<worn as a badge> a beacon of courage (glowing) (illuminating)
<worn on head> a gleaming dragonscale skullcap from Golden Hall of the Crown
<worn on eyes> a superior iron visor
<worn in ear> a sapphire earring (glowing)
<worn on face> a shark-skin mask [poor]
<worn around neck> a choker with red, white and a blue gems
<worn around neck> a frozen dragonscale collar
<worn on body> a set of snakeskin holy garments [superior] (glowing)
<worn about body> a glowing leather cloak from Bandit Camp
<worn about waist> an elfskin belt
<worn on belt buckle>a glowing quill (glowing)
<attached to belt> a rugged adventurers satchel (illuminating)
<worn on arms> a finely woven pair of spidersilk sleeves [superior]
<held as shield> a frost-rimed marble tower shield
<worn around wrist> a frost-rimed clay wristguard
<worn on hands> some shimmering stone gloves
<worn on finger> a diabolical crystal signet
<worn on finger> a small fishbone signet ring [poor]
<held> the skull of Malodin
<worn on legs> some humming diamond pants
<worn on feet> some icy crystal boots
Obvious exits: -North -East -South -West
< 275h/275H 102v/130V Pos: standing >
*+****.....
**+****.....
..*+****.......
^..+****.......
...+***@.....M.
^MM+.*.M.......
^..+M.....^....
..+..........
.+.........
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 275h/275H 100v/130V Pos: standing >
**+**M*....
***+****.....
...*+****......
.^..+****......
M...+**@......M
.^MM+.*.M......
^^..+M.....^...
...+.........
..+........
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 98v/130V Pos: standing >
*.+**M*....
***+**M*.....
^***+****.....
...*+****......
.^..+**@*......
M...+***......M
.^MM+.*.M......
^..+M.....^..
..+........
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 97v/130V Pos: standing >
..+******..
M*.+**M*....
.***+**M*.....
^***+****.....
...*+**@*......
.^..+****......
M...+***......M
^MM+.*.M.....
..+M.....^.
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 95v/130V Pos: standing >
..+.******.
*..+******..
*M*.+**M*....
.***+**M*.....
^***+**@*.....
...*+****......
.^..+****......
...+***......
MM+.*.M....
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 93v/130V Pos: standing >
..+.******.
...+.******..
**..+******..
*M*.+**M*....
.***+**@*.....
^***+****.....
...*+****......
^..+****.....
..+***.....
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
Alana, the great paladin crusader, stands here, at the ready.
< 275h/275H 92v/130V Pos: standing >
..M..******
...+.******..
....+.******..M
**..+******..
*M*.+**@*....
.***+**M*.....
^***+****.....
..*+****.....
..+****....
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
A human traveller walks through here, making his way across the country.
< 275h/275H 90v/130V Pos: standing >
..+..***M**
^..M..******.
....+.******..
....+.******..M
**..+**@***..
*M*.+**M*....
.***+**M*.....
***+****.....
.*+****....
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 88v/130V Pos: standing >
..+....****
...+..***M**.
.^..M..******.
....+.******..
....+.*@****..M
**..+******..
*M*.+**M*....
***+**M*.....
**+****....
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 87v/130V Pos: standing >
..+....****
...+....*****
....M..***M**.
.^..+..******.
....+.*@****..
....+.******..M
**..+******..
M*.+**M*....
**+**M*....
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 85v/130V Pos: standing >
M.+.....***
...+....****M
....+....*****.
....M..***M**.
.^..+..@*****.
....+.******..
....+.******..M
*..+******..
*.+**M*....
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 83v/130V Pos: standing >
.+.....****
..+....****M.
...+....*****.
...M..***M**.
^..+..*@****.
...+.******..
...+.******..M
..+******..
.+**M*....
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 82v/130V Pos: standing >
+.....*****
.+....****M.
..+....*****.
..M..***M**.
..+..**@***.
..+.******..
..+.******..M
.+******..
+**M*....
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 80v/130V Pos: standing >
.....*****.
+....****M.
.+....*****.
.M..***M**.
.+..***@**. .
.+.******.. .
.+.******..M .
+******..
**M*....
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 78v/130V Pos: standing >
....*****.
....****M.
+....*****.
M..***M**. .
+..****@*. .*
+.******.. .M
+.******..M .
******..
*M*....
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 77v/130V Pos: standing >
....*M***.
.....*****.
+....****M.
+....*****.
M..***M@*. .
+..******. .*
+.******.. .M
.******.. M .
*****..
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 75v/130V Pos: standing >
.....****..
.....*M***.
+.....*****.
+....****M.
M....**@**.
+..***M**. .
+..******. .*
.******.. .
******.. M
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 73v/130V Pos: standing >
..^*.*****.
M.....****..
+.....*M***.
+.....*****.
+....**@*M.
M....*****.
+..***M**. .
..******. .
******..
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 71v/130V Pos: standing >
^^**^*****.
M..^*.*****.
MM.....****..
+.....*M***.
+.....*@***.
+....****M.
M....*****.
..***M**.
.******.
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 70v/130V Pos: standing >
^^*********
M^^**^*****..
MM..^*.*****.
MM.....****..
+.....*@***.
+.....*****.
+....****M.
....*****.
.***M**.
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
Jaer, the great bounty hunter, stands here, studying your features.
< 275h/275H 68v/130V Pos: standing >
^.*^*****M*
M^^*********.
+M^^**^*****..
MM..^*.*****.
MM.....@***..
+.....*M***.
+.....*****.
....****M.
...*****.
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 66v/130V Pos: standing >
^.^********
^^.*^*****M*.
+M^^*********.
+M^^**^*****..
MM..^*.@****.
MM.....****..
+.....*M***.
.....*****.
...****M.
A Small Forest with Thick Underbrush
Obvious exits: -North -East -South -West
< 275h/275H 65v/130V Pos: standing >
^^.^*******
+^^.*^*******
^+M^^*********.
.+M^^**^*****..
^+M..^*@*****.
^MM.....****..
.+.....*****.
+.....*****.
....*****.
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 275h/275H 64v/130V Pos: standing >
Hint: You can use the 'assist' command to make sure you're attacking the same target as your group members.
Dirt Path
This dirt road slowly turns into a gravel road as it nears a large
walled Fortress directly to the east. This ground seems very well
traveled. Many footprints of medium size and horse hooves are scattered
across the ground below. There is a valiant looking structure to the east.
Obvious exits: -East -South
< 275h/275H 63v/130V Pos: standing >
The Golden Gates of a Fortress
Whitestone walls block out all visable entry to this fortress except
for the only gate sitting at what seems to be the front of this hall. The
gate is made completely out of solid gold. It seems to illuminate in
the day, or even the night. A very lustrous tint gleams from the polished
hinges of the gate, which never seem to rust or bare any imperfections.
Obvious exits: -East# -West
A stern looking paladin stands in full battle armor before the gates.
< 275h/275H 62v/130V Pos: standing >
It seems to be locked.
< 275h/275H 63v/130V Pos: standing >
You find a golden key!
< 275h/275H 68v/130V Pos: standing >
A stern paladin starts casting a spell.
< 275h/275H 70v/130V Pos: standing >
You get a golden key.
< 275h/275H 73v/130V Pos: standing >
A stern paladin completes his spell...
A stern paladin utters the word 'candusounsozfahuai'
< 275h/275H 73v/130V Pos: standing >
*click*
< 275h/275H 74v/130V Pos: standing >
Ok.
< 275h/275H 76v/130V Pos: standing >
You drop a golden key.
< 275h/275H 77v/130V Pos: standing >
You hide a golden key.
< 275h/275H 78v/130V Pos: standing >
< 275h/275H 83v/130V Pos: standing >
Hallway in the Fortress
This beautiful hallway provides passage to the many chambers of the
Fortress. Glowing torches are placed in a staggered form in perfect
alignment through the halls. A beautifully crafted scarlet rug
flows from wall-to-wall in the entire lengths of the floor of the hallways.
The walls themselves inside the hallway are made of pure whitestone
and each block is flawlessly cut. The inhabitants of this palace live very
well judging by the condition of the inner structer of the hall.
Obvious exits: -North -South -West
A small piece of snakeskin lies here. (glowing)
A glowing torch sits mounted on the whitestone wall. (illuminating)
< 275h/275H 86v/130V Pos: standing >
Ok.
< 275h/275H 87v/130V Pos: standing >
You quickly scan the area.
A guard of the lower level who is close by to your north.
A guard of the lower level who is close by to your south.
A knight in training who is not far off to your south.
< 275h/275H 91v/130V Pos: standing >
Hallway in the Fortress
This beautiful hallway provides passage to the many chambers of the
Fortress. Glowing torches are placed in a staggered form in perfect
alignment through the halls. A beautifully crafted scarlet rug
flows from wall-to-wall in the entire lengths of the floor of the hallways.
The walls themselves inside the hallway are made of pure whitestone
and each block is flawlessly cut. The inhabitants of this palace live very
well judging by the condition of the inner structer of the hall.
Obvious exits: -North -South
A stern guard patrols the lower level of the hall.
< 275h/275H 93v/130V Pos: standing >
A guard of the lower level leaves north.
< 275h/275H 94v/130V Pos: standing >
< 275h/275H 94v/130V Pos: standing >
Consider killing who?
< 275h/275H 95v/130V Pos: standing >
Hallway in the Fortress
This beautiful hallway provides passage to the many chambers of the
Fortress. Glowing torches are placed in a staggered form in perfect
alignment through the halls. A beautifully crafted scarlet rug
flows from wall-to-wall in the entire lengths of the floor of the hallways.
The walls themselves inside the hallway are made of pure whitestone
and each block is flawlessly cut. The inhabitants of this palace live very
well judging by the condition of the inner structer of the hall.
Obvious exits: -North -East# -South
A glowing torch sits mounted on the whitestone wall. (illuminating)
A stern guard patrols the lower level of the hall.
< 275h/275H 96v/130V Pos: standing >
Easy.
< 275h/275H 98v/130V Pos: standing >
Score information for Daloc
Level: 37 Race: Grey Elf Class: Sorcerer / Wizard Sex: Male
Hit points: 275(275) Moves: 101(130)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 2448 platinum 667 gold 729 silver 0 copper
Playing time: 0 days / 23 hours/ 25 minutes
Received data: 0.0602 MB this session.
Send data: 0.0019 MB this session.
Compression ratio: 77%
77%
Status: Standing.
Epic points(total): 4(4)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 6
Detecting: Invisible Heat
Protected by: Slow Poison
Enchantments: Farsee Fly Haste
Bartender Quests Remaining: 4
Combat Pulse: 18 Spell Pulse: 0.82
Leaderboard Points: 368
Active Spells:
--------------
haste (14 minutes)
shadow shield (3 minutes)
Auctions Disabled (less than a minute remaining)
detect invisibility (29 minutes)
agility (28 minutes)
strength (28 minutes)
fly (47 minutes)
farsee (61 minutes)
Score information for Daloc
Level: 37 Race: Grey Elf Class: Sorcerer / Wizard Sex: Male
Hit points: 275(275) Moves: 101(130)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 2448 platinum 667 gold 729 silver 0 copper
Playing time: 0 days / 23 hours/ 25 minutes
Received data: 0.0602 MB this session.
Send data: 0.0019 MB this session.
Compression ratio: 77%
77%
Status: Standing.
Epic points(total): 4(4)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 6
Detecting: Invisible Heat
Protected by: Slow Poison
Enchantments: Farsee Fly Haste
Bartender Quests Remaining: 4
Combat Pulse: 18 Spell Pulse: 0.82
Leaderboard Points: 368
Active Spells:
--------------
haste (14 minutes)
shadow shield (3 minutes)
Auctions Disabled (less than a minute remaining)
detect invisibility (29 minutes)
agility (28 minutes)
strength (28 minutes)
fly (47 minutes)
farsee (61 minutes)
< 275h/275H 102v/130V Pos: standing >
You start chanting...
< 275h/275H 103v/130V Pos: standing >
You complete your spell...
[Damage: 193 ] Your giant fist of force causes a guard of the lower level to stagger in agony!
-=[A guard of the lower level's feeble punch grazes you.]=-
A guard of the lower level misses you.
You block a guard of the lower level's feeble kick with your arm.
< 274h/275H 105v/130V Pos: standing >
< T: Daloc TP: sta TC:few scratches E: guard sta EP: nasty wounds >
A guard of the lower level dodges your futile attack.
[Damage: 1 ] -=[Your punch grazes a guard of the lower level.]=-
< 274h/275H 105v/130V Pos: standing >
< T: Daloc TP: sta TC:few scratches E: guard sta EP: nasty wounds >
You start chanting...
< 274h/275H 105v/130V Pos: standing >
< T: Daloc TP: sta TC:few scratches E: guard sta EP: nasty wounds >
Casting: bigbys clenched fist *
< 274h/275H 105v/130V Pos: standing >
< T: Daloc TP: sta TC:few scratches E: guard sta EP: nasty wounds >
You complete your spell...
[Damage: 89 ] Your giant fist of force causes a guard of the lower level to stagger in agony!
< 274h/275H 105v/130V Pos: standing >
< T: Daloc TP: sta TC:few scratches E: guard sta EP: awful >
A guard of the lower level misses you.
< 274h/275H 105v/130V Pos: standing >
< T: Daloc TP: sta TC:few scratches E: guard sta EP: awful >
You miss a guard of the lower level.
A guard of the lower level dodges your futile attack.
< 274h/275H 105v/130V Pos: standing >
< T: Daloc TP: sta TC:few scratches E: guard sta EP: awful >
You start chanting...
< 274h/275H 105v/130V Pos: standing >
< T: Daloc TP: sta TC:few scratches E: guard sta EP: awful >
You complete your spell...
[Damage: 2 ] You watch with self-pride as the magic missile hits a guard of the lower level.
[Damage: 2 ] You watch with self-pride as the magic missile hits a guard of the lower level.
[Damage: 2 ] You watch with self-pride as the magic missile hits a guard of the lower level.
[Damage: 2 ] You watch with self-pride as the magic missile hits a guard of the lower level.
[Damage: 2 ] You watch with self-pride as the magic missile hits a guard of the lower level.
< 274h/275H 105v/130V Pos: standing >
< T: Daloc TP: sta TC:few scratches E: guard sta EP: awful >
You start chanting...
< 274h/275H 105v/130V Pos: standing >
< T: Daloc TP: sta TC:few scratches E: guard sta EP: awful >
You complete your spell...
[Damage: 8 ] You watch with self-pride as the magic missile hits a guard of the lower level.
[Damage: 8 ] You watch with self-pride as the magic missile hits a guard of the lower level.
A guard of the lower level is stunned!
[Damage: 8 ] You watch with self-pride as the magic missile hits a guard of the lower level.
A guard of the lower level is mortally wounded, and will die soon, if not aided.
[Damage: 8 ] The magic missile tears away the remaining life of a guard of the lower level.
A guard of the lower level is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a guard of the lower level's last actions in this world.
< 274h/275H 105v/130V Pos: standing >
You get a few coins from the corpse of a guard of the lower level.
There were: 1 platinum coin, 9 gold coins.
< 274h/275H 106v/130V Pos: standing >
You stop using a rugged adventurers satchel.
< 274h/275H 107v/130V Pos: standing >
Ok.
You put 1 platinum, 9 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.
< 274h/275H 107v/130V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.
< 274h/275H 107v/130V Pos: standing >
Hallway in the Fortress
Obvious exits: -North -East# -South
Fresh blood splatters cover the area.
The corpse of a guard of the lower level is lying here.
A glowing torch sits mounted on the whitestone wall. (illuminating)
< 274h/275H 109v/130V Pos: standing >
The Gods of Duris have given you and your allies the following boons:
ID Duration Racewar Description
1440 Forever All Notch the Wisdom attribute when you capture the Marduk nexus.
1441 Forever All Notch the Strength attribute when you capture the Antu nexus.
1442 Forever All Notch the Intelligence attribute when you capture the Enlil nexus.
1443 Forever All Notch the Constitution attribute when you capture the Ningishzida nexus.
1509 R 23:17:17 All Gain 200% bonus to exp when you kill 1 Human(s).
1530 R Forever All Receive 'a Mystcal Faerie Bag of stolen loot' when you receive a 0.50 frag or better.
Displaying 6 result(s).
< 275h/275H 111v/130V Pos: standing >
< 275h/275H 113v/130V Pos: standing >
Hallway in the Fortress
Obvious exits: -North -East# -South
Fresh blood splatters cover the area.
The corpse of a guard of the lower level is lying here.
A glowing torch sits mounted on the whitestone wall. (illuminating)
< 275h/275H 117v/130V Pos: standing >
Ok.
< 275h/275H 126v/130V Pos: standing >
A Large and Spacious Bedroom
This bedroom is much larger then the other bedroom's in the hall. It
has a large closet built into the bedroom, and at the moment filled with
expensive clothes. The inhabitant of this chamber is probably of a high
social class, judging by all of the paintings and tapestries lining the
walls; and the size and statue of the room only used for sleeping in and
getting dressed.
Obvious exits: -West
< 275h/275H 125v/130V Pos: standing >
Hallway in the Fortress
This beautiful hallway provides passage to the many chambers of the
Fortress. Glowing torches are placed in a staggered form in perfect
alignment through the halls. A beautifully crafted scarlet rug
flows from wall-to-wall in the entire lengths of the floor of the hallways.
The walls themselves inside the hallway are made of pure whitestone
and each block is flawlessly cut. The inhabitants of this palace live very
well judging by the condition of the inner structer of the hall.
Obvious exits: -North -East -South
Fresh blood splatters cover the area.
The corpse of a guard of the lower level is lying here.
A glowing torch sits mounted on the whitestone wall. (illuminating)
< 275h/275H 125v/130V Pos: standing >
Bend in the Hallway in the Fortress
This beautiful hallway provides passage to the many chambers of the
Fortress. Glowing torches are placed in a staggered form in perfect
alignment through the halls. A beautifully crafted scarlet rug
flows from wall-to-wall in the entire lengths of the floor of the hallways.
The walls themselves inside the hallway are made of pure whitestone
and each block is flawlessly cut. The inhabitants of this palace live very
well judging by the condition of the inner structer of the hall.
Obvious exits: -North# -East -South
< 275h/275H 124v/130V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)". For shorter way, you can all do "practice all". You can also do it if you have another players book in your inventory and type "scribe (spell name)".
< 275h/275H 125v/130V Pos: standing >
You sit down and relax.
< 275h/275H 128v/130V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - immolate
1 - shadow shield
( 7th circle) 1 - haste
1 - bigbys clenched fist
( 6th circle) 1 - teleport
5 - fireball
( 5th circle) 6 - cone of cold
1 - dimension door
( 4th circle) 4 - lightning bolt
1 - farsee
1 - levitate
1 - minor paralysis
( 3rd circle) 1 - concealment
6 - shocking grasp
1 - agility
( 2nd circle) 7 - burning hands
1 - chill touch
1 - strength
( 1st circle) 2 - minor creation
5 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
5 seconds: ( 7th) bigbys clenched fist
11 seconds: ( 7th) bigbys clenched fist
13 seconds: ( 1st) magic missile
15 seconds: ( 1st) magic missile
You can memorize no more spells.
You continue your study.
You have memorized the following spells:
( 8th circle) 1 - immolate
1 - shadow shield
( 7th circle) 1 - haste
1 - bigbys clenched fist
( 6th circle) 1 - teleport
5 - fireball
( 5th circle) 6 - cone of cold
1 - dimension door
( 4th circle) 4 - lightning bolt
1 - farsee
1 - levitate
1 - minor paralysis
( 3rd circle) 1 - concealment
6 - shocking grasp
1 - agility
( 2nd circle) 7 - burning hands
1 - chill touch
1 - strength
( 1st circle) 2 - minor creation
< 275h/275H 129v/130V Pos: sitting >
You start meditating...
< 275h/275H 129v/130V Pos: sitting >
You have finished memorizing bigbys clenched fist.
< 275h/275H 130v/130V Pos: sitting >
You have finished memorizing bigbys clenched fist.
< 275h/275H 130v/130V Pos: sitting >
You have finished memorizing magic missile.
< 275h/275H 130v/130V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.
< 275h/275H 130v/130V Pos: sitting >
You clamber to your feet.
< 275h/275H 130v/130V Pos: standing >
< 275h/275H 130v/130V Pos: standing >
A rakshasa guard attempts to stab you in the back, but your shadow shield quickly absorbs the impact before fading away!
Out of nowhere, a rakshasa guard stabs you in the back.
Out of nowhere, a rakshasa guard stabs you in the back.
OUCH! That really did HURT!
< 216h/275H 130v/130V Pos: standing >
< T: Daloc TP: sta TC: small wounds E: a rakshasa guard sta EP: excellent >
A rakshasa tribesman reaches for the ground, quickly tossing a clump of dirt at your face!
< 216h/275H 130v/130V Pos: standing >
< T: Daloc TP: sta TC: small wounds E: a rakshasa guard sta EP: excellent >
A rakshasa guard parries your futile lunge at him.
You miss a rakshasa guard.
< 216h/275H 130v/130V Pos: standing >
< T: Daloc TP: sta TC: small wounds E: a rakshasa guard sta EP: excellent >
A rakshasa guard attempts to flee.
A rakshasa guard leaves south.
< 216h/275H 130v/130V Pos: standing >
Out of nowhere, a rakshasa guard stabs you in the back.
OUCH! That really did HURT!
Out of nowhere, a rakshasa guard stabs you in the back.
OUCH! That really did HURT!
With a swift tug a rakshasa guard wrenches the weapon free, ramming it into you again.
Out of nowhere, a rakshasa guard stabs you in the back.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 27h/275H 130v/130V Pos: standing >
< T: Daloc TP: sta TC: awful E: a rakshasa guard sta EP: excellent >
A rakshasa guard attempts to flee.
A rakshasa guard leaves east.
< 27h/275H 130v/130V Pos: standing >
Out of nowhere, a rakshasa guard stabs you in the back.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Out of nowhere, a rakshasa guard stabs you in the back.
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.
< -4h/275H 130v/130V Pos: standing >