servant who is close by to your north.
< 701h/701H 346v/347V Pos: standing >
End of the Dusty Hallway in the Soldier's Wing of the Keep
Obvious exits: -E# -S
A meek servant shuffles about the castle sweeping up dust.
< 701h/701H 345v/347V Pos: standing >
Alas, you cannot go that way. . . .
< 701h/701H 345v/347V Pos: standing >
You quickly scan the area.
A heavy footman who is close by to your south.
< 701h/701H 345v/347V Pos: standing >
A Dusty Hallway in the Soldier's Wing of the Keep
Obvious exits: -N -E# -S
A heavy footman is patrolling the keep, watching for trouble.
There are some tracks heading south.
< 701h/701H 345v/347V Pos: standing >
A Dusty Hallway in the Soldier's Wing of the Keep
Obvious exits: -N -E# -W
< 701h/701H 345v/347V Pos: standing >
Alas, you cannot go that way. . . .
< 701h/701H 346v/347V Pos: standing >
A Finely Crafted Spiral Staircase in the Foyer of the Keep
Obvious exits: -N -E -S -W -U
A meek servant shuffles about the castle sweeping up dust.
< 701h/701H 345v/347V Pos: standing >
A Well-Cleaned Hallway in the Servant's Wing of the Keep
Obvious exits: -N -E -W
There are Duergar tracks going east.
< 701h/701H 345v/347V Pos: standing >
A Finely Crafted Spiral Staircase in the Foyer of the Keep
Obvious exits: -N -E -S -W -U
A meek servant shuffles about the castle sweeping up dust.
There are some tracks heading east.
< 701h/701H 346v/347V Pos: standing >
You quickly scan the area.
A sunburned churl who is close by to your north.
An elven herald who is close by to your north.
A heavy footman who is not far off to your north.
A dwarven dignitary who is not far off to your north.
A weasel-faced page who is not far off to your north.
Duke Delwyn who is not far off to your north.
A grumpy limner who is close by to your south.
< 701h/701H 346v/347V Pos: standing >
Halfway Up a Finely Crafted Spiral Staircase
Obvious exits: -N -U -D
< 701h/701H 345v/347V Pos: standing >
You quickly scan the area.
A tall longbowman who is close by to your north.
A meek servant who is close by below you.
< 701h/701H 345v/347V Pos: standing >
Top of the Finely Crafted Staircase Leading the Roof of the Keep
Obvious exits: -N -D
< 701h/701H 346v/347V Pos: standing >
You quickly scan the area.
A meek servant who is not far off below you.
< 701h/701H 346v/347V Pos: standing >
The Base of a Large Observation Tower on the Keep Roof
Obvious exits: -N -E -S -W -U
There are Barbarian tracks going north.
There are Barbarian tracks going up.
< 701h/701H 345v/347V Pos: standing >
You quickly scan the area.
A rooftop warden who is not far off to your west.
A specially trained observer who is not far off above you.
The keep magician who is rather far off above you.
< 701h/701H 345v/347V Pos: standing >
Halfway Up the Ladder of the Keep Roof Observation Tower
Obvious exits: -U -D
< 701h/701H 346v/347V Pos: standing >
You quickly scan the area.
A specially trained observer who is close by above you.
The keep magician who is a brief walk away above you.
< 701h/701H 346v/347V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
A Large Observation Platform at the Top of the Keep Tower
Obvious exits: -U -D
An expensive telescope has been mounted on the platform.
A specially trained observer is using the telescope, watching the horizon.
There are some tracks.
There are some tracks.
< 701h/701H 345v/347V Pos: standing >
You quickly scan the area.
The keep magician who is not far off above you.
< 701h/701H 345v/347V Pos: standing >
You quickly scan the area.
The keep magician who is not far off above you.
< 701h/701H 346v/347V Pos: standing >
In Midair Halfway Up the Tall Flagpole on the Tower
Obvious exits: -U -D
< 701h/701H 346v/347V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You quickly scan the area.
The keep magician who is close by above you.
A specially trained observer who is close by below you.
< 701h/701H 346v/347V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
In Midair at the Top of the Tall Flagpole on the Tower
Obvious exits: -D
(Q)The keep magician levitates here, frowning deeply.
< 701h/701H 344v/347V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You quickly scan the area.
A specially trained observer who is not far off below you.
< 701h/701H 344v/347V Pos: standing >
You do not see that here.
< 701h/701H 347v/347V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You quickly scan the area.
A specially trained observer who is not far off below you.
< 701h/701H 347v/347V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You ask the keep magician 'hi'
< 701h/701H 347v/347V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You quickly scan the area.
A specially trained observer who is not far off below you.
< 701h/701H 347v/347V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
This hairy gnome is the magician of the keep. His great magics are
primarily offensive in nature, however he also knows other types of more
altruistic incantations. He glares about and frowns as he looks at the
flagpole.
The keep magician appears to be Gnome and is in excellent condition.
He's small in size.
His body appears to be covered with swirling shadows!
You attempt to peek at the inventory:
You can't see anything.
< 701h/701H 347v/347V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
In Midair Halfway Up the Tall Flagpole on the Tower
Obvious exits: -U -D
< 701h/701H 345v/347V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
A Large Observation Platform at the Top of the Keep Tower
Obvious exits: -U -D
An expensive telescope has been mounted on the platform.
A specially trained observer is using the telescope, watching the horizon.
There are some tracks.
There are some tracks.
< 701h/701H 343v/347V Pos: standing >
Halfway Up the Ladder of the Keep Roof Observation Tower
Obvious exits: -U -D
< 701h/701H 342v/347V Pos: standing >
You quickly scan the area.
A specially trained observer who is close by above you.
The keep magician who is a brief walk away above you.
< 701h/701H 342v/347V Pos: standing >
The Base of a Large Observation Tower on the Keep Roof
Obvious exits: -N -E -S -W -U
There are some tracks heading north.
There are some tracks.
< 701h/701H 343v/347V Pos: standing >
You quickly scan the area.
A rooftop warden who is not far off to your west.
A specially trained observer who is not far off above you.
The keep magician who is rather far off above you.
< 701h/701H 344v/347V Pos: standing >
Along the Northern Crenelations of the Keep Roof
Obvious exits: -E -S -W
There are residual brain waves in the area.
There are Barbarian tracks going east.
< 701h/701H 344v/347V Pos: standing >
You quickly scan the area.
A rooftop warden who is close by to your east.
A tall lookout who is not far off to your west.
< 701h/701H 345v/347V Pos: standing >
Along the Northern Crenelations of the Keep Roof
Obvious exits: -E -S -W
A rooftop warden is watching for trouble on the roof of the keep.
< 701h/701H 346v/347V Pos: standing >
You quickly scan the area.
A tall lookout who is a brief walk away to your west.
< 701h/701H 346v/347V Pos: standing >
The Northeastern Corner of the Keep Roof
Obvious exits: -S -W
The corpse of a tall lookout is lying here.
There are residual brain waves in the area.
There are some tracks heading south.
< 701h/701H 345v/347V Pos: standing >
You quickly scan the area.
A heavy footman who is not far off to your south.
A Barbarian who is not far off to your south.
A tall lookout who is not far off to your south.
A rooftop warden who is close by to your west.
A tall lookout who is rather far off to your west.
< 701h/701H 345v/347V Pos: standing >
< 701h/701H 346v/347V Pos: standing >
Along the Eastern Crenelations of the Keep Roof
Obvious exits: -N -S -W
< 701h/701H 346v/347V Pos: standing >
Backstab who?
< 701h/701H 346v/347V Pos: standing >
The Southeastern Corner of the Keep Roof
Obvious exits: -N -W
A heavy footman stands here, fighting a Barbarian.
A Barbarian (large) sits here, fighting a tall lookout.(Gold Aura)
A tall lookout stands here, fighting a Barbarian.
< 701h/701H 345v/347V Pos: standing >
A tall lookout's fine punch strikes a Barbarian.
A tall lookout misses a Barbarian.
A tall lookout whacks a Barbarian in the side with a sound kick.
You quickly scan the area.
You see nothing.
< 701h/701H 345v/347V Pos: standing >
You snap into visibility.
[Damage: 66 ] A Barbarian makes a strange sound as you place the barb of an ancient green wyrm in her back.
With a swift tug you wrench the weapon free, ramming it into a Barbarian's spine!.
[Damage: 62 ] A Barbarian makes a strange sound as you place the barb of an ancient green wyrm in her back.
[Damage: 60 ] A Barbarian makes a strange sound as you place a blood dagger of Tezcatlipoca in her back.
With a swift tug you wrench the weapon free, ramming it into a Barbarian's spine!.
[Damage: 42 ] A Barbarian makes a strange sound as you place a blood dagger of Tezcatlipoca in her back.
< 701h/701H 346v/347V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Barbarian sit EP: pretty hurt >
A Barbarian clambers to her feet.
< 701h/701H 346v/347V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Barbarian sta EP: pretty hurt >
A Barbarian starts casting an offensive spell.
Sorry, you aren't allowed to do that in combat.
< 701h/701H 346v/347V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Barbarian sta EP: pretty hurt >
A heavy footman misses a Barbarian.
A heavy footman's fine punch strikes a Barbarian hard.
A Barbarian's eyes roll as a heavy footman plants a foot in her face.
< 701h/701H 346v/347V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Barbarian sta EP: pretty hurt >
A tall lookout misses a Barbarian.
< 701h/701H 346v/347V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Barbarian sta EP: pretty hurt >
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 42 ] -=[Your powerful pierce causes a Barbarian to grimace in pain.]=-
[Damage: 18 ] -=[Your impressive pierce enshrouds a Barbarian in a mist of blood.]=-
[Damage: 18 ] -=[Your impressive pierce causes a Barbarian to grimace in pain.]=-
You are no longer aggressive to monsters.
< 701h/701H 346v/347V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Barbarian sta EP: awful >
You attempt to flee...
Along the Southern Crenelations of the Keep Roof
Obvious exits: -N -E
You flee westward!
< 701h/701H 339v/347V Pos: standing >
Saving Kaak.
< 701h/701H 339v/347V Pos: standing >
The Southeastern Corner of the Keep Roof
Obvious exits: -N -W
Fresh blood splatters cover the area.
A heavy footman is patrolling the keep, watching for trouble.
A tall lookout is watching the horizon for invaders.
There are Barbarian tracks going north.
There are Duergar tracks going west.
< 701h/701H 338v/347V Pos: standing >
Backstab who?
< 701h/701H 339v/347V Pos: standing >
Alas, you cannot go that way. . . .
< 701h/701H 341v/347V Pos: standing >
Alas, you cannot go that way. . . .
< 701h/701H 342v/347V Pos: standing >
Along the Eastern Crenelations of the Keep Roof
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
There are Barbarian tracks going north.
< 701h/701H 341v/347V Pos: standing >
The Northeastern Corner of the Keep Roof
Obvious exits: -S -W
The corpse of a tall lookout is lying here.
A Barbarian (large) stands here.(Gold Aura)
< 701h/701H 341v/347V Pos: standing >
Alas, you cannot go that way. . . .
< 701h/701H 342v/347V Pos: standing >
A Barbarian leaves west.
Backstab who?
< 701h/701H 342v/347V Pos: standing >
Along the Northern Crenelations of the Keep Roof
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
A rooftop warden is watching for trouble on the roof of the keep.
There are some tracks heading west.
There are some tracks heading east.
< 701h/701H 344v/347V Pos: standing >
Along the Northern Crenelations of the Keep Roof
Obvious exits: -E -S -W
A Barbarian (large) stands here.(Gold Aura)
There are some tracks heading west.
There are some tracks heading east.
< 701h/701H 343v/347V Pos: standing >
A Barbarian leaves west.
Backstab who?
< 701h/701H 344v/347V Pos: standing >
Along the Northern Crenelations of the Keep Roof
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
< 701h/701H 343v/347V Pos: standing >
Backstab who?
< 701h/701H 344v/347V Pos: standing >
The Northwestern Corner of the Keep Roof
Obvious exits: -E -S
Fresh blood splatters cover the area.
A Barbarian (large) stands here.(Gold Aura)
A tall lookout is watching the horizon for invaders.
< 701h/701H 344v/347V Pos: standing >
You snap into visibility.
[Damage: 67 ] A Barbarian makes a strange sound but is suddenly very silent as you place the barb of an ancient green wyrm in her back.
A Barbarian's stylish crystal ringmail was completely destroyed by the massive blow!
A Barbarian's mysterious leggings was completely destroyed by the massive blow!
A Barbarian's pair of ermineskin boots was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.