<worn as a badge> a knight's silver badge from Enclave of the Opal Phoenix
<worn on head> a flaming glass helmet
<worn around neck> a dented iron pendant
<worn on body> a humming bronze chainmail
<worn around wrist> a fragile emerald bracer from Enclave of the Opal Phoenix
<worn around wrist> a decent brass bracer
<worn on hands> some jeweled leather gloves
<worn on finger> a fanged softwood signet
<primary weapon> a superior ivory knife from Enclave of the Opal Phoenix (magic)
<secondary weapon> a long steel sword
<worn on legs> some glittering mithril pants
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U
< 801h/801H 117v/133V Pos: standing >
The Room of Paladins
Obvious exits: -W
Plaron, the mighty paladin, enjoys teaching here.
< 801h/801H 117v/133V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U
< 801h/801H 117v/133V Pos: standing >
A Short Hallway
Obvious exits: -N -E -S -W
< 801h/801H 116v/133V Pos: standing >
The Room of Mercenaries
Obvious exits: -W
Xilarin, mercenary master, headbutts a wall here.
< 801h/801H 116v/133V Pos: standing >
Duh! You aren't of the casting type!
< 801h/801H 120v/133V Pos: standing >
You can choose from the following specializations:
Brigand
Bounty Hunter
< 801h/801H 125v/133V Pos: standing >
Xilarin says 'From this day onwards you will follow the path of the Brigand!'
< 801h/801H 131v/133V Pos: standing >
A Short Hallway
Obvious exits: -N -E -S -W
< 801h/801H 131v/133V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U
< 801h/801H 130v/133V Pos: standing >
The doors seems to be closed.
< 801h/801H 130v/133V Pos: standing >
Ok.
< 801h/801H 131v/133V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -S -W
An elven woman shops around town here.
< 801h/801H 131v/133V Pos: standing >
Ok.
< 801h/801H 132v/133V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
< 801h/801H 131v/133V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An elven woman shops around town here.
< 801h/801H 130v/133V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
< 801h/801H 129v/133V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
< 801h/801H 129v/133V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
An elven woman shops around town here.
< 801h/801H 128v/133V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -W
< 801h/801H 127v/133V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
An old sailor looks uneasy on land here.
< 801h/801H 126v/133V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
< 801h/801H 126v/133V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -W
< 801h/801H 125v/133V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
< 801h/801H 124v/133V Pos: standing >
Before The Docks
Obvious exits: -N -E -W
< 801h/801H 124v/133V Pos: standing >
The Center Docks
Obvious exits: -N -E -W
An old sailor looks uneasy on land here.
< 801h/801H 123v/133V Pos: standing >
The Center Docks
Obvious exits: -E -W
< 801h/801H 122v/133V Pos: standing >
The Center of The Docks
Obvious exits: -N -E -S -W
A burly seaman walks by here, enjoying some time off.
< 801h/801H 121v/133V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
< 801h/801H 121v/133V Pos: standing >
The Center Docks
Obvious exits: -E -W
Hurrying along, a boat inspector makes sure things are in order.
< 801h/801H 120v/133V Pos: standing >
< 801h/801H 120v/133V Pos: standing >
The Center Docks
Obvious exits: -E -W
< 801h/801H 119v/133V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
< 801h/801H 119v/133V Pos: standing >
The Center Docks
Obvious exits: -E -W
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.
< 801h/801H 118v/133V Pos: standing >
The Center Docks
Obvious exits: -E -W
< 801h/801H 117v/133V Pos: standing >
The Center Docks
Obvious exits: -E -W
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.
< 801h/801H 116v/133V Pos: standing >
The Center Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
A burly seaman walks by here, enjoying some time off.
< 801h/801H 116v/133V Pos: standing >
End of The Docks
Obvious exits: -N -E -W
The Sloop Rehr floats here.
The Sloop CatHerder floats here.
The Yacht Hallo floats here.
The Clipper The Lady Poltergeist floats here.
The boat merchant enjoys the ocean sounds here.
< 801h/801H 115v/133V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 801h/801H 116v/133V Pos: standing >
The Center Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
A burly seaman walks by here, enjoying some time off.
< 801h/801H 116v/133V Pos: standing >
You board the SeaStalker.
Boarding Deck of the SeaStalker
Obvious exits: -E -W
[2] The corpse of an orc crewman is lying here.
< 801h/801H 117v/133V Pos: standing >
The Center Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
A burly seaman walks by here, enjoying some time off.
< 801h/801H 121v/133V Pos: standing >
< 801h/801H 122v/133V Pos: standing >
Skill
1h bludgeon 40
1h flaying 40
1h piercing 85
1h slashing 48
2h bludgeon 40
2h flaying 40
2h slashing 40
ambush 40
appraise 40
backstab 42
bandage 40
carve 40
climb 40
crippling strike (obtained at level 41)
disruptive blow (obtained at level 46)
double attack 65
double headbutt (obtained at level 56)
dual wield 72
fishing 40
headbutt 52
hide 40
kick 40
listen (obtained at level 40)
mount 40
parry 80
reach weapons 40
rescue 40
retreat 40
riposte 60
salvage 40
shield block 40
sneak 40
swim 40
switch opponents (obtained at level 51)
tackle 40
throat crush (obtained at level 51)
track 40
triple attack (obtained at level 53)
unarmed damage 40
< 801h/801H 124v/133V Pos: standing >
Ok, you'll try to move silently for a while.
< 801h/801H 133v/133V Pos: standing >
Score information for Daed
Level: 38 Race: Troll Class: Mercenary / Brigand Sex: Male
Hit points: 801(801) Moves: 133(133)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 2 hours/ 26 minutes
Received data: 0.5442 MB this session.
Send data: 0.0284 MB this session.
Compression ratio: 80%
80%
Status: Standing.
HardCore pts: +382.36
Epic points(total): 3(3)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Detecting: Magic
Protected from: Fire Low Circle spells
Enchantments: Ultravision Fly Armor Sneaking
Bartender Quests Remaining: 4
Combat Pulse: 19 Spell Pulse: 1.40
Leaderboard Points: 382
Active Spells:
--------------
accelerated healing (3 minutes)
dexterity (22 minutes)
agility (22 minutes)
strength (22 minutes)
fly (83 minutes)
spirit armor (22 minutes)
well-rested bonus (less than a minute remaining)
< 801h/801H 133v/133V Pos: standing >
The Bridge of the SeaStalker
Obvious exits: -E -W
A strange, buzzing contraption beeps and whizzes here.
The first mate of the juggernaught stay close to his captain.
The captain of the juggernaught steers the ship from here.
< 801h/801H 132v/133V Pos: standing >
The Bow of the SeaStalker
Obvious exits: -W
The corpse of an orc crewman is lying here.
< 801h/801H 131v/133V Pos: standing >
Alas, you cannot go that way. . . .
< 801h/801H 131v/133V Pos: standing >
The Bridge of the SeaStalker
Obvious exits: -E -W
A strange, buzzing contraption beeps and whizzes here.
The first mate of the juggernaught stay close to his captain.
The captain of the juggernaught steers the ship from here.
< 801h/801H 130v/133V Pos: standing >
Boarding Deck of the SeaStalker
Obvious exits: -E -W
[2] The corpse of an orc crewman is lying here.
< 801h/801H 129v/133V Pos: standing >
The Stern of the SeaStalker
Obvious exits: -E
< 801h/801H 128v/133V Pos: standing >
Alas, you cannot go that way. . . .
< 801h/801H 129v/133V Pos: standing >
Boarding Deck of the SeaStalker
Obvious exits: -E -W
[2] The corpse of an orc crewman is lying here.
< 801h/801H 128v/133V Pos: standing >
The Bridge of the SeaStalker
Obvious exits: -E -W
A strange, buzzing contraption beeps and whizzes here.
The first mate of the juggernaught stay close to his captain.
The captain of the juggernaught steers the ship from here.
< 801h/801H 127v/133V Pos: standing >
The Bow of the SeaStalker
Obvious exits: -W
The corpse of an orc crewman is lying here.
< 801h/801H 127v/133V Pos: standing >
Alas, you cannot go that way. . . .
< 801h/801H 127v/133V Pos: standing >
The Bridge of the SeaStalker
Obvious exits: -E -W
A strange, buzzing contraption beeps and whizzes here.
The first mate of the juggernaught stay close to his captain.
The captain of the juggernaught steers the ship from here.
< 801h/801H 126v/133V Pos: standing >
Boarding Deck of the SeaStalker
Obvious exits: -E -W
[2] The corpse of an orc crewman is lying here.
< 801h/801H 125v/133V Pos: standing >
The Stern of the SeaStalker
Obvious exits: -E
< 801h/801H 125v/133V Pos: standing >
Boarding Deck of the SeaStalker
Obvious exits: -E -W
[2] The corpse of an orc crewman is lying here.
< 801h/801H 124v/133V Pos: standing >
The Bridge of the SeaStalker
Obvious exits: -E -W
A strange, buzzing contraption beeps and whizzes here.
The first mate of the juggernaught stay close to his captain.
The captain of the juggernaught steers the ship from here.
< 801h/801H 124v/133V Pos: standing >
The Bow of the SeaStalker
Obvious exits: -W
The corpse of an orc crewman is lying here.
< 801h/801H 123v/133V Pos: standing >
Alas, you cannot go that way. . . .
< 801h/801H 124v/133V Pos: standing >
The Bridge of the SeaStalker
Obvious exits: -E -W
A strange, buzzing contraption beeps and whizzes here.
The first mate of the juggernaught stay close to his captain.
The captain of the juggernaught steers the ship from here.
< 801h/801H 123v/133V Pos: standing >
Boarding Deck of the SeaStalker
Obvious exits: -E -W
[2] The corpse of an orc crewman is lying here.
< 801h/801H 122v/133V Pos: standing >
The Stern of the SeaStalker
Obvious exits: -E
< 801h/801H 121v/133V Pos: standing >
Boarding Deck of the SeaStalker
Obvious exits: -E -W
[2] The corpse of an orc crewman is lying here.
< 801h/801H 121v/133V Pos: standing >
The Bridge of the SeaStalker
Obvious exits: -E -W
A strange, buzzing contraption beeps and whizzes here.
The first mate of the juggernaught stay close to his captain.
The captain of the juggernaught steers the ship from here.
< 801h/801H 120v/133V Pos: standing >
The Bow of the SeaStalker
Obvious exits: -W
The corpse of an orc crewman is lying here.
< 801h/801H 120v/133V Pos: standing >
The Bridge of the SeaStalker
Obvious exits: -E -W
A strange, buzzing contraption beeps and whizzes here.
The first mate of the juggernaught stay close to his captain.
The captain of the juggernaught steers the ship from here.
< 801h/801H 120v/133V Pos: standing >
Boarding Deck of the SeaStalker
Obvious exits: -E -W
[2] The corpse of an orc crewman is lying here.
< 801h/801H 119v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 123v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 124v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 127v/133V Pos: standing >
The sun rises over the northern horizon.
< 801h/801H 128v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 129v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 132v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
You feel your skill in track improving.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
You feel your skill in track improving.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
A bell rings, announcing final boarding call for SeaStalker
A strange voice announces, 'All aboard! Now departing for Storm Port.'
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
You feel your skill in track improving.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
The day has begun.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
The SeaStalker departs for Storm Port.
< 801h/801H 133v/133V Pos: standing >
The Automated Ticket System punches your ticket for the journey.
< 801h/801H 133v/133V Pos: standing >
Autosaving...
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
The Gods of Duris have given you and your allies the following boons:
ID Duration Racewar Description
1401 R 45:54:42 All Gain 200% bonus to exp when you kill 1 Orc(s).
1402 R 45:54:36 All Gain 200% bonus to exp when you kill 1 Human(s).
1440 Forever All Notch the Wisdom attribute when you capture the Marduk nexus.
1441 Forever All Notch the Strength attribute when you capture the Antu nexus.
1442 Forever All Notch the Intelligence attribute when you capture the Enlil nexus.
1443 Forever All Notch the Constitution attribute when you capture the Ningishzida nexus.
1477 R 51:51:04 All Gain 200% bonus to exp when you kill 1 Drow Elf(s).
1478 R 51:51:15 All Gain 200% bonus to exp when you kill 1 Grey Elf(s).
1530 R Forever All Receive 'a Mystcal Faerie Bag of stolen loot' when you receive a 0.50 frag or better.
Displaying 9 result(s).
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
You attempt your skills at tracking.
< 801h/801H 133v/133V Pos: standing >
The trail appears to end here.
< 801h/801H 133v/133V Pos: standing >
It's cold!
< 801h/801H 133v/133V Pos: standing >
The taste of blood slowly fades from your body.
< 801h/801H 133v/133V Pos: standing >
The snow is coming down faster now.
< 801h/801H 133v/133V Pos: standing >
You no longer regenerate.
< 801h/801H 133v/133V Pos: standing >
A shrill horn blows, alerting passengers to disembark.
A strange voice announces, 'Now arrived at Storm Port.'
< 801h/801H 133v/133V Pos: standing >
Autosaving...
< 801h/801H 133v/133V Pos: standing >
A bell rings, announcing final boarding call for SeaStalker
A strange voice announces, 'All aboard! Now departing for Khomeni Khan.'
< 801h/801H 133v/133V Pos: standing >
Someone suddenly attacks YOU!
A githzerai slave snaps into visibility.
< 790h/801H 133v/133V Pos: standing >
< T: Daed TP: sta TC:few scratches E: a githzerai slave sta EP: excellent >
A githzerai slave attacks you. [4 hits]
< 748h/801H 133v/133V Pos: standing >
< T: Daed TP: sta TC:few scratches E: a githzerai slave sta EP: excellent >
You feel your skill in 1h piercing improving.
You attack a githzerai slave. [0 hits]
< 751h/801H 133v/133V Pos: standing >
< T: Daed TP: sta TC:few scratches E: a githzerai slave sta EP: excellent >
A githzerai slave slips beneath your guard, dealing you a vicious attack!
A githzerai slave attacks you. [2 hits]
A githzerai slave reaches for the ground, quickly tossing a clump of dirt at your face!
You have been blinded!
< 711h/801H 133v/133V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: excellent >
Before you can react someone suddenly lashes at you.
< 665h/801H 133v/133V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: excellent >
The sun hangs low on the southern sky.
You attack someone. [0 hits]
< 667h/801H 133v/133V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: excellent >
Someone attacks you. [5 hits]
< 582h/801H 133v/133V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
Someone attacks you. [7 hits]
< 485h/801H 133v/133V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
You attack someone. [0 hits]
< 487h/801H 133v/133V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
Someone gives an order to his followers.
< 488h/801H 133v/133V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
PooF! someone suddenly performs an evasive maneouver, quickling darting into the shadows!
< 489h/801H 133v/133V Pos: standing >
Someone disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 490h/801H 133v/133V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
Someone attacks you. [7 hits]
< 332h/801H 133v/133V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
Before you can react someone suddenly lashes at you.
< 287h/801H 133v/133V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
You attack someone. [0 hits]
< 288h/801H 133v/133V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
Someone attacks you. [7 hits]
< 125h/801H 133v/133V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: excellent >
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
Someone attacks you. [4 hits]
< 37h/801H 133v/133V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: excellent >
You attack someone. [0 hits]
< 38h/801H 133v/133V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: excellent >
Someone flashes a wicked grin as the shadows slowly coalesce around them.
< 39h/801H 133v/133V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: excellent >
Before you can react someone suddenly lashes at you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You feel your pulse begin to slow and you realize you are mortally wounded...
< -6h/801H 133v/133V Pos: standing >
You feel a cloak of blindness dissolve.
< 5h/801H 133v/133V Pos: standing >
A githzerai slave's body appears to recover from the affects of the potion.
< 20h/801H 133v/133V Pos: standing >
A githzerai slave disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 23h/801H 133v/133V Pos: standing >
< T: Daed TP: sta TC: awful E: a githzerai slave sta EP: excellent >
You attack a githzerai slave. [0 hits]
< 28h/801H 133v/133V Pos: standing >
< T: Daed TP: sta TC: awful E: a githzerai slave sta EP: excellent >
The SeaStalker departs for Khomeni Khan.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A githzerai slave's stab causes massive blood-loss and you fall to the ground, lifeless.
Your jeweled marble belt was completely destroyed by the massive blow!