The death of [51 Thief] Nul La Resistance (Troll)

in Outside the Eastern City Gates

from the perspective of [51 Thief] Nul La Resistance (Troll)

<worn as a badge>    a soulstone scabbard (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an illithid skull on a chain
<worn in ear>        an ear clasp of petrified dragon claws (magic)
<worn on face>       a mask of dragonscale [poor] (magic)
<worn around neck>   a collar of dark flames
<worn on body>       Purge, the blood thirsty platemail
<worn about body>    a curtain of elemental fire (magic) (humming)
<worn about waist>   a thin black belt of accuracy (magic)
<worn on belt buckle>a metal flask marked "word of recall" (glowing)
<worn on arms>       some blood-soaked bone armplates (magic)
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone made by Rukkus (magic)
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone of Awareness [superior] made by Rukkus (magic)
<worn on hands>      Tempest, the swirling gauntlets of storms (magic)
<worn on finger>     an obsidian circle [superior] (magic)
<primary weapon>     Silence, the dagger of anguish [superior] (magic) [50%]             
<secondary weapon>   the infamous crystal dagger named 'Venom' (magic) (humming) [87%]             
<worn on legs>       some flexible leggings of hellfire (magic) (glowing)
<worn on feet>       a living breeze


< 831h/831H 221v/241V Pos: standing >
 
    ^.^MM....+.     
   **..^M^...+..    
  *^*.^^.M^..+...   
 ******....M.+..^.  
 *M+**^**.^.^+..^.  
  ^M+++++@++++....  
 *M+*^*.****.+....  
 ^******....^+....  
  ^***^..^MM.+.^^   
   *^*..^M^..+..    
    **..^M...++     
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 831h/831H 222v/241V Pos: standing >
 
    *^.^MM....+     
   ***..^M^...+.    
  **^*.^^.M^..+..   
 *******....M.+..^  
  *M+**^**.^.^+..^  
   ^M++++@+++++...  
  *M+*^*.****.+...  
 M^******....^+...  
  M^***^..^MM.+.^   
   M*^*..^M^..+.    
    ^**..^M...+     
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 831h/831H 222v/241V Pos: standing >
 
    **^.^MM....     
   ^***..^M^...+    
  ^**^*.^^.M^..+.   
  *******....M.+..  
   *MM**^**.^.^+..  
    ^M+++@++++++..  
   *M+*^*.****.+..  
  M^******....^+..  
  MM^***^..^MM.+.   
   MM*^*..^M^..+    
    ^^**..^M...     
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 831h/831H 222v/241V Pos: standing >
 
    ^**^.^MM...     
   M^***..^M^...    
  M^**^*.^^.M^..+   
   *******....M.+.  
    *MM**^**.^.^+.  
     ^M++@+++++++.  
    *M+*^*.****.+.  
   M^******....^+.  
  MMM^***^..^MM.+   
   MMM*^*..^M^..    
    M^^**..^M..     
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 831h/831H 222v/241V Pos: standing >
 
    M^**^.^MM..     
   MM^***..^M^..    
   M^**^*.^^.M^..   
    *******....M.+  
     *MM**^**.^.^+  
      ^M+@++++++++  
     *M+*^*.****.+  
    M^******....^+  
  MMMM^***^..^MM.   
   MMMM*^*..^M^.    
    MM^^**..^M.     
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 831h/831H 221v/241V Pos: standing >
 
    MM^**^.^MM.     
   MMM^***..^M^.    
    M^**^*.^^.M^.   
     *******....M.  
      *MM**^**.^.^  
       ^M@++++++++  
      *M+*^*.****.  
     M^******....^  
   MMMM^***^..^MM   
   MMMMM*^*..^M^    
    MMM^^**..^M     
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 831h/831H 221v/241V Pos: standing >
 
    MMM^**^.^MM     
   MMMM^***..^M^    
     M^**^*.^^.M^   
      *******....M  
       *MM**^**.^.  
        ^@++++++++  
       *M+*^*.****  
      M^******....  
    MMMM^***^..^M   
   MMMMMM*^*..^M    
    MMMM^^**..^     
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.(holy)
A Decorated Town Guardian stands watch over the city gates.(holy)

< 831h/831H 221v/241V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A tough looking warrior is scanning the landscape beyond the walls.

< 831h/831H 220v/241V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A young man in leather armor seems to be patrolling outside the gates.

< 831h/831H 220v/241V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.

< 831h/831H 219v/241V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
A large rat is scurrying about here.

< 831h/831H 217v/241V Pos: standing >
Alas, you cannot go that way. . . .

< 831h/831H 219v/241V Pos: standing >
Alas, you cannot go that way. . . .

< 831h/831H 219v/241V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up

< 831h/831H 219v/241V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 831h/831H 217v/241V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
A large rat is scurrying about here.

< 831h/831H 217v/241V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
A young man in leather armor seems to be patrolling outside the gates.

< 831h/831H 217v/241V Pos: standing >
Alas, you cannot go that way. . . .

< 831h/831H 218v/241V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)

< 831h/831H 218v/241V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West

< 831h/831H 220v/241V Pos: standing >

< 831h/831H 223v/241V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 831h/831H 225v/241V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A militia guard who is not far off to your east.
A tharnadian illusionist who is close by to your west.
A tharnadian illusionist who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A controller who is close by to your west.
A Human who is not far off to your west.
A religious zealot who is not far off to your west.
A militia guard who is not far off to your west.
An elite guard who is not far off to your west.
A human merchant who is rather far off to your west.

< 831h/831H 228v/241V Pos: standing >

< 831h/831H 229v/241V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 831h/831H 235v/241V Pos: standing >
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
*A Human (medium) AnGEr Of The Honoured stands in mid-air here.(holy)
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
A commoner is standing here, minding his own business.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 831h/831H 234v/241V Pos: standing >
A militia guard leaves south.

< 831h/831H 241v/241V Pos: standing >
A Human snaps into visibility.
You stealthily position yourself behind a Human, circling him.

< 831h/831H 241v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human sta EP: excellent >
 You parry a Human's lunge at you.
You parry a Human's lunge at you.
You parry a Human's lunge at you.
A Human snaps into visibility.

< 831h/831H 241v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human sta EP: excellent >
 An elite guard watches the battle in amusement.

< 831h/831H 241v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human sta EP: excellent >
 A Human looks at you.

< 831h/831H 241v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human sta EP: excellent >
 A swarm of insects starts casting an offensive spell.

< 831h/831H 241v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human sta EP: excellent >
 A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 831h/831H 241v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human sta EP: excellent >
 An elite guard frowns in boredom at the obviously one-sided struggle.

< 831h/831H 241v/241V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human sta EP: excellent >
 A Human attempts to flee.
A Human leaves east.
Trip who?

< 831h/831H 241v/241V Pos: standing >
A swarm of insects stops invoking abruptly!

< 831h/831H 241v/241V Pos: standing >
Trip who?

< 831h/831H 241v/241V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Minotaur (huge) MooLord - AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
*A Human (medium) AnGEr Of The Honoured stands in mid-air here.(holy)
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 831h/831H 240v/241V Pos: standing >
Your attempt to trip a Human fails as you simply pass through him.
A Human snaps into visibility.

< 831h/831H 240v/241V Pos: sitting >
< T: Nul TP: sit TC:excellent E: A Human sta EP: excellent >
 A tharnadian illusionist suddenly attacks YOU!
A tharnadian illusionist's decent punch wounds you.
[Damage:  1 ] A tharnadian illusionist ignites into black flames as he hits you!
[Damage:  1 ] A tharnadian illusionist is burned severely as he hits you!

< 820h/831H 240v/241V Pos: sitting >
< T: Nul TP: sit TC:few scratches E: A Human sta EP: excellent >
 A tharnadian illusionist suddenly attacks a swarm of insects!
A tharnadian illusionist's feeble punch grazes a swarm of insects.
A swarm of insects starts casting an offensive spell.

< 822h/831H 240v/241V Pos: sitting >
< T: Nul TP: sit TC:few scratches E: A Human sta EP: excellent >
 You miss a Human.
A Human snaps into visibility.
[Damage: 10 ] Your pierce grazes a Human.
You ignite into black flames as you hit a Human!
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 821h/831H 240v/241V Pos: sitting >
< T: Nul TP: sit TC:few scratches E: A Human sta EP: few scratches >
 A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 822h/831H 240v/241V Pos: sitting >
< T: Nul TP: sit TC:few scratches E: A Human sta EP: few scratches >
 A Human attempts to flee.
A Human leaves east.

< 823h/831H 240v/241V Pos: sitting >
A swarm of insects stops invoking abruptly!

< 824h/831H 240v/241V Pos: sitting >
A swarm of insects attempts to flee.
A swarm of insects leaves west.

< 828h/831H 240v/241V Pos: sitting >
An elite guard suddenly attacks YOU!
An elite guard's decent punch wounds you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!

< 819h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC:few scratches E: elite sta EP: few scratches >
 An elite guard suddenly attacks YOU!
An elite guard's decent punch wounds you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
An elite guard suddenly attacks YOU!
An elite guard's decent punch wounds you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
A tharnadian illusionist's decent punch wounds you.
[Damage:  1 ] A tharnadian illusionist ignites into black flames as he hits you!
[Damage:  1 ] A tharnadian illusionist is burned severely as he hits you!
A tharnadian illusionist's fine punch wounds you.
[Damage:  1 ] A tharnadian illusionist ignites into black flames as he hits you!
[Damage:  1 ] A tharnadian illusionist is burned severely as he hits you!
A tharnadian illusionist's decent punch wounds you.
[Damage:  1 ] A tharnadian illusionist ignites into black flames as he hits you!
[Damage:  1 ] A tharnadian illusionist is burned severely as he hits you!
A tharnadian illusionist starts casting a spell.

< 765h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC:few scratches E: elite sta EP: few scratches >
 You dodge a bash from an elite guard, who loses his balance and falls.
An elite guard suddenly attacks YOU!
An elite guard's slash wounds you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
A tharnadian illusionist leaves east.

< 756h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC:few scratches E: elite sta EP: few scratches >
 You dodge a bash from an elite guard, who loses his balance and falls.
An elite guard suddenly attacks YOU!
An elite guard's punch wounds you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!

< 742h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: small wounds E: elite sta EP: few scratches >
 A controller assists a tharnadian illusionist heroically.
A controller suddenly attacks YOU!
A controller misses you.

< 746h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: small wounds E: elite sta EP: few scratches >
 A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'pawwzf'
A tharnadian illusionist creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!

< 629h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: small wounds E: elite sta EP: few scratches >
 
< 631h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: small wounds E: elite sta EP: few scratches >
 Maybe you should get on your feet first?

< 631h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: small wounds E: elite sta EP: few scratches >
 An elite guard dodges your futile attack.
You miss an elite guard.
An elite guard's punch wounds you.
Your disguise falls apart!
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
An elite guard's punch strikes you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
An elite guard's kick crashes into your chest.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
Sorry, you aren't allowed to do that in combat.

< 588h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: few wounds E: elite sta EP: few scratches >
 Maybe you should get on your feet first?

< 589h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: few wounds E: elite sta EP: few scratches >
 An elite guard's decent punch wounds you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
An elite guard's punch wounds you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
An elite guard's kick hits you in your side.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
An elite guard's decent punch wounds you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
An elite guard's decent punch wounds you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
Sorry, you aren't allowed to do that in combat.

< 537h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: few wounds E: elite sta EP: few scratches >
 A tharnadian illusionist's decent punch wounds you.
[Damage:  1 ] A tharnadian illusionist ignites into black flames as he hits you!
[Damage:  1 ] A tharnadian illusionist is burned severely as he hits you!
A tharnadian illusionist's decent punch wounds you.
[Damage:  1 ] A tharnadian illusionist ignites into black flames as he hits you!
[Damage:  1 ] A tharnadian illusionist is burned severely as he hits you!
A tharnadian illusionist's punch wounds you.
[Damage:  1 ] A tharnadian illusionist ignites into black flames as he hits you!
[Damage:  1 ] A tharnadian illusionist is burned severely as he hits you!
A tharnadian illusionist's kick crashes into your chest.
[Damage:  1 ] A tharnadian illusionist ignites into black flames as he hits you!
[Damage:  1 ] A tharnadian illusionist is burned severely as he hits you!
Sorry, you aren't allowed to do that in combat.

< 495h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: few wounds E: elite sta EP: few scratches >
 A Minotaur closes the gates.

< 496h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: few wounds E: elite sta EP: few scratches >
 An elite guard's mighty slash strikes you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!

< 471h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: few wounds E: elite sta EP: few scratches >
 An elite guard's decent punch wounds you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!

< 460h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: few wounds E: elite sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 462h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: few wounds E: elite sta EP: few scratches >
 A controller misses you.
A controller's impressive pierce wounds you.
[Damage:  1 ] A controller ignites into black flames as he hits you!
[Damage:  1 ] A controller is burned severely as he hits you!
A controller's pierce wounds you.
[Damage:  1 ] A controller ignites into black flames as he hits you!
[Damage:  1 ] A controller is burned severely as he hits you!
A controller's impressive pierce wounds you.
[Damage:  1 ] A controller ignites into black flames as he hits you!
[Damage:  1 ] A controller is burned severely as he hits you!

< 433h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: few wounds E: elite sta EP: few scratches >
 A Minotaur suddenly attacks YOU!
A Minotaur's slash reached your arm severing tendons and muscles.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur's sword glows with a bright light as it bites into you.
You feel your life flowing away and a Minotaur looks revitalized.
OUCH!  That really did HURT!

< 267h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: nasty wounds E: elite sta EP: few scratches >
 Maybe you should get on your feet first?

< 269h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: nasty wounds E: elite sta EP: few scratches >
 [Damage: 10 ] Your impressive pierce grazes an elite guard.
[Damage: 10 ] Your pierce wounds an elite guard.
An elite guard's fine punch strikes you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
An elite guard's fine punch strikes you hard.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!

< 234h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC:pretty hurt E: elite sta EP: few scratches >
 An elite guard's fine punch strikes you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
An elite guard's fine punch strikes you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
An elite guard's decent punch strikes you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
An elite guard's punch strikes you hard.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!

< 176h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC:pretty hurt E: elite sta EP: few scratches >
 A tharnadian illusionist's decent punch strikes you.
[Damage:  1 ] A tharnadian illusionist ignites into black flames as he hits you!
[Damage:  1 ] A tharnadian illusionist is burned severely as he hits you!
A tharnadian illusionist's decent punch strikes you.
[Damage:  1 ] A tharnadian illusionist ignites into black flames as he hits you!
[Damage:  1 ] A tharnadian illusionist is burned severely as he hits you!
A tharnadian illusionist's decent punch strikes you.
[Damage:  1 ] A tharnadian illusionist ignites into black flames as he hits you!
[Damage:  1 ] A tharnadian illusionist is burned severely as he hits you!

< 144h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC:pretty hurt E: elite sta EP: few scratches >
 
< 145h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC:pretty hurt E: elite sta EP: few scratches >
 An elite guard's impressive slash strikes you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
An elite guard clambers to his feet.
An elite guard's sweep catches you in the side and you almost stumble.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!

< 128h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC:pretty hurt E: elite sta EP: few scratches >
 An elite guard's punch strikes you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  1 ] An elite guard is burned severely as he hits you!
An elite guard clambers to his feet.
You block an elite guard's feeble kick with your arm.

< 118h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: awful E: elite sta EP: few scratches >
 A tharnadian illusionist enters from the east.

< 120h/831H 241v/241V Pos: sitting >
< T: Nul TP: sit TC: awful E: elite sta EP: few scratches >
 A Minotaur's impressive slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur's slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur's fine slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur's slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur's impressive slash causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur's impressive slash critically injures you.
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.