<worn as a badge> a soulstone scabbard (magic)
<worn on head> a crown of saints (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> an ear clasp of petrified dragon claws (magic)
<worn in ear> an illithid skull on a chain
<worn on face> a mask of dragonscale [poor] (magic)
<worn around neck> a collar of dark flames
<worn around neck> a collar of dark flames
<worn on body> a suit of wickedly-barbed devil hide (magic) (humming)
<worn about body> a curtain of elemental fire (magic) (humming)
<worn about waist> a thin black belt of accuracy (magic)
<worn on belt buckle>a metal flask marked "word of recall" (glowing)
<worn on arms> some blood-soaked bone armplates (magic)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone of Awareness [superior] made by Rukkus (magic)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone made by Rukkus (magic)
<worn on hands> Tempest, the swirling gauntlets of storms (magic)
<worn on finger> a ring of tortured souls (magic)
<worn on finger> an obsidian circle [superior] (magic)
<primary weapon> Silence, the dagger of anguish [superior] (magic) [51%]
<secondary weapon> the infamous crystal dagger named 'Venom' (magic) (humming) [87%]
<worn on legs> some flexible leggings of hellfire (magic) (glowing)
<worn on feet> a living breeze
A stray tomcat is darting after rodents, here.
A peasant farmer is here from his farmstead, probably on business.
A tough looking mercenary is standing here, strutting proudly.
< 841h/841H 239v/241V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 841h/841H 239v/241V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W
A young cleric is standing here, smiling at you warmly.(holy)
< 841h/841H 240v/241V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 841h/841H 240v/241V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W
A young man in leather armor seems to be patrolling the walls.
< 841h/841H 239v/241V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 841h/841H 239v/241V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N# -E -W -U
< 841h/841H 240v/241V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 841h/841H 240v/241V Pos: standing >
Ok.
< 841h/841H 240v/241V Pos: standing >
The Living Room
Obvious exits: -S -W
A stone hearth is set in the wall.
An old man rests here, absently staring at something and daydreaming.(holy)
< 841h/841H 239v/241V Pos: standing >
It's already open!
< 841h/841H 241v/241V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -E -W -U
< 841h/841H 240v/241V Pos: standing >
Ok.
< 841h/841H 240v/241V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A young cleric who is not far off to your east.
A stray cat who is a brief walk away to your east.
A peasant farmer who is a brief walk away to your east.
A tharnadian thief-hunter who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 841h/841H 240v/241V Pos: standing >
Inside the Southern Beach Gates
Obvious exits: -E -S# -W
A tharnadian thief-hunter watches over the town streets intently.(holy)
< 841h/841H 239v/241V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 841h/841H 239v/241V Pos: standing >
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
You stealthily position yourself behind a tharnadian thief-hunter, circling him.
< 841h/841H 241v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: thief sta EP: excellent >
A tharnadian thief-hunter's decent punch wounds you.
[Damage: 1 ] A tharnadian thief-hunter ignites into black flames as he hits you!
[Damage: 1 ] A tharnadian thief-hunter is burned severely as he hits you!
A tharnadian thief-hunter's fine punch strikes you.
[Damage: 1 ] A tharnadian thief-hunter ignites into black flames as he hits you!
[Damage: 1 ] A tharnadian thief-hunter is burned severely as he hits you!
You parry a tharnadian thief-hunter's lunge at you.
< 803h/841H 241v/241V Pos: standing >
< T: Nul TP: sta TC:few scratches E: thief sta EP: few scratches >
PooF! You perform an evasive maneouver, quickling darting into the shadows!
< 808h/841H 241v/241V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N# -E -W -U
A young man in leather armor seems to be patrolling the walls.
< 809h/841H 240v/241V Pos: standing >
Ok.
< 810h/841H 240v/241V Pos: standing >
The Living Room
Obvious exits: -S -W
A stone hearth is set in the wall.
An old man rests here, absently staring at something and daydreaming.(holy)
< 812h/841H 239v/241V Pos: standing >
Ok.
< 816h/841H 240v/241V Pos: standing >
The Kitchen
Obvious exits: -E -U
< 817h/841H 240v/241V Pos: standing >
A Hallway
Obvious exits: -E# -D
< 826h/841H 239v/241V Pos: standing >
Ok.
< 836h/841H 241v/241V Pos: standing >
The Bedroom
Obvious exits: -W
An iron wood-burning stove stands here. (glowing)
A female commoner is relaxing here, looking very tired and worn out.(holy)
A common working man is relaxing here at home after a day work.
< 837h/841H 240v/241V Pos: standing >
Ok.
< 840h/841H 240v/241V Pos: standing >
A female commoner says 'Oh I forgot to go to the market.'
A female commoner slaps herself in the forhead.
< 841h/841H 241v/241V Pos: standing >
The Bedroom
Obvious exits: -W#
An iron wood-burning stove stands here. (glowing)
A female commoner is relaxing here, looking very tired and worn out.(holy)
A common working man is relaxing here at home after a day work.
< 841h/841H 241v/241V Pos: standing >
You grin as the shadows slowly coalesce around you.
< 841h/841H 241v/241V Pos: standing >
< 841h/841H 241v/241V Pos: standing >
A tharnadian thief-hunter enters from the west.
< 841h/841H 241v/241V Pos: standing >
A tharnadian thief-hunter suddenly attacks YOU!
A tharnadian thief-hunter's decent punch wounds you.
[Damage: 1 ] A tharnadian thief-hunter ignites into black flames as he hits you!
[Damage: 1 ] A tharnadian thief-hunter is burned severely as he hits you!
Sorry, you aren't allowed to do that in combat.
< 829h/841H 241v/241V Pos: standing >
< T: Nul TP: sta TC:few scratches E: thief sta EP: few scratches >
The Bedroom
Obvious exits: -W
An iron wood-burning stove stands here. (glowing)
A tharnadian thief-hunter stands here, fighting YOU!(holy)
A female commoner is relaxing here, looking very tired and worn out.(holy)
A common working man is relaxing here at home after a day work.
< 830h/841H 241v/241V Pos: standing >
< T: Nul TP: sta TC:few scratches E: thief sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 831h/841H 241v/241V Pos: standing >
< T: Nul TP: sta TC:few scratches E: thief sta EP: few scratches >
A female commoner starts casting a spell.
< 832h/841H 241v/241V Pos: standing >
< T: Nul TP: sta TC:few scratches E: thief sta EP: few scratches >
PooF! You perform an evasive maneouver, quickling darting into the shadows!
< 834h/841H 241v/241V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 836h/841H 241v/241V Pos: standing >
The Bedroom
Obvious exits: -W
An iron wood-burning stove stands here. (glowing)
A tharnadian thief-hunter watches over the town streets intently.(holy)
A female commoner is relaxing here, looking very tired and worn out.(holy) (casting)
A common working man is relaxing here at home after a day work.
< 838h/841H 241v/241V Pos: standing >
You quickly scan the area.
You see nothing.
< 839h/841H 241v/241V Pos: standing >
A tharnadian thief-hunter starts casting a spell.
< 842h/841H 241v/241V Pos: standing >
A female commoner completes her spell...
A female commoner utters the words 'judicandus qfuhuq'
< 842h/841H 241v/241V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'aqqzrzfahze pzaruio'
< 842h/841H 241v/241V Pos: standing >
A female commoner says 'Oh I forgot to go to the market.'
A female commoner slaps herself in the forhead.
< 842h/841H 241v/241V Pos: standing >
A female commoner starts casting a spell.
< 842h/841H 241v/241V Pos: standing >
A tharnadian thief-hunter starts casting a spell.
< 842h/841H 241v/241V Pos: standing >
You grin as the shadows slowly coalesce around you.
< 842h/841H 241v/241V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'gaiqhjabral'
A tharnadian thief-hunter's is encased in a solid white aura!
< 842h/841H 241v/241V Pos: standing >
A female commoner completes her spell...
A female commoner utters the words 'sfahzqhuai yfaw yufz'
< 842h/841H 241v/241V Pos: standing >
A female commoner straightens out her dress.
You failed to confuse your target.
A tharnadian thief-hunter suddenly attacks YOU!
A tharnadian thief-hunter misses you.
< 842h/841H 241v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: thief sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 842h/841H 241v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: thief sta EP: excellent >
PooF! You perform an evasive maneouver, quickling darting into the shadows!
< 842h/841H 241v/241V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 842h/841H 241v/241V Pos: standing >
The Bedroom
Obvious exits: -W
An iron wood-burning stove stands here. (glowing)
A tharnadian thief-hunter watches over the town streets intently.(holy)
A female commoner is relaxing here, looking very tired and worn out.(holy)
A common working man is relaxing here at home after a day work.
< 842h/841H 241v/241V Pos: standing >
You quickly scan the area.
You see nothing.
< 842h/841H 241v/241V Pos: standing >
A tharnadian thief-hunter starts casting a spell.
< 842h/841H 241v/241V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'gajrgpuzre'
A holy aura forms around a tharnadian thief-hunter!
< 842h/841H 241v/241V Pos: standing >
A female commoner starts casting a spell.
< 842h/841H 241v/241V Pos: standing >
A tharnadian thief-hunter starts casting a spell.
< 842h/841H 241v/241V Pos: standing >
You grin as the shadows slowly coalesce around you.
< 842h/841H 241v/241V Pos: standing >
A tharnadian thief-hunter looks pretty confused..
< 842h/841H 241v/241V Pos: standing >
A female commoner completes her spell...
A female commoner utters the words 'sfahzqhuai yfaw qare'
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'aqqzrzfahze pzaruio'
< 842h/841H 241v/241V Pos: standing >
A Hallway
Obvious exits: -E -D
< 842h/841H 240v/241V Pos: standing >
Ok.
< 842h/841H 240v/241V Pos: standing >
The Kitchen
Obvious exits: -E -U
< 842h/841H 239v/241V Pos: standing >
The Living Room
Obvious exits: -S -W
A stone hearth is set in the wall.
An old man rests here, absently staring at something and daydreaming.(holy)
< 842h/841H 239v/241V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -E -W -U
< 842h/841H 240v/241V Pos: standing >
You quickly scan the area.
An old man who is close by to your north.
A shady mercenary who is not far off to your east.
A stray cat who is not far off to your east.
A tough mercenary who is a brief walk away to your east.
A young cleric who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A militia archer who is close by above you.
< 842h/841H 240v/241V Pos: standing >
Inside the Southern Beach Gates
Obvious exits: -E -S# -W
< 842h/841H 239v/241V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -E -W -U
< 842h/841H 240v/241V Pos: standing >
You quickly scan the area.
A shady mercenary who is rather far off to your east.
A stray cat who is rather far off to your east.
A tough mercenary who is in the distance to your east.
A young cleric who is in the distance to your east.
A militia guard who is in the distance to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 842h/841H 240v/241V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E
< 842h/841H 239v/241V Pos: standing >
You quickly scan the area.
A shady mercenary who is in the distance to your east.
A stray cat who is in the distance to your east.
< 842h/841H 239v/241V Pos: standing >
The Western Wall Road
Obvious exits: -N -S
< 842h/841H 240v/241V Pos: standing >
You quickly scan the area.
You see nothing.
< 842h/841H 240v/241V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
< 842h/841H 239v/241V Pos: standing >
You quickly scan the area.
You see nothing.
< 842h/841H 239v/241V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
< 842h/841H 240v/241V Pos: standing >
You quickly scan the area.
You see nothing.
< 842h/841H 240v/241V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
< 842h/841H 239v/241V Pos: standing >
You quickly scan the area.
You see nothing.
< 842h/841H 239v/241V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
< 842h/841H 240v/241V Pos: standing >
You quickly scan the area.
A homeless peasant who is not far off to your north.
< 842h/841H 240v/241V Pos: standing >
The Western Wall Road
Obvious exits: -N -S
A large wandering dog is here, growling at you.
< 842h/841H 239v/241V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your north.
< 842h/841H 239v/241V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
A homeless peasant is here, looking lost and hungry.
< 842h/841H 240v/241V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A religious zealot who is close by to your east.
A street sweeper who is not far off to your east.
A stray cat who is not far off to your east.
A stray dog who is close by to your south.
< 842h/841H 240v/241V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W
A young man in leather armor seems to be patrolling the area.
An odd little man, with a shaved head and an orange robe, hums something.(holy)
< 842h/841H 239v/241V Pos: standing >
You quickly scan the area.
The shady youth who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A street sweeper who is close by to your east.
A stray cat who is close by to your east.
A homeless peasant who is close by to your west.
< 842h/841H 239v/241V Pos: standing >
A religious zealot leaves east.
The Western Wall Road
Obvious exits: -N -S
A young man in leather armor seems to be patrolling the walls.
< 842h/841H 240v/241V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is close by to your south.
< 842h/841H 240v/241V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W
A shady looking youth is standing here, eyeing you with a devious glance.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 842h/841H 239v/241V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A street sweeper who is close by to your east.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A stray cat who is not far off to your east.
A militia guard who is close by to your south.
A militia guard who is not far off to your south.
< 842h/841H 239v/241V Pos: standing >
The Western Wall Road
Obvious exits: -N -S
< 842h/841H 240v/241V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A militia guard who is not far off to your south.
< 842h/841H 240v/241V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E# -S -W
A young man in leather armor seems to be patrolling the area.
< 842h/841H 239v/241V Pos: standing >
You quickly scan the area.
The shady youth who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is close by to your west.
< 842h/841H 239v/241V Pos: standing >
Ok.
< 842h/841H 241v/241V Pos: standing >
Jelian's Supply Shoppe
Obvious exits: -W
A book describing the use of color on Duris floats here.
The shopkeeper Jelian is here, sitting behind the counter.(holy)
< 842h/841H 240v/241V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling the area.
< 842h/841H 239v/241V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
Ok.
< 842h/841H 240v/241V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E
A young man in leather armor seems to be patrolling the walls.
< 842h/841H 240v/241V Pos: standing >
The Western Wall Road
Obvious exits: -N -S
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
< 842h/841H 239v/241V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S -W
A street sweeper is cleaning here, singing songs of labor.
A street sweeper is cleaning here, singing songs of labor.
A large wandering dog is here, growling at you.
< 842h/841H 239v/241V Pos: standing >
You quickly scan the area.
The beggar who is not far off to your east.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is close by to your west.
A street sweeper who is close by to your west.
A militia guard who is close by to your west.
A peasant farmer who is close by to your west.
< 842h/841H 241v/241V Pos: standing >
The Western Wall Road
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the area.
A street sweeper is cleaning here, singing songs of labor.
A young man in leather armor seems to be patrolling the walls.
A peasant farmer is here from his farmstead, probably on business.
< 842h/841H 240v/241V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your east.
A street sweeper who is close by to your east.
A stray dog who is close by to your east.
The beggar who is a brief walk away to your east.
< 842h/841H 240v/241V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E
< 842h/841H 239v/241V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A stray cat who is close by to your north.
A street sweeper who is close by to your east.
A militia guard who is close by to your east.
A street sweeper who is close by to your east.
A militia guard who is close by to your east.
A peasant farmer who is close by to your east.
A street sweeper who is not far off to your east.
A stray dog who is not far off to your east.
The beggar who is rather far off to your east.
< 842h/841H 239v/241V Pos: standing >
The Western Wall Road
Obvious exits: -N -E# -S
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
< 842h/841H 240v/241V Pos: standing >
Ok.
< 842h/841H 240v/241V Pos: standing >
Mercenary's Guild Lobby
Obvious exits: -E -W
A Githzerai (medium) Ghost Eyes <:Clan Abrakadabra:> stands here.
< 842h/841H 239v/241V Pos: standing >
The Western Wall Road
Obvious exits: -N -E -S
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
< 842h/841H 239v/241V Pos: standing >
Mercenary's Guild Lobby
Obvious exits: -E -W
A Githzerai (medium) Ghost Eyes <:Clan Abrakadabra:> stands here.
< 842h/841H 240v/241V Pos: standing >
Ok.
< 842h/841H 240v/241V Pos: standing >
You stealthily position yourself behind a Githzerai, circling him.
< 842h/841H 240v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Githzerai sta EP: excellent >
You parry a Githzerai's lunge at you.
< 842h/841H 240v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Githzerai sta EP: excellent >
[Damage: 45 ] A Githzerai screams in pain as your pierce tears into his flesh
[Damage: 44 ] A Githzerai screams in pain as your pierce tears into his flesh
[Damage: 47 ] A Githzerai screams in pain as your pierce tears into his flesh
< 842h/841H 240v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
Tripping creatures of this minute size is hopeless at best.
< 842h/841H 240v/241V Pos: sitting >
< T: Nul TP: sit TC:excellent E: A Githzerai sta EP: nasty wounds >
A Githzerai attempts to flee.
A Githzerai leaves east.
< 842h/841H 240v/241V Pos: sitting >
You clamber to your feet.
< 842h/841H 240v/241V Pos: standing >
The Barracks
Obvious exits: -W
A Githzerai (medium) Ghost Eyes <:Clan Abrakadabra:> stands here.
< 842h/841H 239v/241V Pos: standing >
Tripping creatures of this minute size is hopeless at best.
< 842h/841H 239v/241V Pos: sitting >
< T: Nul TP: sit TC:excellent E: A Githzerai sta EP: nasty wounds >
A Githzerai misses you.
< 842h/841H 240v/241V Pos: sitting >
< T: Nul TP: sit TC:excellent E: A Githzerai sta EP: nasty wounds >
Maybe you should get on your feet first?
< 842h/841H 240v/241V Pos: sitting >
< T: Nul TP: sit TC:excellent E: A Githzerai sta EP: nasty wounds >
[Damage: 24 ] Your pierce seriously wounds a Githzerai.
[Damage: 21 ] Your powerful pierce enshrouds a Githzerai in a mist of blood.
< 842h/841H 240v/241V Pos: sitting >
< T: Nul TP: sit TC:excellent E: A Githzerai sta EP: pretty hurt >
You clamber to your feet.
< 842h/841H 240v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Githzerai sta EP: pretty hurt >
You aren't quite ready for another attempt.
< 842h/841H 240v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Githzerai sta EP: pretty hurt >
A Githzerai attempts to flee.
A Githzerai leaves west.
< 842h/841H 240v/241V Pos: standing >
Mercenary's Guild Lobby
Obvious exits: -E -W#
A Githzerai (medium) Ghost Eyes <:Clan Abrakadabra:> stands here.
There are Githzerai tracks going east.
< 842h/841H 239v/241V Pos: standing >
You aren't quite ready for another attempt.
< 842h/841H 239v/241V Pos: standing >
You reach for the ground, quickly tossing a clump of dirt at a Githzerai's face!
A Githzerai seems to be blinded!
< 842h/841H 241v/241V Pos: standing >
A Githzerai leaves east.
< 842h/841H 241v/241V Pos: standing >
The Barracks
Obvious exits: -W
Fresh blood covers everything in the area.
A Githzerai (medium) Ghost Eyes <:Clan Abrakadabra:> stands here.
< 842h/841H 240v/241V Pos: standing >
Tripping creatures of this minute size is hopeless at best.
< 842h/841H 240v/241V Pos: sitting >
< T: Nul TP: sit TC:excellent E: A Githzerai sta EP: pretty hurt >
A Githzerai misses you.
< 842h/841H 240v/241V Pos: sitting >
< T: Nul TP: sit TC:excellent E: A Githzerai sta EP: pretty hurt >
[Damage: 22 ] Your powerful pierce enshrouds a Githzerai in a mist of blood.
[Damage: 23 ] Your powerful pierce grievously wounds a Githzerai.
< 842h/841H 240v/241V Pos: sitting >
< T: Nul TP: sit TC:excellent E: A Githzerai sta EP: awful >
You clamber to your feet.
< 842h/841H 240v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Githzerai sta EP: awful >
A Githzerai says 'dioot'
< 842h/841H 240v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Githzerai sta EP: awful >
You parry a Githzerai's lunge at you.
[Damage: 25 ] Your stab cuts a vital artery and causes a Githzerai to fall before your feet.
A Githzerai is dead! R.I.P.
You receive your share of experience.