<worn on head> an angelic adamantium hat
<worn in ear> a superior platinum stud
<worn around neck> a dark emerald medallion from The Lizardman Swamps of Clavikord
<worn on body> a dwarven-made hide tunic from Sarmiz'Duul
<worn about body> a jeweled leather bodycloak
<worn as quiver> a fine crystal quiver from Sarmiz'Duul
<worn about waist> a knight's black and silver belt
<worn on belt buckle>a masterly-crafted cured leather belt buckle
<held as shield> a small round wooden shield
<worn around wrist> a glowing hardwood wristguard
<worn on hands> a pair of sparkled mesh gloves
<worn on finger> a ring of water
<worn on finger> a tiny golden ring
<primary weapon> a bloody dagger
<worn on legs> some well-crafted copper leg plates from Bugentolen
<worn on feet> some steel-mesh boots
< 279h/279H 157v/158V Pos: standing >
A bugbear mercenary leaves south.
< 279h/279H 157v/158V Pos: standing >
A Back Alley
This alley comes off of booger street and keeps on going south. The alley
looks better kept than the other alleys in the area, and therefore is a
lot more populated and used by the children. The room is still dirty, but
nowhere in comparison to other places in the area. The ground is slightly
muddy, and there is hardly no trash around.
Obvious exits: -North -South
A bugbear mercenary creeps around here.(Red Aura)
A bugbear commoner twibbles around here.(Red Aura)
A drunk bugbear stumbles about here.(Red Aura)
A shaman in training is here practicing.(Red Aura)
< 279h/279H 156v/158V Pos: standing >
A bugbear child enters from the north.
< 279h/279H 156v/158V Pos: standing >
A bugbear girl enters from the north.
< 279h/279H 157v/158V Pos: standing >
A Back Alley
This alley comes in from the north and continues to the south. The alley
looks better kept than the other alleys in the area, and therefore is a
lot more populated and used by the children. The room is still dirty, but
nowhere in comparison to other places in the area. The ground is slightly
muddy, and there is hardly no trash around.
Obvious exits: -North -East -South
A bugbear mercenary creeps around here.(Red Aura)
A bugbear father runs errands here.(Red Aura)
< 279h/279H 156v/158V Pos: standing >
A Back Alley
This alley comes in from the north and continues to the south. The alley
looks better kept than the other alleys in the area, and therefore is a
lot more populated and used by the children. The room is still dirty, but
nowhere in comparison to other places in the area. The ground is slightly
muddy, and there is hardly no trash around.
Obvious exits: -North -South -West
A bugbear youth stands here glaring at you.(Red Aura)
A bugbear youth stands here glaring at you.(Red Aura)
A bugbear gardener weeds here.(Red Aura)
A bugbear guard stands here.(Red Aura)
< 279h/279H 157v/158V Pos: standing >
A Back Alley
This alley comes in from the north and continues to the south. The alley
looks better kept than the other alleys in the area, and therefore is a
lot more populated and used by the children. The room is still dirty, but
nowhere in comparison to other places in the area. The ground is slightly
muddy, and there is hardly no trash around.
Obvious exits: -North -East
< 279h/279H 156v/158V Pos: standing >
Entrance to a Courtyard
The alley comes out and opens into a big courtyard filled with small
plants and animals. However, most of the things around here look quite
mean, with huge twisting vines moving around in the brush. There is a
cobble stone path going through the courtyard up to some two story
house. There is a sign saying 'Private Property, Beware!'
Obvious exits: -South -West
< 279h/279H 157v/158V Pos: standing >
Alas, you cannot go that way. . . .
< 279h/279H 157v/158V Pos: standing >
A Back Alley
This alley comes in from the north and continues to the south. The alley
looks better kept than the other alleys in the area, and therefore is a
lot more populated and used by the children. The room is still dirty, but
nowhere in comparison to other places in the area. The ground is slightly
muddy, and there is hardly no trash around.
Obvious exits: -North -East
< 279h/279H 156v/158V Pos: standing >
A Back Alley
This alley comes in from the north and continues to the south. The alley
looks better kept than the other alleys in the area, and therefore is a
lot more populated and used by the children. The room is still dirty, but
nowhere in comparison to other places in the area. The ground is slightly
muddy, and there is hardly no trash around.
Obvious exits: -North -South -West
A bugbear mercenary creeps around here.(Red Aura)
A bugbear youth stands here glaring at you.(Red Aura)
A bugbear youth stands here glaring at you.(Red Aura)
A bugbear gardener weeds here.(Red Aura)
A bugbear guard stands here.(Red Aura)
< 279h/279H 156v/158V Pos: standing >
A bugbear youth leaves west.
< 279h/279H 158v/158V Pos: standing >
A Filthy Domicile
Many bugbear have taken shelter in this over-crowded little house. The
air is filled with foul smells, and the ground has been soiled by bugbear
with unsanitary habbits. There are large amounts of dug out holes where
the poor bugbear sleep and eat in. The walls are made from a hard wood,
no rotting from not being kept clean.
Obvious exits: -East
A bugbear youth stands here glaring at you.(Red Aura)
< 279h/279H 157v/158V Pos: standing >
A Back Alley
This alley comes in from the north and continues to the south. The alley
looks better kept than the other alleys in the area, and therefore is a
lot more populated and used by the children. The room is still dirty, but
nowhere in comparison to other places in the area. The ground is slightly
muddy, and there is hardly no trash around.
Obvious exits: -North -South -West
A bugbear mercenary creeps around here.(Red Aura)
A bugbear youth stands here glaring at you.(Red Aura)
A bugbear gardener weeds here.(Red Aura)
A bugbear guard stands here.(Red Aura)
< 279h/279H 156v/158V Pos: standing >
Your decent pierce wounds a bugbear mercenary.
< 279h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: bugbear sta EP: few scratches >
A bugbear guard assists a bugbear mercenary heroically.
You dodge a bash from a bugbear guard, who loses his balance and falls.
< 279h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: bugbear sta EP: few scratches >
Your pierce strikes a bugbear mercenary.
Your pierce strikes a bugbear mercenary.
< 279h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: bugbear sta EP: small wounds >
A bugbear mercenary misses you.
You parry a bugbear mercenary's lunge at you.
You suddenly see a bugbear mercenary's foot in your chest.
A bugbear mercenary shivers from the unnatural cold as he hits you!
< 274h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: small wounds >
You will no longer be affected by boons.
< 274h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: small wounds >
You will now be affected by boons.
< 274h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: small wounds >
Your fine pierce strikes a bugbear mercenary.
< 274h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: small wounds >
You parry a bugbear mercenary's lunge at you.
< 274h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: small wounds >
A bugbear guard rises to his feet.
A bugbear guard's kick parts your hair but does little else.
A bugbear mercenary parries your futile lunge at him.
< 274h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: small wounds >
You parry a bugbear mercenary's lunge at you.
Everything is blurry after a bugbear mercenary's head came crashing into your skull.
A bugbear mercenary shivers from the unnatural cold as he hits you!
< 255h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: small wounds >
A bugbear gardener leaves north.
< 255h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: small wounds >
Your pierce strikes a bugbear mercenary.
< 255h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: small wounds >
You block a bugbear guard's lunge at you.
< 255h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: small wounds >
You start chanting...
< 255h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: small wounds >
You parry a bugbear mercenary's lunge at you.
< 255h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: small wounds >
Casting: burning hands *
< 255h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: small wounds >
You complete your spell...
You burned a bugbear mercenary.
< 255h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: few wounds >
Your fine pierce strikes a bugbear mercenary.
You score a CRITICAL HIT!!!!!
Your impressive pierce strikes a bugbear mercenary very hard.
< 255h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: nasty wounds >
You block a bugbear guard's lunge at you.
You block a bugbear guard's lunge at you.
A bugbear guard's kick parts your hair but does little else.
< 255h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: nasty wounds >
You start chanting...
< 255h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: nasty wounds >
You parry a bugbear mercenary's lunge at you.
You parry a bugbear mercenary's lunge at you.
< 255h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: nasty wounds >
You complete your spell...
You burned a bugbear mercenary.
< 255h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: awful >
Your decent pierce seriously wounds a bugbear mercenary.
Your fine pierce enshrouds a bugbear mercenary in a mist of blood.
You start chanting...
< 255h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: bleeding, close to death >
You parry a bugbear guard's lunge at you.
< 255h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: bleeding, close to death >
A bugbear mercenary misses you.
A bugbear mercenary misses you.
Everything is blurry after a bugbear mercenary's head came crashing into your skull.
A bugbear mercenary shivers from the unnatural cold as he hits you!
A bugbear mercenary is incapacitated and will slowly die, if not aided.
< 234h/279H 158v/158V Pos: standing >
<You complete your spell...
You burned a bugbear mercenary to death.
A bugbear mercenary is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a bugbear mercenary.
< 234h/279H 158v/158V Pos: standing >
You feel your skill in shield block improving.
A bugbear guard misses you.
A bugbear guard's kick parts your hair but does little else.
< 234h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC: small wounds E: bugbear sta EP: excellent >
A bugbear guard parries your futile lunge at him.
Your fine pierce strikes a bugbear guard hard.
< 234h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC: small wounds E: bugbear sta EP: small wounds >
A bugbear youth leaves west.
< 234h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC: small wounds E: bugbear sta EP: small wounds >
You dodge a bugbear guard's vicious attack.
< 234h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC: small wounds E: bugbear sta EP: small wounds >
You start chanting...
< 234h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC: small wounds E: bugbear sta EP: small wounds >
You complete your spell...
You burned a bugbear guard.
< 234h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC: small wounds E: bugbear sta EP: pretty hurt >
A bugbear youth enters from the north.
You parry a bugbear guard's lunge at you.
A bugbear guard's kick parts your hair but does little else.
< 234h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC: small wounds E: bugbear sta EP: pretty hurt >
You start chanting...
< 234h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC: small wounds E: bugbear sta EP: pretty hurt >
Casting: burning hands *
< 234h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC: small wounds E: bugbear sta EP: pretty hurt >
You complete your spell...
You burned a bugbear guard to death.
A bugbear guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a bugbear guard's last actions in this world.
< 234h/279H 158v/158V Pos: standing >
You get a leg bone from the corpse of a bugbear guard.
You get a few coins from the corpse of a bugbear guard.
There were: 2 gold coins, 6 silver coins, 7 copper coins.
< 234h/279H 158v/158V Pos: standing >
Into what?
< 234h/279H 158v/158V Pos: standing >
Ok.
You put 0 platinum, 2 gold, 6 silver, and 7 copper coins into a large leather backpack.
< 234h/279H 158v/158V Pos: standing >
The corpse of a bugbear mercenary isn't takeable.
< 235h/279H 158v/158V Pos: standing >
A bugbear youth leaves west.
< 236h/279H 158v/158V Pos: standing >
A bugbear youth enters from the west.
< 238h/279H 158v/158V Pos: standing >
You get a mask of sewn flesh [superior] from the corpse of a bugbear mercenary.
You get a bugbear-skin eyepatch [poor] from the corpse of a bugbear mercenary.
You get a leg bone from the corpse of a bugbear mercenary.
You can't carry any more.
< 238h/279H 158v/158V Pos: standing >
A bugbear youth enters from the west.
< 238h/279H 158v/158V Pos: standing >
You drop a mask of sewn flesh [superior].
< 240h/279H 158v/158V Pos: standing >
You drop a bugbear-skin eyepatch [poor].
< 242h/279H 158v/158V Pos: standing >
Autosaving...
< 242h/279H 158v/158V Pos: standing >
A bugbear youth leaves south.
You get a bent ring [superior] from the corpse of a bugbear mercenary.
You get a few coins from the corpse of a bugbear mercenary.
There were: 1 platinum coin, 4 gold coins, 8 silver coins, 13 copper coins.
< 242h/279H 158v/158V Pos: standing >
You drop a bent ring [superior].
< 244h/279H 158v/158V Pos: standing >
You are carrying: (9/11)
[2] a leg bone
a pair of dwarf-hide sleeves
a skull drill
a belt of ragged flesh [poor]
a small wooden flute
a large leather backpack
a spellbook
the dagger of thieves (illuminating)
< 244h/279H 158v/158V Pos: standing >
A bugbear youth leaves north.
< 244h/279H 158v/158V Pos: standing >
You get a small pile of coins from your large leather backpack.
There were: 5 platinum coins, 16 gold coins, 23 silver coins, 35 copper coins.
< 248h/279H 158v/158V Pos: standing >
A bugbear commoner enters from the north.
< 248h/279H 158v/158V Pos: standing >
A bugbear youth enters from the south.
< 250h/279H 158v/158V Pos: standing >
A bugbear child enters from the north.
< 252h/279H 158v/158V Pos: standing >
And which object is the enhancement object?
< 252h/279H 158v/158V Pos: standing >
Your pockets feel lighter.
Your enhancement is a success! You now have some moss and fungus-covered sleeves!
< 253h/279H 158v/158V Pos: standing >
These sleeves are made of the hardened husk of many types of
subterranean fungus, grown over with a thick layer of moss.
Some moss and fungus-covered sleeves is made of leaves and appears to be of below average quality.
Some moss and fungus-covered sleeves has an item value of 10.
< 254h/279H 158v/158V Pos: standing >
You are carrying: (8/11)
some moss and fungus-covered sleeves
[2] a leg bone
a skull drill
a small wooden flute
a large leather backpack
a spellbook
the dagger of thieves (illuminating)
< 256h/279H 158v/158V Pos: standing >
A bugbear child leaves north.
< 256h/279H 158v/158V Pos: standing >
A bugbear cleaner enters from the south.
< 257h/279H 158v/158V Pos: standing >
A bugbear gardener enters from the south.
< 258h/279H 158v/158V Pos: standing >
Enhancing some moss and fungus-covered sleeves requires an item with at least an item value of: 5
< 258h/279H 158v/158V Pos: standing >
A bugbear gardener leaves south.
< 261h/279H 158v/158V Pos: standing >
Enhancing some moss and fungus-covered sleeves requires an item with at least an item value of: 5
< 261h/279H 158v/158V Pos: standing >
A bugbear cleaner leaves south.
< 261h/279H 158v/158V Pos: standing >
A bugbear commoner leaves south.
< 262h/279H 158v/158V Pos: standing >
A bugbear child enters from the north.
< 262h/279H 158v/158V Pos: standing >
You are carrying: (8/11)
some moss and fungus-covered sleeves
[2] a leg bone
a skull drill
a small wooden flute
a large leather backpack
a spellbook
the dagger of thieves (illuminating)
< 262h/279H 158v/158V Pos: standing >
A bugbear youth enters from the west.
< 264h/279H 158v/158V Pos: standing >
You do not see that item here.
< 264h/279H 158v/158V Pos: standing >
A bugbear cleaner enters from the south.
< 264h/279H 158v/158V Pos: standing >
a sleek onyx dagger
[4] a small bandage
a plain wooden lyre
a quill
a pair of chitaneous leg plates
a pair of dwarf-hide sleeves [superior]
some human-made copper leg plates
a small wooden horn
a sheepskin belt
some blood red leg plates
a gleaming dagger
< 266h/279H 158v/158V Pos: standing >
A bugbear gardener enters from the south.
< 267h/279H 158v/158V Pos: standing >
A bugbear cleaner leaves south.
< 267h/279H 158v/158V Pos: standing >
You are carrying: (8/11)
some moss and fungus-covered sleeves
[2] a leg bone
a skull drill
a small wooden flute
a large leather backpack
a spellbook
the dagger of thieves (illuminating)
< 269h/279H 158v/158V Pos: standing >
Ok.
< 271h/279H 158v/158V Pos: standing >
Ok.
< 271h/279H 158v/158V Pos: standing >
A Back Alley
Obvious exits: -North -South -West
A piece of twisted metal is lying here.
A piece of bugbear skin has been thrown away here.
A strangly shaped mask has been left behind here.
The corpse of a bugbear guard is lying here.
The corpse of a bugbear mercenary is lying here.
A bugbear gardener weeds here.(Red Aura)
A bugbear youth stands here glaring at you.(Red Aura)
A bugbear child plays in the dirt here.(Red Aura)
A bugbear youth stands here glaring at you.(Red Aura)
< 271h/279H 158v/158V Pos: standing >
A bugbear girl enters from the north.
You have gained some progress, but still have a ways to go yet towards your next level.
< 272h/279H 158v/158V Pos: standing >
A bugbear youth leaves north.
< 272h/279H 158v/158V Pos: standing >
A bugbear child leaves west.
< 273h/279H 158v/158V Pos: standing >
A bugbear girl enters from the north.
< 273h/279H 158v/158V Pos: standing >
A Back Alley
This alley comes in from the north and continues to the south. The alley
looks better kept than the other alleys in the area, and therefore is a
lot more populated and used by the children. The room is still dirty, but
nowhere in comparison to other places in the area. The ground is slightly
muddy, and there is hardly no trash around.
Obvious exits: -North -East
A bugbear cleaner cleans here, hating his job.(Red Aura)
A bugbear commoner twibbles around here.(Red Aura)
< 274h/279H 157v/158V Pos: standing >
Entrance to a Courtyard
The alley comes out and opens into a big courtyard filled with small
plants and animals. However, most of the things around here look quite
mean, with huge twisting vines moving around in the brush. There is a
cobble stone path going through the courtyard up to some two story
house. There is a sign saying 'Private Property, Beware!'
Obvious exits: -South -West
A bugbear elite guard is on watch here.(Red Aura)
< 274h/279H 156v/158V Pos: standing >
A bugbear elite guard leaves south.
< 275h/279H 158v/158V Pos: standing >
Backstab who?
< 276h/279H 158v/158V Pos: standing >
a large leather backpack appears to be empty.
< 277h/279H 158v/158V Pos: standing >
You sit down and relax.
< 277h/279H 158v/158V Pos: sitting >
You have memorized the following spells:
( 3rd circle) 6 - magic missile
( 2nd circle) 2 - mirror image
And you are currently memorizing the following spells:
18 seconds: ( 4th) burning hands
36 seconds: ( 4th) burning hands
54 seconds: ( 4th) burning hands
72 seconds: ( 4th) burning hands
90 seconds: ( 4th) burning hands
You can memorize 8 1st, 5 2nd and 4 5th circle spell(s).
You continue your study.
< 277h/279H 158v/158V Pos: sitting >
You have to write quit - no less, to quit!
< 277h/279H 158v/158V Pos: sitting >
You start meditating...
< 277h/279H 158v/158V Pos: sitting >
You are already meditating.
< 278h/279H 158v/158V Pos: sitting >
A bugbear youth enters from the west.
< 279h/279H 158v/158V Pos: sitting >
You have finished memorizing burning hands.
< 279h/279H 158v/158V Pos: sitting >
You have finished memorizing burning hands.
< 279h/279H 158v/158V Pos: sitting >
A bugbear elite guard enters from the south.
< 279h/279H 158v/158V Pos: sitting >
A bugbear youth enters from the south.
< 279h/279H 158v/158V Pos: sitting >
A bugbear child enters from the south.
< 279h/279H 158v/158V Pos: sitting >
A bugbear elite guard leaves west.
< 279h/279H 158v/158V Pos: sitting >
A bugbear youth leaves south.
< 279h/279H 158v/158V Pos: sitting >
You have finished memorizing burning hands.
< 279h/279H 158v/158V Pos: sitting >
You have finished memorizing burning hands.
< 279h/279H 158v/158V Pos: sitting >
A bugbear child leaves west.
< 279h/279H 158v/158V Pos: sitting >
A bugbear youth enters from the south.
< 279h/279H 158v/158V Pos: sitting >
You have finished memorizing burning hands.
Your studies are complete.
< 279h/279H 158v/158V Pos: sitting >
You clamber to your feet.
< 279h/279H 158v/158V Pos: standing >
Entrance to a Courtyard
Obvious exits: -South -West
A bugbear youth stands here glaring at you.(Red Aura)
A bugbear youth stands here glaring at you.(Red Aura)
< 279h/279H 158v/158V Pos: standing >
A bugbear youth leaves south.
< 279h/279H 158v/158V Pos: standing >
A bugbear youth makes a strange sound as you place a bloody dagger in his back.
< 279h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: bugbear sta EP: small wounds >
You parry a bugbear youth's lunge at you.
You dodge a bash from a bugbear youth, who loses his balance and falls.
< 279h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: bugbear kne EP: small wounds >
A bugbear elite guard enters from the west.
< 279h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: bugbear kne EP: small wounds >
You feel your skill in double attack improving.
Your impressive pierce strikes a bugbear youth very hard.
Your impressive pierce seriously wounds a bugbear youth.
< 279h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: bugbear kne EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 279h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: bugbear kne EP: few wounds >
Your fine pierce seriously wounds a bugbear youth.
Your impressive pierce seriously wounds a bugbear youth.
< 279h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: bugbear kne EP: pretty hurt >
A bugbear elite guard assists a bugbear youth heroically.
A bugbear elite guard suddenly attacks YOU!
A bugbear elite guard misses you.
< 279h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: bugbear kne EP: pretty hurt >
A bugbear youth rises to his feet.
A bugbear youth's kick parts your hair but does little else.
< 279h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: bugbear sta EP: pretty hurt >
A bugbear commoner enters from the west.
< 279h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: bugbear sta EP: pretty hurt >
Your pierce strikes a bugbear youth very hard.
You score a CRITICAL HIT!!!!!
Your impressive pierce causes a bugbear youth to grimace in pain.
A bugbear youth is stunned!
< 279h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: bugbear sta EP: bleeding, close to death >
You dodge a bugbear elite guard's vicious attack.
You suddenly see a bugbear elite guard's foot in your chest.
A bugbear elite guard shivers from the unnatural cold as he hits you!
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: bleeding, close to death >
A bugbear youth misses you.
You dodge a bugbear youth's vicious attack.
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: bugbear sta EP: bleeding, close to death >
Your fine pierce causes a bugbear youth to grimace in pain.
A bugbear youth is incapacitated and will slowly die, if not aided.
A bugbear youth slumps to the ground.
< 272h/279H 158v/158V Pos: standing >
You parry a bugbear elite guard's lunge at you.
You parry a bugbear elite guard's lunge at you.
< 272h/279H 158v/158V Pos: standing >
A bugbear youth makes a strange sound but is suddenly very silent as you place a bloody dagger in his back.
A bugbear youth is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a bugbear youth dies in agony.
< 272h/279H 158v/158V Pos: standing >
Autosaving...
< 272h/279H 158v/158V Pos: standing >
A bugbear elite guard misses you.
A bugbear elite guard's kick parts your hair but does little else.
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: elite sta EP: few scratches >
Your decent pierce strikes a bugbear elite guard.
A bugbear elite guard dodges your futile attack.
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: elite sta EP: few scratches >
You block a bugbear elite guard's lunge at you.
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: elite sta EP: few scratches >
A bugbear elite guard parries your futile lunge at him.
Your fine pierce strikes a bugbear elite guard.
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: elite sta EP: few scratches >
You parry a bugbear elite guard's lunge at you.
A bugbear elite guard misses you.
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: elite sta EP: few scratches >
You start chanting...
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: elite sta EP: few scratches >
Casting: burning hands *
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: elite sta EP: few scratches >
You complete your spell...
You burned a bugbear elite guard.
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: elite sta EP: few wounds >
Your pierce strikes a bugbear elite guard.
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: elite sta EP: few wounds >
You block a bugbear elite guard's lunge at you.
A bugbear elite guard's kick parts your hair but does little else.
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: elite sta EP: few wounds >
You start chanting...
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: elite sta EP: few wounds >
You complete your spell...
You burned a bugbear elite guard.
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: elite sta EP: nasty wounds >
You parry a bugbear elite guard's lunge at you.
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: elite sta EP: nasty wounds >
A bugbear gardener enters from the west.
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: elite sta EP: nasty wounds >
You start chanting...
< 272h/279H 158v/158V Pos: standing >
< T: Gorra TP: sta TC:few scratches E: elite sta EP: nasty wounds >
You complete your spell...
You burned a bugbear elite guard.
A bugbear elite guard is incapacitated and will slowly die, if not aided.
A bugbear elite guard slumps to the ground.
< 272h/279H 158v/158V Pos: standing >
A bugbear elite guard makes a strange sound but is suddenly very silent as you place a bloody dagger in his back.
A bugbear elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a bugbear elite guard cause a sickening chill to run up your spine.
< 272h/279H 158v/158V Pos: standing >
A bugbear commoner leaves south.
< 275h/279H 158v/158V Pos: standing >
You get a spiked mace covered in blood [superior] from the corpse of a bugbear elite guard.
You get a few coins from the corpse of a bugbear elite guard.
There were: 3 gold coins, 9 silver coins, 8 copper coins.
< 275h/279H 158v/158V Pos: standing >
Into what?
< 275h/279H 158v/158V Pos: standing >
Ok.
You put 6 platinum, 16 gold, 14 silver, and 16 copper coins into a large leather backpack.
< 275h/279H 158v/158V Pos: standing >
Entrance to a Courtyard
Obvious exits: -South -West
Puddles of fresh blood cover the ground.
The corpse of a bugbear elite guard is lying here.
The corpse of a bugbear youth is lying here.
A bugbear gardener weeds here.(Red Aura)
< 276h/279H 158v/158V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.
< 276h/279H 158v/158V Pos: standing >
Alas, you cannot go that way. . . .
< 278h/279H 158v/158V Pos: standing >
Entrance to a Courtyard
Obvious exits: -South -West
Puddles of fresh blood cover the ground.
The corpse of a bugbear elite guard is lying here.
The corpse of a bugbear youth is lying here.
A bugbear gardener weeds here.(Red Aura)
< 279h/279H 158v/158V Pos: standing >
Path Through a Courtyard
This cobble stone path twists and turns through a courtyard composed
of many different nasty looking creatures. There are several vines in
the way of the path on occaision, which can also be seen off the path
as well. There is a two story house to the south and an alley to the
north. There is a small fountain in the center of the courtyard as well.
Obvious exits: -North -West
A bugbear commoner twibbles around here.(Red Aura)
A bugbear youth stands here glaring at you.(Red Aura)
A thick vine lays here.(Red Aura)
A bugbear guard stands here.(Red Aura)
< 279h/279H 157v/158V Pos: standing >
A thick vine suddenly attacks YOU!
A thick vine misses you.
< 279h/279H 157v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: thick sta EP: excellent >
Your impressive pierce causes a thick vine to grimace in pain.
A thick vine is stunned!
< 279h/279H 157v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: thick sta EP: bleeding, close to death >
You parry a thick vine's lunge at you.
< 279h/279H 157v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: thick sta EP: bleeding, close to death >
A bugbear guard evaluates the struggle, watching your battle tactics.
< 279h/279H 157v/158V Pos: standing >
< T: Gorra TP: sta TC:excellent E: thick sta EP: bleeding, close to death >
Your fine pierce causes a thick vine to grimace in pain.
A thick vine is mortally wounded, and will die soon, if not aided.
< 279h/279H 157v/158V Pos: standing >
You start setting up camp...
< 279h/279H 157v/158V Pos: standing >
A bugbear girl enters from the north.
< 279h/279H 158v/158V Pos: standing >
A bugbear father enters from the west.
< 279h/279H 158v/158V Pos: standing >
A bugbear girl leaves west.
< 279h/279H 158v/158V Pos: standing >
< 279h/279H 158v/158V Pos: standing >
A bugbear father leaves west.
< 279h/279H 158v/158V Pos: standing >
A bugbear gardener enters from the north.
< 279h/279H 158v/158V Pos: standing >
A bugbear gardener enters from the west.
< 279h/279H 158v/158V Pos: standing >
A Lich snaps into visibility.
< 279h/279H 158v/158V Pos: standing >
A Lich completes his spell...
A Lich utters the words 'bigbys crushing hand'
A huge fist sent by a Lich grabs you, and begins crushing your body.
YIKES! Another hit like that, and you've had it!!
< 105h/279H 158v/158V Pos: standing >
A Lich snaps into visibility.
< 105h/279H 158v/158V Pos: standing >
A Lich snaps into visibility.
A Lich completes his spell...
A Lich utters the words 'bigbys crushing hand'
A huge fist crushes you completely, leaving nothing but a wet smear.
Your fine ivory medallion was completely destroyed by the massive blow!
Your skin-wrapped bronze visor was completely destroyed by the massive blow!
Your knight's bone veil from Sarmiz'Duul was completely destroyed by the massive blow!