<worn as a badge> a soulstone scabbard
<worn on head> a dreadveil helm [superior]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> an earring of congealed blood [superior] [86%]
<worn in ear> an earring of congealed blood [superior]
<worn on face> the mask of Avernus (glowing)
<worn around neck> a necklace of halfling ears
<worn around neck> a scarf of enhanced stealth made by Rethax
<worn on body> Purge, the blood thirsty platemail
<worn about body> the wings of the shadow dragon (glowing)
<worn on back> an ermineskin backpack
<worn as quiver> the frost giant's axe
<worn about waist> a gnomish harm prevention belt (glowing)
<worn on belt buckle>an ankylosaur tail club (glowing)
<worn on arms> some mithril-plated gnomish arm enhancers (humming)
<worn around wrist> a mithril bracer of Tarkorsh
<worn around wrist> a mithril bracer of Tarkorsh
<worn on hands> the gauntlets of immortality (glowing) (humming)
<worn on finger> a shiny crimson ring (invis)
<worn on finger> a shiny crimson ring of good protection [poor] made by Rethax (invis)
<primary weapon> the barb of an ancient green wyrm (glowing)
<secondary weapon> a blood dagger of Tezcatlipoca
<worn on legs> some mithril-plated gnomish leg enhancers (humming)
<worn on feet> the boots of speed [poor]
Obvious exits: -N -E -S -W
< 709h/709H 157v/237V Pos: standing >
****.... ..
*****.... ...
*******.^. ....
*****...M.M .....
**^......^. .....
......^.@.. .....
...^...M.^. .....
^^^^.^^^... M...
^^^^MMMMMM .M.
MMMMM
M
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 709h/709H 156v/237V Pos: standing >
*****.... .
******.... ..
********.^. ...
******...M.M ....
***^......^. ....
.......^@^.. ....
....^...M.^. ....
^^^^^.^^^... M...
.^^^^MMMMMM .M.
^MMMMM
MM
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 709h/709H 155v/237V Pos: standing >
******....
*******.... .
*********.^. ..
*******...M.M ...
****^......^. ...
........@.^.. ...
.....^...M.^. ...
.^^^^^.^^^... M..
^.^^^^MMMMMM .M
.^MMMMM
MMM
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 709h/709H 154v/237V Pos: standing >
*******....
********....
**********.^. .
********...M.M ..
*****^......^. ..
........@^.^.. ..
......^...M.^. ..
..^^^^^.^^^... M.
.^.^^^^MMMMMM .
^.^MMMMM
^MMM
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 709h/709H 154v/237V Pos: standing >
********...
*********....
***********.^.
*********...M.M .
******^......^. .
*.......@.^.^.. .
.......^...M.^. .
...^^^^^.^^^... M
..^.^^^^MMMMMM
^^.^MMMMM
^^MMM
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 709h/709H 153v/237V Pos: standing >
********...
*********....
**********....
************.^. .
*********...M.M .
******^.@....^. .
*.........^.^.. .
.......^...M.^. .
..^^^^^.^^^...
.^.^^^^MMMMMM
^.^MMMMM
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 709h/709H 152v/237V Pos: standing >
*********..
**********...
***********....
*************.^.
**********...M.M
*******^@.....^.
**.........^.^^.
*.......^...M.^.
...^^^^^.^^^...
..^.^^^^MMMMM
^^.^MMMMM
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 709h/709H 151v/237V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W
A HUGE sign has been nailed to a tree.
A member of the enclave is here keeping order within the Oak.
< 709h/709H 151v/237V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -N -E
< 709h/709H 150v/237V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -S -W
< 709h/709H 150v/237V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W
< 709h/709H 151v/237V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W
A member of the enclave is here keeping order within the Oak.
< 709h/709H 150v/237V Pos: standing >
Alas, you cannot go that way. . . .
< 709h/709H 152v/237V Pos: standing >
On a Small Game Trail Before an Archway in an Ancient Oak Tree
Obvious exits: -E -S -SW
< 709h/709H 154v/237V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -N -NE
< 709h/709H 154v/237V Pos: standing >
Alas, you cannot go that way. . . .
< 709h/709H 157v/237V Pos: standing >
On a Small Game Trail Before an Archway in an Ancient Oak Tree
Obvious exits: -E -S -SW
< 709h/709H 160v/237V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -N -E -SW
< 709h/709H 159v/237V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -E -S -W -SW -SE
A gentle doe warily makes her way through the forest.
< 709h/709H 162v/237V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -W -SE
< 709h/709H 164v/237V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -E -S -W -SW -SE
A gentle doe warily makes her way through the forest.
< 709h/709H 166v/237V Pos: standing >
The Inner Ring of an Ancient Oak Tree
Obvious exits: -N -S
A member of the enclave is here keeping order within the Oak.
< 709h/709H 166v/237V Pos: standing >
In the Heart of the Oak Tree of the Opal Phoenix
Obvious exits: -N -E -S -W -U
< 709h/709H 166v/237V Pos: standing >
You quickly scan the area.
An enclave guard who is close by to your north.
A gentle doe who is not far off to your north.
An enclave guard who is close by to your south.
An enclave guard who is close by to your west.
An enclave guard who is not far off to your west.
< 709h/709H 168v/237V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -N -E -S -W -U -D
< 709h/709H 170v/237V Pos: standing >
You quickly scan the area.
A stoic guard who is not far off to your north.
A stoic guard who is not far off to your south.
A stoic guard who is not far off to your west.
A stoic guard who is not far off to your west.
< 709h/709H 172v/237V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -D -NW -SW -NE -SE
The corpse of an enclave guard is lying here.
< 709h/709H 173v/237V Pos: standing >
You quickly scan the area.
An enclave guard who is close by to your northwest.
< 709h/709H 174v/237V Pos: standing >
You quickly scan the area.
An enclave guard who is close by to your northwest.
< 709h/709H 179v/237V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -SW
Fresh blood covers everything in the area.
There are some tracks heading west.
< 709h/709H 182v/237V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your east.
An air elemental who is close by to your east.
A Gnome who is close by to your east.
A Barbarian who is close by to your east.
An air elemental who is close by to your east.
A Gnome who is close by to your east.
A black bear who is close by to your south.
A martial arts student who is a brief walk away to your south.
< 709h/709H 183v/237V Pos: standing >
< 709h/709H 186v/237V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -D -NW -SW -NE -SE
The corpse of an enclave guard is lying here.
There are some tracks heading north.
< 709h/709H 186v/237V Pos: standing >
You are already indoors.
< 709h/709H 193v/237V Pos: standing >
Alas, you cannot go that way. . . .
< 709h/709H 202v/237V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -SW
< 709h/709H 208v/237V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Comfortable and Well Lit Study Hall
Obvious exits: -W
Fresh blood splatters cover the area.
A spiked dragonscale skullcap lies here on the ground.
Shattered bits of ice are scattered about the area.
[8] The corpse of a student is lying here.
A handsomely carved, cherry wood desk has been pushed near the window.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Gnome (small) Legionary of The Empire stands here.
A Barbarian (large) Legionary of The Empire sits resting.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion)
A Gnome (small) Legionary of The Empire stands in mid-air here.
< 709h/709H 209v/237V Pos: standing >
A Comfortable and Well Lit Study Hall
Obvious exits: -W
Fresh blood splatters cover the area.
A spiked dragonscale skullcap lies here on the ground.
Shattered bits of ice are scattered about the area.
[8] The corpse of a student is lying here.
A handsomely carved, cherry wood desk has been pushed near the window.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Gnome (small) Legionary of The Empire stands here.
A Barbarian (large) Legionary of The Empire sits resting.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion)
A Gnome (small) Legionary of The Empire stands in mid-air here.
< 709h/709H 219v/237V Pos: standing >
You attempt to stab a Gnome in the back, but their stone skin quickly absorbs the impact before fading away!
You score a CRITICAL HIT!!!
You snap into visibility.
[Damage: 1 ] A Gnome makes a strange sound as you place the barb of an ancient green wyrm in his back.
You twist the blade and watch as a a Gnome writhes in agony.
[Damage: 63 ] A Gnome makes a strange sound as you place a blood dagger of Tezcatlipoca in his back.
With a swift tug you wrench the weapon free, ramming it into a Gnome's spine!.
[Damage: 51 ] A Gnome makes a strange sound as you place a blood dagger of Tezcatlipoca in his back.
< 709h/709H 221v/237V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Gnome sta EP: small wounds >
You parry a Gnome's lunge at you.
You parry a Gnome's lunge at you.
You snap into visibility.
< 709h/709H 222v/237V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Gnome sta EP: small wounds >
You are no longer aggressive to monsters.
< 709h/709H 222v/237V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Gnome sta EP: small wounds >
You attempt to flee...
A Hallway of Living Branches
Obvious exits: -N -E -S -W -SW
You flee westward!
< 709h/709H 212v/237V Pos: standing >
Saving Kaak.
< 709h/709H 212v/237V Pos: standing >
A Gnome enters from the east.
< 709h/709H 213v/237V Pos: standing >
A Comfortable and Well Lit Study Hall
Obvious exits: -W
Fresh blood splatters cover the area.
A spiked dragonscale skullcap lies here on the ground.
Shattered bits of ice are scattered about the area.
[8] The corpse of a student is lying here.
A handsomely carved, cherry wood desk has been pushed near the window.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Barbarian (large) Legionary of The Empire sits resting.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion)
A Gnome (small) Legionary of The Empire stands in mid-air here.
< 709h/709H 213v/237V Pos: standing >
You snap into visibility.
[Damage: 70 ] A Gnome makes a strange sound as you place the barb of an ancient green wyrm in his back.
[Damage: 20 ] -=[Your pierce strikes a Gnome.]=-
< 709h/709H 214v/237V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Gnome sta EP: few wounds >
You are no longer aggressive to monsters.
< 709h/709H 215v/237V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Gnome sta EP: few wounds >
You attempt to flee...
A Hallway of Living Branches
Obvious exits: -N -E -S -W -SW
There are some tracks heading west.
You flee westward!
< 709h/709H 207v/237V Pos: standing >
Saving Kaak.
< 709h/709H 207v/237V Pos: standing >
A Comfortable and Well Lit Study Hall
Obvious exits: -W
Fresh blood splatters cover the area.
A spiked dragonscale skullcap lies here on the ground.
Shattered bits of ice are scattered about the area.
[8] The corpse of a student is lying here.
A handsomely carved, cherry wood desk has been pushed near the window.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Barbarian (large) Legionary of The Empire stands here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion)
A Gnome (small) Legionary of The Empire stands in mid-air here.
< 709h/709H 206v/237V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 17 ] A Gnome makes a strange sound as you place the barb of an ancient green wyrm in his back.
You feel your skill in critical stab improving.
Since your victim is aware of your presence, you are unable to take full advantage of them...
You score a CRITICAL HIT!!!
[Damage: 19 ] A Gnome makes a strange sound as you place a blood dagger of Tezcatlipoca in his back.
You twist the blade and watch as a a Gnome writhes in agony.
< 709h/709H 207v/237V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Gnome sta EP: few wounds >
A Barbarian attempts to flee.
A Barbarian leaves west.
< 709h/709H 208v/237V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Gnome sta EP: few wounds >
You are no longer aggressive to monsters.
< 709h/709H 208v/237V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Gnome sta EP: few wounds >
You parry a Gnome's lunge at you.
You dodge a Gnome's vicious attack.
You snap into visibility.
You attempt to flee...
A Hallway of Living Branches
Obvious exits: -N -E -S -W -SW
A Barbarian (large) Legionary of The Empire stands here.(Gold Aura)
You flee westward!
A Barbarian leaves south.
< 709h/709H 196v/237V Pos: standing >
Saving Kaak.
< 709h/709H 196v/237V Pos: standing >
A Comfortable and Well Lit Study Hall
Obvious exits: -W
Fresh blood splatters cover the area.
A spiked dragonscale skullcap lies here on the ground.
Shattered bits of ice are scattered about the area.
[8] The corpse of a student is lying here.
A handsomely carved, cherry wood desk has been pushed near the window.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Gnome (small) Legionary of The Empire stands in mid-air here.
There are some tracks heading west.
< 709h/709H 196v/237V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 17 ] A Gnome makes a strange sound as you place the barb of an ancient green wyrm in his back.
With a swift tug you wrench the weapon free, ramming it into a Gnome's spine!.
[Damage: 10 ] A Gnome makes a strange sound as you place the barb of an ancient green wyrm in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 16 ] A Gnome makes a strange sound as you place a blood dagger of Tezcatlipoca in his back.
< 709h/709H 197v/237V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
You are no longer aggressive to monsters.
< 709h/709H 198v/237V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
You attempt to flee...
A Hallway of Living Branches
Obvious exits: -N -E -S -W -SW
There are some tracks heading west.
You flee westward!
< 709h/709H 188v/237V Pos: standing >
Saving Kaak.
< 709h/709H 188v/237V Pos: standing >
A Comfortable and Well Lit Study Hall
Obvious exits: -W
Fresh blood splatters cover the area.
A spiked dragonscale skullcap lies here on the ground.
Shattered bits of ice are scattered about the area.
[8] The corpse of a student is lying here.
A handsomely carved, cherry wood desk has been pushed near the window.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Gnome (small) Legionary of The Empire stands in mid-air here.
< 709h/709H 187v/237V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 17 ] A Gnome makes a strange sound as you place the barb of an ancient green wyrm in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 15 ] A Gnome makes a strange sound as you place a blood dagger of Tezcatlipoca in his back.
< 709h/709H 188v/237V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
An air elemental suddenly attacks YOU!
An air elemental snaps into visibility.
You snap into visibility.
-=[An air elemental's fine crush wounds you.]=-
You are no longer aggressive to monsters.
< 701h/709H 189v/237V Pos: standing >
< T: Kaak TP: sta TC:few scratches E: A Gnome sta EP: nasty wounds >
You parry a Gnome's lunge at you.
You parry a Gnome's lunge at you.
You snap into visibility.
You attempt to flee...
A Hallway of Living Branches
Obvious exits: -N -E -S -W -SW
You flee westward!
< 701h/709H 175v/237V Pos: standing >
Saving Kaak.
< 701h/709H 175v/237V Pos: standing >
A Comfortable and Well Lit Study Hall
Obvious exits: -W
Fresh blood splatters cover the area.
A spiked dragonscale skullcap lies here on the ground.
Shattered bits of ice are scattered about the area.
[8] The corpse of a student is lying here.
A handsomely carved, cherry wood desk has been pushed near the window.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
An air elemental is here looking like a small living tornado. (minion)
A Gnome (small) Legionary of The Empire stands in mid-air here.
< 701h/709H 175v/237V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 17 ] A Gnome makes a strange sound as you place the barb of an ancient green wyrm in his back.
With a swift tug you wrench the weapon free, ramming it into a Gnome's spine!.
[Damage: 11 ] A Gnome makes a strange sound as you place the barb of an ancient green wyrm in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 15 ] A Gnome makes a strange sound as you place a blood dagger of Tezcatlipoca in his back.
< 702h/709H 176v/237V Pos: standing >
< T: Kaak TP: sta TC:few scratches E: A Gnome sta EP: pretty hurt >
You are no longer aggressive to monsters.
< 703h/709H 177v/237V Pos: standing >
< T: Kaak TP: sta TC:few scratches E: A Gnome sta EP: pretty hurt >
You attempt to flee...
A Hallway of Living Branches
Obvious exits: -N -E -S -W -SW
You flee westward!
< 703h/709H 163v/237V Pos: standing >
Saving Kaak.
< 703h/709H 163v/237V Pos: standing >
A Comfortable and Well Lit Study Hall
Obvious exits: -W
Fresh blood splatters cover the area.
A spiked dragonscale skullcap lies here on the ground.
Shattered bits of ice are scattered about the area.
[8] The corpse of a student is lying here.
A handsomely carved, cherry wood desk has been pushed near the window.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
An air elemental is here looking like a small living tornado. (minion)
A Gnome (small) Legionary of The Empire stands in mid-air here.
There are some tracks heading west.
< 703h/709H 162v/237V Pos: standing >
You snap into visibility.
You miss a Gnome.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 16 ] A Gnome makes a strange sound as you place a blood dagger of Tezcatlipoca in his back.
With a swift tug you wrench the weapon free, ramming it into a Gnome's spine!.
[Damage: 12 ] A Gnome makes a strange sound as you place a blood dagger of Tezcatlipoca in his back.
< 703h/709H 163v/237V Pos: standing >
< T: Kaak TP: sta TC:few scratches E: A Gnome sta EP: pretty hurt >
You are no longer aggressive to monsters.
< 704h/709H 164v/237V Pos: standing >
< T: Kaak TP: sta TC:few scratches E: A Gnome sta EP: pretty hurt >
You parry a Gnome's lunge at you.
You parry a Gnome's lunge at you.
You snap into visibility.
You attempt to flee...
PANIC! You couldn't escape!
< 704h/709H 164v/237V Pos: standing >
< T: Kaak TP: sta TC:few scratches E: A Gnome sta EP: pretty hurt >
You attempt to flee...
A Hallway of Living Branches
Obvious exits: -N -E -S -W -SW
There are some tracks heading west.
You flee westward!
< 704h/709H 155v/237V Pos: standing >
Saving Kaak.
< 704h/709H 155v/237V Pos: standing >
A Comfortable and Well Lit Study Hall
Obvious exits: -W
Fresh blood splatters cover the area.
A spiked dragonscale skullcap lies here on the ground.
Shattered bits of ice are scattered about the area.
[8] The corpse of a student is lying here.
A handsomely carved, cherry wood desk has been pushed near the window.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Gnome (small) Legionary of The Empire stands in mid-air here.
< 704h/709H 154v/237V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 17 ] A Gnome makes a strange sound as you place the barb of an ancient green wyrm in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 16 ] A Gnome makes a strange sound as you place a blood dagger of Tezcatlipoca in his back.
< 704h/709H 155v/237V Pos: standing >
< T: Kaak TP: sta TC:few scratches E: A Gnome sta EP: awful >
You are no longer aggressive to monsters.
< 705h/709H 156v/237V Pos: standing >
< T: Kaak TP: sta TC:few scratches E: A Gnome sta EP: awful >
You attempt to flee...
A Hallway of Living Branches
Obvious exits: -N -E -S -W -SW
You flee westward!
< 705h/709H 149v/237V Pos: standing >
Saving Kaak.
< 705h/709H 149v/237V Pos: standing >
A Comfortable and Well Lit Study Hall
Obvious exits: -W
Fresh blood splatters cover the area.
A spiked dragonscale skullcap lies here on the ground.
Shattered bits of ice are scattered about the area.
[8] The corpse of a student is lying here.
A handsomely carved, cherry wood desk has been pushed near the window.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Gnome (small) Legionary of The Empire stands in mid-air here.
There are some tracks heading west.
< 705h/709H 149v/237V Pos: standing >
You feel your skill in critical stab improving.
Since your victim is aware of your presence, you are unable to take full advantage of them...
You score a CRITICAL HIT!!!
You snap into visibility.
[Damage: 22 ] A Gnome makes a strange sound as you place the barb of an ancient green wyrm in his back.
You twist the blade and watch as a a Gnome writhes in agony.
You feel your skill in critical stab improving.
Since your victim is aware of your presence, you are unable to take full advantage of them...
You score a CRITICAL HIT!!!
[Damage: 20 ] A Gnome makes a strange sound but is suddenly very silent as you place a blood dagger of Tezcatlipoca in his back.
A Gnome's leather crafters apron was completely destroyed by the massive blow!
A Gnome's blue moon charm was completely destroyed by the massive blow!
A Gnome's sleeves of the swamp troll [poor] was completely destroyed by the massive blow!
A Gnome's hardened flesh mask was completely destroyed by the massive blow!
An air elemental stops following a Gnome.
An air elemental stops following a Gnome.
An air elemental stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.