<worn as a badge> a sergeant's badge of the Hammerhelm militia of good detection [poor] made by Burr
<worn on head> a little dragon cap (glowing) (humming)
<worn on eyes> a black opal eyepiece
<worn around neck> a spiked zanthium collar
<worn around neck> a spiked zanthium collar [poor]
<worn on back> a large leather backpack
<worn about waist> a zanthium belt
<worn around wrist> an elven bracelet of precision [64%]
<worn around wrist> a bracelet of purple mist [superior]
<worn on hands> some spiked zanthium gloves
<worn on finger> a ring of the beholder [superior]
<primary weapon> a dragon tooth trident [poor]
<held> a small wooden horn
<worn on feet> some spurred blood crystal boots
MM^^.^. M..
M^^.^. ..
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 467h/688H 50v/161V Pos: standing >
^..^M^. .
.^^^MMM^ ..
.^^^^M... ...
.^^^MM^^^ ...
^^^MM^@.^ ...
^^^M^^^^. ...
.^^M^^^^. ...
^MM^^^^.M..
M^^.^. .
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 467h/688H 47v/161V Pos: standing >
You are not in your true shape!
< 467h/688H 48v/161V Pos: standing >
..^M^. ..
^^^MMM^ ...
^^^^M... ....
^^^MM^^^ ....
^^MM^^@^M....
^^M^^^^. ....
^^M^^^^. ....
MM^^^^. ...
^^.^. ..
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 467h/688H 47v/161V Pos: standing >
.^M^. ...
^^MMM^ ....
^^^M... ....+
^^MM^^^M....+
^MM^^.@ ....+
^M^^^^. ....+
^M^^^^. ....+
M^^^^. ....
^.^. ...
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 467h/688H 45v/161V Pos: standing >
You need a boat to go there.
< 468h/688H 45v/161V Pos: standing >
^.M^ .^^
..^M^. ...^
^^^MMM^ ....+
^^^M... ....+
^^MM^^@M....+
^MM^^.^ ....+
^M^^^^. ....+
M^^^^. ....
^^^^. ...
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 468h/688H 42v/161V Pos: standing >
.^^. .^^^
^^.M^ .^^.
^..^M^. ...^+
^^^MMM^ ....+
^^^M..@ ....+
^^MM^^^M....+
^MM^^.^ ....+
M^^^^. ....
^^^^. ...
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 468h/688H 41v/161V Pos: standing >
.^^ .^^^
^.^^. .^^^^
.^^.M^ .^^.+
^..^M^. ...^+
^^^MMM@ ....+
^^^M...M....+
^^MM^^^ ....+
MM^^.^ ....
^^^^. ...
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 468h/688H 39v/161V Pos: standing >
You need a boat to go there.
< 468h/688H 40v/161V Pos: standing >
You need a boat to go there.
< 468h/688H 40v/161V Pos: standing >
You are carrying: (9/11)
a spellbook
a rusted shovel [superior]
a tightly rolled vellum recipe for a derro short sword [poor]
a small wooden drum
[2] a small wooden horn
a mystical serpent runed grimoire
[2] a plain wooden lyre
< 468h/688H 41v/161V Pos: standing >
Your hands are full.
< 469h/688H 45v/161V Pos: standing >
You start playing your small wooden flute, but this instrument won't work for this song.
< 469h/688H 46v/161V Pos: standing >
.^^ .^^^
^.^^. .^^^^
.^^.M^ .^^.+
^..^M^. ...^+
^^^MMM@ ....+
^^^M... ....+
^^MM^^^ ....+
MM^^.^ ....
^^^^. ...
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 469h/688H 46v/161V Pos: standing >
You stop using a small wooden flute.
< 470h/688H 49v/161V Pos: standing >
You hold a small wooden horn.
< 470h/688H 51v/161V Pos: standing >
.^^ .^^^
^.^^. .^^^^
.^^.M^ .^^.+
^..^M^. ...^+
^^^MMM@ ....+
^^^M... ....+
^^MM^^^ ....+
MM^^.^ ....
^^^^. ...
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 470h/688H 52v/161V Pos: standing >
. ..M..
..^^ .^^^.
^^.^^. .^^^^+
.^^.M^ .^^.+
^..^M^@ ...^+
^^^MMM^ ....+
^^^M... ....+
^MM^^^ ....
M^^.^ ...
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 470h/688H 50v/161V Pos: standing >
You need a boat to go there.
< 470h/688H 51v/161V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 470h/688H 51v/161V Pos: standing >
You need a boat to go there.
< 470h/688H 51v/161V Pos: standing >
^.. ..M..
....^^ .^^^.
..^^.^^. .^^^^+
.^.^^.M^ .^^.+
.^^..^M@. ...^+
..^^^MMM^ ....+
.^^^^M... ....+
^^^MM^^^ ....
^MM^^.^ ...
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 471h/688H 50v/161V Pos: standing >
.. M..^^MM.
.^.. ..M...
.....^^ .^^^.+
..^^.^^. .^^^^+
.^.^^.M@ .^^.+
.^^..^M^. ...^+
..^^^MMM^ ....+
^^^^M... ....
^^MM^^^ ...
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 471h/688H 47v/161V Pos: standing >
You start playing your small wooden horn and singing aloud.
< 471h/688H 49v/161V Pos: standing >
* ...^^^M^
... M..^^MM.^
*.^.. ..M...+
.....^^ .^^^.+
..^^.^^@ .^^^^+
.^.^^.M^ .^^.+
.^^..^M^. ...^+
.^^^MMM^ ....
^^^M... ...
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 471h/688H 48v/161V Pos: standing >
** ...^^^M
*... M..^^MM.
+*.^.. ..M...
+.....^^ .^^^.
+..^^.^@. .^^^^
+.^.^^.M^ .^^.
+.^^..^M^. ...^
..^^^MMM^ ...
^^^^M... ..
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 471h/688H 46v/161V Pos: standing >
Score information for Froot
Level: 46 Race: Orc Class: Bard Illusionist Sex: Male
Hit points: 472(688) Moves: 50(161)
Coins carried: 1 platinum 7 gold 30 silver 20 copper
Coins in bank: 248 platinum 68 gold 0 silver 0 copper
Playing time: 1 days / 0 hours/ 7 minutes
Received data: 0.0232 MB this session.
Send data: 0.0012 MB this session.
Compression ratio: 78%
78%
Status: Standing.
Singing
Epic points(total): 5(5)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 22
Consenting: Mara
In the illusion of: Morigu (Poor)
Detecting: Invisible Good Heat
Enchantments: Ultravision Aware Waterbreathing Listen Sneaking
Bartender Quests Remaining: 4
Combat Pulse: 16 Spell Pulse: 1.00
Leaderboard Points: 460
Active Spells:
--------------
Auctions Disabled (2 minutes)
rested bonus (10 minutes)
vitality (less than a minute remaining)
< 472h/688H 50v/161V Pos: standing >
You sit down and relax.
< 472h/688H 51v/161V Pos: sitting >
You have memorized the following spells:
( 9th circle) 2 - shadow shield
1 - vanish
( 8th circle) 4 - bigbys clenched fist
( 7th circle) 3 - dimension door
1 - slowness
2 - reflection
( 6th circle) 2 - dispel magic
2 - illusionary wall
2 - boulder
( 5th circle) 3 - sleep
1 - farsee
3 - insects
( 4th circle) 3 - blindness
5 - minor creation
( 3rd circle) 5 - magic missile
4 - darkness
( 2nd circle) 4 - mirror image
2 - phantom armor
And you are currently memorizing the following spells:
14 seconds: (10th) dream travel
27 seconds: ( 9th) mask
You can memorize 11 1st, 4 2nd and 1 8th circle spell(s).
You continue your study.
< 472h/688H 52v/161V Pos: sitting >
** ...^^^M
*... ..^^MM.
+*.^..M ..M...
+.....^^ .^^^.
+..^^.^@. .^^^^
+.^.^^.M^ .^^.
+.^^..^M^. ...^
..^^^MMM^ ...
^^^^M... ..
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 472h/688H 53v/161V Pos: sitting >
You sing a song to lift the spirits high.
You fly through the air, free as a bird!
< 473h/688H 60v/161V Pos: sitting >
+++++++++++
*** M...^^^M^
+*... ..^^MM.^
*+*.^..M ..M...+
.+.....^^ .^^^.+
.+..^^.^@. .^^^^+
.M.^.^^.M^ .^^.+
.+.^^..^M^. ...^+
+..^^^MMM^ ....
.^^^^M... ...
^^^MM^^^ ..
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
A Grey Elf (medium) AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near a Grey Elf's head.
*A Halfling (small) AnGEr Of The Honoured stands in mid-air here.
< 473h/688H 71v/161V Pos: sitting >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
< 474h/688H 80v/161V Pos: sitting >
You are no longer aggressive to monsters.
< 474h/688H 82v/161V Pos: sitting >
You clamber to your feet.
You abandon your studies.
A Grey Elf suddenly attacks YOU!
A Grey Elf misses you.
< 474h/688H 84v/161V Pos: standing >
< T: Froot TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 474h/688H 86v/161V Pos: standing >
< T: Froot TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
You have been blinded!
Someone unleashes light in a focused, searing ray at you!
The illusion surrounding you fades away!
OUCH! That really did HURT!
Sorry, you aren't allowed to do that in combat.
< 358h/688H 86v/161V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
You attempt to flee...
You can't see a damn thing, you're blinded!
You flee northward!
< 358h/688H 59v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 358h/688H 57v/161V Pos: standing >
Saving Froot.
< 358h/688H 58v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 358h/688H 59v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 358h/688H 58v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 358h/688H 57v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 358h/688H 56v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 358h/688H 55v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 358h/688H 54v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 358h/688H 53v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 358h/688H 52v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 358h/688H 51v/161V Pos: standing >
Uh oh.. how did the song go, anyway?
Your cheeks are burning.
You haven't regained your composure.
< 358h/688H 58v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 358h/688H 56v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 359h/688H 55v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 359h/688H 53v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 359h/688H 52v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 359h/688H 50v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 359h/688H 49v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 359h/688H 47v/161V Pos: standing >
You feel less vitalized.
< 151h/480H 49v/161V Pos: standing >
You start singing aloud, but that wont make any effect.
< 151h/480H 50v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 151h/480H 48v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 151h/480H 47v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 152h/480H 45v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 152h/480H 43v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 152h/480H 41v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 152h/480H 40v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 152h/480H 38v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 152h/480H 38v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 152h/480H 36v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 152h/480H 35v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 152h/480H 33v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 152h/480H 32v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 152h/480H 30v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 152h/480H 29v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 152h/480H 27v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 153h/480H 25v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 153h/480H 24v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 153h/480H 22v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 153h/480H 21v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 153h/480H 19v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 153h/480H 18v/161V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 153h/480H 18v/161V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 153h/480H 18v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 153h/480H 17v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 153h/480H 15v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 153h/480H 14v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 153h/480H 12v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 154h/480H 11v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 154h/480H 9v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 154h/480H 8v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 154h/480H 6v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 154h/480H 5v/161V Pos: standing >
You start singing aloud, but that wont make any effect.
< 154h/480H 6v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 154h/480H 5v/161V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 154h/480H 5v/161V Pos: standing >
You can't see a damn thing, you're blinded!
< 154h/480H 4v/161V Pos: standing >
You feel a cloak of blindness dissolve.
**.....^^.^
***....^.^^^M
****...^^^.PMMM
*****.^..^^^M^^^^
****.....^^M^^.^.
***..^..@.^M^^^.^
***..^^.M^MM^^...
**^...^.P^MM^^.^^
*...^..^^^MM^^^
.^.^^.^^^^M^^
^.^....^^MM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 155h/480H 2v/161V Pos: standing >
*^.^....^^^
***.....^^.^^
****....^.^^^MM
*****...^^P.^MMMM
*****.^..^^^M^^^^
****....@^^M^^.^.
***..^..P.^M^^^.^
***..^^.M^MM^^...
*^...^.^^MM^^.^
...^..^^^MM^^
^.^^.^^^^M^
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 155h/480H 1v/161V Pos: standing >
You're too exhausted.
< 155h/480H 1v/161V Pos: standing >
**.....^^.^
***....^.^^^M
****...^^^.^MMM
*****.^.P^^^M^^^^
****.....^^M^^.^.
***..^..@.^M^^^.^
***..^^.P^MM^^...
**^...^.^^MM^^.^^
*...^..^^^MM^^^
.^.^^.^^^^M^^
^.^....^^MM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 155h/480H 0v/161V Pos: standing >
You're too exhausted.
< 155h/480H 0v/161V Pos: standing >
You're too exhausted.
< 155h/480H 0v/161V Pos: standing >
You're too exhausted.
< 155h/480H 1v/161V Pos: standing >
You're too exhausted.
< 155h/480H 1v/161V Pos: standing >
**....P^^.^
***....^.^^^M
****...^^^.^MMM
*****.^..^^^M^^^^
****....P^^M^^.^.
***..^..@.^M^^^.^
***..^^.M^MM^^...
**^...^.^^MM^^.^^
*...^..^^^MM^^^
.^.^^.^^^^M^^
^.^....^^MM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 155h/480H 2v/161V Pos: standing >
You sit down and relax.
< 155h/480H 3v/161V Pos: sitting >
A Human suddenly attacks YOU!
A Human's mighty slash seriously wounds you.
A Human's mighty slash seriously wounds you.
< 93h/480H 4v/161V Pos: sitting >
< T: Froot TP: sit TC:pretty hurt E: A Human sta EP: excellent >
You clamber to your feet.
< 93h/480H 5v/161V Pos: standing >
< T: Froot TP: sta TC:pretty hurt E: A Human sta EP: excellent >
You kneel.
< 93h/480H 5v/161V Pos: kneeling >
< T: Froot TP: kne TC:pretty hurt E: A Human sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 93h/480H 5v/161V Pos: kneeling >
< T: Froot TP: kne TC:pretty hurt E: A Human sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 93h/480H 5v/161V Pos: kneeling >
< T: Froot TP: kne TC:pretty hurt E: A Human sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 93h/480H 5v/161V Pos: kneeling >
< T: Froot TP: kne TC:pretty hurt E: A Human sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 93h/480H 5v/161V Pos: kneeling >
< T: Froot TP: kne TC:pretty hurt E: A Human sta EP: excellent >
You are no longer aggressive to monsters.
< 93h/480H 5v/161V Pos: kneeling >
< T: Froot TP: kne TC:pretty hurt E: A Human sta EP: excellent >
You rise to your feet.
< 93h/480H 5v/161V Pos: standing >
< T: Froot TP: sta TC:pretty hurt E: A Human sta EP: excellent >
You attempt to flee...
*.....^^.^^
**....^.^^^MM
***...^^^.^MMMM
****.^..^^^M^^^^^
***.....^^M^^.^.^
**..^..P@^M^^^.^^
**..^^M^^MM^^...^
*^...^.P^MM^^.^^^
...^..^^^MM^^^^
^.^^.^^^^M^^^
.^....^^MM^
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
You flee eastward!
< 93h/480H 0v/161V Pos: standing >
Saving Froot.
< 93h/480H 0v/161V Pos: standing >
Try becoming part of a guild first! DUH!
< 93h/480H 0v/161V Pos: standing >
*.....^^.^^
**....^.^^^MM
***...^^^.^MMMM
****.^..^^^M^^^^^
***.....^^M^^.^.^
**..^..P@^M^^^.^^
**..^^M^^MM^^...^
*^...^.P^MM^^.^^^
...^..^^^MM^^^^
^.^^.^^^^M^^^
.^....^^MM^
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 93h/480H 1v/161V Pos: standing >
You sit down and relax.
< 93h/480H 1v/161V Pos: sitting >
A Human suddenly attacks YOU!
A Human's mighty slash enshrouds you in a mist of blood.
A Human's slash causes you to grimace in pain.
You wish that your wounds would stop BLEEDING so much!
< 31h/480H 3v/161V Pos: sitting >
< T: Froot TP: sit TC: awful E: A Human sta EP: excellent >
You clamber to your feet.
< 31h/480H 4v/161V Pos: standing >
< T: Froot TP: sta TC: awful E: A Human sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
< 31h/480H 4v/161V Pos: standing >
< T: Froot TP: sta TC: awful E: A Human sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 31h/480H 4v/161V Pos: standing >
< T: Froot TP: sta TC: awful E: A Human sta EP: excellent >
You are no longer aggressive to monsters.
< 31h/480H 4v/161V Pos: standing >
< T: Froot TP: sta TC: awful E: A Human sta EP: excellent >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
You see a fatally blinding light!
Your the masters cloak melted from the intense heat!
Your spiked ring melted from the intense heat!