<floating about head>a bright green ioun stone[239h 39m 54s]
<worn as a badge> the mark of the saboteur of constitution
<worn on horns> a bloody cloth of constitution
<worn on eyes> some destruction holo-gogs of damage (magic) (glowing)
<worn in ear> a black pearl earring
<worn in ear> the earring of the Dragon Lords [70%]
<worn on face> a virulent case of herpes simplex of the Ranger [superior] made by Daweava
<worn in nose> a ring of flowing mists of endurance (magic)
<worn around neck> a tuft of MADMAN'S hair of regeneration (glowing)
<worn around neck> a necklace of undead beholder eyes (magic) [72%]
<worn on body> a fine suit of remorhaz scale armor of greater strength
<worn about body> the will of the waves of regeneration (glowing) (humming) [87%]
<worn on back> a hand-stitched ram-hide backpack (illuminating) [32%]
<worn on tail> a small brass bell dangling on a golden chain [superior] (magic)
<worn as quiver> the frost giant's axe made by Rethax (magic) [48%]
<worn about waist> Jadem's magical device of protection of endurance (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<attached to belt> an obsidian buckle named "Rage" (magic) (glowing) (humming)[239h 39m 54s]
<attached to belt> the wicked-looking scimitar of Demogorgon (magic)[239h 39m 54s]
<worn on arms> some barbed sleeves oozing slime of health (magic)
<worn around wrist> the bracer of Uz's alliance of damage
<worn around wrist> the bracer of the whirlwinds of health (glowing) (humming)
<worn on hands> the gloves of warding of the Vampire [poor] made by Dahamma (magic)
<worn on finger> a ring of regeneration (magic) (glowing)
<worn on finger> a ring of regeneration of damage (magic) (glowing)
<primary weapon> Avernus the life stealer (magic) (glowing)[239h 39m 54s]
<secondary weapon> a vorpal sword named 'Shimmer' [poor] (magic) (humming)
<worn on legs> the leggings of a MaDMaN of agility (magic)
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 219v/227V Pos: standing >
You follow a half-elf merchant.
.^...****
^MM.*****.*
+++++++++++++
..^^.^..^....
M.^.^^@...^^^
MM....^M^...^
^^M....^^...^
^MM*****..M
^M ******
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 218v/227V Pos: standing >
You follow a half-elf merchant.
..^...***
.^MM.*****.
+++++++++++++
M..^^.^..^...
MM.^.^@^...^^
^MM....^M^...
^^^M....^^...
^MM*****..
^^M *****
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 218v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
...^...**
^.^MM.*****
+++++++++++++
MM..^^.^..^..
MMM.^.@^^...^
^^MM....M^^..
^^^M....^^..
^MM*****.
^^M ****
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 217v/227V Pos: standing >
A half-elf merchant sneaks north.
You follow a half-elf merchant.
.^..*****
^...^...***
+^.^MM.*****.
+++++++++++++
MM..^^@^..^..
MMM.^.^^^...^
^^MM....M^^..
^^^M....^^.
^MM*****
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 216v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
..^..****
+^...^...**
.+^.^MM.*****
M++++++++++++
MMM..^@.^..^.
^MMM.^.^^^...
^^^MM....M^^.
^^^M....^^
^MM****
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 217v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
*..^..***
++^...^...*
M.+^.^MM.****
MM+++++++++++
MMMM..@^.^..^
^^MMM.^.^^^..
^^^MM....M^^
^^^M....^
^MM***
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 217v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
.*..^..**
+++^...^...
MM.+^.^MM.***
MMM++++++++++
MMMM.@^^.^..
^^MMM.^.^^^.
^^^MM....M^
^^^M....
^MM**
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 216v/227V Pos: standing >
You follow a half-elf merchant.
***.^^^**
..*..^..***
++++^...^...*
MM.+^.^MM.***
MMM+++@++++++
MMMM..^^.^..
^^MMM.^.^^^.
^^^MM....M
^^^M...
Along a Gravel Highway
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 216v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
M***.^^^*
+..*..^..**
M++++^...^...
MMM.+^.^MM.**
MMMM++@++++++
M MMMM..^^.^.
M ^^MMM.^.^^^
^^^MM....
^^^M..
Along a Gravel Highway
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 216v/227V Pos: standing >
You follow a half-elf merchant.
+M***.^^^
.+..*..^..*
MM++++^...^..
MMMM.+^.^MM.*
MMMMM+@++++++
MM MMMM..^^.^
MM ^^MMM.^.^^
M ^^^MM...
^ ^^^M.
Along a Gravel Highway
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 216v/227V Pos: standing >
You follow a half-elf merchant.
..**^^.^.
++M***.^^^*
M.+..*..^..**
MM++++^...^..
MMMM.+@.^MM.*
MMMMM++++++++
MM MMMM..^^.^
M ^^MMM.^.^
^^^MM..
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 217v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
...**^^.^
^++M***.^^^
MM.+..*..^..*
MMM++++^...^.
MMMMM.@^.^MM.
MMMMM+++++++
MM MMMM..^^.
MM ^^MMM.^.
M ^^^MM.
Along a Gravel Highway
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 216v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
+...**^^.
M^++M***.^^
MMM.+..*..^..
MMM++++^...^
MMMMM@+^.^MM
MMMMM++++++
MM MMMM..^^
MM ^^MMM.^
MM ^^^MM
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 217v/227V Pos: standing >
You follow a half-elf merchant.
^.^***^^^
M+...**^^.^
^M^++M***.^^^
MMM.+..*..^..
MMM++@+^...^
MMMMM.+^.^MM
MMMMM++++++
MM MMMM..^
MM ^^MMM.
Along a Gravel Highway
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 217v/227V Pos: standing >
A half-elf merchant sneaks north.
You follow a half-elf merchant.
^^**^^^^^
^^.^***^^^.
MM+...**^^.^.
^M^++M***.^^^
MMM.+.@*..^..
MMM++++^...^
MMMMM.+^.^MM
MMMMM+++++
MM MMMM..
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 218v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
.^^**^^^^
M^^.^***^^^
MM+...**^^.^
^M^++M***.^^
MMM.+@.*..^.
MMM++++^...
MMMMM.+^.^M
MMMMM++++
MM MMMM.
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 217v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
M.^^**^^^
MM^^.^***^^
MM+...**^^.
^M^++M***.^
MMM.@..*..^
MMM++++^..
MMMMM.+^.^
MMMMM+++
MM MMMM
Along a Gravel Highway
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 217v/227V Pos: standing >
A half-elf merchant sneaks north.
You follow a half-elf merchant.
.^****^M^
MM.^^**^^^^
MM^^.^***^^^
MM+...**^^.
^M^+@M***.^
MMM.+..*..^
MMM++++^..
MMMMM.+^.
MMMMM++
Along a Gravel Highway
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 218v/227V Pos: standing >
You follow a half-elf merchant.
M.^****^M
MMM.^^**^^^
MM^^.^***^^
MM+...**^^
^M^@+M***.
MMM.+..*..
MMM++++^.
MMMMM.+^
MMMMM+
Along a Gravel Highway
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 219v/227V Pos: standing >
You follow a half-elf merchant.
Along a Gravel Highway
Obvious exits: -E -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 219v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
Along a Gravel Highway
Obvious exits: -E -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 219v/227V Pos: standing >
You follow a half-elf merchant.
Along a Gravel Highway
Obvious exits: -E -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 218v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
Along a Gravel Highway
Obvious exits: -E -D
A very large and imposing sign stands in the room. (magic)
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 220v/227V Pos: standing >
A half-elf merchant floats down.
You follow a half-elf merchant.
Along a Gravel Highway
Obvious exits: -W -U
A massive oak tree reaches towards the sky.
*a half-elf merchant is standing here, busy with his own matters.
A dryad of the forest sits here, feeding the animals.
< 1938h/1938H 223v/227V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by a half-elf merchant.
< 1938h/1938H 225v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
Along a Gravel Highway
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
This happy chipmunk is busy looking for food.
< 1938h/1938H 225v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
Outside the Eastern Gates of Winterhaven
Obvious exits: -N -E -S -W
A single rose grows out from the ground. (magic)
*a half-elf merchant is standing here, busy with his own matters.
A small rabbit hops around the forest floor.
A dryad of the forest sits here, feeding the animals.
< 1938h/1938H 223v/227V Pos: standing >
You follow a half-elf merchant.
Inside The Eastern Gates of Winterhaven
Obvious exits: -E -W
*a half-elf merchant is standing here, busy with his own matters.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (illuminating)
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (illuminating)
< 1938h/1938H 221v/227V Pos: standing >
A half-elf merchant closes the gate.
< 1938h/1938H 227v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
A Large Intersection at Merchant's Way
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 226v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
Along Merchant's Way
Obvious exits: -E -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 225v/227V Pos: standing >
You follow a half-elf merchant.
Along Merchant's Way
Obvious exits: -N -E -S -W
a small sign hangs above an entrance to the North. (magic)
a pleasant sign hangs on the wall to the South. (magic)
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 224v/227V Pos: standing >
You follow a half-elf merchant.
Along Merchant's Way
Obvious exits: -N -E -S -W
a redwood sign hangs on the wall to the North. (magic)
a small sign hangs on the wall to the South. (magic)
*a half-elf merchant is standing here, busy with his own matters.
A wealthy merchant from another city stands here.
A member of the city militia stands here, keeping the peace.
< 1938h/1938H 224v/227V Pos: standing >
You follow a half-elf merchant.
Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North. (magic)
a glass sign hangs on the wall to the South. (magic)
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 224v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North. (magic)
a weathered sign hangs on the wall to the South. (magic)
*a half-elf merchant is standing here, busy with his own matters.
(Q)An Ambassador from Fort Boyard walks the streets here.
< 1938h/1938H 225v/227V Pos: standing >
You follow a half-elf merchant.
Along Merchant's Way
Obvious exits: -E -W
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 225v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
*a half-elf merchant is standing here, busy with his own matters.
(Q)An Ambassador from Quintaragon Castle wanders here.
A small black dog stands here, sniffing away at a pile of trash.
A white-clad monk is busy chanting in unison with his group.
< 1938h/1938H 226v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
The Celestial Bazaar
Obvious exits: -N -E -S -W -U
*a half-elf merchant is standing here, busy with his own matters.
< 1938h/1938H 225v/227V Pos: standing >
You follow a half-elf merchant.
The Fountain of the Celestial Bazaar
Obvious exits: -N -E -S -W
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
*a half-elf merchant is standing here, busy with his own matters.
The High Priest of Winterhaven is busy assisting the people.
< 1938h/1938H 224v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
The Executioners Stage of the Celestial Bazaar
Obvious exits: -N -E -S -W
A very large guillotine sits at the center of this room.
*a half-elf merchant is standing here, busy with his own matters.
A street sweeper stands here, picking up some garbage.
Muredach the Executioner sits on a chair by the guilotine.
< 1938h/1938H 225v/227V Pos: standing >
You follow a half-elf merchant.
The Celestial Bazaar
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
A black crow flaps its wings and caws at you.
A member of the city militia stands here, looking bored.
< 1938h/1938H 224v/227V Pos: standing >
A black crow leaves east.
< 1938h/1938H 226v/227V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
The Bronze Griffon Inn and Tavern
Obvious exits: -E -W
*a half-elf merchant is standing here, busy with his own matters.
An attractive receptionist stands here waiting to help you.
< 1938h/1938H 226v/227V Pos: standing >
An attractive receptionist shows a patron to their room.
< 1938h/1938H 226v/227V Pos: standing >
A half-elf merchant sneaks east.
You follow a half-elf merchant.
The Celestial Bazaar
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
A member of the city militia stands here, looking bored.
< 1938h/1938H 225v/227V Pos: standing >
A half-elf merchant closes the door.
< 1938h/1938H 227v/227V Pos: standing >
You follow a half-elf merchant.
The Celestial Bazaar
Obvious exits: -N -E -S -W
*a half-elf merchant is standing here, busy with his own matters.
A black crow flaps its wings and caws at you.
A member of the city militia patrols the area here.
< 1938h/1938H 226v/227V Pos: standing >
A half-elf merchant sneaks north.
You follow a half-elf merchant.
The Doctor's Office
Obvious exits: -S
A large medicine cabinet stands against the back wall. (magic)
*a half-elf merchant is standing here, busy with his own matters.
A Lich (medium) stands here.
A street sweeper stands here, picking up some garbage.
Mendsen the Healer is ready to cure you of your ailments.
< 1938h/1938H 225v/227V Pos: standing >
A Lich sizes up a street sweeper with a quick glance.
< 1938h/1938H 227v/227V Pos: standing >
You charge wildly into a Lich knocking him to the ground!
[Damage: 71 ] Your charge impales a Lich.
A Lich is stunned!
< 1945h/1938H 197v/227V Pos: standing >
< T: Rhak TP: sta TC:excellent E: A Lich ass EP: bleeding, close to death >
A half-elf merchant settles to his knees.
< 1945h/1938H 197v/227V Pos: standing >
< T: Rhak TP: sta TC:excellent E: A Lich ass EP: bleeding, close to death >
You parry a Lich's lunge at you.
A half-elf merchant snaps into visibility.
A half-elf merchant passes well above his target and lands on his head.
< 1945h/1938H 197v/227V Pos: standing >
< T: Rhak TP: sta TC:excellent E: A Lich ass EP: bleeding, close to death >
[Damage: 66 ] You beautifully slash a Lich into two parts - both dead.
A Lich's magical brass buckler was completely destroyed by the massive blow!
A Lich's braided wormskin choker was completely destroyed by the massive blow!
A Lich is dead! R.I.P.
You receive your share of experience.