<floating about head>a mirrored ioun stone[199h 34m 50s]
<worn as a badge> a spherical chunk of the swamp fane runestone (magic)
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> the earring of a MaDMaN (magic)
<worn in ear> the earring of the Dragon Lords
<worn on face> the mask of wildmagic[155h 47m 14s]
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn around neck> the amulet named "Flow" (humming)
<worn on body> the cloak of woven time (magic) (glowing)
<worn about body> a cloak of Elvenkind (glowing) (humming)[199h 34m 50s]
<worn as quiver> the quiver of holding (magic)
<worn about waist> a vortex of air forming a sash
<worn on belt buckle>the tome of Strahd (magic) (glowing)
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing)
<held as shield> the shield of the earthwyrm (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn on hands> the sacred stone claws of Aan (magic)
<worn on finger> a wispy astral-twined mindstone ring[199h 34m 50s]
<worn on finger> a gleaming platinum ring [superior] (magic)
<primary weapon> the holy mace of the efreeti (magic) (glowing)[198h 45m 50s]
<worn on legs> some leggings of red flames [superior] (magic)
<worn on feet> a pair of stone boots [superior] (glowing)
(Front) 1270/1089 hit, 256/256 move Noz
< 1335h/1335H 170v/170V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
< 1335h/1335H 170v/170V Pos: standing >
You quickly scan the area.
A small skeleton who is close by to your north.
A small skeleton who is close by to your east.
A dracolich who is not far off to your east.
A small skeleton who is not far off to your east.
A vicious hellhound who is close by to your west.
A lumbering ghoul who is close by to your west.
A wise zombie who is close by to your west.
A lumbering ghoul who is not far off to your west.
A wretched zombie who is not far off to your west.
< 1335h/1335H 170v/170V Pos: standing >
< 1335h/1335H 170v/170V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
< 1335h/1335H 170v/170V Pos: standing >
The snow is coming down faster now.
< 1335h/1335H 170v/170V Pos: standing >
Casting: shambler *
< 1335h/1335H 170v/170V Pos: standing >
< 1335h/1335H 170v/170V Pos: standing >
Casting: shambler
< 1335h/1335H 170v/170V Pos: standing >
You complete your spell...
A shambling mound starts following you.
A shambling mound starts following you.
A shambling mound starts following you.
< 1335h/1335H 170v/170V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
< 1335h/1335H 170v/170V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".
< 1335h/1335H 170v/170V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Destroyed Section of Maplethorpe Road
Obvious exits: -N -E -S
A small pile of coins lies here.
A small skeleton walks here, aimlessly.(Red Aura)
< 1335h/1335H 170v/170V Pos: standing >
You draw a 11th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 1335h/1335H 170v/170V Pos: standing >
Ok.
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
< 1335h/1335H 170v/170V Pos: standing >
A Destroyed Section of Maplethorpe Road
Obvious exits: -N -E -S
A small pile of coins lies here.
A shambling mound stands here. (minion) (Red Aura)
A shambling mound stands here. (minion) (Red Aura)
A shambling mound stands here, fighting a small skeleton. (minion) (Red Aura)
A small skeleton stands in mid-air here, fighting a shambling mound.(Red Aura)
Meth enters from the south.
Rethan enters from the south.
Cerifs enters from the south.
Noz rides in on a deadly nightmare from the south.
Washur enters from the south.
Nazz enters from the south.
< 1335h/1335H 168v/170V Pos: standing >
Ok.
A shambling mound leaves north.
A shambling mound leaves north.
< 1335h/1335H 168v/170V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
< 1335h/1335H 169v/170V Pos: standing >
A Destroyed Section of Maplethorpe Road
Obvious exits: -N -S -W
A shambling mound stands here. (minion) (Red Aura)
A shambling mound stands here. (minion) (Red Aura)
Meth enters from the south.
Rethan enters from the south.
Kesk sneaks in from the south.
Cerifs enters from the south.
Noz rides in on a deadly nightmare from the south.
Washur enters from the south.
Nom sneaks in from the south.
Nazz enters from the south.
< 1335h/1335H 168v/170V Pos: standing >
Ok.
A shambling mound leaves north.
A shambling mound leaves north.
< 1335h/1335H 168v/170V Pos: standing >
The Center of a Ruined Town
Obvious exits: -N -E -S -W -D
A shambling mound stands here. (minion) (Red Aura)
A shambling mound stands here. (minion) (Red Aura)
Meth enters from the south.
Rethan enters from the south.
Kesk sneaks in from the south.
Cerifs enters from the south.
Vub sneaks in from the south.
Noz rides in on a deadly nightmare from the south.
Washur enters from the south.
Nom sneaks in from the south.
Nazz enters from the south.
< 1335h/1335H 166v/170V Pos: standing >
The well is open.
You extend your sights downward.
The Bottom of a Destroyed Well
Obvious exits: -U
Vaporous haze and fog seems to tug at your mind here. (magic) (glowing)
< 1335h/1335H 167v/170V Pos: standing >
The Bottom of a Destroyed Well
Obvious exits: -U
Vaporous haze and fog seems to tug at your mind here. (magic) (glowing)
A shambling mound enters from above.
A shambling mound enters from above.
Meth enters from above.
Rethan enters from above.
Kesk floats in from above.
Cerifs enters from above.
Mara floats in from above.
Noz rides in on a deadly nightmare from above.
Washur enters from above.
Nom floats in from above.
Nazz enters from above.
< 1335h/1335H 168v/170V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Lordoss.
< 1335h/1335H 168v/170V Pos: standing >
Your group consists of (13/30):
( Head) 1335/1335 hit, 168/170 move Laz
(Front) 1205/1205 hit, 188/190 move Cerifs
(Front) 676/676 hit, 138/144 move Meth
(Front) 1726/1678 hit, 345/349 move Washur
(Front) 1060/1060 hit, 147/153 move Nom
(Front) 1589/1532 hit, 165/169 move Nazz
(Front) 1407/1407 hit, 214/216 move Lordoss
(Front) 1079/967 hit, 166/170 move Kesk
(Front) 998/998 hit, 225/227 move Rethan
(Front) 2150/2150 hit, 473/494 move a deadly nightmare
(Front) 1406/995 hit, 222/226 move Vub
(Front) 1001/1001 hit, 279/281 move Mara
(Front) 1265/1089 hit, 256/256 move Noz
< 1335h/1335H 168v/170V Pos: standing >
The Center of a Ruined Town
Obvious exits: -N -E -S -W -D
A shambling mound enters from below.
A shambling mound enters from below.
Meth enters from below.
Rethan enters from below.
Cerifs enters from below.
Mara floats in from below.
Noz rides in on a deadly nightmare from below.
Washur enters from below.
Nom floats in from below.
Nazz enters from below.
< 1335h/1335H 167v/170V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
< 1335h/1335H 168v/170V Pos: standing >
A shambling mound stops following you.
< 1335h/1335H 170v/170V Pos: standing >
You quickly scan the area.
A vicious hellhound who is close by to your east.
A lumbering ghoul who is not far off to your east.
A wretched zombie who is not far off to your east.
A small skeleton who is not far off to your south.
A small skeleton who is a brief walk away to your west.
A timber wolf who is a brief walk away to your west.
A little chipmunk who is a brief walk away to your west.
A large grizzly bear who is a brief walk away to your west.
A dracolich who is a brief walk away to your west.
< 1335h/1335H 170v/170V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Destroyed Section of Maplethorpe Road
Obvious exits: -N -E -S
< 1335h/1335H 170v/170V Pos: standing >
< 1335h/1335H 170v/170V Pos: standing >
A Destroyed Section of Maplethorpe Road
Obvious exits: -N -E -S
A shambling mound enters from the south.
A shambling mound enters from the south.
Meth enters from the south.
Rethan enters from the south.
Cerifs enters from the south.
Vub sneaks in from the south.
Noz rides in on a deadly nightmare from the south.
Washur enters from the south.
Nazz enters from the south.
< 1335h/1335H 168v/170V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Destroyed Section of Maplethorpe Road
Obvious exits: -N -S -W
< 1335h/1335H 168v/170V Pos: standing >
A Destroyed Section of Maplethorpe Road
Obvious exits: -N -S -W
A shambling mound enters from the south.
A shambling mound enters from the south.
Meth enters from the south.
Lordoss sneaks in from the south.
Rethan enters from the south.
Cerifs enters from the south.
Noz rides in on a deadly nightmare from the south.
Washur enters from the south.
Nom sneaks in from the south.
Nazz enters from the south.
< 1335h/1335H 166v/170V Pos: standing >
Looks like an exit.
You extend your sights northward.
An Intersection of Maplethorpe and Orangegrove Streets
Obvious exits: -N -E -S -W
The corpse of a dracolich is lying here.
a cracked signpost struggles to stay erect.
< 1335h/1335H 166v/170V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Washur.
< 1335h/1335H 167v/170V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
< 1335h/1335H 169v/170V Pos: standing >
An Intersection of Maplethorpe and Orangegrove Streets
Obvious exits: -N -E -S -W
The corpse of a dracolich is lying here.
a cracked signpost struggles to stay erect.
A shambling mound enters from the south.
A shambling mound enters from the south.
Meth enters from the south.
Lordoss sneaks in from the south.
Rethan enters from the south.
Cerifs enters from the south.
Noz rides in on a deadly nightmare from the south.
Washur enters from the south.
Nom sneaks in from the south.
Nazz enters from the south.
< 1335h/1335H 168v/170V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Blocked Section of Maplethorpe Road
Obvious exits: -N -S
< 1335h/1335H 168v/170V Pos: standing >
A Blocked Section of Maplethorpe Road
Obvious exits: -N -S
A shambling mound enters from the south.
A shambling mound enters from the south.
Meth enters from the south.
Rethan enters from the south.
Kesk sneaks in from the south.
Cerifs enters from the south.
Noz rides in on a deadly nightmare from the south.
Washur enters from the south.
Nom sneaks in from the south.
Nazz enters from the south.
< 1335h/1335H 166v/170V Pos: standing >
The (null) is open.
You extend your sights northward.
A Blocked Section of the Road
Obvious exits: -N -S
The corpse of a vicious treant is lying here.
< 1335h/1335H 166v/170V Pos: standing >
You quickly scan the area.
You see nothing.
< 1335h/1335H 170v/170V Pos: standing >
The (null) is open.
You extend your sights northward.
A Blocked Section of the Road
Obvious exits: -N -S
The corpse of a vicious treant is lying here.
< 1335h/1335H 170v/170V Pos: standing >
A Blocked Section of the Road
Obvious exits: -N -S
The corpse of a vicious treant is lying here.
A shambling mound enters from the south.
A shambling mound enters from the south.
Meth enters from the south.
Lordoss sneaks in from the south.
Rethan enters from the south.
Kesk sneaks in from the south.
Cerifs enters from the south.
Mara sneaks in from the south.
Noz rides in on a deadly nightmare from the south.
Washur enters from the south.
Nom sneaks in from the south.
Nazz enters from the south.
< 1335h/1335H 168v/170V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Small Path Intersects a Larger Road
Obvious exits: -N -S -SW
< 1335h/1335H 168v/170V Pos: standing >
Ok.
< 1335h/1335H 168v/170V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
< 1335h/1335H 169v/170V Pos: standing >
A Small Path Intersects a Larger Road
Obvious exits: -N -S -SW
A shambling mound enters from the south.
A shambling mound enters from the south.
Meth enters from the south.
Rethan enters from the south.
Cerifs enters from the south.
Vub sneaks in from the south.
Noz rides in on a deadly nightmare from the south.
Washur enters from the south.
Nazz enters from the south.
< 1335h/1335H 168v/170V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Road Leading Toward a Large Castle
Obvious exits: -N -S
The corpse of a vicious treant is lying here.
< 1335h/1335H 168v/170V Pos: standing >
Your minor globe shimmers and fades into thin air.
You quickly scan the area.
A small skeleton who is close by to your southwest.
< 1335h/1335H 168v/170V Pos: standing >
Nazz loses control, veins bulging with anger.
A Road Leading Toward a Large Castle
Obvious exits: -N -S
The corpse of a vicious treant is lying here.
A shambling mound enters from the south.
A shambling mound enters from the south.
Meth enters from the south.
Rethan enters from the south.
Cerifs enters from the south.
Noz rides in on a deadly nightmare from the south.
Washur enters from the south.
< 1335h/1335H 166v/170V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Road Leading Toward a Large Castle
Obvious exits: -N -S
[2] A steel bastard sword lies discarded here.
The corpse of a vicious hellhound is lying here.
< 1335h/1335H 169v/170V Pos: standing >
You quickly scan the area.
A Grey Elf who is in the distance to your north.
Nazz who is close by to your south.
< 1335h/1335H 170v/170V Pos: standing >
A Road Leading Toward a Large Castle
Obvious exits: -N -S
[2] A steel bastard sword lies discarded here.
The corpse of a vicious hellhound is lying here.
A shambling mound enters from the south.
A shambling mound enters from the south.
Meth enters from the south.
Lordoss sneaks in from the south.
Rethan enters from the south.
Cerifs enters from the south.
Noz rides in on a deadly nightmare from the south.
Washur enters from the south.
Nom sneaks in from the south.
< 1335h/1335H 168v/170V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Road Leading Toward a Large Castle
Obvious exits: -N -S
< 1335h/1335H 168v/170V Pos: standing >
Nom starts playing a bone lyre and singing aloud.
< 1335h/1335H 168v/170V Pos: standing >
Nom starts casting a spell.
< 1335h/1335H 168v/170V Pos: standing >
Nazz enters from the south.
That's absurd.
< 1335h/1335H 168v/170V Pos: standing >
A Road Leading Toward a Large Castle
Obvious exits: -N -S
A shambling mound enters from the south.
A shambling mound enters from the south.
Meth enters from the south.
Lordoss sneaks in from the south.
Rethan enters from the south.
Cerifs enters from the south.
Noz rides in on a deadly nightmare from the south.
Washur enters from the south.
Nazz enters from the south.
< 1335h/1335H 166v/170V Pos: standing >
That's absurd.
< 1335h/1335H 169v/170V Pos: standing >
A Road Leading Toward a Large Castle
Obvious exits: -N -S
A shambling mound enters from the south.
A shambling mound enters from the south.
Meth enters from the south.
Lordoss sneaks in from the south.
Rethan enters from the south.
Cerifs enters from the south.
Noz rides in on a deadly nightmare from the south.
Washur enters from the south.
Nazz enters from the south.
< 1335h/1335H 168v/170V Pos: standing >
That's absurd.
< 1335h/1335H 170v/170V Pos: standing >
Before an Enormous Castle
Obvious exits: -N -S
A shambling mound enters from the south.
A shambling mound enters from the south.
Meth enters from the south.
Rethan enters from the south.
Cerifs enters from the south.
Noz rides in on a deadly nightmare from the south.
Washur enters from the south.
Nazz enters from the south.
< 1335h/1335H 168v/170V Pos: standing >
That's absurd.
< 1335h/1335H 168v/170V Pos: standing >
On a Bridge Spanning a Black Moat
Obvious exits: -N -S
A shambling mound enters from the south.
A shambling mound enters from the south.
Meth enters from the south.
Rethan enters from the south.
Kesk sneaks in from the south.
Cerifs enters from the south.
Noz rides in on a deadly nightmare from the south.
Washur enters from the south.
Nazz enters from the south.
< 1335h/1335H 166v/170V Pos: standing >
< 1335h/1335H 167v/170V Pos: standing >
Ok.
< 1335h/1335H 169v/170V Pos: standing >
A Vaulted Greeting Room in the Castle
Obvious exits: -N# -S
Puddles of fresh blood cover the ground.
The corpse of a Gnome is lying here.
[2] The corpse of a hellish imp is lying here.
The corpse of a Gnome is lying here.
The corpse of a Human is lying here.
The corpse of a crimson knight is lying here.
A freshwater spring bubbles up into a small pool, here.
A Gnome (tiny) AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
A beautiful undine stands here, fighting a spectral knight. (minion)
A LARGE water elemental stands here, fighting a spectral knight. (minion)
*A Human (medium) Magister Militum of The Empire stands in mid-air here, fighting a spectral knight.(Gold Aura)
A blazing imp hovers in mid-air here.(Red Aura)
A Grey Elf (medium) AnGEr Of The Honoured stands in mid-air here, fighting a spectral knight.(Gold Aura)
A spectral knight stands in mid-air here, fighting a Human.(holy)(Red Aura)
A shambling mound enters from the south.
A shambling mound enters from the south.
Meth enters from the south.
Rethan enters from the south.
Cerifs enters from the south.
Vub sneaks in from the south.
Mara sneaks in from the south.
Noz rides in on a deadly nightmare from the south.
Washur enters from the south.
Nazz enters from the south.
< 1335h/1335H 168v/170V Pos: standing >
Lordoss attempts to stab a Grey Elf in the back, but a Grey Elf's stone skin quickly absorbs the impact before fading away!
Lordoss snaps into visibility.
A Grey Elf snaps into visibility.
Lordoss places Tiamat's poison tail stinger in the back of a Grey Elf, resulting in some strange noises and some blood.
Cerifs suddenly attacks a Grey Elf!
Cerifs snaps into visibility.
Mara starts casting an offensive spell.
Mara snaps into visibility.
Vub snaps into visibility.
Nazz snaps into visibility.
Nazz fills with BLooDLuST and makes a ferocious leap at a Grey Elf!
Nazz knocks a Grey Elf down with a mighty blow!
A Gnome starts casting an offensive spell.
Ok.
< 1335h/1335H 168v/170V Pos: standing >
A beautiful undine attacks a spectral knight. [0 hits]
Noz dismounts a deadly nightmare.
< 1335h/1335H 168v/170V Pos: standing >
A dark blue, bitterly icy wave flows over a spectral knight.
A Gnome fills with BloodLust
A LARGE water elemental attacks a spectral knight. [0 hits]
Noz snaps into visibility.
A Grey Elf avoids being bashed by Noz, who loses his balance and falls.
< 1335h/1335H 168v/170V Pos: standing >
A Grey Elf snaps into visibility.
Lordoss attacks a Grey Elf. [5 hits]
Meth starts casting an offensive spell called 'stunning visions'.
Meth snaps into visibility.
Your group consists of (13/30):
( Head) 1335/1335 hit, 168/170 move Laz
(Front) 1205/1205 hit, 190/190 move Cerifs
(Front) 676/676 hit, 129/144 move Meth
(Front) 1718/1672 hit, 349/349 move Washur
(Front) Nom
(Front) 1587/1532 hit, 168/169 move Nazz
(Front) 1407/1407 hit, 215/216 move Lordoss
(Front) 1075/967 hit, 170/170 move Kesk
(Front) 998/998 hit, 227/227 move Rethan
(Front) 2150/2150 hit, 461/494 move a deadly nightmare
(Front) 1392/995 hit, 226/226 move Vub
(Front) 1001/1001 hit, 280/281 move Mara
(Front) 1282/1089 hit, 256/256 move Noz
< 1335h/1335H 168v/170V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'buoblg qfjgpuio paie'
A Gnome's spell flows around a spectral knight, leaving it unharmed!
A Human says 'vitiop'
< 1335h/1335H 168v/170V Pos: standing >
A Human snaps into visibility.
A spectral knight attacks a Human. [4 hits]
A spectral knight arches around a Human's blow, and deals a brutal counterattack!
A Human attacks a spectral knight. [4 hits]
Sparkling magic surrounds Kesk as he begins his chant.
Kesk starts casting an offensive spell.
Kesk snaps into visibility.
< 1335h/1335H 168v/170V Pos: standing >
Meth completes his spell...
Meth utters the words 'ghjiilla zuguaig'
A Grey Elf snaps into visibility.
A Grey Elf attacks a spectral knight. [0 hits]
It's already closed!
< 1335h/1335H 168v/170V Pos: standing >
Mara completes his spell...
Mara utters the words 'garbzzsg wuggurz babragruoz'
Mara seems to focus for a moment, and his spell bursts through a Grey Elf's magical barrier!
A Grey Elf snaps into visibility.
A bolt of force sent by Mara hits a Grey Elf soundly.
A bolt of force sent by Mara hits a Grey Elf soundly.
A bolt of force sent by Mara hits a Grey Elf soundly.
A bolt of force sent by Mara hits a Grey Elf soundly.
A Human fills with BloodLust
Kesk snaps into visibility.
Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
Kesk's spell flows around a Grey Elf, leaving him unharmed!
< 1335h/1335H 168v/170V Pos: standing >
Your group consists of (13/30):
( Head) 1335/1335 hit, 168/170 move Laz
(Front) 1205/1205 hit, 190/190 move Cerifs
(Front) 676/676 hit, 130/144 move Meth
(Front) 1718/1672 hit, 349/349 move Washur
(Front) Nom
(Front) 1587/1532 hit, 168/169 move Nazz
(Front) 1407/1407 hit, 215/216 move Lordoss
(Front) 1075/967 hit, 170/170 move Kesk
(Front) 998/998 hit, 227/227 move Rethan
(Front) 2150/2150 hit, 461/494 move a deadly nightmare
(Front) 1391/995 hit, 226/226 move Vub
(Front) 1001/1001 hit, 281/281 move Mara
(Front) 1300/1089 hit, 256/256 move Noz
< 1335h/1335H 168v/170V Pos: standing >
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!
< 1335h/1335H 168v/170V Pos: standing >
Kesk starts casting an offensive spell.
Kesk snaps into visibility.
Washur snaps into visibility.
A Grey Elf avoids being bashed by Washur, who loses his balance and falls.
It's already closed!
< 1335h/1335H 168v/170V Pos: standing >
Rethan starts casting an offensive spell.
Rethan snaps into visibility.
It's already closed!
< 1335h/1335H 168v/170V Pos: standing >
It's already closed!
< 1335h/1335H 168v/170V Pos: standing >
A hellish imp watches the battle in amusement.
Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
A Grey Elf snaps into visibility.
Kesk drains a Grey Elf - what a waste of energy!
Cerifs snaps into visibility.
A Grey Elf snaps into visibility.
Cerifs neatly performs a coup de grace and beheads a Grey Elf.
A Grey Elf's pair of green flexing tights [superior] was completely destroyed by the massive blow!
A Grey Elf's a ruby-encrusted eyepatch was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Grey Elf(s) for boon # 1478.