<worn as a badge> the all-empowering emblem
<worn on head> the helmet of corruption of endurance (glowing)
<worn on eyes> a masterly-crafted dragonscale eyepatch from Mitashi - Capital City of the Jade Empire [78%]
<worn in ear> the earring of a MaDMaN [82%]
<worn in ear> a tiny lightning enshrouded black earring [superior]
<worn on face> a silk veil of the enchantress [superior]
<worn around neck> a humming dragonscale charm [48%]
<worn around neck> a fragile dragonscale medallion [43%]
<worn on body> a mysterious hooded white robe emitting black smoke of agility
<worn about body> the cloak of Arachdrathos [superior]
<worn as quiver> a cracked dragonscale quiver
<worn about waist> a belt of skulls [poor] [85%]
<worn on belt buckle>a severed illithid tentacle [43%]
<worn on arms> some sleeves of stretched drow-skin [superior]
<held as shield> a well-polished mithril body shield [superior] [87%]
<worn around wrist> a bracelet of blue flames
<worn around wrist> a masterly-crafted dragonscale wristguard
<worn on hands> the cubes of protection (humming) [80%]
<worn on finger> the glorious titanium ring of physical resistance
<worn on finger> a bone band [superior] (humming)
<primary weapon> the mace of mentality
<worn on legs> a pair of flayed illithid hide leggings [superior] (glowing)
<worn on feet> a pair of clawed demon-hide moccasins
Obvious exits: -N -E -S -W
The lich of a massive carrion crawler enters from the south.
< 1329h/701H 111v/160V Pos: standing >
^.******...
...**M***.^^.
^..^.*****...^^
^^.^*.****...^^
^^^...*@*.*.^^M
^^^^.****.*..^M
^^.^.******.^^M
...******.M^^
.*.*****..^
^..*****.*.
^^.******....
^...**M***.^^..
^..^.*****...^^
^^.^*.*@**...^^
^^^...*M*.*.^^M
^^^^.****.*..^M
^.^.******.^^
..******.M^
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
The lich of a massive carrion crawler enters from the south.
< 1329h/701H 109v/160V Pos: standing >
...******..
.^..*****.*..
^^^.******.....
^...**M***.^^..
^..^.**@**...^^
^^.^*.*M**...^^
^^^...***.*.^^M
^^^.****.*..^
.^.******.^
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
The lich of a massive carrion crawler enters from the south.
< 1329h/701H 108v/160V Pos: standing >
.^.*******.
....******..*
^.^..*****.*..^
^^^.******.....
^...**M@**.^^..
^..^.**M**...^^
^^.^*.****...^^
^^...***.*.^^
^^.****.*..
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
The lich of a massive carrion crawler enters from the south.
< 1328h/701H 107v/160V Pos: standing >
.^.*******.
....******..*
^.^..*****.*..^
^^^.******.....
^...**M@**.^^..
^..^.*****...^^
^^.^*.****...^^
^^...***.*.^^
^^.****.*..
^...*******
^.^.*******..
.....******..*^
^.^..*****.*..^
^^^.***@**.....
^...**MM**.^^..
^..^.*****...^^
^.^*.****...^
^...***.*.^
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
The lich of a massive carrion crawler enters from the south.
< 1328h/701H 105v/160V Pos: standing >
M.^..^*****
^^...********
^^.^.*******...
.....******..*^
^.^..**@**.*..^
^^^.***M**.....
^...**M***.^^..
..^.*****...^
.^*.****...
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
The lich of a massive carrion crawler enters from the south.
< 1328h/701H 104v/160V Pos: standing >
^^M.....***
^M.^..^******
^^^...*********
^^.^.*******...
.....**@***..*^
^.^..**M**.*..^
^^^.******.....
...**M***.^^.
.^.*****...
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
The lich of a massive carrion crawler enters from the south.
< 1328h/701H 102v/160V Pos: standing >
M^^^^^^....
M^^M.....****
M^M.^..^*******
^^^...*********
^^.^.**@****...
.....**M***..*^
^.^..*****.*..^
^^.******....
..**M***.^^
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
The lich of a massive carrion crawler enters from the south.
< 1328h/701H 101v/160V Pos: standing >
< 1327h/701H 101v/160V Pos: standing >
M^^^^^^....
M^^M.....****
M^M.^..^*******
^^^...*********
^^.^.**@****...
.....******..*^
^.^..*****.*..^
^^.******....
..**M***.^^
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
The lich of a massive carrion crawler stands here. (minion)
< 1326h/701H 104v/160V Pos: standing >
MMMM^^^^^^.
MM^^^^^^....*
MM^^M.....*****
M^M.^..^*******
^^^...*@*******
^^.^.**M****...
.....******..*^
.^..*****.*..
^.******...
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
The lich of a massive carrion crawler enters from the south.
< 1325h/701H 105v/160V Pos: standing >
< 1325h/701H 105v/160V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -E -S -W
The lich of a massive carrion crawler enters from the south.
< 1325h/701H 104v/160V Pos: standing >
< 1325h/701H 104v/160V Pos: standing >
Saving Alnath.
< 1324h/701H 106v/160V Pos: standing >
Ok.
The lich of a massive carrion crawler starts casting a spell called 'mass invisibility'.
< 1322h/701H 110v/160V Pos: standing >
The lich of a massive carrion crawler completes its spell...
The lich of a massive carrion crawler utters the words 'wagg uizuguburuhl'
The lich of a massive carrion crawler slowly fades out of existence.
You vanish.
< 1321h/701H 113v/160V Pos: standing >
A Dark Trail
Obvious exits: -E -S -W
*The lich of a massive carrion crawler stands here. (minion)
< 1319h/701H 118v/160V Pos: standing >
A blazing imp already grouped by you.
The lich of a massive carrion crawler already grouped by you.
No new group members.
< 1319h/701H 119v/160V Pos: standing >
The sun hangs low on the southern sky.
< 1318h/701H 120v/160V Pos: standing >
Your Terminal mode is now: GEN .
< 1317h/701H 123v/160V Pos: standing >
Your Terminal mode is now: ANSI.
< 1317h/701H 124v/160V Pos: standing >
A Dark Trail
Obvious exits: -E -S -W
*The lich of a massive carrion crawler stands here. (minion)
< 1317h/701H 125v/160V Pos: standing >
A Dark Trail
Obvious exits: -N -E
The lich of a massive carrion crawler enters from the east.
< 1316h/701H 123v/160V Pos: standing >
A Dark Trail
Obvious exits: -N -S
The lich of a massive carrion crawler enters from the south.
< 1316h/701H 122v/160V Pos: standing >
A Dark Trail
Obvious exits: -N -S
The lich of a massive carrion crawler enters from the south.
< 1316h/701H 120v/160V Pos: standing >
A Dark Trail
Obvious exits: -N -S
The lich of a massive carrion crawler enters from the south.
< 1316h/701H 119v/160V Pos: standing >
A Dark Trail
Obvious exits: -E -S
The lich of a massive carrion crawler enters from the south.
< 1316h/701H 117v/160V Pos: standing >
Alas, you cannot go that way. . . .
< 1315h/701H 118v/160V Pos: standing >
A Bend in the Trail
Obvious exits: -S -W
An evil looking black crow sits here.
The lich of a massive carrion crawler enters from the west.
< 1314h/701H 118v/160V Pos: standing >
Alas, you cannot go that way. . . .
< 1314h/701H 118v/160V Pos: standing >
A Dark Trail
Obvious exits: -N -E
A tiny repulsive lizard lies here ready to attack.
The lich of a massive carrion crawler enters from the north.
< 1314h/701H 117v/160V Pos: standing >
Alas, you cannot go that way. . . .
< 1314h/701H 118v/160V Pos: standing >
A Dark Trail
Obvious exits: -S -W
A tiny repulsive lizard lies here ready to attack.
The lich of a massive carrion crawler enters from the west.
< 1313h/701H 118v/160V Pos: standing >
A Dark Trail
Obvious exits: -N -S -W
The lich of a massive carrion crawler enters from the north.
< 1312h/701H 119v/160V Pos: standing >
Alas, you cannot go that way. . . .
< 1311h/701H 120v/160V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W
The lich of a massive carrion crawler enters from the north.
< 1310h/701H 121v/160V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W
The lich of a massive carrion crawler enters from the west.
< 1310h/701H 120v/160V Pos: standing >
A Dark Trail
Obvious exits: -N -S
The lich of a massive carrion crawler enters from the south.
< 1309h/701H 120v/160V Pos: standing >
A Dark Trail
Obvious exits: -N -E -S
A tiny repulsive lizard lies here ready to attack.
The lich of a massive carrion crawler enters from the south.
< 1309h/701H 119v/160V Pos: standing >
A Dark Intersection
Obvious exits: -N -E -W
A tiny repulsive lizard lies here ready to attack.
The lich of a massive carrion crawler enters from the west.
< 1308h/701H 117v/160V Pos: standing >
A Dead End
Obvious exits: -W
A strange circular pool of liquid lies hovering against the wall.
The lich of a massive carrion crawler enters from the west.
< 1308h/701H 116v/160V Pos: standing >
Alas, you cannot go that way. . . .
< 1308h/701H 117v/160V Pos: standing >
Saving Alnath.
< 1308h/701H 117v/160V Pos: standing >
Ok.
A strange pool suddenly glows brightly!
The lich of a massive carrion crawler slowly fades out of existence.
< 1307h/701H 120v/160V Pos: standing >
A Forest Opening
Obvious exits: -E
[3] The corpse of a rabid raccoon is lying here.
A strange circular pool of liquid lies hovering here.
*The lich of a massive carrion crawler stands here. (minion)
< 1305h/701H 124v/160V Pos: standing >
A Riverside Road
Obvious exits: -E -W
The lich of a massive carrion crawler enters from the west.
< 1304h/701H 124v/160V Pos: standing >
A Riverside Road
Obvious exits: -E -W
The lich of a massive carrion crawler enters from the west.
< 1303h/701H 124v/160V Pos: standing >
A Riverside Road
Obvious exits: -E -W
[2] The corpse of a rabid raccoon is lying here.
The lich of a massive carrion crawler enters from the west.
< 1303h/701H 123v/160V Pos: standing >
A Riverside Road
Obvious exits: -E# -S -W
The lich of a massive carrion crawler enters from the west.
< 1303h/701H 122v/160V Pos: standing >
You quickly scan the area.
A bruised salmon who is not far off to your south.
< 1303h/701H 123v/160V Pos: standing >
A Raging River
Obvious exits: -N -S
The lich of a massive carrion crawler enters from the north.
< 1302h/701H 123v/160V Pos: standing >
A Raging River
Obvious exits: -N -S
A pink salmon swims here, fighting the current up stream.
The lich of a massive carrion crawler enters from the north.
< 1301h/701H 122v/160V Pos: standing >
You quickly scan the area.
You see nothing.
< 1301h/701H 123v/160V Pos: standing >
Ok.
The lich of a massive carrion crawler starts casting a spell.
< 1298h/701H 129v/160V Pos: standing >
Autosaving...
< 1296h/701H 135v/160V Pos: standing >
The lich of a massive carrion crawler completes its spell...
The lich of a massive carrion crawler utters the words 'xarr ay uqz'
< 1294h/701H 142v/160V Pos: standing >
You quickly scan the area.
You see nothing.
< 1292h/701H 146v/160V Pos: standing >
A Raging River
Obvious exits: -N -S
The lich of a massive carrion crawler enters from the north.
< 1291h/701H 147v/160V Pos: standing >
A Raging River
Obvious exits: -N -E -W
The lich of a massive carrion crawler enters from the north.
< 1291h/701H 145v/160V Pos: standing >
You quickly scan the area.
A bruised salmon who is not far off to your north.
A hostile fish who is close by to your east.
< 1290h/701H 147v/160V Pos: standing >
A Raging River
Obvious exits: -S -W
A hostile fish swims by here trying to bite You!
The lich of a massive carrion crawler enters from the west.
< 1290h/701H 147v/160V Pos: standing >
Alas, you cannot go that way. . . .
< 1289h/701H 147v/160V Pos: standing >
A Raging River
Obvious exits: -N -S
A hostile fish swims by here trying to bite You!
The lich of a massive carrion crawler enters from the north.
< 1289h/701H 146v/160V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your north.
A hostile fish who is close by to your south.
A bruised salmon who is close by to your south.
A hostile fish who is close by to your south.
A bruised salmon who is close by to your south.
< 1289h/701H 147v/160V Pos: standing >
A Raging River
Obvious exits: -N -E -W
A hostile fish swims by here trying to bite You!
A pink salmon swims here, fighting the current up stream.
A hostile fish swims by here trying to bite You!
A pink salmon swims here, fighting the current up stream.
The lich of a massive carrion crawler enters from the north.
< 1288h/701H 147v/160V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your north.
An undead beggar who is not far off to your east.
An undead beggar who is not far off to your east.
An undead beggar who is not far off to your east.
An undead royal maid who is a brief walk away to your east.
A doe who is a brief walk away to your east.
A bruised salmon who is close by to your west.
< 1288h/701H 148v/160V Pos: standing >
A Dirt Path
Obvious exits: -E -W
A spellbook lies here, discarded.
A spellbook has been tossed aside here.
The corpse of a Kobold is lying here.
The lich of a massive carrion crawler enters from the west.
< 1287h/701H 147v/160V Pos: standing >
You quickly scan the area.
An undead beggar who is close by to your east.
An undead beggar who is close by to your east.
An undead beggar who is close by to your east.
An undead royal maid who is not far off to your east.
A doe who is not far off to your east.
A hostile fish who is close by to your west.
A bruised salmon who is close by to your west.
A hostile fish who is close by to your west.
A bruised salmon who is close by to your west.
A bruised salmon who is not far off to your west.
< 1287h/701H 148v/160V Pos: standing >
A Dirt Path
Obvious exits: -E -W
An undead beggar stands here holding out a donation cup.
An undead beggar stands here holding out a donation cup.
An undead beggar stands here holding out a donation cup.
The lich of a massive carrion crawler enters from the west.
< 1287h/701H 147v/160V Pos: standing >
You quickly scan the area.
A doe who is close by to your east.
A hostile fish who is not far off to your west.
A bruised salmon who is not far off to your west.
A hostile fish who is not far off to your west.
A bruised salmon who is not far off to your west.
< 1286h/701H 148v/160V Pos: standing >
A Dirt Path
Obvious exits: -E -W
A spellbook lies here, discarded.
A spellbook has been tossed aside here.
The corpse of a Kobold is lying here.
The lich of a massive carrion crawler enters from the east.
< 1286h/701H 148v/160V Pos: standing >
It appears to be the corpse of Jubeii.
Nothing.
< 1285h/701H 150v/160V Pos: standing >
A Dirt Path
Obvious exits: -E -W
An undead beggar stands here holding out a donation cup.
An undead beggar stands here holding out a donation cup.
An undead beggar stands here holding out a donation cup.
The lich of a massive carrion crawler enters from the west.
< 1284h/701H 151v/160V Pos: standing >
You quickly scan the area.
An undead royal maid who is close by to your east.
A doe who is close by to your east.
A hostile fish who is not far off to your west.
A hostile fish who is not far off to your west.
A bruised salmon who is not far off to your west.
A bruised salmon who is a brief walk away to your west.
A bruised salmon who is a brief walk away to your west.
< 1283h/701H 153v/160V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
The undead royal maid is here cleaning everything in sight.
A doe is here wandering the forest.
The lich of a massive carrion crawler enters from the west.
< 1282h/701H 152v/160V Pos: standing >
You quickly scan the area.
An undead royal maid who is close by to your north.
An irate slave who is not far off to your south.
An undead beggar who is close by to your west.
An undead beggar who is close by to your west.
A hostile fish who is a brief walk away to your west.
A hostile fish who is a brief walk away to your west.
A bruised salmon who is a brief walk away to your west.
A bruised salmon who is rather far off to your west.
< 1282h/701H 154v/160V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
The lich of a massive carrion crawler enters from the west.
< 1281h/701H 155v/160V Pos: standing >
You quickly scan the area.
A lesser conjured being who is not far off to your north.
A Kobold who is not far off to your north.
A doe who is close by to your west.
An undead beggar who is not far off to your west.
An undead beggar who is not far off to your west.
An undead beggar who is not far off to your west.
A hostile fish who is rather far off to your west.
A hostile fish who is rather far off to your west.
A bruised salmon who is rather far off to your west.
A bruised salmon who is in the distance to your west.
A bruised salmon who is in the distance to your west.
< 1281h/701H 156v/160V Pos: standing >
The snow is coming down faster now.
You quickly scan the area.
A lesser conjured being who is not far off to your north.
A Kobold who is not far off to your north.
An undead royal maid who is close by to your west.
A doe who is close by to your west.
An undead beggar who is not far off to your west.
An undead beggar who is not far off to your west.
An undead beggar who is not far off to your west.
A bruised salmon who is rather far off to your west.
A hostile fish who is rather far off to your west.
A hostile fish who is rather far off to your west.
A bruised salmon who is in the distance to your west.
< 1280h/701H 159v/160V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A crafting recipe lies here collecting dust.
The lich of a massive carrion crawler enters from the south.
< 1277h/701H 159v/160V Pos: standing >
A Room of Release
You extend your sights northward.
A Room of Release
Obvious exits: -S
The corpse of a diseased rat is lying here.
A humming bronze hat lies here on the ground.
[5] A bottle of hard ale has been forgotten here.
A being formed from crystalized magic awaits orders from their master. (minion)
A Kobold (small) sits resting.
< 1276h/701H 159v/160V Pos: standing >
A Tower of Undead Minions
Obvious exits: -E -S
The undead royal maid is here cleaning everything in sight.
The undead royal maid is here cleaning everything in sight.
The lich of a massive carrion crawler enters from the east.
< 1276h/701H 158v/160V Pos: standing >
An undead royal maid leaves south.
< 1275h/701H 160v/160V Pos: standing >
An undead royal maid leaves east.
< 1274h/701H 160v/160V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A crafting recipe lies here collecting dust.
The undead royal maid is here cleaning everything in sight.
The lich of a massive carrion crawler enters from the west.
< 1269h/701H 159v/160V Pos: standing >
An undead royal maid leaves south.
< 1268h/701H 159v/160V Pos: standing >
A Tower of Undead Minions
You extend your sights eastward.
A Tower of Undead Minions
Obvious exits: -N# -E -S -W
An irate undead slave stands here muttering something.
< 1268h/701H 159v/160V Pos: standing >
A Room of Release
Obvious exits: -S
The corpse of a diseased rat is lying here.
A humming bronze hat lies here on the ground.
[5] A bottle of hard ale has been forgotten here.
A being formed from crystalized magic awaits orders from their master. (minion)
A Kobold (small) sits resting.
The lich of a massive carrion crawler enters from the south.
< 1263h/701H 158v/160V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 1263h/701H 158v/160V Pos: standing >
You complete your spell...
A Kobold is disrupted from meditation.
A Kobold, looking very frustrated, packs up his book.
[Damage: 65 ] A huge shower of arcing electricity engulfs a Kobold.
< 1310h/701H 159v/160V Pos: standing >
< T: Alnath TP: sta TC:excellent E: A Kobold sit EP: few wounds >
You start chanting...
< 1309h/701H 159v/160V Pos: standing >
< T: Alnath TP: sta TC:excellent E: A Kobold sit EP: few wounds >
[Damage: 36 ] Electrical arcs continue to blacken and pincushion a Kobold.
< 1336h/701H 159v/160V Pos: standing >
< T: Alnath TP: sta TC:excellent E: A Kobold sit EP: nasty wounds >
Casting: electrical execution
< 1335h/701H 159v/160V Pos: standing >
< T: Alnath TP: sta TC:excellent E: A Kobold sit EP: nasty wounds >
You complete your spell...
[Damage: 68 ] A huge shower of arcing electricity engulfs a Kobold.
A Kobold clambers to his feet.
< 1386h/701H 159v/160V Pos: standing >
< T: Alnath TP: sta TC:excellent E: A Kobold sta EP: awful >
A Kobold attempts to flee.
A Kobold leaves south.
A lesser conjured being leaves south.
< 1386h/701H 159v/160V Pos: standing >
[Damage: 16 ] Electrical arcs continue to blacken and pincushion a Kobold.
< 1397h/701H 159v/160V Pos: standing >
The winds of time have reclaimed the corpse of a diseased rat.
The corpse of a diseased rat crumbles to dust and blows away.
< 1397h/701H 159v/160V Pos: standing >
[Damage: 36 ] A Kobold's body smokes and him lifeless body turns black.
You receive your share of experience.