The death of [50 Death Magus] Zi Defilers (Lich)

in A Fiord Inlet Habor

from the perspective of [55 Bounty Hunter] Lordoss La Resistance (Minotaur)

<worn as a badge>    a soulstone scabbard [81%]             
<worn on horns>      horns of the Labyrinth [superior] (glowing)
<worn on eyes>       the blindfold of devilish insight
<worn in ear>        a flaming earring [superior]
<worn in ear>        a dangling dematite earring
<worn on face>       the mask of hatred [poor]
<worn around neck>   a symbol of Baphomet
<worn around neck>   a gorget of bronze dragonscale
<worn on body>       the burnt full plate of a death knight [superior]
<worn about body>    a shimmering green cloak
<worn on back>       a large leather backpack
<worn on tail>       a black ring etched with runes (glowing)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (glowing)
<worn about waist>   a belt encrusted with black sapphires
<worn on belt buckle>a blood dagger of Tezcatlipoca [superior]
<worn on arms>       some scintillating sleeves of health
<worn around wrist>  a tarnished platinum bracelet [superior] (glowing)
<worn around wrist>  a spiked dragonskin bracelet
<worn on hands>      a pair of pale, misty gloves[94h 25m 38s]
<worn on finger>     a black skull-shaped ring
<worn on finger>     a jagged nightstone ring [superior] (glowing)
<primary weapon>     a katana called 'Retribution'
<secondary weapon>   a gladius called 'Backstabber' (glowing)[94h 5m 38s]
<worn on legs>       some blue-tinted chainmail leggings

   MMM^^.....**   
   MMM^M.....*    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Znar (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
Mara (Drider)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Mara's head.
A LARGE earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
A LARGE fire elemental is here blazing with heat! (minion) 
Nom (Orc)(small) stands in mid-air here.
Rizz (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rizz's head.
*Lurt (Drow Elf)(small) stands in mid-air here.
There are some tracks heading south.
There are some tracks heading south.
There are some tracks heading south.
An earth elemental enters from the north.
Recya enters from the north.

< 1340h/1340H 168v/216V Pos: standing >
Lurt sneaks south.
Rizz leaves south.
A LARGE fire elemental leaves south.
An earth elemental leaves south.
A LARGE earth elemental leaves south.
You follow Znar.

 
   MMM^^......    
   MMMM^.......   
    MMM^......**  
   MMMM^PM....**  
   MMMM^@....***  
    M+M+++.+++++  
   MMM^^.....***  
   MMM^M.....**   
   MM^^^.....*    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Znar (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
Mara (Drider)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Mara's head.
A LARGE earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
A LARGE fire elemental is here blazing with heat! (minion) 
Nom (Orc)(small) stands in mid-air here.
Rizz (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rizz's head.
*Lurt (Drow Elf)(small) stands in mid-air here.
There are Minotaur tracks going south.
There are Duergar tracks going south.
An earth elemental enters from the north.
Recya enters from the north.

< 1340h/1340H 169v/216V Pos: standing >
Rizz leaves south.
Nom sneaks south.
A LARGE fire elemental leaves south.
An earth elemental leaves south.
A LARGE earth elemental leaves south.
You follow Znar.

 
   MMMM^......    
    MMM^......*   
   MMMM^.M....**  
   MMMM^P....***  
    M+M+@+.+++++  
   MMM^^.....***  
   MMM^M.....***  
   MM^^^.....**   
   MM^^.....**    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
*Znar (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
Mara (Drider)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Mara's head.
A LARGE earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
A LARGE fire elemental is here blazing with heat! (minion) 
Nom (Orc)(small) stands in mid-air here.
Rizz (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rizz's head.
*Lurt (Drow Elf)(small) stands in mid-air here.
There are Minotaur tracks going south.
There are Duergar tracks going south.
Vub sneaks in from the north.
An earth elemental enters from the north.
Recya enters from the north.

< 1340h/1340H 169v/216V Pos: standing >
Rizz leaves south.
A LARGE fire elemental leaves south.
An earth elemental leaves south.
A LARGE earth elemental leaves south.
You follow Znar.

 
    MMM^......    
   MMMM^.M....*   
   MMMM^.....***  
    M+M+P+.+++++  
   MMM^^@....***  
   MMM^M.....***  
   MM^^^.....***  
  MMM^^.....***   
   M........**    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Znar (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
Mara (Drider)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Mara's head.
A LARGE earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
A LARGE fire elemental is here blazing with heat! (minion) 
Nom (Orc)(small) stands in mid-air here.
Rizz (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rizz's head.
*Lurt (Drow Elf)(small) stands in mid-air here.
There are some tracks heading south.
There are some tracks heading south.
There are some tracks heading south.
An earth elemental enters from the north.
Recya enters from the north.

< 1340h/1340H 171v/216V Pos: standing >
Lurt sneaks west.
Rizz leaves west.
A LARGE fire elemental leaves west.
An earth elemental leaves west.
A LARGE earth elemental leaves west.
You follow Znar.

 
     MMM^.....    
    MMMM^.M....   
    MMMM^.....**  
     M+M+.+.++++  
    MMM^@P....**  
    MMM^M.....**  
    MM^^^.....**  
   MMM^^.....**   
   MM........*    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Znar (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
Mara (Drider)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Mara's head.
A LARGE earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
A LARGE fire elemental is here blazing with heat! (minion) 
Nom (Orc)(small) stands in mid-air here.
Rizz (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rizz's head.
*Lurt (Drow Elf)(small) stands in mid-air here.
There are some tracks heading west.
There are some tracks heading west.
An earth elemental enters from the east.
Recya enters from the east.

< 1340h/1340H 176v/216V Pos: standing >
Rizz leaves west.
A LARGE fire elemental leaves west.
An earth elemental leaves west.
A LARGE earth elemental leaves west.
Mara sneaks west.
You follow Znar.

 
      MMM^....    
     MMMM^.M...   
     MMMM^.....*  
      M+M+.+.+++  
     MMM@P.....*  
     MMM^M.....*  
     MM^^^.....*  
    MMM^^.....*   
   MMM........    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Znar (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
Mara (Drider)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Mara's head.
A LARGE earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
A LARGE fire elemental is here blazing with heat! (minion) 
Nom (Orc)(small) stands in mid-air here.
Rizz (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rizz's head.
*Lurt (Drow Elf)(small) stands in mid-air here.
There are some tracks heading west.
There are some tracks heading west.
An earth elemental enters from the east.
Recya enters from the east.

< 1340h/1340H 176v/216V Pos: standing >
Nom plays a song to lift his spirit off the ground.
Rizz leaves north.
A LARGE fire elemental leaves north.
An earth elemental leaves north.
A LARGE earth elemental leaves north.
Znar sneaks north.
You follow Znar.

 
     MMMM^....    
      MMM^.....   
     MMMM^.M....  
     MMMM^.....*  
      MM@+.+.+++  
     MMMP......*  
     MMM^M.....*  
     MM^^^.....   
    MMM^^.....    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
*Znar (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
Mara (Drider)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Mara's head.
A LARGE earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
A LARGE fire elemental is here blazing with heat! (minion) 
Nom (Orc)(small) stands in mid-air here.
Rizz (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rizz's head.
*Lurt (Drow Elf)(small) stands in mid-air here.
There are Orc tracks going north.
An earth elemental enters from the south.
Recya enters from the south.

< 1340h/1340H 184v/216V Pos: standing >
Rizz leaves west.
Nom sneaks west.
A LARGE fire elemental leaves west.
An earth elemental leaves west.
A LARGE earth elemental leaves west.
Znar sneaks west.
You follow Znar.

 
      MMMM^..^    
       MMM^....   
      MMMM^.M...  
      MMMM^.....  
       M@P+.+.++  
      MMM.......  
      MMM^M.....  
      MM^^^....   
     MMM^^....    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
*Znar (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
Mara (Drider)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Mara's head.
A LARGE earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
A LARGE fire elemental is here blazing with heat! (minion) 
Nom (Orc)(small) stands in mid-air here.
Rizz (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rizz's head.
*Lurt (Drow Elf)(small) stands in mid-air here.
An elite highwayman stands here, protecting the roads of Tharnadia.(Gold Aura)
There are some tracks heading west.
An earth elemental enters from the east.
Recya enters from the east.

< 1340h/1340H 185v/216V Pos: standing >
An earth elemental is knocked to the ground by an elite highwayman's mighty bash!
An earth elemental misses an elite highwayman.
An elite highwayman's punch strikes an earth elemental.
An elite highwayman's impressive punch strikes an earth elemental.
An elite highwayman's impressive punch strikes an earth elemental.
Rizz leaves west.
A LARGE fire elemental leaves west.
An earth elemental leaves west.
A LARGE earth elemental leaves west.
Znar sneaks west.
You follow Znar.

 
       MMMM^..    
        MMM^...   
       MMMM^.M^.  
       MMMM^....  
        @P.+.+++  
       MMM....^.  
       MMM^M....  
       MM^^^...   
      MMM^^...    
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
The Sloop Lichtastic floats here.
The Galleon Widower's Sorrow  floats here.
The Caravel its ubak floats here.
The Sloop A Hobbits Whale floats here.
The Galleon The Sneaky Pete floats here.
The Sloop SeaBreeze floats here.
A large tent of thick hide has been erected beside the docks.
*Znar (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
Mara (Drider)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Mara's head.
A LARGE earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
A LARGE fire elemental is here blazing with heat! (minion) 
Nom (Orc)(small) stands in mid-air here.
Rizz (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rizz's head.
*Lurt (Drow Elf)(small) stands in mid-air here.
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.
There are some tracks heading west.
There are Orc tracks going west.
There are Drow Elf tracks going west.
Recya enters from the east.

< 1340h/1340H 187v/216V Pos: standing >
Lurt boards the Sloop Lichtastic.

< 1340h/1340H 201v/216V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 1340h/1340H 208v/216V Pos: standing >
An elite highwayman shouts in common 'Guards!  Come destroy this trash which threatens our road!'

< 1340h/1340H 211v/216V Pos: standing >
Nom starts casting a spell.

< 1340h/1340H 213v/216V Pos: standing >
Vub boards the Sloop Lichtastic.

< 1340h/1340H 216v/216V Pos: standing >

< 1340h/1340H 216v/216V Pos: standing >
Nom plays a song to lift his spirit off the ground.
A barbarian traveler flies through the air, free as a bird!
A battle-scarred shield dwarf sailor flies through the air, free as a bird!
A human seafarer flies through the air, free as a bird!
A human seafarer flies through the air, free as a bird!
A dock worker flies through the air, free as a bird!
A dock worker flies through the air, free as a bird!
A dock worker flies through the air, free as a bird!
Flann, the broad-chested shipmaster flies through the air, free as a bird!

< 1340h/1340H 216v/216V Pos: standing >

< 1340h/1340H 216v/216V Pos: standing >

< 1340h/1340H 216v/216V Pos: standing >
Nom completes his spell...
Nom utters the words 'xarr ay ghaiz'
Znar boards the Sloop Lichtastic.

< 1340h/1340H 216v/216V Pos: standing >
A dock worker douses a huge sealing substance across the hull of ship after ship, adding strength and weather-resistance to the bulky hulls.


< 1340h/1340H 216v/216V Pos: standing >
You board the Sloop Lichtastic.
Aboard the Sloop Lichtastic
Obvious exits: -N
Vub (Githyanki)(medium) stands in mid-air here. (casting) 
An impenetrable globe of darkness floats near Vub's head.
*Znar (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
*A Lich (medium) Living Shadow - Defilers stands in mid-air here.
Recya comes aboard.
A Lich disembarks this ship.

< 1340h/1340H 216v/216V Pos: standing >
Rizz comes aboard.

< 1340h/1340H 216v/216V Pos: standing >
On the Bridge of the Sloop Lichtastic
Obvious exits: -S
*Lurt (Drow Elf)(small) stands in mid-air here.
There are some tracks heading south.

< 1340h/1340H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 1340h/1340H 215v/216V Pos: standing >
Backstab who?

< 1340h/1340H 215v/216V Pos: standing >
Aboard the Sloop Lichtastic
Obvious exits: -N
*Lurt (Drow Elf)(small) stands in mid-air here.
Rizz (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rizz's head.
Recya (Kobold)(tiny) stands in mid-air here.
Vub (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Vub's head.
*Znar (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.

< 1340h/1340H 215v/216V Pos: standing >
Backstab who?

< 1340h/1340H 215v/216V Pos: standing >
Backstab who?

< 1340h/1340H 215v/216V Pos: standing >
Recya disembarks this ship.

< 1340h/1340H 215v/216V Pos: standing >
The first officer begins a checkup of all ship systems.
Backstab who?

< 1340h/1340H 215v/216V Pos: standing >
Znar disembarks this ship.
Backstab who?

< 1340h/1340H 215v/216V Pos: standing >
Nom comes aboard.

< 1340h/1340H 215v/216V Pos: standing >
Nom disembarks this ship.

< 1340h/1340H 215v/216V Pos: standing >
You disembark this ship.
 
       MMMM^..    
        MMM^...   
       MMMM^.M^.  
       MMMM^....  
        @PM+.+++  
       MMM....^.  
       MMM^M....  
       MM^^^...   
      MMM^^...    
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
A greyish stone wall is here to the east. (Illusion)
The Sloop Lichtastic floats here.
The Galleon Widower's Sorrow  floats here.
The Caravel its ubak floats here.
The Sloop A Hobbits Whale floats here.
The Galleon The Sneaky Pete floats here.
The Sloop SeaBreeze floats here.
A large tent of thick hide has been erected beside the docks.
Nom (Orc)(small) stands in mid-air here.
*Znar (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
Recya (Kobold)(tiny) stands in mid-air here.
*A Lich (medium) Living Shadow - Defilers stands with a stunned look in mid-air here, fighting Mara.
Mara (Drider)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Mara's head.
A LARGE earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
A LARGE fire elemental is here blazing with heat! (minion) 
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor stands in mid-air here, fighting a Lich.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.
There are some tracks heading west.
There are Minotaur tracks going west.
There are Orc tracks going west.
There are some tracks heading west.

< 1340h/1340H 215v/216V Pos: standing >
Lurt disembarks from the Sloop Lichtastic.

< 1340h/1340H 215v/216V Pos: standing >
You snap into visibility.
You score a CRITICAL HIT!!!!!
A Lich snaps into visibility.
Your pierce wounds a Lich.
The globe around your body flares as it bears the brunt of a Lich's assault!

< 1340h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP: excellent >
 A Lich misses Mara.
A Lich misses Mara.
A Lich snaps into visibility.

< 1340h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP: excellent >
 Mara misses a Lich.
A Lich snaps into visibility.
Mara's crude punch grazes a Lich.
Mara starts casting an offensive spell.
Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 1340h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP: excellent >
 A Lich snaps into visibility.
A battle-scarred shield dwarf sailor's fine punch wounds a Lich.
A battle-scarred shield dwarf sailor is burned severely as he hits a Lich!
A battle-scarred shield dwarf sailor's weak punch grazes a Lich.
A battle-scarred shield dwarf sailor is burned severely as he hits a Lich!
A battle-scarred shield dwarf sailor's punch wounds a Lich.
A battle-scarred shield dwarf sailor is burned severely as he hits a Lich!
A Lich sneers at a battle-scarred shield dwarf sailor while sidestepping his kick.

< 1340h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP: few scratches >
 Rizz disembarks from the Sloop Lichtastic.

< 1340h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP: few scratches >
 You snap into visibility.
Ouch, that seriously hurt!

< 1339h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP: few scratches >
 Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Lich.
Lurt's spell flows around a Lich, leaving him unharmed!
Nom starts casting an offensive spell.
Recya starts casting an offensive spell.

< 1339h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP: few scratches >
 Vub disembarks from the Sloop Lichtastic.
A Lich attempts to flee.
Oof! a Lich bumps into a greyish stone wall...
A Lich tries to flee, but can't make it out of here!

< 1339h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP: few scratches >
 You snap into visibility.
A Lich snaps into visibility.
Your weak slash grazes a Lich.
Your crude pierce grazes a Lich.
The globe around your body flares as it bears the brunt of a Lich's assault!
A Lich dodges your futile attack.
Your weak slash grazes a Lich.
Your weak slash grazes a Lich.
A Lich snaps into visibility.
Your weak slash grazes a Lich.

< 1339h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP: few scratches >
 Nom plays a song to lift his spirit off the ground.
Recya completes her spell...
Recya utters the words 'zrzqhfuqar znzjudihuai'
A Lich is engulfed by a shower of arcing electricity sent by Recya.
Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 1339h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP:  small wounds >
 Nom completes his spell...
Nom utters the words 'buoblg qrunsoqpze yugh'
A Lich snaps into visibility.
Nom's fist beats the life out of a Lich, blood pours from his body!

< 1339h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP:  few wounds >
 An odd looking shadow silently arrives and slowly forms into Meth.
Recya starts casting an offensive spell.
A Lich attempts to flee.
A Lich tries to flee, but can't make it out of here!

< 1339h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP:  few wounds >
 Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Lich.
Lurt's spell flows around a Lich, leaving him unharmed!
Znar suddenly attacks a Lich!
Znar snaps into visibility.
Znar's weak slash grazes a Lich.
Searing bolts of black lightning flow forth from Znar's Sunblade, longsword of Justice, causing a Lich to scream in pain!

< 1339h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP:  few wounds >
 Mara completes his spell...
Mara utters the words 'garbzzsg wuggurz babragruoz'
Mara seems to focus for a moment, and his spell bursts through a Lich's magical barrier!
A Lich snaps into visibility.
A bolt of force sent by Mara hits a Lich soundly.
Mara's spell flows around a Lich, leaving him unharmed!
Mara's spell flows around a Lich, leaving him unharmed!
A bolt of force sent by Mara hits a Lich soundly.
Mara dodges a Lich's attack.
Mara dodges a Lich's attack.
A Lich snaps into visibility.

< 1339h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP:  few wounds >
 Rizz suddenly attacks a Lich!

< 1339h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP:  few wounds >
 Recya's spell flows around a Lich, leaving him unharmed!
Recya completes her spell...
Recya utters the words 'zrzqhfuqar znzjudihuai'
A Lich snaps into visibility.
A Lich is engulfed by a shower of arcing electricity sent by Recya.
Recya misses a Lich.
A Lich dodges Recya's attack.
A Lich snaps into visibility.

< 1339h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP:  nasty wounds >
 Nom starts casting an offensive spell.
Meth starts casting an offensive spell.
A Lich attempts to flee.
Oof! a Lich bumps into a greyish stone wall...
A Lich tries to flee, but can't make it out of here!
Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 1339h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP:  nasty wounds >
 Mara starts casting an offensive spell.

< 1339h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP:  nasty wounds >
 A Lich dodges a battle-scarred shield dwarf sailor's attack.
A Lich snaps into visibility.
A battle-scarred shield dwarf sailor's feeble punch grazes a Lich.
A battle-scarred shield dwarf sailor is burned severely as he hits a Lich!
A Lich dodges a battle-scarred shield dwarf sailor's attack.
Recya starts casting an offensive spell.

< 1339h/1340H 215v/216V Pos: standing >
< T: Mara TP: sta TC:excellent E: A Lich sta EP:  nasty wounds >
 Meth completes his spell...
Meth utters the word 'pawwzf'
A Lich snaps into visibility.
Meth creates a hammer out of thin air that smashes into a Lich, bits of flesh and bone fly everywhere!
Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Lich.
Lurt's iceball shatters upon impacting a Lich, rending flesh and sending blood flying.
A Lich is mortally wounded, and will die soon, if not aided.

< 1339h/1340H 215v/216V Pos: standing >
A Lich snaps into visibility.
A Lich's body smokes as him body is consumed by the electric arcs.
A Lich's spiked crown of mental resistance exploded spreading charges of electrical energy!
A Lich's necklace of undead beholder eyes exploded spreading charges of electrical energy!
A Lich's earring of a MaDMaN exploded spreading charges of electrical energy!
A Lich is dead! R.I.P.
You receive your share of experience.