<floating about head>a dark purple ioun stone[235h 4m 58s]
<worn as a badge> a clump of glowing fuzz of regeneration
<worn on head> a crown of burning flames of constitution
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> the earring of a MaDMaN (magic) [86%]
<worn in ear> a brightly flaming earring [69%]
<worn on face> mask of the flayed mind [superior] (invis) (magic)
<worn around neck> the fangs of the balor [superior] (magic)
<worn around neck> a necklace of halfling ears of endurance
<worn on body> the bandedmail of reaving [poor] (magic)
<worn about body> the terrifying shroud of undead power (magic)
<worn on back> a large leather backpack
<worn as quiver> a snakeskin quiver of magical protection [poor] made by Daweava (glowing)
<worn about waist> the woven entrails of an unfortunate soul with a strange dark bloodstone [88%]
<worn on belt buckle>an arcane tome of spells made by Om
<attached to belt> a vial of liquid time (magic)
<worn on arms> a shoulder drape of emerald dragonscale [poor] (magic)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone of the Ranger [poor] made by Daweava (magic) [85%]
<worn around wrist> the bracer of Uz's alliance
<worn on hands> a pair of pale, misty gloves[235h 4m 58s]
<worn on finger> a shiny crimson ring (magic)
<worn on finger> a shiny crimson ring of strength (magic) [79%]
<primary weapon> a MaDMaNs stabber (magic)
<secondary weapon> the granite dagger 'BloodFeast' (magic)[235h 4m 58s]
<worn on legs> some diabolical platinum leggings [82%]
<worn on feet> boots of thundering might of damage (magic) (humming)
..M****MMMMM
.....M..MMMMM
.....*@.**MMM
........*M**M
^.^.......***
..^......**
..^......
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
< 738h/799H 165v/172V Pos: standing >
You feel your skin soften and return to normal.
Your heroic urges slowly fade away.
*MMMMM
****MMMM
.****M*MMMM
..M****MMMMM
.....M@.MMMMM
.....**.**MMM
........*M**M
.^.......**
.^......*
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
There are some tracks heading east.
< 708h/768H 165v/172V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 708h/768H 167v/172V Pos: standing >
You quickly scan the area.
A mature leucrotta who is not far off to your east.
A female leucrotta who is almost out of sight to your south.
A female leucrotta who is close by to your west.
< 737h/797H 168v/172V Pos: standing >
**MMMMM
^****MMMM
..****M*MMMM
...M****MMMMM
......@..MMMM
......**.**MM
.........*M**
^.^.......*
..^......
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
A female leucrotta is busy looking for an easy meal.
There are some tracks heading east.
< 737h/797H 168v/172V Pos: standing >
You feel your skin harden to stone.
< 738h/797H 171v/172V Pos: standing >
***MMMMM
.^****MMMM
...****M*MMMM
....M****MMMM
......@M..MMM
.......**.**M
*.........*M*
.^.^.......
*..^.....
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
There are some tracks heading east.
< 738h/797H 170v/172V Pos: standing >
You quickly scan the area.
A female leucrotta who is close by to your east.
A mature leucrotta who is rather far off to your east.
< 738h/797H 170v/172V Pos: standing >
.^****MMM
...******MM
....******M
.....@*****
.......****
*........**
.^.^.....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
There are some tracks heading east.
There are some tracks heading east.
< 739h/797H 168v/172V Pos: standing >
..^****MM
....******M
.....******
.....@.****
M.......***
.*........*
*.^.^....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 739h/797H 166v/172V Pos: standing >
...^****M
.....******
......*****
.....@..***
.M.......**
*.*........
+*.^.^...
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
There are Kobold tracks going east.
< 739h/797H 165v/172V Pos: standing >
....^****
......*****
.......****
.....@...**
*..M......*
**.*.......
*+*.^.^..
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
There are Kobold tracks going east.
There are Kobold tracks going east.
< 739h/797H 164v/172V Pos: standing >
.....^***
.......****
^.......***
*....@....*
**..M......
***.*......
^*+*.^.^.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 739h/797H 163v/172V Pos: standing >
......^**
........***
.^.......**
^*...@.....
^**..M.....
****.*.....
^^*+*.^.^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
There are some tracks heading east.
There are some tracks heading west.
< 740h/797H 164v/172V Pos: standing >
^......^*
.........**
..^.......*
.^*..@.....
^^**..M....
.****.*....
*^^*+*.^.
A repaired Cobblestone Path
Obvious exits: -N -E -S -W
There are some tracks heading north.
There are some tracks heading east.
< 740h/797H 163v/172V Pos: standing >
^.M^...**
.^......^**
.........**
..^..@....*
.^*........
^^**..M....
****.*...
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
There are some tracks heading north.
There are Kobold tracks going south.
< 740h/797H 167v/172V Pos: standing >
You quickly scan the area.
An orcish shaman who is almost out of sight to your north.
An immature leucrotta who is in the distance to your east.
< 741h/797H 170v/172V Pos: standing >
*^*M^^^**
*^.M^...***
.^......^**
.....@...**
..^.......*
.^*........
^**..M...
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
There are some tracks heading north.
There are some tracks heading south.
< 741h/797H 171v/172V Pos: standing >
***^^^*^M
**^*M^^^**M
*^.M^...***
.^...@..^**
.........**
..^.......*
^*.......
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
There are Kobold tracks going north.
There are some tracks heading south.
< 741h/797H 170v/172V Pos: standing >
*******MM
****^^^*^MM
**^*M^^^**M
*^.M^@..***
.^......^**
.........**
.^.......
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
There are Kobold tracks going north.
There are some tracks heading south.
< 741h/797H 169v/172V Pos: standing >
You quickly scan the area.
An orcish shaman who is a brief walk away to your north.
A wandering hill giant who is not far off to your west.
< 741h/797H 171v/172V Pos: standing >
***^^^*^M
**^*M^^^**M
*^.M^...***
.^...@..^**
.........**
..^.......*
^*.......
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
There are some tracks heading north.
There are some tracks heading south.
< 742h/797H 171v/172V Pos: standing >
*^*M^^^**
*^.M^...***
.^......^**
.....@...**
..^.......*
.^*........
^**..M...
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
There are Kobold tracks going north.
There are Kobold tracks going south.
< 742h/797H 170v/172V Pos: standing >
^.M^...**
.^......^**
.........**
..^..@....*
.^*........
^^**..M....
****.*...
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
There are Kobold tracks going north.
There are Kobold tracks going south.
< 742h/797H 169v/172V Pos: standing >
^......^*
.........**
..^.......*
.^*..@.....
^^**..M....
.****.*....
*^^*+*.^.
A repaired Cobblestone Path
Obvious exits: -N -E -S -W
There are some tracks heading north.
There are some tracks heading east.
< 742h/797H 169v/172V Pos: standing >
........*
..^.......*
.^*........
^^**.@M....
.****.*....
**^^*+*.^.^
**^*+^^*.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
There are some tracks heading north.
< 742h/797H 169v/172V Pos: standing >
.^.......
.^*........
^^**..M....
.****@*....
**^^*+*.^.^
.**^*+^^*..
+++M++**.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
There are some tracks heading north.
< 742h/797H 169v/172V Pos: standing >
^*.......
^^**..M....
.****.*....
**^^*@*.^.^
.**^*+^^*..
++++M++**..
.**^*+**.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 743h/797H 171v/172V Pos: standing >
^.......M
^*.........
^^**..M......
.M***........
**^^.+@.^.^..
.**^.+^^*..^.
++++M++**...^
.**^*+**...
..^^M*M..
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
< 743h/797H 170v/172V Pos: standing >
Beginning of a Worn Trail
Obvious exits: -N -E
[2] a small rock lies here.
< 743h/797H 169v/172V Pos: standing >
You quickly scan the area.
A female leucrotta who is a brief walk away to your north.
< 744h/797H 171v/172V Pos: standing >
A Worn Path Through the Forest
Obvious exits: -S -W
[3] a small stick lays discarded here.
a large rock lies here.
< 744h/797H 171v/172V Pos: standing >
You quickly scan the area.
A shady old man who is close by to your south.
A common male orc who is not far off to your south.
A father orc who is not far off to your south.
A village patrol guard who is not far off to your south.
A Duergar who is not far off to your south.
< 744h/797H 171v/172V Pos: standing >
A Worn Path Continues Deeper Into the Woods
Obvious exits: -N -S
[3] a large stick lays discarded here.
[3] a small stick lays discarded here.
A shady old man stands here watching horizon.(Red Aura)
< 745h/797H 169v/172V Pos: standing >
A worn path continues deeper into the woods.
You extend your sights southward.
A Worn Path in the Forest
Obvious exits: -N -E
[2] The corpse of a village patrol guard is lying here.
The corpse of a mother orc is lying here.
[2] a slab of orc meat is left here.
[3] a large stick lays discarded here.
[2] a small rock lies here.
A common male orc shuffles down the path.(Red Aura)
A father orc is on his way home.(Red Aura)
A village patrol guard stands here, fighting a Duergar.(Red Aura)
A Duergar (medium) stands here, fighting a village patrol guard.(Red Aura)
< 745h/797H 171v/172V Pos: standing >
A shady old man whispers 'This area is far below you, unless you wish to fight me.'
< 745h/797H 172v/172V Pos: standing >
A worn path continues deeper into the woods.
You extend your sights southward.
A Worn Path in the Forest
Obvious exits: -N -E
[2] The corpse of a village patrol guard is lying here.
The corpse of a mother orc is lying here.
[2] a slab of orc meat is left here.
[3] a large stick lays discarded here.
[2] a small rock lies here.
A common male orc shuffles down the path.(Red Aura)
A father orc is on his way home.(Red Aura)
A village patrol guard stands here, fighting a Duergar.(Red Aura)
A Duergar (medium) stands here, fighting a village patrol guard.(Red Aura)
< 745h/797H 172v/172V Pos: standing >
A Worn Path Through the Forest
Obvious exits: -S -W
[3] a small stick lays discarded here.
a large rock lies here.
< 745h/797H 170v/172V Pos: standing >
Beginning of a Worn Trail
Obvious exits: -N -E
[2] a small rock lies here.
< 745h/797H 168v/172V Pos: standing >
You quickly scan the area.
A female leucrotta who is not far off to your north.
< 745h/797H 169v/172V Pos: standing >
^.......*
^*.......M.
^^**.........
M****.M......
**^^.+@.^.^..
.**^.+^^*..^.
++++M++**...^
.**^*+**...
..^^M*M..
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
There are some tracks heading north.
There are some tracks heading east.
< 745h/797H 171v/172V Pos: standing >
You quickly scan the area.
A female leucrotta who is close by to your north.
< 745h/797H 171v/172V Pos: standing >
Beginning of a Worn Trail
Obvious exits: -N -E
[2] a small rock lies here.
< 746h/797H 169v/172V Pos: standing >
A Worn Path Through the Forest
Obvious exits: -S -W
[3] a small stick lays discarded here.
a large rock lies here.
< 746h/797H 169v/172V Pos: standing >
A Worn Path Continues Deeper Into the Woods
Obvious exits: -N -S
[3] a large stick lays discarded here.
[3] a small stick lays discarded here.
A shady old man stands here watching horizon.(Red Aura)
< 746h/797H 169v/172V Pos: standing >
You quickly scan the area.
A common male orc who is close by to your south.
A father orc who is close by to your south.
A village patrol guard who is close by to your south.
A Duergar who is close by to your south.
< 747h/797H 172v/172V Pos: standing >
You snap into visibility.
[Damage: 35 ] A shady old man makes a strange sound as you place a MaDMaNs stabber in his back.
You are briefly surrounded by a red aura!
< 747h/797H 172v/172V Pos: standing >
< T: Solra TP: sta TC:few scratches E: shady sta EP: small wounds >
You parry a shady old man's lunge at you.
A shady old man misses you.
A shady old man starts casting an offensive spell called 'dispel good'.
You snap into visibility.
< 747h/797H 172v/172V Pos: standing >
< T: Solra TP: sta TC:few scratches E: shady sta EP: small wounds >
Your improved dexterity grants you an additional attack!
A shady old man dodges your futile attack.
[Damage: 22 ] -=[Your powerful pierce seriously wounds a shady old man.]=-
You miss a shady old man.
[Damage: 20 ] -=[Your powerful pierce seriously wounds a shady old man.]=-
A shady old man parries your futile lunge at him.
[Damage: 21 ] -=[Your powerful pierce seriously wounds a shady old man.]=-
[Damage: 21 ] -=[Your powerful pierce enshrouds a shady old man in a mist of blood.]=-
[Damage: 22 ] -=[Your pierce causes a shady old man to grimace in pain.]=-
[Damage: 22 ] -=[Your powerful pierce critically injures a shady old man.]=-
A shady old man is incapacitated and will slowly die, if not aided.
A shady old man slumps to the ground.
< 747h/797H 172v/172V Pos: standing >
<The red aura around you flashes blue and is gone.
A shady old man stops chanting abruptly!
< 747h/797H 172v/172V Pos: standing >
<You kneel.
< 747h/797H 172v/172V Pos: kneeling >
<You snap into visibility.
A shady old man cannot respond to your attack!
[Damage: 32 ] You successfully stab a shady old man in the heart, killing him instantly.
A shady old man is dead! R.I.P.
You receive your share of experience.
The last gasps of a shady old man cause a sickening chill to run up your spine.
< 747h/797H 172v/172V Pos: kneeling >
You rise to your feet.
< 747h/797H 172v/172V Pos: standing >
You are already standing.
< 747h/797H 172v/172V Pos: standing >
A Worn Path in the Forest
Obvious exits: -N -E
[2] The corpse of a village patrol guard is lying here.
The corpse of a mother orc is lying here.
[2] a slab of orc meat is left here.
[3] a large stick lays discarded here.
[2] a small rock lies here.
A common male orc shuffles down the path.(Red Aura)
A father orc is on his way home.(Red Aura)
A village patrol guard stands here, fighting a Duergar.(Red Aura)
A Duergar (medium) sits here, fighting a village patrol guard.(Red Aura)
< 747h/797H 170v/172V Pos: standing >
You stealthily position yourself behind a Duergar, circling him.
< 747h/797H 170v/172V Pos: standing >
< T: orc TP: sta TC: awful E: A Duergar sit EP: few wounds >
A village patrol guard dodges a Duergar's attack.
< 747h/797H 170v/172V Pos: standing >
< T: orc TP: sta TC: awful E: A Duergar sit EP: few wounds >
You kneel.
< 747h/797H 170v/172V Pos: kneeling >
< T: orc TP: sta TC: awful E: A Duergar sit EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 54 ] -=[A Duergar screams in pain as your pierce tears into his flesh]=-
[Damage: 25 ] -=[A Duergar screams in pain as your pierce tears into his flesh]=-
[Damage: 25 ] -=[A Duergar screams in pain as your pierce tears into his flesh]=-
You fly right over your target and land on your head!
[Damage: 7 ]
< 740h/797H 170v/172V Pos: sitting >
< T: orc TP: sta TC: awful E: A Duergar sit EP: nasty wounds >
A village patrol guard dodges a Duergar's attack.
< 740h/797H 170v/172V Pos: sitting >
< T: orc TP: sta TC: awful E: A Duergar sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You surprise a Duergar with a blow to the back, leaving him momentarily confused.
You snap into visibility.
[Damage: 23 ] -=[Your pierce seriously wounds a Duergar.]=-
[Damage: 26 ] -=[Your powerful pierce seriously wounds a Duergar.]=-
[Damage: 26 ] -=[Your powerful pierce enshrouds a Duergar in a mist of blood.]=-
[Damage: 23 ] -=[Your pierce causes a Duergar to grimace in pain.]=-
[Damage: 24 ] -=[Your powerful pierce critically injures a Duergar.]=-
A Duergar is incapacitated and will slowly die, if not aided.
< 740h/797H 170v/172V Pos: sitting >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 30 ] Your stab cuts a vital artery and causes a Duergar to fall before your feet.
A Duergar's thick leather gloves was completely destroyed by the massive blow!
A Duergar's suit of spiked leather armor was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.