<worn on eyes> a ghastly iron visor
<worn in ear> a blue Cimmerian earring [superior]
<worn in ear> a tiger's tooth earring
<worn on face> a pixie mask [poor] (illuminating)
<worn around neck> a tarnished sapphire collar
<worn around neck> a static gold charm
<worn on body> a robe of glittering icicles
<worn about body> a hard leather cloak
<worn on back> a large leather backpack
<worn about waist> an exquisite silk sash [poor] [85%]
<worn on belt buckle>a cosmic tome
<held as shield> a drow-made dragonscale heater shield from Abandoned Elven Homestead.
<worn around wrist> a superior obsidian wristguard
<worn around wrist> a tarnished dragonscale wristguard
<worn on hands> some rusty diamond gloves
<worn on finger> a thick bone ring (glowing)
<primary weapon> a twisted bronze scimitar
<worn on legs> some humming gem greaves from The Motte and Bailey of Duke Delwyn
A small round shield has been dropped here.
An earth elemental enters from the north.
< 308h/308H 121v/122V Pos: standing >
< 308h/308H 121v/122V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
This is the fourth level of the prison. Its criminal element is
starting to look very tough. The shadows hold more sinister element
than most wish to encounter. A faint sound of moaning can be heard, not
one of agony, but a moan of some perverted pleasure. Outlines of
inmates enjoying each other is enough to make even the most seasoned
adventurer sick. The windows here are all boarded up, and very little
light manages to reach these poor lost souls.
Obvious exits: -North -East -South -West
A menacing prisoner is standing here.
A menacing prisoner is standing here.
An earth elemental enters from the north.
< 308h/308H 120v/122V Pos: standing >
< 308h/308H 120v/122V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
A menacing prisoner who is close by to your south.
A menacing prisoner who is close by to your west.
< 308h/308H 120v/122V Pos: standing >
You utter a quick incantation, calling forth the ether wraith who softly says 'Your wish is my command, master!'
The ether wraith starts following you.
< 308h/308H 122v/122V Pos: standing >
The ether wraith is now a member of your group.
An earth elemental already grouped by you.
< 308h/308H 122v/122V Pos: standing >
< 308h/308H 122v/122V Pos: standing >
A menacing prisoner enters from the south.
< 308h/308H 122v/122V Pos: standing >
On the Prison Floor L4
Obvious exits: -North -East -South -West
A menacing prisoner is standing here.
A wraithy cloudy form drifts in the air here (minion)
An earth elemental stands here, looking like a living rock. (minion)
A menacing prisoner is standing here.
A menacing prisoner is standing here.
< 308h/308H 122v/122V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 308h/308H 122v/122V Pos: standing >
You start chanting...
< 308h/308H 122v/122V Pos: standing >
The ether wraith fades from your mortal viewing...
< 308h/308H 122v/122V Pos: standing >
Casting: wall of force *
< 308h/308H 122v/122V Pos: standing >
You complete your spell...
< 308h/308H 122v/122V Pos: standing >
A menacing prisoner leaves east.
< 308h/308H 122v/122V Pos: standing >
You start chanting...
< 308h/308H 122v/122V Pos: standing >
A menacing prisoner enters from the south.
< 308h/308H 122v/122V Pos: standing >
Casting: wall of force ***
< 308h/308H 122v/122V Pos: standing >
Casting: wall of force **
< 308h/308H 122v/122V Pos: standing >
Casting: wall of force *
< 308h/308H 122v/122V Pos: standing >
You complete your spell...
< 308h/308H 122v/122V Pos: standing >
You start chanting...
< 308h/308H 122v/122V Pos: standing >
Casting: wall of force ***
< 308h/308H 122v/122V Pos: standing >
Casting: wall of force **
< 308h/308H 122v/122V Pos: standing >
Casting: wall of force *
< 308h/308H 122v/122V Pos: standing >
You complete your spell...
< 308h/308H 122v/122V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your east.
< 308h/308H 122v/122V Pos: standing >
A menacing prisoner leaves west.
< 308h/308H 122v/122V Pos: standing >
On the Prison Floor L4
Obvious exits: -North -East -South -West
The outline of some wall is here to the south. (invis)
The outline of some wall is here to the east. (invis)
The outline of some wall is here to the north. (invis)
A menacing prisoner is standing here.
*A wraithy cloudy form drifts in the air here (minion)
An earth elemental stands here, looking like a living rock. (minion)
A menacing prisoner is standing here.
< 308h/308H 122v/122V Pos: standing >
Oof! a menacing prisoner bumps into a wall of force...
< 308h/308H 122v/122V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A menacing prisoner who is close by to your east.
A menacing prisoner who is close by to your south.
A menacing prisoner who is close by to your west.
< 308h/308H 122v/122V Pos: standing >
You don't have that spell memorized.
< 308h/308H 122v/122V Pos: standing >
The gods ignore you.
< 308h/308H 122v/122V Pos: standing >
You have memorized the following spells:
( 8th circle) 1 - detect invisibility
2 - prismatic spray
1 - improved invisibility
( 7th circle) 1 - haste
3 - dimension door
( 6th circle) 3 - teleport
3 - stone skin
( 5th circle) 3 - identify
1 - slowness
3 - contain being
( 4th circle) 2 - lightning bolt
( 3rd circle) 2 - dispel magic
5 - acidimmolate
( 2nd circle) 7 - sleep
2 - mirror image
( 1st circle) 1 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
9 seconds: ( 7th) haste
15 seconds: ( 4th) lightning bolt
22 seconds: ( 4th) lightning bolt
29 seconds: ( 4th) lightning bolt
35 seconds: ( 3rd) strength
41 seconds: ( 3rd) agility
48 seconds: ( 4th) wall of force
54 seconds: ( 4th) wall of force
61 seconds: ( 4th) wall of force
You can memorize no more spells.
< 308h/308H 122v/122V Pos: standing >
You sit down and relax.
< 308h/308H 122v/122V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - detect invisibility
2 - prismatic spray
1 - improved invisibility
( 7th circle) 1 - haste
3 - dimension door
( 6th circle) 3 - teleport
3 - stone skin
( 5th circle) 3 - identify
1 - slowness
3 - contain being
( 4th circle) 2 - lightning bolt
( 3rd circle) 2 - dispel magic
5 - acidimmolate
( 2nd circle) 7 - sleep
2 - mirror image
( 1st circle) 1 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
9 seconds: ( 7th) haste
15 seconds: ( 4th) lightning bolt
22 seconds: ( 4th) lightning bolt
29 seconds: ( 4th) lightning bolt
35 seconds: ( 3rd) strength
41 seconds: ( 3rd) agility
48 seconds: ( 4th) wall of force
54 seconds: ( 4th) wall of force
61 seconds: ( 4th) wall of force
You can memorize no more spells.
You continue your study.
< 308h/308H 122v/122V Pos: sitting >
You start meditating...
< 308h/308H 122v/122V Pos: sitting >
You stop meditating.
On the Prison Floor L4
Obvious exits: -North -East -South -West
The outline of some wall is here to the south. (invis)
The outline of some wall is here to the east. (invis)
The outline of some wall is here to the north. (invis)
A menacing prisoner is standing here.
*A wraithy cloudy form drifts in the air here (minion)
An earth elemental stands here, looking like a living rock. (minion)
A menacing prisoner is standing here.
< 308h/308H 122v/122V Pos: sitting >
A menacing prisoner leaves west.
< 308h/308H 122v/122V Pos: sitting >
You have finished memorizing haste.
< 308h/308H 122v/122V Pos: sitting >
You have finished memorizing lightning bolt.
< 308h/308H 122v/122V Pos: sitting >
You have finished memorizing lightning bolt.
< 308h/308H 122v/122V Pos: sitting >
A menacing prisoner enters from the west.
< 308h/308H 122v/122V Pos: sitting >
You have finished memorizing lightning bolt.
< 308h/308H 122v/122V Pos: sitting >
You have finished memorizing strength.
< 308h/308H 122v/122V Pos: sitting >
Ok.
The ether wraith starts casting a spell.
< 308h/308H 122v/122V Pos: sitting >
Oof! a menacing prisoner bumps into a wall of force...
< 308h/308H 122v/122V Pos: sitting >
The ether wraith completes its spell...
You vanish.
< 308h/308H 122v/122V Pos: sitting >
You have finished memorizing agility.
< 308h/308H 122v/122V Pos: sitting >
Oof! a menacing prisoner bumps into a wall of force...
< 308h/308H 122v/122V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - detect invisibility
2 - prismatic spray
1 - improved invisibility
( 7th circle) 2 - haste
3 - dimension door
( 6th circle) 3 - teleport
3 - stone skin
( 5th circle) 3 - identify
1 - slowness
3 - contain being
( 4th circle) 5 - lightning bolt
( 3rd circle) 1 - strength
2 - dispel magic
5 - acidimmolate
1 - agility
( 2nd circle) 7 - sleep
2 - mirror image
( 1st circle) 1 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
1 seconds: ( 4th) wall of force
8 seconds: ( 4th) wall of force
15 seconds: ( 4th) wall of force
You can memorize no more spells.
< 308h/308H 122v/122V Pos: sitting >
You have finished memorizing wall of force.
< 308h/308H 122v/122V Pos: sitting >
You have finished memorizing wall of force.
< 308h/308H 122v/122V Pos: sitting >
A menacing prisoner leaves west.
< 308h/308H 122v/122V Pos: sitting >
A menacing prisoner leaves west.
< 308h/308H 122v/122V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 308h/308H 122v/122V Pos: standing >
A menacing prisoner enters from the west.
< 308h/308H 122v/122V Pos: standing >
On the Prison Floor L4
Obvious exits: -North -East -South -West
The outline of some wall is here to the south. (invis)
The outline of some wall is here to the east. (invis)
The outline of some wall is here to the north. (invis)
A menacing prisoner is standing here.
*A wraithy cloudy form drifts in the air here (minion)
An earth elemental stands here, looking like a living rock. (minion)
< 308h/308H 122v/122V Pos: standing >
You are already standing.
< 308h/308H 122v/122V Pos: standing >
You start chanting...
< 308h/308H 122v/122V Pos: standing >
Casting: wall of force ***
< 308h/308H 122v/122V Pos: standing >
Casting: wall of force **
< 308h/308H 122v/122V Pos: standing >
You complete your spell...
< 308h/308H 122v/122V Pos: standing >
You sit down and relax.
< 308h/308H 122v/122V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - detect invisibility
2 - prismatic spray
1 - improved invisibility
( 7th circle) 2 - haste
3 - dimension door
( 6th circle) 3 - teleport
3 - stone skin
( 5th circle) 3 - identify
1 - slowness
3 - contain being
( 4th circle) 5 - lightning bolt
1 - wall of force
( 3rd circle) 1 - strength
2 - dispel magic
5 - acidimmolate
1 - agility
( 2nd circle) 7 - sleep
2 - mirror image
( 1st circle) 1 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
6 seconds: ( 4th) wall of force
13 seconds: ( 4th) wall of force
You can memorize no more spells.
You continue your study.
< 308h/308H 122v/122V Pos: sitting >
You start meditating...
< 308h/308H 122v/122V Pos: sitting >
You have finished memorizing wall of force.
< 308h/308H 122v/122V Pos: sitting >
You stop meditating.
Ok.
An earth elemental suddenly attacks a menacing prisoner!
An earth elemental misses a menacing prisoner.
< 308h/308H 122v/122V Pos: sitting >
You have finished memorizing wall of force.
Your studies are complete.
< 308h/308H 122v/122V Pos: sitting >
Ok.
The ether wraith starts casting an offensive spell called 'bigbys clenched fist'.
The ether wraith snaps into visibility.
An earth elemental seems a bit busy at the moment, try later.
< 308h/308H 122v/122V Pos: sitting >
A menacing prisoner's punch grazes an earth elemental.
A menacing prisoner's crude punch wounds an earth elemental.
A menacing prisoner kicks an earth elemental in the foot, causing an earth elemental to hop around in pain.
< 308h/308H 122v/122V Pos: sitting >
An earth elemental misses a menacing prisoner.
A menacing prisoner dodges an earth elemental's attack.
An earth elemental misses a menacing prisoner.
< 308h/308H 122v/122V Pos: sitting >
The ether wraith completes its spell...
[Damage: 105 ] The ether wraith's fist beats the life out of a menacing prisoner, blood pours from his body!
You clamber to your feet.
< 308h/308H 122v/122V Pos: standing >
Ok.
The ether wraith seems a bit busy at the moment, try later.
< 308h/308H 122v/122V Pos: standing >
A menacing prisoner's crude punch grazes an earth elemental.
< 308h/308H 122v/122V Pos: standing >
An earth elemental misses a menacing prisoner.
[Damage: 16 ] An earth elemental's fine crush wounds a menacing prisoner.
An earth elemental misses a menacing prisoner.
You are already standing.
< 308h/308H 122v/122V Pos: standing >
Ok.
The ether wraith starts casting an offensive spell called 'bigbys clenched fist'.
< 308h/308H 122v/122V Pos: standing >
The ether wraith completes its spell...
The ether wraith utters the words 'bigbys clenched fist'
[Damage: 207 ] The ether wraith's fist beats the life out of a menacing prisoner, blood pours from his body!
< 308h/308H 122v/122V Pos: standing >
A menacing prisoner's crude punch wounds an earth elemental.
A menacing prisoner's crude punch grazes an earth elemental.
< 308h/308H 122v/122V Pos: standing >
[Damage: 17 ] An earth elemental's fine crush wounds a menacing prisoner.
[Damage: 13 ] An earth elemental's fine crush wounds a menacing prisoner.
A menacing prisoner dodges an earth elemental's attack.
< 308h/308H 122v/122V Pos: standing >
Ok.
The ether wraith starts casting an offensive spell.
< 308h/308H 122v/122V Pos: standing >
The ether wraith completes its spell...
The ether wraith utters the words 'bigbys clenched fist'
[Damage: 207 ] The ether wraith's fist beats the life out of a menacing prisoner, blood pours from his body!
< 308h/308H 122v/122V Pos: standing >
A menacing prisoner's punch grazes an earth elemental.
A menacing prisoner's crude punch grazes an earth elemental.
< 308h/308H 122v/122V Pos: standing >
An earth elemental misses a menacing prisoner.
An earth elemental misses a menacing prisoner.
An earth elemental misses a menacing prisoner.
Ok.
The ether wraith starts casting an offensive spell.
< 308h/308H 122v/122V Pos: standing >
The ether wraith completes its spell...
The ether wraith utters the words 'bigbys clenched fist'
[Damage: 106 ] The ether wraith's fist beats the life out of a menacing prisoner, blood pours from his body!
< 308h/308H 122v/122V Pos: standing >
An earth elemental dodges a menacing prisoner's attack.
A menacing prisoner's crude punch wounds an earth elemental.
A menacing prisoner kicks an earth elemental in the side with a hefty roundhouse kick.
< 308h/308H 122v/122V Pos: standing >
Ok.
The ether wraith starts casting an offensive spell called 'bigbys clenched fist'.
< 308h/308H 122v/122V Pos: standing >
[Damage: 17 ] An earth elemental's fine crush strikes a menacing prisoner.
An earth elemental misses a menacing prisoner.
< 308h/308H 122v/122V Pos: standing >
A menacing prisoner's crude punch grazes an earth elemental.
A menacing prisoner's crude punch grazes an earth elemental.
< 308h/308H 122v/122V Pos: standing >
The ether wraith completes its spell...
The ether wraith utters the words 'bigbys clenched fist'
[Damage: 104 ] The ether wraith's fist beats the life out of a menacing prisoner, blood pours from his body!
< 308h/308H 122v/122V Pos: standing >
Ok.
The ether wraith seems a bit busy at the moment, try later.
< 308h/308H 122v/122V Pos: standing >
[Damage: 15 ] An earth elemental's fine crush strikes a menacing prisoner.
[Damage: 16 ] An earth elemental's fine crush strikes a menacing prisoner.
< 308h/308H 122v/122V Pos: standing >
A menacing prisoner's crude punch wounds an earth elemental.
A menacing prisoner's fine punch strikes an earth elemental.
< 308h/308H 122v/122V Pos: standing >
The ether wraith fades from your mortal viewing...
< 308h/308H 122v/122V Pos: standing >
An earth elemental misses a menacing prisoner.
An earth elemental misses a menacing prisoner.
An earth elemental misses a menacing prisoner.
< 308h/308H 122v/122V Pos: standing >
Ok.
The ether wraith starts casting an offensive spell called 'bigbys clenched fist'.
The ether wraith snaps into visibility.
< 308h/308H 122v/122V Pos: standing >
A Duergar enters from the east.
< 308h/308H 122v/122V Pos: standing >
You are briefly surrounded by a red aura!
You snap into visibility.
You are knocked to the ground by a Duergar's mighty bash!
A Duergar grins as he skewers you with his flaming two-handed sword [superior].
OUCH! That really did HURT!
< 241h/308H 122v/122V Pos: sitting >
< T: Ubus TP: sit TC: small wounds E: A Duergar sta EP: excellent >
A Duergar's fine slash strikes you.
A Duergar's fine slash strikes you.
< 214h/308H 122v/122V Pos: sitting >
< T: Ubus TP: sit TC: few wounds E: A Duergar sta EP: excellent >
A Duergar dodges your futile attack.
< 214h/308H 122v/122V Pos: sitting >
< T: Ubus TP: sit TC: few wounds E: A Duergar sta EP: excellent >
A menacing prisoner's punch wounds an earth elemental.
A menacing prisoner's crude punch wounds an earth elemental.
A menacing prisoner kicks an earth elemental in the side with a hefty roundhouse kick.
< 214h/308H 122v/122V Pos: sitting >
< T: Ubus TP: sit TC: few wounds E: A Duergar sta EP: excellent >
A wall of force crumbles to dust and blows away.
< 214h/308H 122v/122V Pos: sitting >
< T: Ubus TP: sit TC: few wounds E: A Duergar sta EP: excellent >
The ether wraith completes its spell...
The ether wraith utters the words 'bigbys clenched fist'
[Damage: 212 ] The ether wraith's fist beats the life out of a menacing prisoner, blood pours from his body!
[Damage: 16 ] An earth elemental's crush seriously wounds a menacing prisoner.
[Damage: 14 ] An earth elemental's fine crush seriously wounds a menacing prisoner.
An earth elemental misses a menacing prisoner.
< 214h/308H 122v/122V Pos: sitting >
< T: Ubus TP: sit TC: few wounds E: A Duergar sta EP: excellent >
A Kobold enters from the east.
< 214h/308H 122v/122V Pos: sitting >
< T: Ubus TP: sit TC: few wounds E: A Duergar sta EP: excellent >
A Duergar's fine slash strikes you.
A Duergar's fine slash strikes you.
< 187h/308H 122v/122V Pos: sitting >
< T: Ubus TP: sit TC: few wounds E: A Duergar sta EP: excellent >
A menacing prisoner's punch wounds an earth elemental.
A menacing prisoner's punch wounds an earth elemental.
< 187h/308H 122v/122V Pos: sitting >
< T: Ubus TP: sit TC: few wounds E: A Duergar sta EP: excellent >
A Duergar parries your futile lunge at him.
< 187h/308H 122v/122V Pos: sitting >
< T: Ubus TP: sit TC: few wounds E: A Duergar sta EP: excellent >
The ether wraith fades from your mortal viewing...
< 187h/308H 122v/122V Pos: sitting >
< T: Ubus TP: sit TC: few wounds E: A Duergar sta EP: excellent >
The ether wraith suddenly attacks a Duergar!
The ether wraith snaps into visibility.
[Damage: 2 ] The ether wraith's weak crush grazes a Duergar.
The ether wraith shivers as it hits a Duergar.
[Damage: 15 ] An earth elemental's fine crush seriously wounds a menacing prisoner.
[Damage: 15 ] An earth elemental's crush enshrouds a menacing prisoner in a mist of blood.
< 187h/308H 122v/122V Pos: sitting >
< T: Ubus TP: sit TC: few wounds E: A Duergar sta EP: few scratches >
You clamber to your feet.
A Kobold starts casting an offensive spell called 'electrical execution'.
< 187h/308H 122v/122V Pos: standing >
< T: Ubus TP: sta TC: few wounds E: A Duergar sta EP: few scratches >
Ok.
The ether wraith seems a bit busy at the moment, try later.
< 187h/308H 122v/122V Pos: standing >
< T: Ubus TP: sta TC: few wounds E: A Duergar sta EP: few scratches >
A Kobold completes his spell...
A Kobold utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Kobold engulfs you.
OUCH! That really did HURT!
You start chanting...
< 130h/308H 122v/122V Pos: standing >
< T: Ubus TP: sta TC: nasty wounds E: A Duergar sta EP: few scratches >
A Duergar's fine slash strikes you hard.
A Duergar misses you.
< 118h/308H 122v/122V Pos: standing >
< T: Ubus TP: sta TC: nasty wounds E: A Duergar sta EP: few scratches >
A menacing prisoner's decent punch wounds an earth elemental.
A menacing prisoner's punch grazes an earth elemental.
A menacing prisoner kicks an earth elemental in the side with a hefty roundhouse kick.
A Kobold starts casting an offensive spell.
< 118h/308H 122v/122V Pos: standing >
< T: Ubus TP: sta TC: nasty wounds E: A Duergar sta EP: few scratches >
You complete your spell...
<map>
Zone: Bloodstone Keep.
Room: On a Vertical Overhang
</map>
On a Vertical Overhang
Dangling only a dozen feet or so over the mouth of the dark
center of this pit figures can be seen swaying back and forth.
The only feature visible on these creautes are two huge ivory
tusks. Footing here is almost impossible as the dirt from
above comes pouring down. The wind which is soothing in many
areas of the Svalich woods, now torments you. The air here is
so layden with dirt that breathing causes pain.
Obvious exits: -South -West -Up -Down
< 118h/308H 122v/122V Pos: standing >
The electrical arcs turn your exposed flesh black!
OUCH! That really did HURT!
< 85h/308H 122v/122V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You are already standing.
< 85h/308H 122v/122V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You start chanting...
< 85h/308H 122v/122V Pos: standing >
The red aura around you flashes blue and is gone.
< 85h/308H 122v/122V Pos: standing >
The electrical arcs turn your exposed flesh black!
You complete your spell...
<map>
Zone: Bloodstone Keep.
Room: In a Dark Prison Cell
</map>
In a Dark Prison Cell
The room is cramped with the excretions of past occupants. Humid and
steamy air hangs all about, leaving a salty taste upon your lips. On
the feces spackled walls are a number of etchings or perhaps scratch
marks. A lone cot rests off to one side of the tight quarters. The
cot is stained with blood and soaked in urine. There is a steel
door to the west.
Obvious exits: -West#
< 77h/308H 122v/122V Pos: standing >
You are already standing.
< 77h/308H 122v/122V Pos: standing >
You are already standing.
< 77h/308H 122v/122V Pos: standing >
You start chanting...
< 77h/308H 122v/122V Pos: standing >
The electrical arcs turn your exposed flesh black!
< 62h/308H 122v/122V Pos: standing >
You complete your spell...
<map>
Zone: Bloodstone Keep.
Room: On the Apex of the Prison
</map>
On the Apex of the Prison
This area is where the most vial and sinister elements are kept. Not
even the best guards of the Keep care to stick their heads into the going
ons up here. Skirmishes can be heard all around, yet this place is so
black that nothing can be seen. The floor is wet, but not with water.
Perhaps the liquid is a combination of blood, urine, and feces. It is
to dark to tell.
Obvious exits: -North -East -West
A menacing prisoner is standing here.
A menacing prisoner is standing here.
< 63h/308H 122v/122V Pos: standing >
The electrical arcs turn your exposed flesh black!
< 52h/308H 122v/122V Pos: standing >
You quickly scan the area.
A menacing prisoner who is not far off to your east.
The baron's brother who is close by to your west.
< 52h/308H 122v/122V Pos: standing >
The electrical arcs turn your exposed flesh black!
< 41h/308H 122v/122V Pos: standing >
A menacing prisoner leaves east.
The arcs of electricty surrounding you ground out!
< 42h/308H 122v/122V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your east.
The baron's brother who is close by to your west.
< 42h/308H 122v/122V Pos: standing >
< 42h/308H 122v/122V Pos: standing >
You sit down and relax.
< 42h/308H 122v/122V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - detect invisibility
2 - prismatic spray
1 - improved invisibility
( 7th circle) 2 - haste
3 - dimension door
( 6th circle) 3 - stone skin
( 5th circle) 3 - identify
1 - slowness
3 - contain being
( 4th circle) 5 - lightning bolt
3 - wall of force
( 3rd circle) 1 - strength
2 - dispel magic
5 - acidimmolate
1 - agility
( 2nd circle) 7 - sleep
2 - mirror image
( 1st circle) 1 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
8 seconds: ( 6th) teleport
17 seconds: ( 6th) teleport
25 seconds: ( 6th) teleport
You can memorize no more spells.
You continue your study.
< 43h/308H 122v/122V Pos: sitting >
A menacing prisoner enters from the east.
< 43h/308H 122v/122V Pos: sitting >
< 43h/308H 122v/122V Pos: sitting >
A Duergar enters from the north.
< 44h/308H 122v/122V Pos: sitting >
You dodge a bash from a Duergar, who loses his balance and falls.
< 44h/308H 122v/122V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 44h/308H 122v/122V Pos: standing >
You are already standing.
< 44h/308H 122v/122V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your east.
The baron's brother who is close by to your west.
< 44h/308H 122v/122V Pos: standing >
You don't have that spell memorized.
< 44h/308H 122v/122V Pos: standing >
The gods ignore you.
< 45h/308H 122v/122V Pos: standing >
You have memorized the following spells:
( 8th circle) 1 - detect invisibility
2 - prismatic spray
1 - improved invisibility
( 7th circle) 2 - haste
3 - dimension door
( 6th circle) 3 - stone skin
( 5th circle) 3 - identify
1 - slowness
3 - contain being
( 4th circle) 5 - lightning bolt
3 - wall of force
( 3rd circle) 1 - strength
2 - dispel magic
5 - acidimmolate
1 - agility
( 2nd circle) 7 - sleep
2 - mirror image
( 1st circle) 1 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
8 seconds: ( 6th) teleport
17 seconds: ( 6th) teleport
25 seconds: ( 6th) teleport
You can memorize no more spells.
< 45h/308H 122v/122V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Apex of the Prison
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Apex of the Prison
</map>
On the Apex of the Prison
This area is where the most vial and sinister elements are kept. Not
even the best guards of the Keep care to stick their heads into the going
ons up here. Skirmishes can be heard all around, yet this place is so
black that nothing can be seen. The floor is wet, but not with water.
Perhaps the liquid is a combination of blood, urine, and feces. It is
to dark to tell.
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A menacing prisoner is standing here.
< 45h/308H 121v/122V Pos: standing >
< 45h/308H 121v/122V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Apex of the Prison
</map>
On the Apex of the Prison
This area is where the most vial and sinister elements are kept. Not
even the best guards of the Keep care to stick their heads into the going
ons up here. Skirmishes can be heard all around, yet this place is so
black that nothing can be seen. The floor is wet, but not with water.
Perhaps the liquid is a combination of blood, urine, and feces. It is
to dark to tell. To the south is a steel door.
Obvious exits: -North -West
< 45h/308H 120v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 45h/308H 120v/122V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Apex of the Prison
</map>
On the Apex of the Prison
This area is where the most vial and sinister elements are kept. Not
even the best guards of the Keep care to stick their heads into the going
ons up here. Skirmishes can be heard all around, yet this place is so
black that nothing can be seen. The floor is wet, but not with water.
Perhaps the liquid is a combination of blood, urine, and feces. It is
to dark to tell. To the east is a steel door.
Obvious exits: -North -East# -South -West
The corpse of a menacing prisoner is lying here.
< 45h/308H 120v/122V Pos: standing >
< 45h/308H 120v/122V Pos: standing >
A menacing prisoner enters from the west.
<map>
Zone: Bloodstone Keep.
Room: On the Apex of the Prison
</map>
On the Apex of the Prison
This area is where the most vial and sinister elements are kept. Not
even the best guards of the Keep care to stick their heads into the going
ons up here. Skirmishes can be heard all around, yet this place is so
black that nothing can be seen. The floor is wet, but not with water.
Perhaps the liquid is a combination of blood, urine, and feces. It is
to dark to tell.
Obvious exits: -North -South -West
[2] A cup is lying here.
A piece of bread is lying here.
< 45h/308H 119v/122V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Apex of the Prison
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Apex of the Prison
</map>
On the Apex of the Prison
This area is where the most vial and sinister elements are kept. Not
even the best guards of the Keep care to stick their heads into the going
ons up here. Skirmishes can be heard all around, yet this place is so
black that nothing can be seen. The floor is wet, but not with water.
Perhaps the liquid is a combination of blood, urine, and feces. It is
to dark to tell. There is a gate here, and from what looks to be
behind these bars, its a good thing!
Obvious exits: -South -Down
Fresh blood splatters cover the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
An amber-colored metallic rod lies here.
[5] A small bandage rests upon the ground here.
The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.
< 45h/308H 118v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 45h/308H 119v/122V Pos: standing >
A menacing prisoner leaves south.
< 46h/308H 120v/122V Pos: standing >
You start chanting...
< 46h/308H 122v/122V Pos: standing >
You complete your spell...
<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
The Inn of Clowns
Along one wall of this inn are ancient and worn looking maps.
Opposite these unusual decorations is a wooden wall carved with
scenes from battles long ago. To the rear, is a long oak counter
with orc hide posters pined to it. A quick glance at the floor
reveals a mosiac of various sizes and types of teeth. Furniture
is scattered about this lobby which looks less than inviting.
A fire smolders in a large stone place, and a large fat man sits
infront staring off at nothing. Behind the counter is Stephan,
the inn keeper.
Obvious exits: -West
A Kobold (small) [MuTiNouS SwiNeS] sits resting.
An elderly woman stands here, staring into the past.
A watcher of the keep stands ready to defend the citizenry.
An Orc (medium) stands here.
*The wraith of a shady prisoner stands here. (minion)
*The wraith of a shady prisoner stands here. (minion)
*The wraith of a sinister prisoner stands here. (minion)
*The wraith of a sinister prisoner stands here. (minion)
Stephan looks at you contently.
< 46h/308H 122v/122V Pos: standing >
A Kobold clambers to his feet.
A Kobold, looking very frustrated, packs up his book.
< 47h/308H 122v/122V Pos: standing >
A Kobold starts casting an offensive spell.
< 47h/308H 122v/122V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'immolate'
A fiery conflagration spews from a Kobold striking you full on!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 3h/308H 122v/122V Pos: standing >
< T: Ubus TP: sta TC: awful E: A Kobold sta EP: excellent >
A watcher of the keep watches the battle in amusement.
A watcher of the keep leaves west.
You miss a Kobold.
< 3h/308H 122v/122V Pos: standing >
< T: Ubus TP: sta TC: awful E: A Kobold sta EP: excellent >
A Kobold starts casting an offensive spell called 'immolate'.
< 3h/308H 122v/122V Pos: standing >
< T: Ubus TP: sta TC: awful E: A Kobold sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the word 'uwwarahz'
A fiery conflagration spews from a Kobold striking you full on!
Your sinister mithril circlet melted from the intense heat!
Your the mage boots of maelstrom of endurance melted from the intense heat!