<worn on head> a dented adamantium circlet
<worn on eyes> a frozen gold eyepatch
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn on body> some well-crafted marble cuirass
<worn about body> an elven cloak of fine silk (magic)
<worn on back> a large leather backpack
<worn as quiver> an embroidered illithid-hide backsheath (magic)
<worn about waist> a black leather belt fastened by golden buckles [superior] (magic)
<worn on arms> some well-used bone vambraces
<worn around wrist> a frost-rimed emerald wristguard
<worn around wrist> a bracer of the serpent guard of damage (magic)
<worn on hands> some cracked gold gauntlets
<primary weapon> one of the Twin Swords of Drozilanan [superior] (illuminating)
<secondary weapon> one of the Twin Swords of Drozilanan (illuminating)
<worn on legs> some superior ivory leg plates
<worn on feet> some sparkling ruby moccasins
.^***
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
You no longer seem to sense other lifeforms.
You do not feel as safe from evil.
You no longer feel safe from animals.
You feel the crimson in your vision fade.
You feel the gold in your vision fade.
Magical auras fade from your sight.
< 324h/324H 128v/128V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
.^***
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
..***
.^@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
Pardon?
< 324h/324H 128v/128V Pos: standing >
A Forest Path
Obvious exits: -N -E -S
A guardian druid prevents passage to the unwelcome.
< 324h/324H 128v/128V Pos: standing >
You dismount a tiger.
< 324h/324H 128v/128V Pos: standing >
You start chanting...
< 324h/324H 128v/128V Pos: standing >
Casting: detect magic
< 324h/324H 128v/128V Pos: standing >
You complete your spell...
Your eyes tingle.
< 324h/324H 128v/128V Pos: standing >
You start chanting...
< 324h/324H 128v/128V Pos: standing >
Casting: detect good
< 324h/324H 128v/128V Pos: standing >
You complete your spell...
Your eyes tingle.
< 324h/324H 128v/128V Pos: standing >
You start chanting...
< 324h/324H 128v/128V Pos: standing >
Casting: detect evil *
< 324h/324H 128v/128V Pos: standing >
Casting: detect evil
< 324h/324H 128v/128V Pos: standing >
You complete your spell...
Your eyes tingle.
< 324h/324H 128v/128V Pos: standing >
You start chanting...
< 324h/324H 128v/128V Pos: standing >
Casting: protection from animals *
< 324h/324H 128v/128V Pos: standing >
A guardian druid starts casting a spell.
< 324h/324H 128v/128V Pos: standing >
Casting: protection from animals
< 324h/324H 128v/128V Pos: standing >
You complete your spell...
You feel protected from the animals of the world!
< 324h/324H 128v/128V Pos: standing >
You start chanting...
< 324h/324H 128v/128V Pos: standing >
A guardian druid completes his spell...
A guardian druid utters the word 'babratgtui'
A tiger's skin gains the texture and toughness of bark.
< 324h/324H 128v/128V Pos: standing >
Casting: protection from evil *
< 324h/324H 128v/128V Pos: standing >
You complete your spell...
You feel protected from the evil of the world!
< 324h/324H 128v/128V Pos: standing >
You start chanting...
< 324h/324H 128v/128V Pos: standing >
Casting: barkskin *
< 324h/324H 128v/128V Pos: standing >
Casting: barkskin
< 324h/324H 128v/128V Pos: standing >
You complete your spell...
You're already affected by an armor-type spell.
< 324h/324H 128v/128V Pos: standing >
A Forest Path
This forest path weaves between large clumps of trees through
this shady forest. All of the animals here are very unfriendly
and run to hide at any sign of a traveller. Vines run down
the branches of the trees, and curl over the path, making
travel difficult because of having to clear the road.
Obvious exits: -N -E -S
A tiger stalks its prey here.
A guardian druid prevents passage to the unwelcome.
< 324h/324H 128v/128V Pos: standing >
You climb up and ride a tiger.
< 324h/324H 127v/128V Pos: standing >
You dismount a tiger.
< 324h/324H 128v/128V Pos: standing >
You start chanting...
< 324h/324H 128v/128V Pos: standing >
Autosaving...
< 324h/324H 128v/128V Pos: standing >
Casting: sense life **
< 324h/324H 128v/128V Pos: standing >
Casting: sense life *
< 324h/324H 128v/128V Pos: standing >
Casting: sense life
< 324h/324H 128v/128V Pos: standing >
You complete your spell...
Your feel your awareness improve.
< 324h/324H 128v/128V Pos: standing >
You climb up and ride a tiger.
< 324h/324H 127v/128V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
< 324h/324H 128v/128V Pos: standing >
..***
.^@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
.***.
^*@*.
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
^***.
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
*****
**@**
****.
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
*****
**@*.
.***.
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
****.
.*@*.
.***.
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
.****
..@**
..***
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
..***
..@**
..**.
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
..***
..@*.
...*.
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
...****..
....***...
. M...***..^^
. ....**....^
. ....@*....^
. ..........^
. ......* ^
......
....
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
....***..
M...***..^
. ....**....^
. .....*....^
. ....@.....^
. ......* ^
. ......
....
.MS
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
...***...
M...***..^^
....**....^M
.....*....^M
.....@....^M
......* ^M
...... M
....
MS
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
...***..^
M...**....^
.....*....^M
..........^M
.....@* ^M
...... M
.... M
.MS
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
...**....
.....*....^
..........^M
......* ^M
.....@ M
.... M
.MS M
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
M...**...
.....*....
. ..........^
. ......* ^
. ....@.
. ....
M .MS
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
M...**..
. .....*...
^. ..........
^. ......*
^. ...@..
.. ....
MM .MS
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
.....*..
. .........
^. ......*
^. ......
.. ...@
MM .MS
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
. .....*.
^. ........
^^. ......*
.^. ......
... ..@.
MMM .MS
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 324h/324H 128v/128V Pos: standing >
. .......
^. ......*
.^. ......
... ....
MMM .M@
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
The Clipper time2die floats here.
< 324h/324H 128v/128V Pos: standing >
^. ......
^^. ......*
^.^. ......
^... ....
MMMM .@S
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
The Galleon Lichtastic floats here.
The Sloop not it floats here.
The Frigate The Spite of Neptune floats here.
The Galleon <-Wave-Cutter-> floats here.
The Corvette Pwnster floats here.
The Galleon Cool Breeze floats here.
The Galleon The Sneaky Pete floats here.
The Carrack The Nevets floats here.
The Ketch ~~*Divine*Fury*~~ floats here.
The Galleon Sea Ghost floats here.
The Corvette yep floats here.
The Sloop Arlo floats here.
The Ketch Bearded Clam floats here.
The Sloop BugBite floats here.
The Sloop Softe floats here.
The Caravel Isak's Bada$$ Boat floats here.
The Galleon Green Machine floats here.
The Sloop Lohrr's Ship floats here.
Dalvik stands here, watching the waves.
^. ......
^^. ......*
^.^. ......
^... ....
MMMM .@S
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
The Galleon Lichtastic floats here.
The Sloop not it floats here.
The Frigate The Spite of Neptune floats here.
The Galleon <-Wave-Cutter-> floats here.
The Corvette Pwnster floats here.
The Galleon Cool Breeze floats here.
The Galleon The Sneaky Pete floats here.
The Carrack The Nevets floats here.
The Ketch ~~*Divine*Fury*~~ floats here.
The Galleon Sea Ghost floats here.
The Corvette yep floats here.
The Sloop Arlo floats here.
The Ketch Bearded Clam floats here.
The Sloop BugBite floats here.
The Sloop Softe floats here.
The Caravel Isak's Bada$$ Boat floats here.
The Galleon Green Machine floats here.
The Sloop Lohrr's Ship floats here.
Dalvik stands here, watching the waves.
< 324h/324H 128v/128V Pos: standing >
< 324h/324H 128v/128V Pos: standing >
.. .....*
.^. .......
.^^. ......*
^.^. ......
^... .@..
MMMM .MS
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
< 324h/324H 128v/128V Pos: standing >
You dismount a tiger.
< 324h/324H 128v/128V Pos: standing >
A tiger sneaks west.
< 324h/324H 128v/128V Pos: standing >
^. ......
^^. ......*
^.^. ......
^... M...
MMMM .@S
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
The Galleon Lichtastic floats here.
The Sloop not it floats here.
The Frigate The Spite of Neptune floats here.
The Galleon <-Wave-Cutter-> floats here.
The Corvette Pwnster floats here.
The Galleon Cool Breeze floats here.
The Galleon The Sneaky Pete floats here.
The Carrack The Nevets floats here.
The Ketch ~~*Divine*Fury*~~ floats here.
The Galleon Sea Ghost floats here.
The Corvette yep floats here.
The Sloop Arlo floats here.
The Ketch Bearded Clam floats here.
The Sloop BugBite floats here.
The Sloop Softe floats here.
The Caravel Isak's Bada$$ Boat floats here.
The Galleon Green Machine floats here.
The Sloop Lohrr's Ship floats here.
Dalvik stands here, watching the waves.
^. ......
^^. ......*
^.^. ......
^... M...
MMMM .@S
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
The Galleon Lichtastic floats here.
The Sloop not it floats here.
The Frigate The Spite of Neptune floats here.
The Galleon <-Wave-Cutter-> floats here.
The Corvette Pwnster floats here.
The Galleon Cool Breeze floats here.
The Galleon The Sneaky Pete floats here.
The Carrack The Nevets floats here.
< 324h/324H 126v/128V Pos: standing >
< 324h/324H 126v/128V Pos: standing >
Hull Upgrades
===================================================================================
Load Cargo Passenger Max Total Weapons Epic
Name Cap. Cap. Cap. Speed Armor (F/S/R/P) Cost Cost
-----------------------------------------------------------------------------------
1 ) Sloop 5 1 1 100 9 0/0/0/0 100 platinum
2 ) Yacht 12 3 2 100 26 1/1/1/1 300 platinum
3 ) Clipper 55 10 5 88 119 1/2/1/2 1500 platinum
4 ) Ketch 75 20 8 78 165 1/2/1/2 2500 platinum
5 ) Caravel 100 35 10 68 218 1/3/1/3 4000 platinum
6 ) Carrack 130 50 15 58 284 1/3/1/3 8000 platinum
7 ) Galleon 165 70 20 50 363 2/3/1/3 12000 platinum
8 ) Corvette 82 0 6 74 213 1/3/1/3 9000 platinum
9 ) Destroyer 110 0 8 64 285 2/3/1/3 15000 platinum
10) Frigate 142 0 10 55 370 2/3/2/3 22000 platinum
11) Cruiser 200 0 15 48 519 2/4/2/4 36000 platinum
To upgrade/downgrade your hull, type 'buy <number>'
To sell your ship completely, type 'sell ship'. CAUTION! You will loose your frags and crews!
Repairs
===================================================================
To repair, type 'repair <armor/internal/sail/weapon> <fore/port/starboard/rear>'
Rename
===================================================================
To rename ship, for a price, type 'buy rename <new ship name>'
Hull Upgrades
===================================================================================
Load Cargo Passenger Max Total Weapons Epic
Name Cap. Cap. Cap. Speed Armor (F/S/R/P) Cost Cost
-----------------------------------------------------------------------------------
1 ) Sloop 5 1 1 100 9 0/0/0/0 100 platinum
2 ) Yacht 12 3 2 100 26 1/1/1/1 300 platinum
3 ) Clipper 55 10 5 88 119 1/2/1/2 1500 platinum
4 ) Ketch 75 20 8 78 165 1/2/1/2 2500 platinum
5 ) Caravel 100 35 10 68 218 1/3/1/3 4000 platinum
6 ) Carrack 130 50 15 58 284 1/3/1/3 8000 platinum
7 ) Galleon 165 70 20 50 363 2/3/1/3 12000 platinum
8 ) Corvette 82 0 6 74 213 1/3/1/3 9000 platinum
9 ) Destroyer 110 0 8 64 285 2/3/1/3 15000 platinum
10) Frigate 142 0 10 55 370 2/3/2/3 22000 platinum
11) Cruiser 200 0 15 48 519 2/4/2/4 36000 platinum
To upgrade/downgrade your hull, type 'buy <number>'
To sell your ship completely, type 'sell ship'. CAUTION! You will loose your frags and crews!
Repairs
===================================================================
To repair, type 'repair <armor/internal/sail/weapon> <fore/port/starboard/rear>'
Rename
===================================================================
To rename ship, for a price, type 'buy rename <new ship name>'
< 324h/324H 126v/128V Pos: standing >
Shaboath
=========================================
==Characteristics==
• Levels: 50+
==Creator==
• Timken
==Description==
Aboleth Savants rule this underwater castle on an island between the warring continents. The zone starts with roaming giants in a place by its self. This land is by far the richest in all of Duris. Be warned the treasures locked in its towers are not easy to get even for the seasoned players. Groups must work hard together and be prepared to fight a wide variety of foes. Potions to raise your level to 51 reside here. Rumors have it that each tower has a powerful item, so powerful that it is truly a treasure and will swing the balance of power within the realms for those who control them. If you can reach the well room it is a nice place to swap out tired adventures for fresh fighters. The quests and key words for the door for this zone must be known before starting.
==See also==
zones, potions, level, artifacts, epic
< 324h/324H 126v/128V Pos: standing >
< 324h/324H 126v/128V Pos: standing >
Ship
=========================================
Table of Contents for Ships
Type "Help <Ship_category>" to view
* Ship Basic -Buying a ship and preparing to go to sea
* Ship List -The "List" command when at a docks
* Ship Movement -Moving around in the docks and on the world
* Ship Combat -Almost everything you need to know about combat
* Ship Cargo -Almost everything you need to know about running cargo
* Ship Looks -All the different ways to "look around"
* Ship Commands -A thorough list of all ship commands
* Ship Crews -Some extra information about crew
The following help topics also matched your search:
Animal Friendship
Leadership
Ship basic
Ship cargo
Ship Combat
Ship commands
Ship crews
Ship damage control
Ship list
Ship looks
Ship movement
Ship npcs
Ship Weapons
Ships
Toggle Shipmap
Worship
Ship
=========================================
Table of Contents for Ships
Type "Help <Ship_category>" to view
* Ship Basic -Buying a ship and preparing to go to sea
* Ship List -The "List" command when at a docks
* Ship Movement -Moving around in the docks and on the world
* Ship Combat -Almost everything you need to know about combat
* Ship Cargo -Almost everything you need to know about running cargo
* Ship Looks -All the different ways to "look around"
* Ship Commands -A thorough list of all ship commands
* Ship Crews -Some extra information about crew
The following help topics also matched your search:
Animal Friendship
Leadership
Ship basic
Ship cargo
Ship Combat
Ship commands
Ship crews
Ship damage control
Ship list
Ship looks
Ship movement
Ship npcs
Ship Weapons
Ships
Toggle Shipmap
Worship
< 324h/324H 126v/128V Pos: standing >
< 324h/324H 126v/128V Pos: standing >
A Lich snaps into visibility.
< 324h/324H 126v/128V Pos: standing >
A Lich completes his spell...
A Lich utters the words 'power word blind'
Suddenly, the world goes black!
You have been blinded!
< 324h/324H 126v/128V Pos: standing >
Someone completes his spell...
Someone utters the words 'electrical execution'
A huge shower of arcing electricity from someone engulfs you.
OUCH! That really did HURT!
< 260h/324H 128v/128V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: excellent >
The snow is coming down faster now.
< 260h/324H 128v/128V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: excellent >
The electrical arcs turn your exposed flesh black!
OUCH! That really did HURT!
Your something is filled with electrical energy!
< 227h/324H 128v/128V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 227h/324H 128v/128V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
You miss someone.
Someone dodges your futile attack.
You miss someone.
Sorry, you aren't allowed to do that in combat.
< 227h/324H 128v/128V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 227h/324H 128v/128V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
Someone completes his spell...
Someone utters the words 'buoblg qrunsoqpze yugh'
Someone's giant fist of force is the last thing you ever see.
Your something was completely destroyed by the massive blow!
Your something was completely destroyed by the massive blow!
Your something was completely destroyed by the massive blow!
Your something was completely destroyed by the massive blow!
Your something was completely destroyed by the massive blow!