The death of [32 Psycheporter] Igor AnGEr Of The Honoured (Githzerai)

in Along a Gravel Highway

from the perspective of [56 Death Magus] Oba Defilers (Lich)

<worn as a badge>    the all-empowering emblem
<worn on head>       the spiked crown of mental resistance [72%]             
<worn on eyes>       the eyepatch of immortality (magic) (glowing) [84%]             
<worn in ear>        an enchanted earring of constitution of constitution [81%]             
<worn in ear>        the earring of a MaDMaN of endurance (magic) [89%]             
<worn on face>       a virulent case of herpes simplex of health [86%]             
<worn around neck>   the collar of Perpetual Frost (magic) (glowing)
<worn around neck>   a gory string of cyclops eyes of intelligence (magic) [86%]             
<worn on body>       the armor of a MaDMaN (magic)
<worn about body>    a curtain of elemental fire (magic) (humming) [81%]             
<worn on back>       a silvery-blue backpack
<worn as quiver>     a rugged trapper sling of Invisibility [poor] made by Oba [88%]             
<worn about waist>   a gnomish harm prevention belt (magic) (glowing)
<worn on belt buckle>a random encrust object of intelligence [36%]             
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       the bracers of immolation (glowing) [77%]             
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  some polished endurium bracers (magic) [79%]             
<worn around wrist>  some polished endurium bracers (magic) [74%]             
<worn on hands>      the gloves of warding (magic) [77%]             
<worn on finger>     the glorious titanium ring of physical resistance of strength (magic)
<worn on finger>     the glorious titanium ring of physical resistance of strength (magic)
<primary weapon>     the mace of mentality
<worn on legs>       a pair of flayed illithid hide leggings [poor] with a strange sharp rubin (glowing)
<worn on feet>       the cubes of protection of endurance (humming) [50%]             


 
   **^^    +*     
  ****M.   +      
 +++++++++M+++++  
   ..***.      .  
    ^.**@         
    ..^..         
     ...^.        
       ^^         
   M  M^ M        
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
*Alnath Beholder of Defilers (Lich)(small) stands in mid-air here.(Red Aura)

< 1718h/840H 143v/170V Pos: standing >
Alnath sneaks west.
You follow Alnath.

 
   ***^^    +*    
  .****M.   +     
 ++++++++++M++++  
    ..*M*.        
 M   ^.*@^        
     ..^..        
      ...^.       
        ^^        
    M  M^ M       
A Partially Frozen Forest
Obvious exits: -N -E -S -W
*Alnath Beholder of Defilers (Lich)(small) stands in mid-air here.(Red Aura)
An ice elemental is here chilling the room. (minion) 
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 1718h/840H 143v/170V Pos: standing >
Alnath sneaks north.
You follow Alnath.

 
   **.^    *^*    
  ****^^    +*    
 ^.****M.   +     
 ++++++++++M++++  
    ..*M@.        
 M   ^.*D^        
     ..^..        
      ...^.       
        ^^        
A Partially Frozen Forest
Obvious exits: -N -E -S -W
*Alnath Beholder of Defilers (Lich)(small) stands in mid-air here.(Red Aura)
An ice elemental enters from the south.
A silver dracolich enters from the south.

< 1717h/840H 149v/170V Pos: standing >
You follow Alnath.

 
   ***.^    *^    
  .****^^    +*   
 .^.****M.   +    
 +++++++++++M+++  
     ..*@D.       
  M   ^.**^       
      ..^..       
       ...^.      
         ^^       
A Partially Frozen Forest
Obvious exits: -N -E -S -W
*Alnath Beholder of Defilers (Lich)(small) stands in mid-air here.(Red Aura)
An ice elemental is here chilling the room. (minion) 
*The lich of a diamond miner stands here. (minion) (Red Aura)
The lich of a diamond miner stands here. (minion) (Red Aura)
An ice elemental enters from the east.
A silver dracolich enters from the east.

< 1716h/840H 148v/170V Pos: standing >

< 1715h/840H 158v/170V Pos: standing >
Alnath gets a slab of beef from his net of endless currents.

< 1713h/840H 164v/170V Pos: standing >
Alnath eats a slab of beef.

< 1713h/840H 166v/170V Pos: standing >

< 1709h/840H 170v/170V Pos: standing >
 
   ***.^    *^    
  .****^^    +*   
 .^.****M.   +    
 +++++++++++M+++  
  M  ..*@*.       
      ^.**^       
      ..^..       
       ...^.      
         ^^M      
A Partially Frozen Forest
Obvious exits: -N -E -S -W
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
An ice elemental is here chilling the room. (minion) 
*Alnath Beholder of Defilers (Lich)(small) stands in mid-air here.(Red Aura)
An ice elemental is here chilling the room. (minion) 
*The lich of a diamond miner stands here. (minion) (Red Aura)
The lich of a diamond miner stands here. (minion) (Red Aura)

< 1701h/840H 170v/170V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
   The Battlefield                               
   The Swamp Laboratory of Khul'Lor              
   Clan Stoutdorf Settlement                     (slightly evil)
   Kobold Settlement                             (slightly evil)
   The High Moor Forest                          (slightly evil)
   The Stone Tomb of Kelek                       (slightly good)
   Orrak                                         (slightly good)
   Pits of Cerberus                              (slightly evil)
   Myrloch Vale                                  
   Pharr Valley Swamp                            
   Village of Werrun                             (slightly evil)
   Nizari                                        (slightly good)
   The Dark Stone Tower of the Northern Realms   
   Tower of High Sorcery                         (slightly evil)
   Bloodstone Keep                               
   The Temple of the Sun                         (slightly evil)
   The Elemental Groves                          
   Temple of Flames                              
   Drustl's Yerdonia Enslaved                    
  *The Obsidian Citadel                          (slightly good)
   The Ruins of Undermountain                    
   The Mountain of the Banished                  (slightly good)
   Nakral's Crypt                                
   The Outcasts Tower                            (slightly good)
   Fort Boyard                                   
   Crystalspyre Mountains                        
   The Prisons of Carthapia                      
   Faerie Realm                                  
   The Ruins of Tharnadia's Old Quarter          
   The Fields Between                            
   The Githyanki Fortress                        
   Labyrinth of No Return                        
   The Desert City of Venan'Trut                 
   Rogue Plains                                  (slightly good)
   City of Torrhan                               
   The Lair of the Swamp Troll King              
   Zalkapfaan, City of the Headless Horde        (slightly good)
   New Cave city                                 
   Ice Tower                                     
   Desolate Under Fire                           
   The Citadel                                   
   The Twin Keeps of Devastated Tharnadia        
   IceCrag Castle                                
   Prison of Fort Boyard                         (slightly good)
   The Ancient Halls of Ironstar                 
   The Jade Empire                               
   Mazzolin                                      
   Forest of Mir                                 
   Quintaragon Castle                            
  *The Sky City of Ultarium                      (slightly good)
   Lair of the Gibberling King                   
   Plane of Air                                  
   The Kingdom of Torg                           
   Tribal Oasis                                  (slightly evil)
   The Para-Elemental Plane of Smoke             
   Plane of Water                                
   Shadamehr Keep                                (slightly good)
   The Temple to Skrentherlog                    (slightly evil)
   Alatorin - the Forge City                     
  *The Trakkia Mountains                         
   The Ethereal Plane                            
   The Caverns of Armageddon                     
   The Forest City of Aravne                     
   Plane of Fire                                 
   Ruined Temple of Tezcatlipoca                 (slightly evil)
   The Astral Plane                              
   Jotunheim                                     
   The Transparent Tower                         (slightly good)
   Krethik Keep                                  
   Temple of the Earth                           
   Sea Kingdom                                   (slightly good)
   Plane of Earth                                
   Sevenoaks                                     
   The Keep of Evil                              
   The Forgotten Mansion                         
   Domain of Lost Souls                          
  *The Hall of Knighthood                        
   The Depths of Duris                           
   Arachdrathos Guilds                           
   Valley of the Snow Ogres                      (slightly good)
   The Great Shaboath                            (slightly good)
   The Tempest Court                             
   Pit of Dragons                                
   Ny'Neth                                       
   Lost Temple of Tikitzopl                      
   The Scorched Valley                           
   The Realm of Barovia                          
   The Royal Mausoleum of Castle IceCrag         
   Plane of Fire, Brass                          
   Githzerai Stronghold                          
   Ceothia                                       
   Tiamat                                        
   The Fortress of Dreams                        
   Bahamut's Palace                              
   Dragonnia                                     
   The Charcoal Palace                           (slightly good)
   Vecna's Tomb                                  
   Ny'Neth's Stronghold                          
   Apocalypse Castle                             
   The Realm of Barovia Continued                
   The Hall of the Ancients                      (slightly good)
   The Bronze Citadel                            
   Ny'Neth's Stronghold Continued                
   Negative Material Plane                       
   Celestial Plane                               
   The 222nd Layer of the Abyss                  (slightly good)
   Castle Ravenloft                              

* = already completed this boot.

< 1697h/840H 170v/170V Pos: standing >

< 1688h/840H 170v/170V Pos: standing >

< 1686h/840H 170v/170V Pos: standing >

< 1678h/840H 170v/170V Pos: standing >
 
   ***.^    *^    
  .****^^    +*   
 .^.****M.   +    
 +++++++++++M+++  
   M ..*@*.       
      ^.**^       
      ..^..       
       ...^.      
         ^^M      
A Partially Frozen Forest
Obvious exits: -N -E -S -W
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
An ice elemental is here chilling the room. (minion) 
*Alnath Beholder of Defilers (Lich)(small) stands in mid-air here.(Red Aura)
An ice elemental is here chilling the room. (minion) 
*The lich of a diamond miner stands here. (minion) (Red Aura)
The lich of a diamond miner stands here. (minion) (Red Aura)

< 1677h/840H 170v/170V Pos: standing >
Your globe shimmers and fades into thin air.

< 1672h/840H 170v/170V Pos: standing >
 
   ***.^    *^    
  .****^^    +*   
 .^.****M.   +    
 +++++++++++M+++  
   M ..*@*.       
      ^.**^       
      ..^..       
       ...^.      
         ^^       
A Partially Frozen Forest
Obvious exits: -N -E -S -W
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
An ice elemental is here chilling the room. (minion) 
*Alnath Beholder of Defilers (Lich)(small) stands in mid-air here.(Red Aura)
An ice elemental is here chilling the room. (minion) 
*The lich of a diamond miner stands here. (minion) (Red Aura)
The lich of a diamond miner stands here. (minion) (Red Aura)

< 1670h/840H 170v/170V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 1669h/840H 170v/170V Pos: standing >
You complete your spell...
You begin to shimmer.
You feel protected by powers from beyond the grave.

< 1669h/840H 170v/170V Pos: standing >
A blazing imp announces its arrival with a quiet squeak.
A blazing imp now follows Alnath.

< 1667h/840H 170v/170V Pos: standing >
You sit down and relax.

< 1666h/840H 170v/170V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  5 of  6   (   1 seconds)
  8th circle:  5 of  6   (   1 seconds)
  9th circle:  5 of  5
 10th circle:  5 of  5
 11th circle:  4 of  4
 12th circle:  1 of  1
You begin to invoke evil and assimilate the powers of darkness.

< 1665h/840H 170v/170V Pos: sitting >
You start meditating...

< 1665h/840H 170v/170V Pos: sitting >
You feel infused by 8th circle DARK powers!

< 1665h/840H 170v/170V Pos: sitting >
You feel infused by 7th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 1664h/840H 170v/170V Pos: sitting >
Autosaving...
Alnath sits down in a comfortable spot.

< 1662h/840H 170v/170V Pos: sitting >
You clamber to your feet.

< 1660h/840H 170v/170V Pos: standing >
Alnath clambers to his feet.

< 1653h/840H 170v/170V Pos: standing >
Alnath starts casting a spell.

< 1652h/840H 170v/170V Pos: standing >
Alnath completes his spell...
Alnath utters the words 'oculoinfra uizuguburuhl'

< 1652h/840H 170v/170V Pos: standing >
Alnath shrugs helplessly.

< 1646h/840H 170v/170V Pos: standing >

< 1641h/840H 170v/170V Pos: standing >
Alnath puts a bunch of stuff into a net of endless currents.

< 1639h/840H 170v/170V Pos: standing >
You are using:
<worn as a badge>    the all-empowering emblem
<worn on head>       the spiked crown of mental resistance [72%]             
<worn on eyes>       the eyepatch of immortality (magic) (glowing) [84%]             
<worn in ear>        an enchanted earring of constitution of constitution [81%]             
<worn in ear>        the earring of a MaDMaN of endurance (magic) [89%]             
<worn on face>       a virulent case of herpes simplex of health [86%]             
<worn around neck>   the collar of Perpetual Frost (magic) (glowing)
<worn around neck>   a gory string of cyclops eyes of intelligence (magic) [86%]             
<worn on body>       the armor of a MaDMaN (magic)
<worn about body>    a curtain of elemental fire (magic) (humming) [81%]             
<worn on back>       a silvery-blue backpack
<worn as quiver>     a rugged trapper sling of Invisibility [poor] made by Oba [88%]             
<worn about waist>   a gnomish harm prevention belt (magic) (glowing)
<worn on belt buckle>a random encrust object of intelligence [36%]             
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       the bracers of immolation (glowing) [77%]             
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  some polished endurium bracers (magic) [79%]             
<worn around wrist>  some polished endurium bracers (magic) [74%]             
<worn on hands>      the gloves of warding (magic) [77%]             
<worn on finger>     the glorious titanium ring of physical resistance of strength (magic)
<worn on finger>     the glorious titanium ring of physical resistance of strength (magic)
<primary weapon>     the mace of mentality
<worn on legs>       a pair of flayed illithid hide leggings [poor] with a strange sharp rubin (glowing)
<worn on feet>       the cubes of protection of endurance (humming) [50%]             

< 1637h/840H 170v/170V Pos: standing >
 
   ***.^    *^    
  .****^^    +*   
 .^.****M.   +    
 +++++++++P+M+++  
   M ..*@*.       
      ^.**^       
      ..^..       
       ...^.      
         ^^       
A Partially Frozen Forest
Obvious exits: -N -E -S -W
A blazing imp hovers in mid-air here.(holy) (minion) 
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
An ice elemental is here chilling the room. (minion) 
*Alnath Beholder of Defilers (Lich)(small) stands in mid-air here.(Red Aura)
An ice elemental is here chilling the room. (minion) 
*The lich of a diamond miner stands here. (minion) (Red Aura)
The lich of a diamond miner stands here. (minion) (Red Aura)

< 1635h/840H 170v/170V Pos: standing >
You quickly scan the area.
A tundra panther who is not far off to your north.
Moldug the barbarian fisherman who is in the distance to your south.
A caribou who is in the distance to your west.

< 1633h/840H 170v/170V Pos: standing >
You quickly scan the area.
A tundra panther who is not far off to your north.
A caribou who is in the distance to your west.

< 1633h/840H 170v/170V Pos: standing >
You quickly scan the area.
A tundra panther who is not far off to your north.
Moldug the barbarian fisherman who is in the distance to your south.
A caribou who is in the distance to your west.

< 1633h/840H 170v/170V Pos: standing >
You quickly scan the area.
A tundra panther who is not far off to your north.
Moldug the barbarian fisherman who is in the distance to your south.

< 1632h/840H 170v/170V Pos: standing >
You quickly scan the area.
A tundra panther who is not far off to your north.

< 1632h/840H 170v/170V Pos: standing >
You quickly scan the area.
Moldug the barbarian fisherman who is in the distance to your south.

< 1632h/840H 170v/170V Pos: standing >
You quickly scan the area.
A tundra panther who is not far off to your north.
Moldug the barbarian fisherman who is in the distance to your south.
A caribou who is in the distance to your west.

< 1632h/840H 170v/170V Pos: standing >
You quickly scan the area.
A tundra panther who is not far off to your north.
Moldug the barbarian fisherman who is in the distance to your south.

< 1631h/840H 170v/170V Pos: standing >
You quickly scan the area.
Moldug the barbarian fisherman who is in the distance to your south.

< 1631h/840H 170v/170V Pos: standing >
You quickly scan the area.
A caribou who is in the distance to your west.

< 1631h/840H 170v/170V Pos: standing >
You quickly scan the area.
A tundra panther who is not far off to your north.
Moldug the barbarian fisherman who is in the distance to your south.
A caribou who is in the distance to your west.

< 1631h/840H 170v/170V Pos: standing >
You quickly scan the area.
A tundra panther who is not far off to your north.
Moldug the barbarian fisherman who is in the distance to your south.
A caribou who is in the distance to your west.

< 1630h/840H 170v/170V Pos: standing >
A blazing imp leaves east.
You follow Alnath.

 
   **.^    *^*    
  ****^^    +*    
 ^.****M.   +     
 ++++++++P+M++++  
  M ..*D@.        
     ^.**^        
     ..^..        
      ...^.       
        ^^        
A Partially Frozen Forest
Obvious exits: -N -E -S -W
A blazing imp hovers in mid-air here.(holy) (minion) 
*Alnath Beholder of Defilers (Lich)(small) stands in mid-air here.(Red Aura)
An ice elemental enters from the west.
A silver dracolich enters from the west.
An ice elemental enters from the west.
The lich of a diamond miner enters from the west.
The lich of a diamond miner enters from the west.
You quickly scan the area.
A snow fox who is in the distance to your south.

< 1630h/840H 168v/170V Pos: standing >
You quickly scan the area.
A snow fox who is in the distance to your south.
A caribou who is almost out of sight to your west.

< 1630h/840H 168v/170V Pos: standing >
You quickly scan the area.
A caribou who is almost out of sight to your west.

< 1629h/840H 168v/170V Pos: standing >
You quickly scan the area.
A snow fox who is in the distance to your south.
A caribou who is almost out of sight to your west.

< 1629h/840H 168v/170V Pos: standing >

< 1629h/840H 168v/170V Pos: standing >
You quickly scan the area.
A snow fox who is in the distance to your south.
A caribou who is almost out of sight to your west.

< 1629h/840H 168v/170V Pos: standing >
You quickly scan the area.
A snow fox who is in the distance to your south.

< 1628h/840H 168v/170V Pos: standing >
You quickly scan the area.
You see nothing.

< 1628h/840H 168v/170V Pos: standing >
You quickly scan the area.
A snow fox who is in the distance to your south.
A caribou who is almost out of sight to your west.

< 1628h/840H 168v/170V Pos: standing >
You quickly scan the area.
A caribou who is almost out of sight to your west.

< 1628h/840H 168v/170V Pos: standing >
You quickly scan the area.
A snow fox who is in the distance to your south.
A caribou who is almost out of sight to your west.

< 1627h/840H 168v/170V Pos: standing >
You quickly scan the area.
A snow fox who is in the distance to your south.
A caribou who is almost out of sight to your west.

< 1627h/840H 168v/170V Pos: standing >
You quickly scan the area.
A snow fox who is in the distance to your south.
A caribou who is almost out of sight to your west.

< 1627h/840H 168v/170V Pos: standing >
You quickly scan the area.
A snow fox who is in the distance to your south.
A caribou who is almost out of sight to your west.

< 1627h/840H 168v/170V Pos: standing >
You quickly scan the area.
A snow fox who is in the distance to your south.
A caribou who is almost out of sight to your west.

< 1626h/840H 168v/170V Pos: standing >
Alnath sneaks north.
A blazing imp leaves north.
You follow Alnath.

 
   *.^    ***.    
  ***.^    *^**   
 .****^^    +*    
 ^.****M.   +     
 +++++++@P+M++++  
  M ..***.        
     ^.**^        
     ..^..        
      ...^.       
Along a Gravel Highway
Obvious exits: -N -E -S -W
A blazing imp hovers in mid-air here.(holy) (minion) 
*Alnath Beholder of Defilers (Lich)(small) stands in mid-air here.(Red Aura)
An ice elemental enters from the south.
A silver dracolich enters from the south.
An ice elemental enters from the south.
The lich of a diamond miner enters from the south.
The lich of a diamond miner enters from the south.
You quickly scan the area.
A tundra panther who is close by to your east.
A Githzerai who is close by to your east.
A tundra panther who is a brief walk away to your east.
A snow fox who is almost out of sight to your south.

< 1626h/840H 166v/170V Pos: standing >
You quickly scan the area.
A tundra panther who is close by to your east.
A Githzerai who is close by to your east.
A tundra panther who is a brief walk away to your east.
A snow fox who is almost out of sight to your south.

< 1626h/840H 166v/170V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your east.
A tundra panther who is a brief walk away to your east.
A snow fox who is almost out of sight to your south.

< 1626h/840H 167v/170V Pos: standing >
Alnath sneaks south.
A blazing imp leaves south.
You follow Alnath.

 
   **.^    *^*    
  ****^^    +*    
 ^.****M.   +     
 +++++++DP+M++++  
  M ..**@.        
     ^.**^        
     ..^..        
      ...^.       
        ^^        
A Partially Frozen Forest
Obvious exits: -N -E -S -W
A blazing imp hovers in mid-air here.(holy) (minion) 
*Alnath Beholder of Defilers (Lich)(small) stands in mid-air here.(Red Aura)
An ice elemental enters from the north.
A silver dracolich enters from the north.
An ice elemental enters from the north.
The lich of a diamond miner enters from the north.
The lich of a diamond miner enters from the north.
You quickly scan the area.
A snow fox who is in the distance to your south.
A caribou who is almost out of sight to your west.

< 1625h/840H 168v/170V Pos: standing >
Alnath sneaks north.
A blazing imp leaves north.
You follow Alnath.

 
   *.^    ***.    
  ***.^    *^**   
 .****^^    +*    
 ^.****M.   +     
 +++++++@P+M++++  
    ..***.        
  M  ^.**^        
     ..^..        
      ...^.       
Along a Gravel Highway
Obvious exits: -N -E -S -W
A blazing imp hovers in mid-air here.(holy) (minion) 
*Alnath Beholder of Defilers (Lich)(small) stands in mid-air here.(Red Aura)
An ice elemental enters from the south.
A silver dracolich enters from the south.
An ice elemental enters from the south.
The lich of a diamond miner enters from the south.
The lich of a diamond miner enters from the south.

< 1622h/840H 168v/170V Pos: standing >
Alnath sneaks east.
A blazing imp leaves east.
You follow Alnath.

 
   .^    ***..    
  **.^    *^**.   
 ****^^    +*     
 .****M.   +      
 ++++++D@+M+++++  
   ..***.      .  
 M  ^.**^         
    ..^..         
     ...^.        
Along a Gravel Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a tundra panther is lying here.
A blazing imp hovers in mid-air here.(holy) (minion) 
*Alnath Beholder of Defilers (Lich)(small) stands in mid-air here.(Red Aura)
A Githzerai (medium) (HardCore) AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
An ice elemental enters from the west.
A silver dracolich enters from the west.
An ice elemental enters from the west.
The lich of a diamond miner enters from the west.
The lich of a diamond miner enters from the west.

< 1622h/840H 167v/170V Pos: standing >
Alnath gives an order to his followers.
A Githzerai is knocked to the ground by an ice elemental's mighty bash!

< 1622h/840H 168v/170V Pos: standing >
Ok.
A Githzerai avoids being bashed by a silver dracolich, who loses its balance and falls.
A Githzerai avoids being bashed by an ice elemental, who loses its balance and falls.

< 1620h/840H 170v/170V Pos: standing >
The sun rises over the northern horizon.
The heat from the sun saps your life away!

< 1610h/840H 170v/170V Pos: standing >
A Githzerai misses an ice elemental.
An ice elemental's weak punch wounds a Githzerai.

< 1609h/840H 170v/170V Pos: standing >
Alnath starts casting an offensive spell.
Alnath snaps into visibility.

< 1608h/840H 170v/170V Pos: standing >
Alnath completes his spell...
Alnath utters the words 'buoblg qfjgpuio paie'
A Githzerai is encircled by a huge fist sent by Alnath, which begins to crush his body.
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.

< 1607h/840H 170v/170V Pos: standing >
You complete your spell...
[Damage: 267 ] Your fist crushes a Githzerai, leaving nothing but a smear of blood on the ground.
A Githzerai's well-used dragonscale talons from the Undead Outpost was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.