The death of [45 Elementalist] Ysh The Empire (Barbarian)

in The Bed Chamber of the High Druid

from the perspective of [45 Elementalist] Ysh The Empire (Barbarian)

<worn as a badge>    a daemonic serpent insignia [superior]
<worn on head>       a circlet of jodani wood [superior]
<worn in ear>        a long beast-shaped earring [superior]
<worn around neck>   a glowing flesh pendant
<worn on body>       a legendary bronze chestplate from Rift Valley Jungle
<worn about body>    a large sand covered apron
<worn on back>       a large leather backpack (illuminating)
<worn about waist>   a sparkling bone belt from Rift Valley Jungle
<worn on arms>       some sandy sleeves
<worn around wrist>  a polished steel bracelet
<worn around wrist>  a polished steel bracelet
<worn on hands>      some humming leather talons from Rift Valley Jungle
<worn on finger>     a ring of the hierophant
<worn on finger>     a ring of the hierophant
<primary weapon>     a humming mithril quarterstaff
<held>               a totem of glacial ice
<worn on legs>       some frozen obsidian leg plates


< 682h/698H 176v/176V Pos: standing >
Rolf completes his spell...
Rolf utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Rolf.

< 682h/698H 176v/176V Pos: standing >
Casting: arieks shattering iceball **

< 682h/698H 176v/176V Pos: standing >
An air elemental fades from your mortal viewing...
Rurg gives an order to his followers.
An air elemental suddenly attacks a student!
Someone suddenly attacks a student!
An air elemental snaps into visibility.
Someone suddenly attacks a student!
An air elemental snaps into visibility.

< 682h/698H 176v/176V Pos: standing >

< 682h/698H 176v/176V Pos: standing >
Rolf starts casting an offensive spell.

< 682h/698H 176v/176V Pos: standing >

< 683h/698H 176v/176V Pos: standing >
Casting: arieks shattering iceball 
Rolf completes his spell...
Rolf utters the words 'unsozfol efaui'
Rolf drains a student - what a waste of energy!

< 683h/698H 176v/176V Pos: standing >
You complete your spell...
You point at a student.
[Damage: 205 ] Your iceball shatters upon impacting a student, rending flesh and sending blood flying.

< 683h/698H 176v/176V Pos: standing >
A student kicks Rolf in the stomach, rendering him breathless.
A student attacks Rolf. [1 hits]

< 683h/698H 176v/176V Pos: standing >
Rolf starts casting an offensive spell.

< 683h/698H 176v/176V Pos: standing >
A student is mortally wounded, and will die soon, if not aided.
An air elemental attacks a student. [3 hits]
You start chanting...

< 683h/698H 176v/176V Pos: standing >
An air elemental fades from your mortal viewing...
Casting: arieks shattering iceball ***
Rolf completes his spell...
Rolf utters the words 'unsozfol efaui'
Rolf drains the energy of a student who crumbles into a lifeless husk.
A student is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a student's last actions in this world.
Rolf gestures his hand causing a student's body to glow with a deep red aura.
The corpse of a student glows blood red briefly.
You abort your spell before it's done!

< 683h/698H 176v/176V Pos: standing >
Rurg gets something from the corpse of a student.

< 683h/698H 176v/176V Pos: standing >
Rolf sits down in a comfortable spot.

< 684h/698H 176v/176V Pos: standing >
Rurg gives an order to his followers.
Someone suddenly attacks a student!
An air elemental snaps into visibility.
An air elemental suddenly attacks a student!
An air elemental suddenly attacks a student!
Rolf opens a spellbook and begins studying it intently.

< 684h/698H 176v/176V Pos: standing >

< 684h/698H 176v/176V Pos: standing >
You start chanting...

< 684h/698H 176v/176V Pos: standing >
Casting: arieks shattering iceball *

< 684h/698H 176v/176V Pos: standing >
You complete your spell...
You point at a student.
Your spell flows around a student, leaving him unharmed!

< 684h/698H 176v/176V Pos: standing >
An air elemental attacks a student. [1 hits]
An air elemental attacks a student. [3 hits]
An air elemental attacks a student. [2 hits]

< 684h/698H 176v/176V Pos: standing >
An air elemental is mortally wounded, and will die soon, if not aided.
A student suddenly attacks YOU!
A student's kick hits you directly in the face.
A student attacks an air elemental. [1 hits]

< 655h/698H 176v/176V Pos: standing >
< T: Ysh TP: sta TC:few scratches E: student sta EP:  small wounds >
 Rurg gets something from the corpse of a student.

< 655h/698H 176v/176V Pos: standing >
< T: Ysh TP: sta TC:few scratches E: student sta EP:  small wounds >
 You don't have that spell memorized.

< 655h/698H 176v/176V Pos: standing >
< T: Ysh TP: sta TC:few scratches E: student sta EP:  small wounds >
 An air elemental attacks a student. [1 hits]
An air elemental attacks a student. [3 hits]
You start chanting...

< 655h/698H 176v/176V Pos: standing >
< T: Ysh TP: sta TC:few scratches E: student sta EP:  small wounds >
 
< 655h/698H 176v/176V Pos: standing >
< T: Ysh TP: sta TC:few scratches E: student sta EP:  small wounds >
 A student attacks you. [2 hits]

< 619h/698H 176v/176V Pos: standing >
< T: Ysh TP: sta TC: small wounds E: student sta EP:  small wounds >
 An air elemental fades from your mortal viewing...
Casting: corrosive blast ***

< 619h/698H 176v/176V Pos: standing >
< T: Ysh TP: sta TC: small wounds E: student sta EP:  small wounds >
 Casting: corrosive blast **

< 619h/698H 176v/176V Pos: standing >
< T: Ysh TP: sta TC: small wounds E: student sta EP:  small wounds >
 Casting: corrosive blast *

< 619h/698H 176v/176V Pos: standing >
< T: Ysh TP: sta TC: small wounds E: student sta EP:  small wounds >
 An air elemental attacks a student. [1 hits]
An air elemental attacks a student. [2 hits]

< 619h/698H 176v/176V Pos: standing >
< T: Ysh TP: sta TC: small wounds E: student sta EP:  few wounds >
 You complete your spell...
You point at a student.
[Damage: 206 ] A student screams in utter agony as your corrosive blast slams into his body!
The blast of corrosive matter begins to eat through a student's armor!

< 619h/698H 176v/176V Pos: standing >
< T: Ysh TP: sta TC: small wounds E: student sta EP: pretty hurt >
 A student turns to focus his attack on an air elemental!
A student attacks you. [1 hits]

< 600h/698H 176v/176V Pos: standing >
< T: air TP: sta TC: few wounds E: student sta EP: pretty hurt >
 Rolf closes his book and grins malevolently.
You start chanting...

< 600h/698H 176v/176V Pos: standing >
< T: air TP: sta TC: few wounds E: student sta EP: pretty hurt >
 Rurg drops a spiked dragonscale skullcap.

< 600h/698H 176v/176V Pos: standing >
< T: air TP: sta TC: few wounds E: student sta EP: pretty hurt >
 Rolf clambers to his feet.

< 600h/698H 176v/176V Pos: standing >
< T: air TP: sta TC: few wounds E: student sta EP: pretty hurt >
 Casting: corrosive blast *

< 600h/698H 176v/176V Pos: standing >
< T: air TP: sta TC: few wounds E: student sta EP: pretty hurt >
 An air elemental attacks a student. [2 hits]
An air elemental attacks a student. [3 hits]

< 600h/698H 176v/176V Pos: standing >
< T: air TP: sta TC: few wounds E: student sta EP: pretty hurt >
 You complete your spell...
You point at a student.
Your victim is dripping in acid causing your spell to do less damage.
[Damage: 93 ] The corrosive blast leaves nothing of a student, but a melted husk.
A student is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Grey Elf(s) for boon # 1478.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a student.

< 600h/698H 176v/176V Pos: standing >
Rurg gets something from the corpse of a student.

< 600h/698H 176v/176V Pos: standing >
An air elemental fades from your mortal viewing...
Rurg leaves west.
An air elemental leaves west.
You follow Rurg.

A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
through this hallway. Light from the sky beyond filters through small
opening between numerous branches and leaves in the walls and roof. The
boughs of the tree creak softly as the hallway sways gently in the wind
high above the rest of the forest.
Obvious exits: -North -East -South -West -Southwest
Fresh blood covers everything in the area.
An air elemental is here looking like a small living tornado. (minion) 
Rurg Legionary of The Empire (Gnome)(small) stands in mid-air here.
Rolf enters from the east.

< 600h/698H 175v/176V Pos: standing >

< 600h/698H 175v/176V Pos: standing >
Rurg leaves east.
An air elemental leaves east.
You follow Rurg.

A Comfortable and Well Lit Study Hall
   Like the rest of the Enclave, this room has been made from the
living branches of the great Oak. Magically coaxed and manipulated, the
tree has formed a comfortable, solid room  that is well protected from
the elements in the forest beyond its leafy walls. Elegantly carved
wooden desks have been placed along the southern wall, each with its
own oil lamp for students who find themselves studying late into the
night.  The eastern wall has been covered in bookshelves containing
tomes of knowledge on everything from forest lore, to spellbooks given
to the enclave by more knowledgable wizards. Large, soft cushions have
been strewn about along the northern wall of the study room, providing
comfort for those who deem hard wooden desks unacceptable to sit in for
long periods of time.
Obvious exits: -West
Fresh blood splatters cover the area.
A spiked dragonscale skullcap lies here on the ground.
Shattered bits of ice are scattered about the area.
[8] The corpse of a student is lying here.
A handsomely carved, cherry wood desk has been pushed near the window.
An air elemental is here looking like a small living tornado. (minion) 
Rurg Legionary of The Empire (Gnome)(small) stands in mid-air here.
Rolf enters from the west.

< 600h/698H 174v/176V Pos: standing >
An air elemental fades from your mortal viewing...

< 600h/698H 175v/176V Pos: standing >
Rurg makes a magical gesture, sending someone back to the nether plane.

< 601h/698H 176v/176V Pos: standing >
Rurg starts casting a spell.

< 601h/698H 176v/176V Pos: standing >
Rurg completes his spell...
Rurg utters the words 'qaiyjcandus zrzwunsohar'
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, Rurg!'
An air elemental now follows Rurg.

< 601h/698H 176v/176V Pos: standing >
The dim aura around you fades.
You feel less protected.
You feel less protected.

< 601h/698H 176v/176V Pos: standing >
Rurg makes a magical gesture, sending someone back to the nether plane.
Someone suddenly attacks Rurg!
An air elemental snaps into visibility.

< 602h/698H 176v/176V Pos: standing >
You aren't holding the correct totem to cast that spell.

< 602h/698H 176v/176V Pos: standing >
You stop using a totem of glacial ice.

< 602h/698H 176v/176V Pos: standing >
You hold a totem of swirling shadows.

< 602h/698H 176v/176V Pos: standing >
Rurg starts casting a spell.

< 602h/698H 176v/176V Pos: standing >
An air elemental fades from your mortal viewing...

< 602h/698H 176v/176V Pos: standing >
You start chanting...

< 603h/698H 176v/176V Pos: standing >
Casting: spirit armor **

< 603h/698H 176v/176V Pos: standing >
Rurg completes his spell...
Rurg utters the words 'qaiyjcandus zrzwunsohar'
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, Rurg!'
An air elemental now follows Rurg.

< 603h/698H 176v/176V Pos: standing >
Casting: spirit armor *

< 603h/698H 176v/176V Pos: standing >
You complete your spell...
You feel protective spirits watching over you.

< 603h/698H 176v/176V Pos: standing >
Rurg sits down in a comfortable spot.

< 603h/698H 176v/176V Pos: standing >
You start chanting...
Rurg opens a spellbook and begins studying it intently.

< 603h/698H 176v/176V Pos: standing >

< 604h/698H 176v/176V Pos: standing >
You complete your spell...
You begin to glow dimly as a faint white halo surrounds you.

< 604h/698H 176v/176V Pos: standing >
You stop using a totem of swirling shadows.

< 604h/698H 176v/176V Pos: standing >
You hold a totem of glacial ice.

< 604h/698H 176v/176V Pos: standing >

		Score information for Ysh

Level: 45   Race: Barbarian   Class: Shaman / Elementalist Sex: Female
Hit points: 604(698)  Moves: 176(176)
Coins carried:    5 platinum     0 gold     0 silver     0 copper
Coins in bank:  649 platinum   680 gold     0 silver     0 copper
Playing time: 1 days / 1 hours/ 4 minutes
Received data: 0.5977 MB this session.
Send data:     0.0184 MB this session.
Compression ratio: 80%
Title: Legionary of The Empire
Group Leader: Rurg
Status:  Standing.
Epic points(total): 13(13)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   1
Detecting:       Good
Protected by:    Spirit Ward
Enchantments:    Armor Waterbreathing Fearless
Bartender Quests Remaining: 4
Combat Pulse:   19 Spell Pulse:  1.30 
Leaderboard Points:  457 

Active Spells:
--------------
Auctions Disabled (2 minutes)
spirit ward (45 minutes)
spirit armor (45 minutes)
elemental affinity (10 minutes)


< 604h/698H 176v/176V Pos: standing >
An air elemental fades from your mortal viewing...

< 604h/698H 176v/176V Pos: standing >
You sit down and relax.

< 604h/698H 176v/176V Pos: sitting >
You have memorized the following spells:
( 8th circle)  2 - corrosive blast
               1 - spirit jump
( 7th circle)  3 - greater soul disturbance
               1 - ravenflight
               1 - elemental affinity
( 6th circle)  1 - wellness
               4 - greater mending
               1 - spirit anguish
( 5th circle)  7 - molten spray
( 4th circle)  2 - pantherspeed
               4 - summon beast
               2 - mending
( 3rd circle)  5 - scalding blast
               1 - snailspeed
               1 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle)  7 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    8 seconds:  ( 9th) arieks shattering iceball
   16 seconds:  ( 9th) arieks shattering iceball
   24 seconds:  ( 9th) arieks shattering iceball
   33 seconds:  ( 9th) arieks shattering iceball
   40 seconds:  ( 8th) corrosive blast
   48 seconds:  ( 8th) corrosive blast
   51 seconds:  ( 1st) spirit armor
   58 seconds:  ( 7th) spirit ward

You can memorize no more spells.
You continue your study.

< 604h/698H 176v/176V Pos: sitting >
You start meditating...

< 604h/698H 176v/176V Pos: sitting >

< 605h/698H 176v/176V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 606h/698H 176v/176V Pos: sitting >
Rurg closes his book and smiles broadly.

< 606h/698H 176v/176V Pos: sitting >
Rurg clambers to his feet.

< 606h/698H 176v/176V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 607h/698H 176v/176V Pos: sitting >

< 607h/698H 176v/176V Pos: sitting >

< 608h/698H 176v/176V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 609h/698H 176v/176V Pos: sitting >

< 609h/698H 176v/176V Pos: sitting >
You feel your skill in meditate improving.
You have finished memorizing arieks shattering iceball.

< 610h/698H 176v/176V Pos: sitting >

< 610h/698H 176v/176V Pos: sitting >
You have finished memorizing corrosive blast.

< 611h/698H 176v/176V Pos: sitting >
Someone attempts to stab Rolf in the back, but Rolf's stone skin quickly absorbs the impact before fading away!
A rakshasa guard snaps into visibility.
A rakshasa guard places the barb of an ancient green wyrm in the back of Rolf, resulting in some strange noises and some blood.
A rakshasa guard twists the blade causing Rolf to writhe in agony,
A rakshasa guard places a blood dagger of Tezcatlipoca in the back of Rolf, resulting in some strange noises and some blood.
With a swift tug a rakshasa guard wrenches the weapon free, ramming it into Rolf's spine!
A rakshasa guard places a blood dagger of Tezcatlipoca in the back of Rolf, resulting in some strange noises and some blood.

< 612h/698H 176v/176V Pos: sitting >
You have finished memorizing corrosive blast.

< 612h/698H 176v/176V Pos: sitting >
A rakshasa guard snaps into visibility.
Rolf attacks a rakshasa guard. [0 hits]

< 612h/698H 176v/176V Pos: sitting >
You have finished memorizing spirit armor.

< 612h/698H 176v/176V Pos: sitting >
Rolf attempts to flee.
Rolf leaves west.

< 612h/698H 176v/176V Pos: sitting >
A rakshasa guard snaps into visibility.
A rakshasa guard places the barb of an ancient green wyrm in the back of Rurg, resulting in some strange noises and some blood.

< 612h/698H 176v/176V Pos: sitting >
Nah... You feel too relaxed to do that...

< 613h/698H 176v/176V Pos: sitting >
Nah... You feel too relaxed to do that...

< 613h/698H 176v/176V Pos: sitting >

< 613h/698H 176v/176V Pos: sitting >
You have finished memorizing spirit ward.
You snap out of your meditative trance, memorization complete.
You clamber to your feet.

< 613h/698H 176v/176V Pos: standing >
A rakshasa guard snaps into visibility.
A rakshasa guard places the barb of an ancient green wyrm in the back of Rurg, resulting in some strange noises and some blood.
A rakshasa guard places a blood dagger of Tezcatlipoca in the back of Rurg, resulting in some strange noises and some blood.
A rakshasa guard twists the blade causing Rurg to writhe in agony,

< 613h/698H 176v/176V Pos: standing >
You are already standing.

< 613h/698H 176v/176V Pos: standing >
You attempt to flee...
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
through this hallway. Light from the sky beyond filters through small
opening between numerous branches and leaves in the walls and roof. The
boughs of the tree creak softly as the hallway sways gently in the wind
high above the rest of the forest.
Obvious exits: -North -East -South -West -Southwest
You flee westward!

< 613h/698H 146v/176V Pos: standing >

< 613h/698H 146v/176V Pos: standing >
A rakshasa guard enters from the east.
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -South
A black bear rummages in the bushes for berries.

< 614h/698H 146v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West -Northwest

< 614h/698H 146v/176V Pos: standing >
A Well Lit Training Room
   This room is full of various objects used to train fighters of all
types. Dummies have been set up along the eastern wall, while planks
have been arranged along the western side to provide students with a
place to work on keeping their footing solid on awkward terrain. A
rather large curtain has been pulled back from the southern wall,
revealing a rack containing weapons of all shapes, sizes and types.
Though smelling faintly of stale sweat, there is something invigorating
about being in this room.
Obvious exits: -North
A large ruby has been left here, sparkling.
A small amount of linen has been left here.
[11] The corpse of a martial arts student is lying here.
A student of the ranger Breandan is here, sparring with her friends.(Gold Aura)

< 614h/698H 145v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West -Northwest

< 614h/698H 146v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West

< 614h/698H 145v/176V Pos: standing >
Alazia's Adventurer Supply Shop
  A large counter, grown from a particularly large branch of the Oak
tree, spans nearly the entire width of the room. Various items typical
of an adventurer's  repitoire, including spell  components and  sturdy
backpacks, line  numerous shelves  in the back of the room  behind the
counter.  Three arched  windows  line the  southern wall, providing a
wonderful view of  the forest below and  allowing light to stream in.
Magically lighted, multicolored glass spheres have been levitated in a
symetrical pattern near the ceiling, providing a calming ambiance to the
shopping experience here. The sweet smell of rose petals fills the air.
Obvious exits: -West
An earth elemental stands here, looking like a living rock.
(Q)Alazia stands here, tending to her wares.(Gold Aura)

< 614h/698H 144v/176V Pos: standing >

< 614h/698H 145v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West

< 614h/698H 144v/176V Pos: standing >
The Private Quarters of Breandan, the High Ranger
   Magical, ever burning candles have been placed in a burnished iron
candelabra above the head of a hard mattress that rests on a simple
oaken frame. A plain and functional desk of the same wood has been
placed in front of a large open window, facing the south. Little has
been spent in decorating this room, which looks as though it is hardly
used at all. Other than the candelabra, the only decoration is what
appears to be the head of a vicious minotaur that has been mounted on
a plaque on the wall above a small wooden chest.
Obvious exits: -North
Shattered bits of ice are scattered about the area.
[4] The corpse of Breandan is lying here.
[2] A sturdy warhammer with a head of greyish stone lies here.
A steel dagger has been tossed aside here.

< 614h/698H 143v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 615h/698H 144v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West

< 615h/698H 144v/176V Pos: standing >
Alazia's Adventurer Supply Shop
  A large counter, grown from a particularly large branch of the Oak
tree, spans nearly the entire width of the room. Various items typical
of an adventurer's  repitoire, including spell  components and  sturdy
backpacks, line  numerous shelves  in the back of the room  behind the
counter.  Three arched  windows  line the  southern wall, providing a
wonderful view of  the forest below and  allowing light to stream in.
Magically lighted, multicolored glass spheres have been levitated in a
symetrical pattern near the ceiling, providing a calming ambiance to the
shopping experience here. The sweet smell of rose petals fills the air.
Obvious exits: -West
An earth elemental stands here, looking like a living rock.
(Q)Alazia stands here, tending to her wares.(Gold Aura)

< 615h/698H 144v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West

< 615h/698H 144v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West -Northwest

< 615h/698H 143v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West

< 615h/698H 143v/176V Pos: standing >
Alazia's Adventurer Supply Shop
  A large counter, grown from a particularly large branch of the Oak
tree, spans nearly the entire width of the room. Various items typical
of an adventurer's  repitoire, including spell  components and  sturdy
backpacks, line  numerous shelves  in the back of the room  behind the
counter.  Three arched  windows  line the  southern wall, providing a
wonderful view of  the forest below and  allowing light to stream in.
Magically lighted, multicolored glass spheres have been levitated in a
symetrical pattern near the ceiling, providing a calming ambiance to the
shopping experience here. The sweet smell of rose petals fills the air.
Obvious exits: -West
An earth elemental stands here, looking like a living rock.
(Q)Alazia stands here, tending to her wares.(Gold Aura)

< 615h/698H 142v/176V Pos: standing >

< 616h/698H 145v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West

< 616h/698H 145v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -South
A black bear rummages in the bushes for berries.

< 616h/698H 145v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
through this hallway. Light from the sky beyond filters through small
opening between numerous branches and leaves in the walls and roof. The
boughs of the tree creak softly as the hallway sways gently in the wind
high above the rest of the forest.
Obvious exits: -North -East -South -West -Southwest

< 617h/698H 146v/176V Pos: standing >
You stop following Rurg.

< 617h/698H 146v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -East -South -West

< 617h/698H 146v/176V Pos: standing >
The Private Chambers of the Archmage
   This room is sparsely furnished, though very comfortable, smelling
faintly of rose petals and cedar. A large and handsomely made cedar
wood desk with a matching chair has been set in front of a large bay
window that looks out over the the tree tops to the east. Small crystals
that have been magically illuminated float near the ceiling above the
desk, casting a warm glow over various tomes and sheafs of arcane
scrolls that have been meticulously organized on the desktop. Placed
next to a particlularly large set of silver bound tomes, is a bowl with
various nuts, and slices of dried fruit in it that would be considered
suitable to delicate elven tastes. A large bed that has been covered with
comfortable looking pillows draped and with sheer fabric embroidered with
ivy leaves rests in the corner opposite the desk. A large dresser, complete
with a fine and delecately framed mirror, has been placed near the bed.
Obvious exits: -West
[4] The corpse of Lahoneth is lying here.
Some long, finely-shaped reeds are bundled here.

< 617h/698H 146v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -East -South -West

< 617h/698H 147v/176V Pos: standing >
The Private Chambers of the Archmage
   This room is sparsely furnished, though very comfortable, smelling
faintly of rose petals and cedar. A large and handsomely made cedar
wood desk with a matching chair has been set in front of a large bay
window that looks out over the the tree tops to the east. Small crystals
that have been magically illuminated float near the ceiling above the
desk, casting a warm glow over various tomes and sheafs of arcane
scrolls that have been meticulously organized on the desktop. Placed
next to a particlularly large set of silver bound tomes, is a bowl with
various nuts, and slices of dried fruit in it that would be considered
suitable to delicate elven tastes. A large bed that has been covered with
comfortable looking pillows draped and with sheer fabric embroidered with
ivy leaves rests in the corner opposite the desk. A large dresser, complete
with a fine and delecately framed mirror, has been placed near the bed.
Obvious exits: -West
[4] The corpse of Lahoneth is lying here.
Some long, finely-shaped reeds are bundled here.

< 618h/698H 147v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -East -South -West

< 618h/698H 148v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
through this hallway. Light from the sky beyond filters through small
opening between numerous branches and leaves in the walls and roof. The
boughs of the tree creak softly as the hallway sways gently in the wind
high above the rest of the forest.
Obvious exits: -North -East -South -West -Southwest

< 618h/698H 147v/176V Pos: standing >
A Comfortable and Well Lit Study Hall
   Like the rest of the Enclave, this room has been made from the
living branches of the great Oak. Magically coaxed and manipulated, the
tree has formed a comfortable, solid room  that is well protected from
the elements in the forest beyond its leafy walls. Elegantly carved
wooden desks have been placed along the southern wall, each with its
own oil lamp for students who find themselves studying late into the
night.  The eastern wall has been covered in bookshelves containing
tomes of knowledge on everything from forest lore, to spellbooks given
to the enclave by more knowledgable wizards. Large, soft cushions have
been strewn about along the northern wall of the study room, providing
comfort for those who deem hard wooden desks unacceptable to sit in for
long periods of time.
Obvious exits: -West
A few drops of fresh blood are scattered around the area.
A spiked dragonscale skullcap lies here on the ground.
Shattered bits of ice are scattered about the area.
The corpse of a Gnome is lying here.
[8] The corpse of a student is lying here.
A handsomely carved, cherry wood desk has been pushed near the window.

< 618h/698H 147v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
through this hallway. Light from the sky beyond filters through small
opening between numerous branches and leaves in the walls and roof. The
boughs of the tree creak softly as the hallway sways gently in the wind
high above the rest of the forest.
Obvious exits: -North -East -South -West -Southwest

< 618h/698H 147v/176V Pos: standing >
A rakshasa guard snaps into visibility.
Out of nowhere, a rakshasa guard stabs you in the back.
Out of nowhere, a rakshasa guard stabs you in the back.
OUCH!  That really did HURT!
A rakshasa guard twists the blade lodged in your back causing you to writhe in agony.

< 470h/698H 148v/176V Pos: standing >
< T: Ysh TP: sta TC: few wounds E: a rakshasa guard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 471h/698H 148v/176V Pos: standing >
< T: Ysh TP: sta TC: few wounds E: someone sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 471h/698H 148v/176V Pos: standing >
< T: Ysh TP: sta TC: few wounds E: someone sta EP: excellent >
 A rakshasa guard snaps into visibility.
Out of nowhere, a rakshasa guard stabs you in the back.
Out of nowhere, a rakshasa guard stabs you in the back.
With a swift tug a rakshasa guard wrenches the weapon free, ramming it into you again.
Out of nowhere, a rakshasa guard stabs you in the back.

< 426h/698H 148v/176V Pos: standing >
< T: Ysh TP: sta TC: few wounds E: a rakshasa guard sta EP: excellent >
 You start chanting...

< 426h/698H 148v/176V Pos: standing >
< T: Ysh TP: sta TC: few wounds E: someone sta EP: excellent >
 You abort your spell before it's done!

< 426h/698H 148v/176V Pos: standing >
A rakshasa guard snaps into visibility.
Out of nowhere, a rakshasa guard stabs you in the back.
A rakshasa guard twists the blade lodged in your back causing you to writhe in agony.
Out of nowhere, a rakshasa guard stabs you in the back.

< 389h/698H 148v/176V Pos: standing >
< T: Ysh TP: sta TC: few wounds E: a rakshasa guard sta EP: excellent >
 A rakshasa guard snaps into visibility.
You attack a rakshasa guard. [0 hits]

< 389h/698H 148v/176V Pos: standing >
< T: Ysh TP: sta TC: few wounds E: a rakshasa guard sta EP: excellent >
 You start chanting...

< 389h/698H 148v/176V Pos: standing >
< T: Ysh TP: sta TC: few wounds E: someone sta EP: excellent >
 A rakshasa guard snaps into visibility.
Out of nowhere, a rakshasa guard stabs you in the back.
Out of nowhere, a rakshasa guard stabs you in the back.

< 357h/698H 148v/176V Pos: standing >
< T: Ysh TP: sta TC: few wounds E: a rakshasa guard sta EP: excellent >
 Casting: arieks shattering iceball ***

< 357h/698H 148v/176V Pos: standing >
< T: Ysh TP: sta TC: few wounds E: someone sta EP: excellent >
 Casting: arieks shattering iceball **

< 357h/698H 148v/176V Pos: standing >
< T: Ysh TP: sta TC: few wounds E: someone sta EP: excellent >
 Casting: arieks shattering iceball *

< 357h/698H 148v/176V Pos: standing >

< 357h/698H 148v/176V Pos: standing >
A rakshasa guard snaps into visibility.
Out of nowhere, a rakshasa guard stabs you in the back.
Out of nowhere, a rakshasa guard stabs you in the back.

< 325h/698H 148v/176V Pos: standing >
< T: Ysh TP: sta TC: nasty wounds E: a rakshasa guard sta EP: excellent >
 You complete your spell...
You point at someone.
The sphere circling someone's body darts in front of your assault!

< 325h/698H 148v/176V Pos: standing >
< T: Ysh TP: sta TC: nasty wounds E: someone sta EP: excellent >
 A rakshasa guard snaps into visibility.
You attack a rakshasa guard. [0 hits]

< 325h/698H 148v/176V Pos: standing >
< T: Ysh TP: sta TC: nasty wounds E: a rakshasa guard sta EP: excellent >
 You attempt to flee...
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -East -South -West
You flee northward!

< 325h/698H 125v/176V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -East -West

< 325h/698H 126v/176V Pos: standing >
A rakshasa guard snaps into visibility.
Out of nowhere, a rakshasa guard stabs you in the back.
OUCH!  That really did HURT!
With a swift tug a rakshasa guard wrenches the weapon free, ramming it into you again.
Out of nowhere, a rakshasa guard stabs you in the back.
Out of nowhere, a rakshasa guard stabs you in the back.
OUCH!  That really did HURT!
A rakshasa guard twists the blade lodged in your back causing you to writhe in agony.
Sorry, you aren't allowed to do that in combat.

< 120h/698H 127v/176V Pos: standing >
< T: Ysh TP: sta TC:pretty hurt E: a rakshasa guard sta EP: excellent >
 You attempt to flee...
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -East -South -West
You flee westward!

< 120h/698H 99v/176V Pos: standing >
The Bed Chamber of the High Druid
   Lacking walls or even a ceiling, this bedroom is more akin to the
guard platforms of the lower level of the Enclave. In place of a bed,
a cozy looking hammock has been hung from the hardy branches of the Oak
tree. It appears that this place is a favorite of the small creatures
of the forest that possess the ability to climb or fly, as many of them
flit in and out, perhaps seeking the druid Azalea that resides here.
Though it resembles a campsite more than a bedroom, this place never the
less has a calming energy and a feeling of security to it.
Obvious exits: -East
[3] The corpse of Azalea is lying here.

< 120h/698H 99v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 120h/698H 100v/176V Pos: standing >
A rakshasa guard snaps into visibility.
Out of nowhere, a rakshasa guard stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A rakshasa guard twists the blade lodged in your back causing you to writhe in agony.
Out of nowhere, a rakshasa guard stabs you in the back, RIP...
Your blood-stained obsidian charm from Centaur Villages was completely destroyed by the massive blow!
Your twined crystal mask was completely destroyed by the massive blow!
Your small couatl scale was completely destroyed by the massive blow!