<worn on head> a crown of rat bones (magic) (glowing)
<worn around neck> a symbol of Baphomet [poor] (magic)
<worn around neck> a cloak of demonic subterfuge (magic)
<worn on body> a suit of leather armor
<worn about body> the cloak of the overseer [superior] (magic) (glowing)
<worn about waist> the woven entrails of an unfortunate soul
<worn on belt buckle>an orb of mental toughness (magic) (humming)
<worn on arms> some deep brown cloth sleeves
<held as shield> a small circular shield of blue flames [poor]
<worn around wrist> a bronze-colored bracer
<worn around wrist> a bronze-colored bracer
<worn on hands> the gloves of immolation (glowing)
<primary weapon> a mace named "squidbane"
<worn on legs> some deep brown cloth pants [78%]
<worn on feet> a pair of clawed demon-hide moccasins
MMMMMM^*..M^.
MMMMMM^**^.^MM.
MMMM^***..^M^.
M^**^*.^^.M^
**@****....
*MM**^**.^
^M+++++++
*M+*^*.**
M^******.
MMMM^***^.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tolm's head.
< 799h/799H 159v/163V Pos: standing >
You follow Tolm.
MMMMM.....
MMM^.DM^..
MMMMMMM^*..M^..
MMMMMMM^**^.^MM..
MMMM^***..^M^.
M^*@^*.^^.M^
*******....
*MM**^**.^
^M++++++
*M+*^*.*
M^******
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tolm's head.
< 799h/799H 157v/163V Pos: standing >
MMMMM.....
MMM^.DM^..
MMMMMMM^*..M^..
MMMMMMM^**^.^MM..
MMMM^***..^M^.
M^*@^*.^^.M^
*******....
*M+**^**.^
^M++++++
*M+*^*.*
M^******
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tolm's head.
< 799h/799H 163v/163V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Tolm.
< 799h/799H 163v/163V Pos: standing >
< 799h/799H 163v/163V Pos: standing >
MMMMM.....
MMM^.DM^..
MMMMMMM^*..M^..
MMMMMMM^**^.^MM..
MMMM^***..^M^.
M^*@^*.^^.M^
*******....
*M+**^**.^
^M++M+++
*M+*^*.*
M^******
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tolm's head.
< 799h/799H 163v/163V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A controller who is a brief walk away to your south.
A tharnadian illusionist who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A street sweeper who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
A stray cat who is in the distance to your south.
< 799h/799H 163v/163V Pos: standing >
Tolm stops using a cloak of demonic subterfuge of damage.
Tolm snaps into visibility.
< 799h/799H 163v/163V Pos: standing >
MMMMM.....
MMM^.DM^..
MMMMMMM^*..M^..
MMMMMMM^**^.^MM..
MMMM^***..^M^.
M^P@^*.^^.M^
*******....
*M+**^**.^
^M++++++
*M+*^*.*
M^******
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tolm's head.
< 799h/799H 163v/163V Pos: standing >
A Human enters from the west.
< 799h/799H 163v/163V Pos: standing >
Tolm nods.
< 799h/799H 163v/163V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Tolm.
< 799h/799H 163v/163V Pos: standing >
You start chanting...
< 799h/799H 163v/163V Pos: standing >
Tolm waves aloha to a Human.
< 799h/799H 163v/163V Pos: standing >
Casting: horrid wilting *
< 799h/799H 163v/163V Pos: standing >
Tolm suddenly looks a bit dumb, and madly slams at a Human!
< 799h/799H 163v/163V Pos: standing >
A Human misses Tolm.
< 799h/799H 163v/163V Pos: standing >
You complete your spell...
[Damage: 193 ] A Human begins to dry and wilt.
< 799h/799H 163v/163V Pos: standing >
Tolm's mighty slash causes a Human to grimace in pain.
Tolm's slash hits a Human.
A Human is slashed into two by a master stroke performed by Tolm.
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1599.
You have completed boon # 1599.
Your bank receives a deposit of 100 platinum.
You just gained 0.50 frags!
Your guild gained prestige!
You have gained 60 epic points.
You receive a Mystical Faerie Bag of stolen loot! :)
The unmistakable scent of fresh blood can be smelled as a Human dies in agony.
Your group consists of ( 2/30):
( Head) 2360/2343 hit, 165/195 move Tolm
(Front) 799/799 hit, 163/163 move Evi
< 799h/799H 163v/163V Pos: standing >
It appears to be the corpse of Shiznit.
a small wooden mace
a steel long sword
a steel short sword
a thin steel dagger
a two-handed sword
a steel warhammer
a stout oaken cudgel
a small leather-bound book
a small leather bag
[2] a large wooden torch
a thin leather belt
a hard leather cloak
a set of loose fitting robes
a set of loose fitting leggings
a set of loose fitting sleeves
some thin leather sandals
a whisper-thin helm
[5] a small bandage
< 799h/799H 163v/163V Pos: standing >
You draw a 9th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 799h/799H 163v/163V Pos: standing >
MMMMM.D...
MMM^..M^..
MMMMMMM^*..M^..
MMMMMMM^**^.^MM..
MMMM^***..^M^.
M^*@^*.^^.M^
*******....
*M+**^**.^
^M++++++
*M+*^*.*
M^******
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a Human is lying here.
Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tolm's head.
< 799h/799H 163v/163V Pos: standing >
As Tolm opens the bag, a magical mist explodes covering everything!
When at last it clears the bag is gone, and all that remains is a dragonkin's foot!
< 799h/799H 163v/163V Pos: standing >
Tolm says in ogre 'port brykn'
< 799h/799H 163v/163V Pos: standing >
Tolm attempts to salvage their a dragonkin's foot, but clumsily destroys it.
< 799h/799H 163v/163V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Tolm.
< 799h/799H 163v/163V Pos: standing >
No-one by that name here...
< 799h/799H 163v/163V Pos: standing >
You start chanting...
< 799h/799H 163v/163V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Tolm.
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate *****
< 799h/799H 163v/163V Pos: standing >
Tolm places a cloak of demonic subterfuge of damage around his neck.
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate ****
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate ***
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate **
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate *
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate
< 799h/799H 163v/163V Pos: standing >
You complete your spell...
The gate opens for a brief second and then closes.
< 799h/799H 163v/163V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your south.
A Town Guardian who is not far off to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A controller who is a brief walk away to your south.
A tharnadian illusionist who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
A street sweeper who is rather far off to your south.
An elite guard who is rather far off to your south.
A stray cat who is in the distance to your south.
< 799h/799H 163v/163V Pos: standing >
< 799h/799H 163v/163V Pos: standing >
You draw a 10th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 799h/799H 163v/163V Pos: standing >
He cannot see you..
< 799h/799H 163v/163V Pos: standing >
You start chanting...
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate *****
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate ****
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate ***
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate **
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate *
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate
< 799h/799H 163v/163V Pos: standing >
You complete your spell...
A pitch black gate rises out of the ground!
< 799h/799H 163v/163V Pos: standing >
< 799h/799H 163v/163V Pos: standing >
MMMMM.....
MMM^.DM^..
MMMMMMM^*..M^..
MMMMMMM^**^.^MM..
MMMM^***..^M^.
M^*@^*.^^.M^
*******....
*M+**^**.^
^M++++++
*M+*^*.*
M^******
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A pitch-black gate stands like a pillar here. (magic)
Puddles of fresh blood cover the ground.
The corpse of a Human is lying here.
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tolm's head.
< 799h/799H 163v/163V Pos: standing >
A pitch-black gate suddenly glows brightly!
Tolm enters a pitch-black gate and disappears among the mist.
< 799h/799H 163v/163V Pos: standing >
You draw a 10th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 799h/799H 163v/163V Pos: standing >
There is no brykn here.
< 799h/799H 163v/163V Pos: standing >
You enter a pitch-black gate and reappear elsewhere...
The Marshy Troll Hills
The ground here is wet and marshy, with two foot deep pools spaced
out every five feet or so, making travel very difficult and strenuous.
Tall weeds sprout up everywhere here, some reaching heights of three feet,
accompanied by thick marsh grass and small bushes. A dense fog covers
the terrain, so thick that vision is limited to a five or six foot range
in any direction, making the air wet and unpleasantly cold. Off in the
mists, the shrill sounds of shrieks and groans can be heard, though their
distance and direction cannot be ascertained. An evil permeates the entire
area, and dark shapes can be seen moving everywhere in the fog, enough to
strike fear into the hearts of any mortal man. The hills continue north,
east and west from here, while entering the dark marshes to the south.
Obvious exits: -North -East -South -West
A pitch-black gate stands like a pillar here. (magic)
Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here, fighting the giant dragonfly.(Red Aura)
An impenetrable globe of darkness floats near Tolm's head.
An ugly looking troll stands here with drool dripping down its chin.(Red Aura)
A giant troll is standing here, growling.(Red Aura)
The giant dragonfly stands in mid-air here, fighting Tolm.
The giant dragonfly stands in mid-air here, fighting Brykn.
A wild boar stands here, fighting Brykn.(Red Aura)
The undead skeleton stands here, fighting Brykn.
A wild boar stands here, fighting Brykn.(Red Aura)
The undead skeleton stands here, fighting Brykn.
The giant dragonfly stands in mid-air here, fighting Brykn.
The zombie stands here, fighting Brykn.
Brykn (HardCore) (Troll)(large) stands here, fighting the zombie.(Red Aura)
< 799h/799H 163v/163V Pos: standing >
Brykn's decent slash strikes the zombie.
Brykn's fine slash strikes the zombie very hard.
Brykn dodges the zombie's attack.
Brykn avoids being bashed by the zombie, who loses its balance and falls.
< 799h/799H 163v/163V Pos: standing >
The giant troll enters from the north.
Brykn dodges the undead skeleton's attack.
Brykn dodges the undead skeleton's attack.
The undead skeleton starts moaning.
Brykn's critical hit dislodged one of the undead skeleton's bones, sending it tearing into Brykn's flesh.
The undead skeleton whacks Brykn in the side with a sound kick.
< 799h/799H 163v/163V Pos: standing >
Brykn dodges the giant dragonfly's attack.
< 799h/799H 163v/163V Pos: standing >
Brykn parries the giant dragonfly's lunge at him.
< 799h/799H 163v/163V Pos: standing >
Brykn dodges a wild boar's attack.
Brykn parries a wild boar's lunge at him.
A wild boar hits Brykn with a mighty kick to his chest.
< 799h/799H 163v/163V Pos: standing >
Tolm snaps into visibility.
The giant dragonfly is slashed into two by a master stroke performed by Tolm.
The giant dragonfly is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as the giant dragonfly's gurgling and choking signals its demise.
< 799h/799H 163v/163V Pos: standing >
Brykn dodges the undead skeleton's attack.
Tolm snaps into visibility.
Tolm heroically rescues Brykn.
< 799h/799H 163v/163V Pos: standing >
Brykn parries a wild boar's lunge at him.
Brykn parries a wild boar's lunge at him.
A wild boar misses Brykn with a clumsy kick.
< 799h/799H 163v/163V Pos: standing >
Brykn parries the giant dragonfly's lunge at him.
Brykn's fine slash strikes the zombie very hard.
Brykn's impressive slash enshrouds the zombie in a mist of blood.
Brykn parries the zombie's lunge at him.
< 799h/799H 163v/163V Pos: standing >
The giant dragonfly suddenly appears a bit confused!
The giant dragonfly misses Tolm.
You quickly scan the area.
The two-headed troll who is not far off to your east.
The undead skeleton who is in the distance to your east.
The giant dragonfly who is in the distance to your east.
The huge poisonous frog who is not far off to your south.
The two-headed troll who is close by to your west.
The giant frog who is close by to your west.
< 799h/799H 163v/163V Pos: standing >
Brykn dodges the undead skeleton's attack.
Your group consists of ( 2/30):
( Head) 2359/2343 hit, 195/195 move Tolm
(Front) 799/799 hit, 163/163 move Evi
< 799h/799H 163v/163V Pos: standing >
The two-headed troll enters from the west.
It appears to be the corpse of the giant dragonfly.
Nothing.
< 799h/799H 163v/163V Pos: standing >
Brykn parries a wild boar's lunge at him.
< 799h/799H 163v/163V Pos: standing >
Tolm neatly performs a coup de grace and beheads the giant dragonfly.
The giant dragonfly is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as the giant dragonfly's gurgling and choking signals its demise.
< 799h/799H 163v/163V Pos: standing >
Tolm heroically rescues Brykn.
< 799h/799H 163v/163V Pos: standing >
The undead skeleton's decent claw grazes Brykn.
The undead skeleton starts moaning.
Brykn's critical hit dislodged one of the undead skeleton's bones, sending it tearing into Brykn's flesh.
The undead skeleton misses Brykn with a clumsy kick.
It appears to be the corpse of the giant dragonfly.
Nothing.
< 799h/799H 163v/163V Pos: standing >
The giant dragonfly's weak sting grazes Brykn.
< 799h/799H 163v/163V Pos: standing >
The giant troll frowns in boredom at the obviously one-sided struggle.
You start chanting...
< 799h/799H 163v/163V Pos: standing >
Tolm dodges a wild boar's attack.
< 799h/799H 163v/163V Pos: standing >
Brykn's fine slash seriously wounds the zombie.
Brykn dodges the zombie's attack.
< 799h/799H 163v/163V Pos: standing >
The undead skeleton's fine claw grazes Brykn.
The undead skeleton's crude claw grazes Brykn.
The undead skeleton groans loudly.
Brykn's eyes roll as the undead skeleton plants a foot in his face.
< 799h/799H 163v/163V Pos: standing >
Casting: drain nature
< 799h/799H 163v/163V Pos: standing >
You complete your spell...
You drain health from your surroundings, sending it to Brykn.
< 799h/799H 163v/163V Pos: standing >
A wild boar dodges Tolm's attack.
Tolm's mighty slash critically injures a wild boar.
Tolm neatly performs a coup de grace and beheads a wild boar.
A wild boar is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a wild boar's gurgling and choking signals its demise.
< 799h/799H 163v/163V Pos: standing >
Brykn parries a wild boar's lunge at him.
< 799h/799H 163v/163V Pos: standing >
< 799h/799H 163v/163V Pos: standing >
< 799h/799H 163v/163V Pos: standing >
Brykn dodges the undead skeleton's attack.
Brykn dodges the undead skeleton's attack.
< 799h/799H 163v/163V Pos: standing >
Brykn is now a member of Tolm's group.
It appears to be the corpse of a wild boar.
Nothing.
< 799h/799H 163v/163V Pos: standing >
The giant dragonfly misses Brykn.
< 799h/799H 163v/163V Pos: standing >
Brykn appears to be Troll and is in excellent condition.
He's large in size.
He is in the front rank.
< 799h/799H 163v/163V Pos: standing >
A pitch-black gate suddenly glows brightly!
Tolm enters a pitch-black gate and disappears among the mist.
< 799h/799H 163v/163V Pos: standing >
The giant troll watches the battle in amusement.
Brykn dodges the undead skeleton's attack.
Brykn dodges the undead skeleton's attack.
Brykn's powerful slash hits the zombie.
The zombie is mortally wounded, and will die soon, if not aided.
The zombie is slashed into two by a master stroke performed by Brykn.
The zombie is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are the zombie's last actions in this world.
The zombie shambles for a moment, and falls to pieces.
< 799h/799H 163v/163V Pos: standing >
A pitch-black gate dissolves in a swirl of colors and is gone.
There is no gate here.
< 799h/799H 163v/163V Pos: standing >
You draw a 5th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
It appears to be the corpse of a wild boar.
Nothing.
< 799h/799H 163v/163V Pos: standing >
Brykn parries a wild boar's lunge at him.
< 799h/799H 163v/163V Pos: standing >
The giant troll is waving a platinum coin around wanting to make a bet on the outcome.
The giant troll leaves north.
Brykn dodges the giant dragonfly's attack.
< 799h/799H 163v/163V Pos: standing >
Brykn parries the undead skeleton's lunge at him.
The undead skeleton starts moaning.
Brykn's critical hit dislodged one of the undead skeleton's bones, sending it tearing into Brykn's flesh.
The undead skeleton almost sweeps Brykn off of his feet with a well placed leg sweep.
< 799h/799H 163v/163V Pos: standing >
The undead skeleton's decent claw grazes Brykn.
Brykn parries the undead skeleton's lunge at him.
The undead skeleton throws back its head and cackles with insane glee!
< 799h/799H 163v/163V Pos: standing >
< 799h/799H 163v/163V Pos: standing >
The two-headed troll watches the area, making sure the battle does not get out of hand.
You start chanting...
< 799h/799H 163v/163V Pos: standing >
The giant dragonfly misses Brykn.
< 799h/799H 163v/163V Pos: standing >
Brykn parries a wild boar's lunge at him.
A wild boar misses Brykn.
A wild boar misses Brykn with a clumsy kick.
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate *****
The undead skeleton misses Brykn.
Brykn dodges the undead skeleton's attack.
< 799h/799H 163v/163V Pos: standing >
The giant troll frowns in boredom at the obviously one-sided struggle.
The giant troll leaves west.
Brykn's slash wounds the undead skeleton.
Brykn's slash wounds the undead skeleton.
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate ****
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate ***
< 799h/799H 163v/163V Pos: standing >
The giant troll enters from the north.
The undead skeleton's crude claw grazes Brykn.
Brykn dodges the undead skeleton's attack.
The undead skeleton groans loudly.
Brykn easily dodges the undead skeleton's feeble leg sweep.
< 799h/799H 163v/163V Pos: standing >
Brykn dodges the giant dragonfly's attack.
< 799h/799H 163v/163V Pos: standing >
An ugly troll is waving a platinum coin around wanting to make a bet on the outcome.
Casting: shadow gate **
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate *
< 799h/799H 163v/163V Pos: standing >
Brykn parries the undead skeleton's lunge at him.
Brykn parries a wild boar's lunge at him.
< 799h/799H 163v/163V Pos: standing >
Casting: shadow gate
Brykn's impressive slash strikes the undead skeleton.
Brykn's slash wounds the undead skeleton.
< 799h/799H 163v/163V Pos: standing >
You complete your spell...
A pitch black gate rises out of the ground!
< 799h/799H 163v/163V Pos: standing >
The giant dragonfly misses Brykn.
< 799h/799H 163v/163V Pos: standing >
The two-headed troll leaves east.
< 799h/799H 163v/163V Pos: standing >
Brykn dodges the undead skeleton's attack.
< 799h/799H 163v/163V Pos: standing >
The giant troll enters from the west.
< 799h/799H 163v/163V Pos: standing >
The undead skeleton misses Brykn.
The undead skeleton's decent claw grazes Brykn.
The undead skeleton groans loudly.
Brykn easily ducks under the undead skeleton's lame kick.
< 799h/799H 163v/163V Pos: standing >
A wild boar misses Brykn.
A wild boar's crude bite grazes Brykn.
A wild boar misses Brykn with a clumsy kick.
< 799h/799H 163v/163V Pos: standing >
Brykn misses the undead skeleton.
< 799h/799H 163v/163V Pos: standing >
The giant dragonfly misses Brykn.
< 799h/799H 163v/163V Pos: standing >
The giant troll watches the battle in amusement.
< 799h/799H 163v/163V Pos: standing >
An ugly troll frowns in boredom at the obviously one-sided struggle.
An ugly troll leaves west.
< 799h/799H 163v/163V Pos: standing >
Brykn dodges the undead skeleton's attack.
Brykn dodges the undead skeleton's attack.
The undead skeleton groans loudly.
Brykn blocks the undead skeleton's kick with his arm.
< 799h/799H 163v/163V Pos: standing >
You start chanting...
< 799h/799H 163v/163V Pos: standing >
The undead skeleton misses Brykn.
< 799h/799H 163v/163V Pos: standing >
Casting: drain nature
< 799h/799H 163v/163V Pos: standing >
A wild boar misses Brykn.
A wild boar's crude bite grazes Brykn.
The giant dragonfly misses Brykn.
< 799h/799H 163v/163V Pos: standing >
You complete your spell...
You drain health from your surroundings, sending it to Brykn.
< 799h/799H 163v/163V Pos: standing >
An ugly troll enters from the north.
Brykn's slash wounds the undead skeleton.
Brykn's slash strikes the undead skeleton.
< 799h/799H 163v/163V Pos: standing >
The two-headed troll enters from the east.
< 799h/799H 163v/163V Pos: standing >
The giant troll leaves north.
< 799h/799H 163v/163V Pos: standing >
You enter a pitch-black gate and reappear elsewhere...
MMMMM.....
MMM^.DM^..
MMMMMMM^*..M^..
MMMMMMM^**^.^MM..
MMMM^***..^M^.
M^*@^*.^^.M^
*******....
*M+**^**.^
^M++++++
*M+*^*.*
M^******
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A pitch-black gate stands like a pillar here. (magic)
The corpse of a Human is lying here.
A Human (medium) is lying here, fighting Tolm.(Gold Aura)
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here, fighting a Human.(Red Aura)
An impenetrable globe of darkness floats near Tolm's head.
< 799h/799H 163v/163V Pos: standing >
You draw a 10th circle of energy from your surroundings.
Tolm snaps into visibility.
Tolm's slash enshrouds a Human in a mist of blood.
Tolm's mighty slash enshrouds a Human in a mist of blood.
Tolm's mighty slash causes a Human to grimace in pain.
Tolm neatly performs a coup de grace and beheads a Human.
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1599.
You have completed boon # 1599.
Your bank receives a deposit of 100 platinum.