The death of [ 1 BeRSeRKeR] Sxtchat (Human)

in Room #12

from the perspective of [ 1 BeRSeRKeR] Sxtchat (Human)


   The Stone Tomb of Kelek                       (slightly evil)
  *Orrak                                         (good)
   Pits of Cerberus                              (extremely good)
   Myrloch Vale                                  (extremely good)
   Pharr Valley Swamp                            (slightly good)
   Village of Werrun                             (very good)
   Nizari                                        (pure good)
   The Dark Stone Tower of the Northern Realms   (slightly good)
   Tower of High Sorcery                         (extremely good)
   Bloodstone Keep                               (slightly evil)
   The Temple of the Sun                         (very good)
   The Elemental Groves                          (very good)
   Temple of Flames                              (slightly evil)
   Drustl's Yerdonia Enslaved                    (evil)
   The Obsidian Citadel                          (good)
   The Ruins of Undermountain                    (slightly evil)
   The Mountain of the Banished                  (slightly good)
   Nakral's Crypt                                (slightly good)
  *The Outcasts Tower                            (very good)
   Fort Boyard                                   (good)
   Crystalspyre Mountains                        (slightly good)
   The Prisons of Carthapia                      (slightly evil)
  *Faerie Realm                                  (good)
   The Ruins of Tharnadia's Old Quarter          (extremely good)
   The Fields Between                            (very good)
   The Githyanki Fortress                        (slightly good)
   Labyrinth of No Return                        (slightly evil)
   The Desert City of Venan'Trut                 (slightly good)
   Rogue Plains                                  (slightly evil)
   City of Torrhan                               (extremely good)
   The Lair of the Swamp Troll King              (good)
  *Zalkapfaan, City of the Headless Horde        (slightly evil)
   New Cave city                                 (slightly evil)
   Ice Tower                                     (slightly evil)
   Desolate Under Fire                           (good)
   The Citadel                                   (evil)
   The Twin Keeps of Devastated Tharnadia        (very evil)
  *IceCrag Castle                                (very good)
   Prison of Fort Boyard                         (evil)
   The Ancient Halls of Ironstar                 (evil)
   The Jade Empire                               (slightly evil)
   Mazzolin                                      (slightly good)
   Forest of Mir                                 (slightly good)
  *Quintaragon Castle                            (good)
   The Sky City of Ultarium                      (good)
   Lair of the Gibberling King                   (slightly good)
   Plane of Air                                  (slightly evil)
   The Kingdom of Torg                           (slightly evil)
  *Tribal Oasis                                  (extremely good)
   The Para-Elemental Plane of Smoke             (slightly good)
   Plane of Water                                (slightly good)
   Shadamehr Keep                                (slightly evil)
   The Temple to Skrentherlog                    (evil)
   Alatorin - the Forge City                     (good)
  *The Trakkia Mountains                         (good)
   The Ethereal Plane                            (slightly good)
   The Caverns of Armageddon                     (extremely evil)
   The Forest City of Aravne                     (evil)
   Plane of Fire                                 (good)
   Ruined Temple of Tezcatlipoca                 (very evil)
   The Astral Plane                              (slightly good)
  *Jotunheim                                     (slightly evil)
   The Transparent Tower                         (evil)
   Krethik Keep                                  (slightly evil)
   Temple of the Earth                           (extremely evil)
   Sea Kingdom                                   (slightly good)
  *Plane of Earth                                (evil)
   Sevenoaks                                     (slightly good)
   The Keep of Evil                              (evil)
   The Forgotten Mansion                         (good)
   Domain of Lost Souls                          (very evil)
   The Hall of Knighthood                        (slightly good)
   The Depths of Duris                           (slightly evil)
   Arachdrathos Guilds                           (evil)
   Valley of the Snow Ogres                      (good)
   The Great Shaboath                            (very evil)
   The Tempest Court                             (slightly good)
   Pit of Dragons                                (slightly evil)
   Ny'Neth                                       (slightly good)
   Lost Temple of Tikitzopl                      (slightly evil)
   The Scorched Valley                           (slightly evil)
   The Realm of Barovia                          (slightly evil)
   The Royal Mausoleum of Castle IceCrag         (slightly good)
   Plane of Fire, Brass                          (slightly evil)
   Githzerai Stronghold                          (slightly good)
   Ceothia                                       (slightly good)
   Tiamat                                        (slightly evil)
   The Fortress of Dreams                        (evil)
   Bahamut's Palace                              (extremely evil)
   Dragonnia                                     (slightly evil)
   The Charcoal Palace                           (slightly good)
   Vecna's Tomb                                  (slightly evil)
   Ny'Neth's Stronghold                          (slightly good)
   Apocalypse Castle                             (slightly evil)
   The Realm of Barovia Continued                (slightly evil)
  *The Hall of the Ancients                      (slightly good)
   The Bronze Citadel                            (slightly good)
   Ny'Neth's Stronghold Continued                (slightly good)
   Negative Material Plane                       (evil)
   Celestial Plane                               (slightly evil)
   The 222nd Layer of the Abyss                  (slightly good)
   Castle Ravenloft                              (good)

* = already completed this boot.

< 32h/32H 127v/127V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 32h/32H 127v/127V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 32h/32H 127v/127V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. for a price.'

< 32h/32H 127v/127V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 32h/32H 127v/127V Pos: standing >
Autosaving...

< 32h/32H 127v/127V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
   The Battlefield                               (good)
   The Swamp Laboratory of Khul'Lor              (slightly evil)
   Clan Stoutdorf Settlement                     (slightly good)
   Kobold Settlement                             (good)
   The High Moor Forest                          (slightly good)
   The Stone Tomb of Kelek                       (slightly evil)
  *Orrak                                         (good)
   Pits of Cerberus                              (extremely good)
   Myrloch Vale                                  (extremely good)
   Pharr Valley Swamp                            (slightly good)
   Village of Werrun                             (very good)
   Nizari                                        (pure good)
   The Dark Stone Tower of the Northern Realms   (slightly good)
   Tower of High Sorcery                         (extremely good)
   Bloodstone Keep                               (slightly evil)
   The Temple of the Sun                         (very good)
   The Elemental Groves                          (very good)
   Temple of Flames                              (slightly evil)
   Drustl's Yerdonia Enslaved                    (evil)
   The Obsidian Citadel                          (good)
   The Ruins of Undermountain                    (slightly evil)
   The Mountain of the Banished                  (slightly good)
   Nakral's Crypt                                (slightly good)
  *The Outcasts Tower                            (very good)
   Fort Boyard                                   (good)
   Crystalspyre Mountains                        (slightly good)
   The Prisons of Carthapia                      (slightly evil)
  *Faerie Realm                                  (good)
   The Ruins of Tharnadia's Old Quarter          (extremely good)
   The Fields Between                            (very good)
   The Githyanki Fortress                        (slightly good)
   Labyrinth of No Return                        (slightly evil)
   The Desert City of Venan'Trut                 (slightly good)
   Rogue Plains                                  (slightly evil)
   City of Torrhan                               (extremely good)
   The Lair of the Swamp Troll King              (good)
  *Zalkapfaan, City of the Headless Horde        (slightly evil)
   New Cave city                                 (slightly evil)
   Ice Tower                                     (slightly evil)
   Desolate Under Fire                           (good)
   The Citadel                                   (evil)
   The Twin Keeps of Devastated Tharnadia        (very evil)
  *IceCrag Castle                                (very good)
   Prison of Fort Boyard                         (evil)
   The Ancient Halls of Ironstar                 (evil)
   The Jade Empire                               (slightly evil)
   Mazzolin                                      (slightly good)
   Forest of Mir                                 (slightly good)
  *Quintaragon Castle                            (good)
   The Sky City of Ultarium                      (good)
   Lair of the Gibberling King                   (slightly good)
   Plane of Air                                  (slightly evil)
   The Kingdom of Torg                           (slightly evil)
  *Tribal Oasis                                  (extremely good)
   The Para-Elemental Plane of Smoke             (slightly good)
   Plane of Water                                (slightly good)
   Shadamehr Keep                                (slightly evil)
   The Temple to Skrentherlog                    (evil)
   Alatorin - the Forge City                     (good)
  *The Trakkia Mountains                         (good)
   The Ethereal Plane                            (slightly good)
   The Caverns of Armageddon                     (extremely evil)
   The Forest City of Aravne                     (evil)
   Plane of Fire                                 (good)
   Ruined Temple of Tezcatlipoca                 (very evil)
   The Astral Plane                              (slightly good)
  *Jotunheim                                     (slightly evil)
   The Transparent Tower                         (evil)
   Krethik Keep                                  (slightly evil)
   Temple of the Earth                           (extremely evil)
   Sea Kingdom                                   (slightly good)
  *Plane of Earth                                (evil)
   Sevenoaks                                     (slightly good)
   The Keep of Evil                              (evil)
   The Forgotten Mansion                         (good)
   Domain of Lost Souls                          (very evil)
   The Hall of Knighthood                        (slightly good)
   The Depths of Duris                           (slightly evil)
   Arachdrathos Guilds                           (evil)
   Valley of the Snow Ogres                      (good)
   The Great Shaboath                            (very evil)
   The Tempest Court                             (slightly good)
   Pit of Dragons                                (slightly evil)
   Ny'Neth                                       (slightly good)
   Lost Temple of Tikitzopl                      (slightly evil)
   The Scorched Valley                           (slightly evil)
   The Realm of Barovia                          (slightly evil)
   The Royal Mausoleum of Castle IceCrag         (slightly good)
   Plane of Fire, Brass                          (slightly evil)
   Githzerai Stronghold                          (slightly good)
   Ceothia                                       (slightly good)
   Tiamat                                        (slightly evil)
   The Fortress of Dreams                        (evil)
   Bahamut's Palace                              (extremely evil)
   Dragonnia                                     (slightly evil)
   The Charcoal Palace                           (slightly good)
   Vecna's Tomb                                  (slightly evil)
   Ny'Neth's Stronghold                          (slightly good)
   Apocalypse Castle                             (slightly evil)
   The Realm of Barovia Continued                (slightly evil)
  *The Hall of the Ancients                      (slightly good)
   The Bronze Citadel                            (slightly good)
   Ny'Neth's Stronghold Continued                (slightly good)
   Negative Material Plane                       (evil)
   Celestial Plane                               (slightly evil)
   The 222nd Layer of the Abyss                  (slightly good)
   Castle Ravenloft                              (good)

* = already completed this boot.

< 32h/32H 127v/127V Pos: standing >
Autosaving...

< 32h/32H 127v/127V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
   The Battlefield                               (good)
   The Swamp Laboratory of Khul'Lor              (slightly evil)
   Clan Stoutdorf Settlement                     (slightly good)
   Kobold Settlement                             (good)
   The High Moor Forest                          (slightly good)
   The Stone Tomb of Kelek                       (slightly evil)
  *Orrak                                         (good)
   Pits of Cerberus                              (extremely good)
   Myrloch Vale                                  (extremely good)
   Pharr Valley Swamp                            (slightly good)
   Village of Werrun                             (very good)
   Nizari                                        (pure good)
   The Dark Stone Tower of the Northern Realms   (slightly good)
   Tower of High Sorcery                         (extremely good)
   Bloodstone Keep                               (slightly evil)
   The Temple of the Sun                         (very good)
   The Elemental Groves                          (very good)
   Temple of Flames                              (slightly evil)
   Drustl's Yerdonia Enslaved                    (evil)
   The Obsidian Citadel                          (good)
   The Ruins of Undermountain                    (slightly evil)
   The Mountain of the Banished                  (slightly good)
   Nakral's Crypt                                (slightly good)
  *The Outcasts Tower                            (very good)
   Fort Boyard                                   (good)
   Crystalspyre Mountains                        (slightly good)
   The Prisons of Carthapia                      (slightly evil)
  *Faerie Realm                                  (good)
   The Ruins of Tharnadia's Old Quarter          (extremely good)
   The Fields Between                            (very good)
   The Githyanki Fortress                        (slightly good)
   Labyrinth of No Return                        (slightly evil)
   The Desert City of Venan'Trut                 (slightly good)
   Rogue Plains                                  (slightly evil)
   City of Torrhan                               (extremely good)
   The Lair of the Swamp Troll King              (good)
  *Zalkapfaan, City of the Headless Horde        (slightly evil)
   New Cave city                                 (slightly evil)
   Ice Tower                                     (slightly evil)
   Desolate Under Fire                           (good)
   The Citadel                                   (evil)
   The Twin Keeps of Devastated Tharnadia        (very evil)
  *IceCrag Castle                                (very good)
   Prison of Fort Boyard                         (evil)
   The Ancient Halls of Ironstar                 (evil)
   The Jade Empire                               (slightly evil)
   Mazzolin                                      (slightly good)
   Forest of Mir                                 (slightly good)
  *Quintaragon Castle                            (good)
   The Sky City of Ultarium                      (good)
   Lair of the Gibberling King                   (slightly good)
   Plane of Air                                  (slightly evil)
   The Kingdom of Torg                           (slightly evil)
  *Tribal Oasis                                  (extremely good)
   The Para-Elemental Plane of Smoke             (slightly good)
   Plane of Water                                (slightly good)
   Shadamehr Keep                                (slightly evil)
   The Temple to Skrentherlog                    (evil)
   Alatorin - the Forge City                     (good)
  *The Trakkia Mountains                         (good)
   The Ethereal Plane                            (slightly good)
   The Caverns of Armageddon                     (extremely evil)
   The Forest City of Aravne                     (evil)
   Plane of Fire                                 (good)
   Ruined Temple of Tezcatlipoca                 (very evil)
   The Astral Plane                              (slightly good)
  *Jotunheim                                     (slightly evil)
   The Transparent Tower                         (evil)
   Krethik Keep                                  (slightly evil)
   Temple of the Earth                           (extremely evil)
   Sea Kingdom                                   (slightly good)
  *Plane of Earth                                (evil)
   Sevenoaks                                     (slightly good)
   The Keep of Evil                              (evil)
   The Forgotten Mansion                         (good)
   Domain of Lost Souls                          (very evil)
   The Hall of Knighthood                        (slightly good)
   The Depths of Duris                           (slightly evil)
   Arachdrathos Guilds                           (evil)
   Valley of the Snow Ogres                      (good)
   The Great Shaboath                            (very evil)
   The Tempest Court                             (slightly good)
   Pit of Dragons                                (slightly evil)
   Ny'Neth                                       (slightly good)
   Lost Temple of Tikitzopl                      (slightly evil)
   The Scorched Valley                           (slightly evil)
   The Realm of Barovia                          (slightly evil)
   The Royal Mausoleum of Castle IceCrag         (slightly good)
   Plane of Fire, Brass                          (slightly evil)
   Githzerai Stronghold                          (slightly good)
   Ceothia                                       (slightly good)
   Tiamat                                        (slightly evil)
   The Fortress of Dreams                        (evil)
   Bahamut's Palace                              (extremely evil)
   Dragonnia                                     (slightly evil)
   The Charcoal Palace                           (slightly good)
   Vecna's Tomb                                  (slightly evil)
   Ny'Neth's Stronghold                          (slightly good)
   Apocalypse Castle                             (slightly evil)
   The Realm of Barovia Continued                (slightly evil)
  *The Hall of the Ancients                      (slightly good)
   The Bronze Citadel                            (slightly good)
   Ny'Neth's Stronghold Continued                (slightly good)
   Negative Material Plane                       (evil)
   Celestial Plane                               (slightly evil)
   The 222nd Layer of the Abyss                  (slightly good)
   Castle Ravenloft                              (good)

* = already completed this boot.

< 32h/32H 127v/127V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. for a price.'

< 32h/32H 127v/127V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

< 32h/32H 127v/127V Pos: standing >
Autosaving...

< 32h/32H 127v/127V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'

< 32h/32H 127v/127V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 32h/32H 127v/127V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
   The Battlefield                               (good)
   The Swamp Laboratory of Khul'Lor              (slightly evil)
   Clan Stoutdorf Settlement                     (slightly good)
   Kobold Settlement                             (good)
   The High Moor Forest                          (slightly good)
   The Stone Tomb of Kelek                       (slightly evil)
  *Orrak                                         (good)
   Pits of Cerberus                              (extremely good)
   Myrloch Vale                                  (extremely good)
   Pharr Valley Swamp                            (slightly good)
   Village of Werrun                             (very good)
   Nizari                                        (pure good)
   The Dark Stone Tower of the Northern Realms   (slightly good)
   Tower of High Sorcery                         (extremely good)
   Bloodstone Keep                               (slightly evil)
   The Temple of the Sun                         (very good)
   The Elemental Groves                          (very good)
   Temple of Flames                              (slightly evil)
   Drustl's Yerdonia Enslaved                    (evil)
   The Obsidian Citadel                          (good)
   The Ruins of Undermountain                    (slightly evil)
   The Mountain of the Banished                  (slightly good)
   Nakral's Crypt                                (slightly good)
  *The Outcasts Tower                            (very good)
   Fort Boyard                                   (good)
   Crystalspyre Mountains                        (slightly good)
   The Prisons of Carthapia                      (slightly evil)
  *Faerie Realm                                  (good)
   The Ruins of Tharnadia's Old Quarter          (extremely good)
   The Fields Between                            (very good)
   The Githyanki Fortress                        (slightly good)
   Labyrinth of No Return                        (slightly evil)
   The Desert City of Venan'Trut                 (slightly good)
   Rogue Plains                                  (slightly evil)
   City of Torrhan                               (extremely good)
   The Lair of the Swamp Troll King              (good)
  *Zalkapfaan, City of the Headless Horde        (slightly evil)
   New Cave city                                 (slightly evil)
   Ice Tower                                     (slightly evil)
   Desolate Under Fire                           (good)
   The Citadel                                   (evil)
   The Twin Keeps of Devastated Tharnadia        (very evil)
  *IceCrag Castle                                (very good)
   Prison of Fort Boyard                         (evil)
   The Ancient Halls of Ironstar                 (evil)
   The Jade Empire                               (slightly evil)
   Mazzolin                                      (slightly good)
   Forest of Mir                                 (slightly good)
  *Quintaragon Castle                            (good)
   The Sky City of Ultarium                      (good)
   Lair of the Gibberling King                   (slightly good)
   Plane of Air                                  (slightly evil)
   The Kingdom of Torg                           (slightly evil)
  *Tribal Oasis                                  (extremely good)
   The Para-Elemental Plane of Smoke             (slightly good)
   Plane of Water                                (slightly good)
   Shadamehr Keep                                (slightly evil)
   The Temple to Skrentherlog                    (evil)
   Alatorin - the Forge City                     (good)
  *The Trakkia Mountains                         (good)
   The Ethereal Plane                            (slightly good)
   The Caverns of Armageddon                     (extremely evil)
   The Forest City of Aravne                     (evil)
   Plane of Fire                                 (good)
   Ruined Temple of Tezcatlipoca                 (very evil)
   The Astral Plane                              (slightly good)
  *Jotunheim                                     (slightly evil)
   The Transparent Tower                         (evil)
   Krethik Keep                                  (slightly evil)
   Temple of the Earth                           (extremely evil)
   Sea Kingdom                                   (slightly good)
  *Plane of Earth                                (evil)
   Sevenoaks                                     (slightly good)
   The Keep of Evil                              (evil)
   The Forgotten Mansion                         (good)
   Domain of Lost Souls                          (very evil)
   The Hall of Knighthood                        (slightly good)
   The Depths of Duris                           (slightly evil)
   Arachdrathos Guilds                           (evil)
   Valley of the Snow Ogres                      (good)
   The Great Shaboath                            (very evil)
   The Tempest Court                             (slightly good)
   Pit of Dragons                                (slightly evil)
   Ny'Neth                                       (slightly good)
   Lost Temple of Tikitzopl                      (slightly evil)
   The Scorched Valley                           (slightly evil)
   The Realm of Barovia                          (slightly evil)
   The Royal Mausoleum of Castle IceCrag         (slightly good)
   Plane of Fire, Brass                          (slightly evil)
   Githzerai Stronghold                          (slightly good)
   Ceothia                                       (slightly good)
   Tiamat                                        (slightly evil)
   The Fortress of Dreams                        (evil)
   Bahamut's Palace                              (extremely evil)
   Dragonnia                                     (slightly evil)
   The Charcoal Palace                           (slightly good)
   Vecna's Tomb                                  (slightly evil)
   Ny'Neth's Stronghold                          (slightly good)
   Apocalypse Castle                             (slightly evil)
   The Realm of Barovia Continued                (slightly evil)
  *The Hall of the Ancients                      (slightly good)
   The Bronze Citadel                            (slightly good)
   Ny'Neth's Stronghold Continued                (slightly good)
   Negative Material Plane                       (evil)
   Celestial Plane                               (slightly evil)
   The 222nd Layer of the Abyss                  (slightly good)
   Castle Ravenloft                              (good)

* = already completed this boot.

< 32h/32H 127v/127V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. for a price.'

< 32h/32H 127v/127V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'

< 32h/32H 127v/127V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 32h/32H 127v/127V Pos: standing >
Alarm bells sound, signalling an invasion!

< 32h/32H 127v/127V Pos: standing >
Alarm bells sound, signalling an invasion!

< 32h/32H 127v/127V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 32h/32H 127v/127V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 32h/32H 127v/127V Pos: standing >
Alarm bells sound, signalling an invasion!

< 32h/32H 127v/127V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 32h/32H 127v/127V Pos: standing >
Alarm bells sound, signalling an invasion!

< 32h/32H 127v/127V Pos: standing >
Autosaving...

< 32h/32H 127v/127V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 32h/32H 127v/127V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 32h/32H 127v/127V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 32h/32H 127v/127V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 32h/32H 127v/127V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 32h/32H 127v/127V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 32h/32H 127v/127V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 32h/32H 127v/127V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 32h/32H 127v/127V Pos: standing >
Alarm bells sound, signalling an invasion!

< 32h/32H 127v/127V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 32h/32H 127v/127V Pos: standing >
Alarm bells sound, signalling an invasion!

< 32h/32H 127v/127V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 32h/32H 127v/127V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 32h/32H 127v/127V Pos: standing >
Alarm bells sound, signalling an invasion!

< 32h/32H 127v/127V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 32h/32H 127v/127V Pos: standing >
Someone gives an order to his followers.
An aboleth snaps into visibility.
You are briefly surrounded by a red aura!
You are knocked to the ground by an aboleth's mighty bash!

< 31h/32H 127v/127V Pos: sitting >
< T: Sxtchat TP: sit TC:few scratches E: aboleth sta EP: excellent >
 An aboleth dodges your futile attack.

< 31h/32H 127v/127V Pos: sitting >
< T: Sxtchat TP: sit TC:few scratches E: aboleth sta EP: excellent >
 An aboleth's powerful slash grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
Your upper body is disconnected from your legs as an aboleth slashes you.