<worn as a badge> a fragile bronze badge
<worn on eyes> a dented stone visor
<worn in ear> a magical ivory earring
<worn around neck> a jeweled ivory collar
<worn around neck> a boreal adamantium gorget from The Great Realm of Duris
<worn on body> a static cured leather platemail from Turolopolis Zoo
<worn about body> a bloody ivory bodycloak from The Great Realm of Duris
<worn on back> an ermineskin backpack
<worn about waist> a tigerskin belt
<worn around wrist> a well-used leather wristguard from Turolopolis Zoo
<worn on hands> some dwarven-made gold claws
<worn on finger> a red hawk signet ring
<worn on finger> a dented iron ring from The Great Realm of Duris
<worn on legs> some beautiful diamond pants
WHAP! For a moment, you feel just like a dragon must as you punch a doe.
< 159h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: small wounds E: doe sta EP: pretty hurt >
A doe misses you.
A doe misses you.
< 159h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: small wounds E: doe sta EP: pretty hurt >
[Damage: 11 ] -=[Your fine punch strikes a doe very hard.]=-
[Damage: 8 ] -=[Your punch strikes a doe very hard.]=-
[Damage: 11 ] -=[Your fine punch seriously wounds a doe.]=-
< 159h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: small wounds E: doe sta EP: awful >
Your limbs begin to blur...
[Damage: 8 ] You spin around on your foot and swing at a doe with your leg...
[Damage: 12 ] ...then spin around and roundkick a doe in the solar plexus...
< 159h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: small wounds E: doe sta EP: awful >
A doe misses you.
You whirl around, just avoiding a doe's vicious attack.
A doe's kick crashes into your chest.
< 154h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: awful >
[Damage: 10 ] -=[Your punch enshrouds a doe in a mist of blood.]=-
[Damage: 8 ] -=[Your fine punch causes a doe to grimace in pain.]=-
A doe is incapacitated and will slowly die, if not aided.
[Damage: 14 ] Your fearsome punch hits a doe, smashing her to death.
A doe is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Animal(s) for boon # 1557.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a doe's gurgling and choking signals her demise.
< 154h/207H 93v/133V Pos: standing >
A buck enters from the north.
< 154h/207H 93v/133V Pos: standing >
the corpse of a doe does not contain the coins.
< 157h/207H 93v/133V Pos: standing >
It appears to be the corpse of a doe.
Nothing.
< 158h/207H 93v/133V Pos: standing >
[Damage: 9 ] -=[Your fine punch wounds a buck.]=-
< 158h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: small wounds E: buck sta EP: few scratches >
[Damage: 11 ] -=[Your fine punch wounds a buck.]=-
[Damage: 11 ] -=[Your fine punch wounds a buck.]=-
[Damage: 11 ] -=[Your fine punch strikes a buck.]=-
[Damage: 11 ] -=[Your fine punch strikes a buck.]=-
[Damage: 8 ] -=[Your fine punch wounds a buck.]=-
< 158h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: small wounds E: buck sta EP: small wounds >
You arch around a buck's blow, and deal a brutal counterattack!
[Damage: 11 ] -=[Your fine punch strikes a buck.]=-
A buck misses you.
A buck misses you.
A buck's kick hits you directly in the face.
You begin moving into position for a combination...
< 153h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: small wounds >
You start to chant in a deep voice.
You are not in the proper mood for that right now!
< 153h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: small wounds >
[Damage: 43 ] WHAP! For a moment, you feel just like a dragon must as you punch a buck.
< 153h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: few wounds >
A buck dodges your futile attack.
[Damage: 8 ] -=[Your punch wounds a buck.]=-
[Damage: 11 ] -=[Your fine punch strikes a buck.]=-
< 153h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: few wounds >
A buck misses you.
-=[A buck's fine bite strikes you.]=-
< 141h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: few wounds >
[Damage: 10 ] -=[Your fine punch strikes a buck.]=-
[Damage: 9 ] -=[Your fine punch strikes a buck.]=-
You score a CRITICAL HIT!!!!!
[Damage: 17 ] -=[Your impressive punch strikes a buck.]=-
< 141h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: few wounds >
Your limbs begin to blur...
[Damage: 4 ] You pull a buck's head down and bring your knee up, smashing it...
[Damage: 9 ] ...then spin around and roundkick a buck in the solar plexus...
[Damage: 17 ] ...then pound a buck's face with a series of swift jabs...
< 141h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: nasty wounds >
You completely sidestep a buck's blow, shift your balance, and strike back at him!
You miss a buck.
-=[A buck's decent bite strikes you.]=-
A buck's sweep catches you in the side and you almost stumble.
< 124h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: nasty wounds >
[Damage: 10 ] -=[Your fine punch strikes a buck.]=-
A buck dodges your futile attack.
You miss a buck.
< 124h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: nasty wounds >
A buck misses you.
< 124h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: nasty wounds >
[Damage: 9 ] -=[Your fine punch strikes a buck.]=-
[Damage: 8 ] -=[Your fine punch strikes a buck.]=-
[Damage: 10 ] -=[Your fine punch strikes a buck.]=-
< 124h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: nasty wounds >
Score information for Jala
Level: 33 Race: Githzerai Class: Monk / Red Dragon Sex: Male
Hit points: 124(207) Moves: 93(133)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 286 platinum 841 gold 1377 silver 1899 copper
Playing time: 1 days / 1 hours/ 34 minutes
Received data: 0.1710 MB this session.
Send data: 0.0088 MB this session.
Compression ratio: 78%
78%
Status: Standing, fighting a buck.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 5
Detecting: Magic
Protected from: Acid Undead
Enchantments: Ultravision Fly Armor Levitation
Bartender Quests Remaining: 4
Combat Pulse: 15 Spell Pulse: 0.90
Leaderboard Points: 331
Active Spells:
--------------
indomitability (4 minutes)
heroism (4 minutes)
regeneration (9 minutes)
dexterity (4 minutes)
agility (4 minutes)
strength (4 minutes)
spirit armor (4 minutes)
rested bonus (52 minutes)
fly (65 minutes)
< 124h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: nasty wounds >
Score information for Jala
Level: 33 Race: Githzerai Class: Monk / Red Dragon Sex: Male
Hit points: 124(207) Moves: 93(133)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 286 platinum 841 gold 1377 silver 1899 copper
Playing time: 1 days / 1 hours/ 34 minutes
Received data: 0.1718 MB this session.
Send data: 0.0088 MB this session.
Compression ratio: 78%
78%
Status: Standing, fighting a buck.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 5
Detecting: Magic
Protected from: Acid Undead
Enchantments: Ultravision Fly Armor Levitation
Bartender Quests Remaining: 4
Combat Pulse: 15 Spell Pulse: 0.90
Leaderboard Points: 331
Active Spells:
--------------
indomitability (4 minutes)
heroism (4 minutes)
regeneration (9 minutes)
dexterity (4 minutes)
agility (4 minutes)
strength (4 minutes)
spirit armor (4 minutes)
rested bonus (52 minutes)
fly (65 minutes)
< 124h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: nasty wounds >
A Trail Through an Enchanted Glade
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a doe is lying here.
The corpse of a buck is lying here.
A buck stands here, fighting YOU!
A grey cat is lounging lazily here.
< 124h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 124h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: nasty wounds >
A buck misses you.
A buck misses you.
< 124h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: nasty wounds >
You miss a buck.
[Damage: 11 ] -=[Your fine punch strikes a buck.]=-
[Damage: 11 ] -=[Your fine punch strikes a buck.]=-
[Damage: 11 ] -=[Your fine punch strikes a buck hard.]=-
< 124h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: pretty hurt >
You begin moving into position for a combination...
< 124h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: pretty hurt >
You start to chant in a deep voice.
[Damage: 77 ] A buck is wracked by pain after you briefly touch your vibrating palm to him!
< 124h/207H 93v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: buck sta EP: awful >
[Damage: 9 ] -=[Your punch seriously wounds a buck.]=-
[Damage: 10 ] -=[Your fine punch enshrouds a buck in a mist of blood.]=-
[Damage: 10 ] -=[Your fine punch enshrouds a buck in a mist of blood.]=-
[Damage: 8 ] -=[Your punch causes a buck to grimace in pain.]=-
A buck is incapacitated and will slowly die, if not aided.
< 124h/207H 93v/133V Pos: standing >
<[Damage: 114 ] You punch forcefully at a buck, causing his face to collapse under the blow, blood everywhere. Hmm, doesn't look like a buck will recover. Ever.
A buck is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Animal(s) for boon # 1557.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a buck's gurgling and choking signals his demise.
< 124h/207H 93v/133V Pos: standing >
Your opponent has escaped your deadly combination.
< 126h/207H 95v/133V Pos: standing >
the corpse of a buck does not contain the coins.
< 132h/207H 99v/133V Pos: standing >
It appears to be the corpse of a buck.
Nothing.
< 133h/207H 100v/133V Pos: standing >
A Trail Through an Enchanted Glade
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a buck is lying here.
The corpse of a doe is lying here.
The corpse of a buck is lying here.
< 133h/207H 100v/133V Pos: standing >
Score information for Jala
Level: 33 Race: Githzerai Class: Monk / Red Dragon Sex: Male
Hit points: 133(207) Moves: 100(133)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 286 platinum 841 gold 1377 silver 1899 copper
Playing time: 1 days / 1 hours/ 35 minutes
Received data: 0.1729 MB this session.
Send data: 0.0088 MB this session.
Compression ratio: 78%
78%
Status: Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 5
Detecting: Magic
Protected from: Acid Undead
Enchantments: Ultravision Fly Armor Levitation
Bartender Quests Remaining: 4
Combat Pulse: 15 Spell Pulse: 0.90
Leaderboard Points: 331
Active Spells:
--------------
indomitability (3 minutes)
heroism (3 minutes)
regeneration (8 minutes)
dexterity (3 minutes)
agility (3 minutes)
strength (3 minutes)
spirit armor (3 minutes)
rested bonus (51 minutes)
fly (64 minutes)
< 133h/207H 100v/133V Pos: standing >
You have just passed the half-way point on the way towards your next level.
< 136h/207H 102v/133V Pos: standing >
Saving Jala.
< 136h/207H 102v/133V Pos: standing >
A Trail Through an Enchanted Glade
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a buck is lying here.
The corpse of a doe is lying here.
The corpse of a buck is lying here.
< 137h/207H 103v/133V Pos: standing >
A Thick Outcrop of Trees
The trees have grown very close to together in this part of the glade and
prevent any further exploration to the west. Each of the trees looks small
and weedy but is strong enough to stop you from moving further into the glade.
Obvious exits: -East -South
< 139h/207H 103v/133V Pos: standing >
A Thick Outcrop of Trees
The trees have grown very close to together in this part of the glade and
prevent any further exploration to the west. Each of the trees looks small
and weedy but is strong enough to stop you from moving further into the glade.
Obvious exits: -North -East -South
< 142h/207H 104v/133V Pos: standing >
A Trail Through an Enchanted Glade
Smooth pebbles line the path through this enchanted forest. Hedges
line the path and aged trees provide shade from the blazing sun which
always seems to be overhead.
Obvious exits: -North -East -West
A gnoll walks through here, looking around the area.
A grey cat is lounging lazily here.
< 144h/207H 104v/133V Pos: standing >
A Sunlit Meadow
Sunlight streams down on this small meadow and warms the grasses and the
animals that have come out to feed on the flowers. This is a tranquil place
where one can comune with nature and relax after a long hard journey.
Obvious exits: -North -East -West
< 145h/207H 102v/133V Pos: standing >
A gnoll enters from the west.
< 146h/207H 103v/133V Pos: standing >
A gnoll suddenly attacks YOU!
A gnoll misses you.
< 146h/207H 103v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: gnoll sta EP: excellent >
You begin moving into position for a combination...
< 146h/207H 103v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: gnoll sta EP: excellent >
[Damage: 12 ] -=[Your fine punch grievously wounds a gnoll.]=-
[Damage: 10 ] You hit a gnoll in the throat, he chokes, gasps and dies.
A gnoll is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a gnoll.
You start to chant in a deep voice.
Chant on whom?
< 146h/207H 103v/133V Pos: standing >
A true martial artist would know his opponent for certain before striking.
< 146h/207H 103v/133V Pos: standing >
You get 3 coins from the corpse of a gnoll.
There were: 1 silver coin, 2 copper coins.
< 146h/207H 103v/133V Pos: standing >
It appears to be the corpse of a gnoll.
Nothing.
< 146h/207H 103v/133V Pos: standing >
You do not see that here.
< 149h/207H 105v/133V Pos: standing >
Consider killing who?
< 149h/207H 105v/133V Pos: standing >
A Sunlit Meadow
Sunlight streams down on this small meadow and warms the grasses and the
animals that have come out to feed on the flowers. This is a tranquil place
where one can comune with nature and relax after a long hard journey.
Obvious exits: -North -West
A lanky doe stands here grazing contently.
< 151h/207H 105v/133V Pos: standing >
Your opponent has escaped your deadly combination.
< 152h/207H 106v/133V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 22 ] -=[Your impressive punch strikes a doe hard.]=-
< 156h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: small wounds E: doe sta EP: few scratches >
[Damage: 12 ] -=[Your fine punch strikes a doe.]=-
[Damage: 10 ] -=[Your fine punch strikes a doe.]=-
[Damage: 9 ] -=[Your fine punch strikes a doe.]=-
[Damage: 11 ] -=[Your fine punch strikes a doe.]=-
< 156h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: small wounds E: doe sta EP: small wounds >
A doe misses you.
-=[A doe's bite strikes you.]=-
A doe's kick crashes into your chest.
< 139h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: small wounds >
You're still recovering from your last move.
< 139h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: small wounds >
You start to chant in a deep voice.
You forgot the words for the chant.
< 139h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: small wounds >
[Damage: 11 ] -=[Your fine punch strikes a doe.]=-
[Damage: 11 ] -=[Your fine punch strikes a doe.]=-
[Damage: 10 ] -=[Your fine punch strikes a doe.]=-
< 139h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: few wounds >
A doe misses you.
A doe misses you.
< 139h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: few wounds >
[Damage: 9 ] -=[Your fine punch strikes a doe.]=-
[Damage: 10 ] -=[Your fine punch strikes a doe.]=-
You score a CRITICAL HIT!!!!!
[Damage: 20 ] -=[Your impressive punch strikes a doe very hard.]=-
< 139h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: nasty wounds >
You easily lean out of range of a doe's vicious attack.
You easily lean out of range of a doe's vicious attack.
< 139h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: nasty wounds >
You feel your skill in dragon punch improving.
[Damage: 49 ] WHAP! For a moment, you feel just like a dragon must as you punch a doe.
< 139h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: pretty hurt >
[Damage: 10 ] -=[Your punch strikes a doe very hard.]=-
[Damage: 11 ] -=[Your punch strikes a doe very hard.]=-
[Damage: 11 ] -=[Your punch seriously wounds a doe.]=-
[Damage: 11 ] -=[Your fine punch seriously wounds a doe.]=-
< 139h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: awful >
You whirl around, just avoiding a doe's vicious attack.
A doe misses you.
You dodge a doe's feeble leg sweep.
< 139h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: awful >
A doe dodges your futile attack.
[Damage: 12 ] -=[Your fine punch enshrouds a doe in a mist of blood.]=-
[Damage: 9 ] -=[Your fine punch enshrouds a doe in a mist of blood.]=-
< 139h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 139h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: awful >
You begin moving into position for a combination...
< 139h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: awful >
You start to chant in a deep voice.
You are not in the proper mood for that right now!
< 139h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: awful >
You whirl around, just avoiding a doe's vicious attack.
< 139h/207H 109v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: awful >
You score a CRITICAL HIT!!!!!
[Damage: 22 ] You hit a doe in the throat, she chokes, gasps and dies.
A doe is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Animal(s) for boon # 1557.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a doe's gurgling and choking signals her demise.
< 139h/207H 109v/133V Pos: standing >
A true martial artist would know his opponent for certain before striking.
< 139h/207H 109v/133V Pos: standing >
the corpse of a doe does not contain the coins.
< 139h/207H 109v/133V Pos: standing >
It appears to be the corpse of a doe.
Nothing.
< 139h/207H 109v/133V Pos: standing >
A Sunlit Meadow
Obvious exits: -North -West
Puddles of fresh blood cover the ground.
The corpse of a doe is lying here.
< 143h/207H 112v/133V Pos: standing >
A Sunlit Meadow
Sunlight streams down on this small meadow and warms the grasses and the
animals that have come out to feed on the flowers. This is a tranquil place
where one can comune with nature and relax after a long hard journey.
Obvious exits: -South -West
< 145h/207H 112v/133V Pos: standing >
Your opponent has escaped your deadly combination.
< 145h/207H 112v/133V Pos: standing >
A Sunlit Meadow
Sunlight streams down on this small meadow and warms the grasses and the
animals that have come out to feed on the flowers. This is a tranquil place
where one can comune with nature and relax after a long hard journey.
Obvious exits: -East -South -West
A lanky doe stands here grazing contently.
< 147h/207H 111v/133V Pos: standing >
[Damage: 10 ] -=[Your punch strikes a doe.]=-
< 150h/207H 114v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: few scratches >
[Damage: 12 ] -=[Your fine punch strikes a doe.]=-
[Damage: 11 ] -=[Your punch strikes a doe.]=-
[Damage: 10 ] -=[Your punch strikes a doe.]=-
< 151h/207H 114v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: small wounds >
A doe misses you.
-=[A doe's decent bite strikes you.]=-
You block a doe's feeble kick with your arm.
You're still recovering from your last move.
< 143h/207H 114v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: small wounds >
You start to chant in a deep voice.
[Damage: 91 ] A doe is wracked by pain after you briefly touch your vibrating palm to him!
< 143h/207H 114v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: nasty wounds >
[Damage: 12 ] -=[Your fine punch strikes a doe hard.]=-
[Damage: 11 ] -=[Your fine punch strikes a doe hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 27 ] -=[Your impressive punch seriously wounds a doe.]=-
[Damage: 10 ] -=[Your punch strikes a doe very hard.]=-
< 143h/207H 114v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: pretty hurt >
[Damage: 50 ] WHAP! For a moment, you feel just like a dragon must as you punch a doe.
< 143h/207H 114v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: awful >
You whirl around, just avoiding a doe's vicious attack.
A doe misses you.
< 143h/207H 114v/133V Pos: standing >
< T: Jala TP: sta TC: few wounds E: doe sta EP: awful >
[Damage: 10 ] -=[Your fine punch causes a doe to grimace in pain.]=-
[Damage: 13 ] -=[Your fine punch hits a doe.]=-
A doe is mortally wounded, and will die soon, if not aided.
[Damage: 14 ] Your fearsome punch hits a doe, smashing her to death.
A doe is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Animal(s) for boon # 1557.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a doe's gurgling and choking signals her demise.
< 143h/207H 114v/133V Pos: standing >
the corpse of a doe does not contain the coins.
< 143h/207H 114v/133V Pos: standing >
It appears to be the corpse of a doe.
Nothing.
< 143h/207H 114v/133V Pos: standing >
Skill
awareness 100
bandage 42
blindfighting 40
buddha palm 85
calm 40
chant 100
chi purge 94
climb 40
combination attack 48
diamond soul 53
dragon punch 51
feign death 40
fishing 40
fist of dragon (obtained at level 46)
heroism 72
kick 41
martial arts 100
mount 43
quivering palm 47
regenerate 87
retreat 40
roundkick 40
safe fall 40
salvage 40
springleap 97
swim 40
switch opponents 40
unarmed damage 100
< 143h/207H 114v/133V Pos: standing >
Your innate abilities: ('*' marked innates are always active)
levitate
*ultravision
shift_prime
*dayvision
*magic resistance
*mind of the dragon
*spirit of the rrakkma
*calming
< 147h/207H 117v/133V Pos: standing >
You are well on your way towards your next level.
< 152h/207H 121v/133V Pos: standing >
Saving Jala.
< 152h/207H 121v/133V Pos: standing >
Red dragon
=========================================
A Red Dragon is a monk specially trained in the Way of the Dragon, with allows him to focus on abilities derived of the power and might of the ancient dragons. These abilities manifest themselves in the form of advanced skills and enhanced abilities unavailable to other Monk classes.
Upon specialization, the Red Dragon is granted the skill of Evasion, which allows him to dodge and avoid targeted spells from his enemies.
At level 31, the Red Dragon's Springleap skill is enhanced, which allows him to perform ranged takedowns, and at level 51, the Heroism skill is enhanced, which makes him immune to fear, emulating the Heart of the Dragon.
==See also==
* Monk
==Allowed races==
* Human, Drow Elf, Grey Elf, Orc, Githyanki, Githzerai
==Innate abilities==
*evasion (obtained at level 36)
*mind of the dragon (obtained at level 30)
'*' Designates passive ability.
==Skills==
46th Level: fist of dragon
==Spells==
None.
< 157h/207H 125v/133V Pos: standing >
You quickly scan the area.
You see nothing.
< 166h/207H 132v/133V Pos: standing >
A Duergar enters from the west.
< 175h/207H 133v/133V Pos: standing >
A Duergar fills with BLoodLuST and makes a ferocious leap at YOU!
A Duergar knocks you down with a mighty blow!
OUCH! That really did HURT!
< 112h/207H 133v/133V Pos: kneeling >
< T: Jala TP: kne TC: few wounds E: A Duergar sta EP: excellent >
A Drow Elf snaps into visibility.
< 112h/207H 133v/133V Pos: kneeling >
< T: Jala TP: kne TC: few wounds E: A Duergar sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
As a Drow Elf's iceball shatters in your face, you swear you hear taps..