<worn on head> the great helm of mysticism (glowing)
<worn on eyes> the third eye of the mindreaver [superior]
<worn in ear> an earring of hope and enlightenment (magic) (glowing)
<worn around neck> a flaming dragonscale amulet from The Keep of Evil
<worn around neck> a twined bronze choker
<worn on body> the robe of the mind (invis) (magic)
<worn about body> a beautiful diamond cloak from The Plane of Avernus
<worn on arms> some blue dragonscale shoulder guards (magic)
<worn around wrist> the prayer beads of taoism (magic) (glowing)
<worn around wrist> a pitted gold bracer from Ceothia
<worn on finger> the glorious titanium ring of physical resistance (magic)
<worn on finger> a ring of water (magic)
<primary weapon> the staff of hellish destruction (magic) (glowing) (humming)
<held> a cuendillar, heartstone of magic [superior] (magic)
<worn on legs> some mysterious leggings
Obvious exits: -N -E -S -W
An orog shadowpriest prays for glory on the battlefield. (minion)
< 714h/714H 164v/164V Pos: standing >
< 714h/714H 164v/164V Pos: standing >
A visiting grey elf enters from the west.
< 714h/714H 164v/164V Pos: standing >
You start chanting...
< 714h/714H 164v/164V Pos: standing >
Casting: haste
< 714h/714H 164v/164V Pos: standing >
You complete your spell...
An orog shadowpriest starts to move with uncanny speed!
< 714h/714H 164v/164V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 714h/714H 164v/164V Pos: standing >
You complete your spell...
An orog shadowpriest flies through the air, free as a bird!
< 714h/714H 164v/164V Pos: standing >
The Incarnate of Air enters from the south.
< 714h/714H 164v/164V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your north.
A half-orc commoner who is not far off to your north.
A pigeon who is not far off to your north.
A celestial white dragon who is not far off to your north.
A half-orc commoner who is close by to your east.
A half-orc commoner who is not far off to your east.
A visiting grey elf who is close by to your south.
A myrabolan hunter guard who is a brief walk away to your south.
A half-orc commoner who is a brief walk away to your south.
A half-orc commoner who is a brief walk away to your south.
A veteran pikeman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A minotaur townsperson who is not far off to your west.
A half-orc commoner who is rather far off to your west.
< 714h/714H 164v/164V Pos: standing >
You start chanting...
< 714h/714H 164v/164V Pos: standing >
Casting: agility *
< 714h/714H 164v/164V Pos: standing >
Casting: agility
< 714h/714H 164v/164V Pos: standing >
You complete your spell...
< 714h/714H 164v/164V Pos: standing >
< 714h/714H 164v/164V Pos: standing >
You start chanting...
< 714h/714H 164v/164V Pos: standing >
Casting: strength
< 714h/714H 164v/164V Pos: standing >
The Incarnate of Air leaves south.
< 714h/714H 164v/164V Pos: standing >
You complete your spell...
< 714h/714H 164v/164V Pos: standing >
You start chanting...
< 714h/714H 164v/164V Pos: standing >
You complete your spell...
A small round wooden shield suddenly appears.
< 714h/714H 164v/164V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 714h/714H 164v/164V Pos: standing >
You complete your spell...
A steel bastard sword suddenly appears.
< 714h/714H 164v/164V Pos: standing >
A visiting grey elf enters from the south.
< 714h/714H 164v/164V Pos: standing >
Ok.
An orog shadowpriest gets a steel bastard sword.
An orog shadowpriest gets a small round wooden shield.
< 714h/714H 164v/164V Pos: standing >
Ok.
An orog shadowpriest straps a small round wooden shield to her arm.
An orog shadowpriest wields a steel bastard sword.
< 714h/714H 164v/164V Pos: standing >
< 714h/714H 164v/164V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your north.
A pigeon who is close by to your north.
A celestial white dragon who is not far off to your north.
A pigeon who is a brief walk away to your north.
A black panther who is rather far off to your north.
A myrabolan hunter guard who is rather far off to your north.
A kitty who is rather far off to your north.
A halfling trickster who is in the distance to your north.
A half-orc commoner who is close by to your east.
A half-orc commoner who is not far off to your east.
A minotaur townsperson who is rather far off to your east.
The Incarnate of Air who is close by to your south.
A half-orc commoner who is a brief walk away to your south.
A myrabolan hunter guard who is a brief walk away to your south.
A half-orc commoner who is a brief walk away to your south.
A veteran pikeman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A minotaur townsperson who is close by to your west.
A half-orc commoner who is rather far off to your west.
< 714h/714H 164v/164V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your north.
A pigeon who is close by to your north.
A celestial white dragon who is not far off to your north.
A pigeon who is a brief walk away to your north.
A black panther who is rather far off to your north.
A myrabolan hunter guard who is rather far off to your north.
A halfling trickster who is in the distance to your north.
A half-orc commoner who is close by to your east.
A half-orc commoner who is not far off to your east.
A minotaur townsperson who is rather far off to your east.
The Incarnate of Air who is close by to your south.
A half-orc commoner who is a brief walk away to your south.
A myrabolan hunter guard who is a brief walk away to your south.
A half-orc commoner who is a brief walk away to your south.
A veteran pikeman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A minotaur townsperson who is close by to your west.
A half-orc commoner who is rather far off to your west.
< 714h/714H 164v/164V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your north.
A pigeon who is close by to your north.
A celestial white dragon who is not far off to your north.
A pigeon who is a brief walk away to your north.
A black panther who is rather far off to your north.
A myrabolan hunter guard who is rather far off to your north.
A kitty who is rather far off to your north.
A halfling trickster who is in the distance to your north.
A half-orc commoner who is close by to your east.
A half-orc commoner who is not far off to your east.
A minotaur townsperson who is rather far off to your east.
A half-orc commoner who is a brief walk away to your south.
A myrabolan hunter guard who is a brief walk away to your south.
A half-orc commoner who is a brief walk away to your south.
A veteran pikeman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A minotaur townsperson who is close by to your west.
A half-orc commoner who is rather far off to your west.
< 714h/714H 164v/164V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your north.
A pigeon who is close by to your north.
A celestial white dragon who is not far off to your north.
A pigeon who is a brief walk away to your north.
A black panther who is rather far off to your north.
A myrabolan hunter guard who is rather far off to your north.
A kitty who is rather far off to your north.
A halfling trickster who is in the distance to your north.
A half-orc commoner who is close by to your east.
A half-orc commoner who is not far off to your east.
A minotaur townsperson who is rather far off to your east.
The Incarnate of Air who is close by to your south.
A myrabolan hunter guard who is a brief walk away to your south.
A half-orc commoner who is a brief walk away to your south.
A veteran pikeman who is a brief walk away to your south.
A minotaur townsperson who is close by to your west.
< 714h/714H 164v/164V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your north.
A pigeon who is close by to your north.
A celestial white dragon who is not far off to your north.
A black panther who is rather far off to your north.
A myrabolan hunter guard who is rather far off to your north.
A kitty who is rather far off to your north.
A halfling trickster who is in the distance to your north.
A half-orc commoner who is close by to your east.
A half-orc commoner who is not far off to your east.
A minotaur townsperson who is rather far off to your east.
The Incarnate of Air who is close by to your south.
A half-orc commoner who is a brief walk away to your south.
A myrabolan hunter guard who is a brief walk away to your south.
A half-orc commoner who is a brief walk away to your south.
A veteran pikeman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A half-orc commoner who is rather far off to your west.
< 714h/714H 164v/164V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A Grey Elf from Charing, wanders the city.
A Grey Elf from Charing, wanders the city.
An orog shadowpriest prays for glory on the battlefield. (minion)
< 714h/714H 164v/164V Pos: standing >
You are carrying: (4/11)
a greater orb of Magic (magic) (glowing)
a thick ledger with the frostmaiden insignia (magic)
a tome of Clan Stealth Hunter lore
a large leather backpack
< 714h/714H 164v/164V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A Minotaur, raised in the city, wanders about.
An orog shadowpriest enters from the east.
< 714h/714H 163v/164V Pos: standing >
You quickly scan the area.
A duergar bartender who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A visiting grey elf who is close by to your east.
A visiting grey elf who is close by to your east.
A half-orc commoner who is not far off to your east.
A half-orc commoner who is a brief walk away to your east.
A minotaur townsperson who is in the distance to your east.
A half-orc commoner who is a brief walk away to your west.
< 714h/714H 163v/164V Pos: standing >
Market Road West
Obvious exits: -E -S -W
An orog shadowpriest enters from the east.
< 714h/714H 162v/164V Pos: standing >
Looks like an exit.
You extend your sights southward.
Myrabolan Money Lenders
Obvious exits: -N
A large wooden counter is here, with a sign posted on it.
A logger from Desolate has travelled to the city here.
Dutch, the Myrabolan banker, reviews your account.
< 714h/714H 162v/164V Pos: standing >
It is 2pm, on the Day of the Moon
The 7th Day of the Month of FirstMelting, Year 1738.
Time elapsed since boot-up: 2:57:49
Current time is: Mon Aug 31 05:26:01 2015 (GMT)
< 714h/714H 163v/164V Pos: standing >
Myrabolan Money Lenders
Obvious exits: -N
A large wooden counter is here, with a sign posted on it.
A logger from Desolate has travelled to the city here.
Dutch, the Myrabolan banker, reviews your account.
An orog shadowpriest enters from the north.
< 714h/714H 163v/164V Pos: standing >
You are carrying: (4/11)
a greater orb of Magic (magic) (glowing)
a thick ledger with the frostmaiden insignia (magic)
a tome of Clan Stealth Hunter lore
a large leather backpack
< 714h/714H 163v/164V Pos: standing >
Your account contains:
7560 platinum, 0 gold, 0 silver, 0 copper coins.
< 714h/714H 163v/164V Pos: standing >
Ok.
You put 202 platinum, 3 gold, 8 silver, and 3 copper coins into a large leather backpack.
< 714h/714H 163v/164V Pos: standing >
You are carrying: (4/11)
a greater orb of Magic (magic) (glowing)
a thick ledger with the frostmaiden insignia (magic)
a tome of Clan Stealth Hunter lore
a large leather backpack
< 714h/714H 163v/164V Pos: standing >
Score information for Xzyo
Level: 56 Race: Orc Class: Summoner / Controller Sex: Male
Hit points: 714(714) Moves: 163(164)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 7560 platinum 0 gold 0 silver 0 copper
Playing time: 20 days / 12 hours/ 29 minutes
Received data: 0.0143 MB this session.
Send data: 0.0003 MB this session.
Compression ratio: 77%
Title: La Resistance
Followers:
an orog shadowpriest
Status: Standing.
Epic points(total): 122(47287)
Epic Bonus: Movement Regen Bonus (0.00%)
Frags: +11.44 Deaths: 103
Detecting: Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Acid Undead
Enchantments: Ultravision Farsee Fly Haste Levitation Reduced Size Tower of Iron Will
Songs: Song of Revelation
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse: 19 Spell Pulse: 1.00
Leaderboard Points: 2371
Active Spells:
--------------
conjure elemental (1 minute)
roar of heroes (4 minutes)
stone skin (2 minutes)
reduce (48 minutes)
protection from lightning (6 minutes)
protection from acid (6 minutes)
vitality (7 minutes)
fly (106 minutes)
< 714h/714H 163v/164V Pos: standing >
Market Road West
Obvious exits: -E -S -W
An orog shadowpriest enters from the south.
< 714h/714H 163v/164V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A Minotaur, raised in the city, wanders about.
An orog shadowpriest enters from the west.
< 714h/714H 162v/164V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
A Grey Elf from Charing, wanders the city.
An orog shadowpriest enters from the west.
< 714h/714H 161v/164V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your north.
A myrabolan hunter guard who is not far off to your north.
A whitetiger who is not far off to your north.
A pigeon who is a brief walk away to your north.
A myrabolan hunter guard who is rather far off to your north.
A kitty who is rather far off to your north.
A visiting grey elf who is close by to your east.
A half-orc commoner who is not far off to your east.
A pigeon who is not far off to your east.
A pigeon who is rather far off to your east.
The Incarnate of Air who is close by to your south.
A half-orc commoner who is not far off to your south.
A half-orc commoner who is not far off to your south.
A myrabolan hunter guard who is a brief walk away to your south.
A veteran pikeman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A minotaur townsperson who is close by to your west.
< 714h/714H 161v/164V Pos: standing >
A visiting grey elf leaves south.
< 714h/714H 161v/164V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
An orog shadowpriest prays for glory on the battlefield. (minion)
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
< 714h/714H 162v/164V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
A Grey Elf from Charing, wanders the city.
*A powerful cyclone flies quickly about the room.
An orog shadowpriest enters from the north.
< 714h/714H 162v/164V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A Half-Orc, born and raised in the city, loiters here.
A Half-Orc, born and raised in the city, loiters here.
An orog shadowpriest enters from the north.
< 714h/714H 161v/164V Pos: standing >
The Gates of Myrabolus
Obvious exits: -N -S
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.
An orog shadowpriest enters from the north.
< 714h/714H 160v/164V Pos: standing >
A Well Worn Path
Obvious exits: -N -E -S -W
An orog shadowpriest enters from the north.
< 714h/714H 159v/164V Pos: standing >
M
MMMMS^ MMM
MM^..@.MMM^
..^M.^^MMM^
^....^MMM^.
..^**MMM^
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
An orog shadowpriest enters from the north.
< 714h/714H 157v/164V Pos: standing >
MMMMS^ MMM
MM^..M.MMM^
..^M.@^MMM^
^....^MMM^.
...^**MMM^^
..*^*MM^^
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
An orog shadowpriest enters from the north.
< 714h/714H 155v/164V Pos: standing >
You quickly scan the area.
A myrabolan hunter guard who is a brief walk away to your north.
A half-orc commoner who is rather far off to your north.
A visiting grey elf who is in the distance to your north.
< 714h/714H 156v/164V Pos: standing >
MMMS^ MM
MM^....MMM^
..^M.M^MMM^
^....@MMM^.
...^**MMM^^
^..*^*MM^^*
.****M^*^
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
An orog shadowpriest enters from the north.
< 714h/714H 155v/164V Pos: standing >
MMMMS^ M
MMM^....MMM
M..^M.^^MMM
.^...@MMMM^
^...^**MMM^
M^..*^*MM^^
^.****M^*
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
An orog shadowpriest enters from the east.
< 714h/714H 154v/164V Pos: standing >
MMMMMS^
MMMM^....MM
MM..^M.^^MM
..^..@M^MMM
.^...^**MMM
.M^..*^*MM^
.^.****M^
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
An orog shadowpriest enters from the east.
< 714h/714H 152v/164V Pos: standing >
MMM^....M
MM..^M.^^MM
..^..M.^MMM
.^...@**MMM
.M^..*^*MM^
M.^.****M^*
^^^^^*MM^
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
An orog shadowpriest enters from the north.
< 714h/714H 150v/164V Pos: standing >
..M**
..@^*
.****
A Dark Jungle
Obvious exits: -N -E -S -W
An orog shadowpriest enters from the north.
< 714h/714H 149v/164V Pos: standing >
You quickly scan the area.
A hippogryph who is a brief walk away to your north.
A su-monster who is not far off to your east.
A centaur guardsman who is rather far off to your west.
< 714h/714H 149v/164V Pos: standing >
You quickly scan the area.
A hippogryph who is a brief walk away to your north.
A su-monster who is not far off to your east.
A su-monster who is not far off to your east.
A centaur guardsman who is rather far off to your west.
< 714h/714H 150v/164V Pos: standing >
You quickly scan the area.
A hippogryph who is a brief walk away to your north.
A su-monster who is not far off to your east.
A su-monster who is not far off to your east.
A su-monster who is in the distance to your east.
< 714h/714H 150v/164V Pos: standing >
A Path Through a Jungle
Obvious exits: -E -W
An orog shadowpriest enters from the west.
< 714h/714H 148v/164V Pos: standing >
Deeper Into the Jungle
Obvious exits: -E -W
A su-monster stands here.
A su-monster stands here.
An orog shadowpriest enters from the west.
< 714h/714H 147v/164V Pos: standing >
A Tribal Path
Obvious exits: -E -W
An orog shadowpriest enters from the west.
< 714h/714H 145v/164V Pos: standing >
A Tribal Path
Obvious exits: -E -W
An orog shadowpriest enters from the west.
< 714h/714H 143v/164V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.
A su-monster who is not far off to your west.
< 714h/714H 144v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 714h/714H 144v/164V Pos: standing >
A Split in a Tribal Path
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
[5] The corpse of a su-monster is lying here.
A su-monster stands here.
An orog shadowpriest enters from the west.
< 714h/714H 143v/164V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
A su-monster stands here.
A Halfling (small) sits resting.(Gold Aura)
A su-monster stands here.
An orog shadowpriest enters from the south.
< 714h/714H 141v/164V Pos: standing >
A Su-Monster Lair
Obvious exits: -W
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.
An orog shadowpriest enters from the west.
< 714h/714H 139v/164V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
A su-monster stands here.
A Halfling (small) sits resting.(Gold Aura)
A su-monster stands here.
An orog shadowpriest enters from the east.
A Halfling clambers to his feet.
< 714h/714H 139v/164V Pos: standing >
You don't feel massive enough to try such a daring maneuver.
< 714h/714H 140v/164V Pos: standing >
A Su-Monster's Lair
Obvious exits: -E
A su-monster stands here.
An orog shadowpriest enters from the east.
< 714h/714H 141v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 714h/714H 141v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 714h/714H 141v/164V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
A su-monster stands here.
A Halfling (small) stands here (Newbie).(Gold Aura)
A su-monster stands here.
An orog shadowpriest enters from the west.
< 714h/714H 141v/164V Pos: standing >
Ok.
[Damage: 1 ] An orog shadowpriest ignites into black flames as she hits a Halfling!
A Halfling is knocked to the ground by an orog shadowpriest's mighty bash!
< 714h/714H 142v/164V Pos: standing >
[Damage: 27 ] An orog shadowpriest ignites into black flames as she hits a Halfling!
[Damage: 24 ] An orog shadowpriest ignites into black flames as she hits a Halfling!
[Damage: 25 ] An orog shadowpriest ignites into black flames as she hits a Halfling!
An orog shadowpriest attacks a Halfling. [3 hits]
< 714h/714H 142v/164V Pos: standing >
A Halfling attacks an orog shadowpriest. [0 hits]
< 714h/714H 146v/164V Pos: standing >
You start chanting...
< 714h/714H 147v/164V Pos: standing >
[Damage: 23 ] An orog shadowpriest ignites into black flames as she hits a Halfling!
[Damage: 25 ] An orog shadowpriest ignites into black flames as she hits a Halfling!
[Damage: 26 ] An orog shadowpriest ignites into black flames as she hits a Halfling!
An orog shadowpriest attacks a Halfling. [3 hits]
< 714h/714H 148v/164V Pos: standing >
Casting: prismatic cube **
< 714h/714H 149v/164V Pos: standing >
Casting: prismatic cube *
< 714h/714H 150v/164V Pos: standing >
A su-monster snorts loudly and shows its teeth as it peers around.
Casting: prismatic cube
A Halfling attacks an orog shadowpriest. [0 hits]
< 714h/714H 151v/164V Pos: standing >
You complete your spell...
< 714h/714H 152v/164V Pos: standing >
A Halfling clambers to his feet.
< 714h/714H 152v/164V Pos: standing >
A Halfling attempts to flee.
Oof! a Halfling bumps into a prismatic wall...
Oof! a Halfling bumps into a prismatic wall...
...and is enveloped by a yellow field as he tries to pass through it.
A Halfling tries to flee, but can't make it out of here!
< 714h/714H 153v/164V Pos: standing >
[Damage: 24 ] A Halfling is slashed into two by a master stroke performed by an orog shadowpriest.
A Halfling's magical bone breastplate from the Motte and Bailey of Duke Delwyn was completely destroyed by the massive blow!
A Halfling's blood-stained brass visor was completely destroyed by the massive blow!
A Halfling's quiver smeared with blood was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.