<worn as a badge> an ever-watching eye [superior] (glowing) (humming)
<worn on head> the eladrin-bone crown of the obyriths [poor] (magic) (humming)
<worn on eyes> the eyepatch of immortality (magic) (glowing) [77%]
<worn in ear> a polished scale of Tiamat of intelligence (magic) (glowing) [77%]
<worn in ear> the earring of a MaDMaN of endurance (magic) [72%]
<worn on face> a virulent case of herpes simplex made by Daweava
<worn around neck> a wisp of pure madness (magic) (glowing)
<worn on body> the armor of a MaDMaN (magic)
<worn about body> a threadbare gold-trimmed black robe (magic) [53%]
<worn as quiver> a magical dragonscale quiver from The Jade Empire [70%]
<worn about waist> the woven entrails of an unfortunate soul [superior] (illuminating) [77%]
<worn on belt buckle>a tome of immeasurable knowledge (magic) (glowing) (humming) [38%]
<attached to belt> an orb of mental toughness [superior] (magic) (humming) [76%]
<worn on arms> sleeves of gold dragonskin [superior] (magic) [71%]
<held as shield> a large, frozen slab of dust [poor] (magic) [85%]
<worn around wrist> some polished endurium bracers with a strange dark bloodstone (magic) [79%]
<worn around wrist> the bangle of immunity [poor] (magic) (glowing)
<worn on hands> the cubes of protection of endurance (humming) [68%]
<worn on finger> the glorious titanium ring of physical resistance (magic)
<worn on finger> a band of parting prevented (magic) (glowing) [89%]
<held> the globe of shadows (magic)[239h 49m 24s]
<worn on legs> the leggings of the pyre lord [superior] (magic) [81%]
<worn on feet> mystical boots of Volo the Traveller (magic) (glowing) [56%]
A tharnadian thief-hunter looks withered and Tolm looks revitalized.
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1599.
You have completed boon # 1599.
Your bank receives a deposit of 100 platinum.
The last gasps of a tharnadian thief-hunter cause a sickening chill to run up your spine.
You quickly scan the area.
A young cleric who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A militia guard who is rather far off to your west.
< 816h/816H 114v/114V Pos: standing >
You get a few coins from the corpse of a tharnadian thief-hunter.
There were: 3 platinum coins, 20 gold coins.
< 816h/816H 114v/114V Pos: standing >
Ok.
You put 3 platinum, 20 gold, 0 silver, and 0 copper coins into a bottomless bag of the illithids.
< 816h/816H 114v/114V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
A militia guard stands here, fighting Tolm.
The lich of Omm stands here. (minion)
The vampire of Soldon stands here. (minion)
The vampire of Omm stands here. (minion)
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A stray tomcat is darting after rodents, here.
< 816h/816H 114v/114V Pos: standing >
The town crier shouts 'Blessed be the glorious gods of Duris!'
< 816h/816H 114v/114V Pos: standing >
You quickly scan the area.
A young cleric who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A militia guard who is rather far off to your west.
A stray dog who is in the distance to your west.
< 816h/816H 114v/114V Pos: standing >
Tolm snaps into visibility.
A militia guard attacks Tolm. [0 hits]
< 816h/816H 114v/114V Pos: standing >
You quickly scan the area.
A young cleric who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A militia guard who is rather far off to your west.
< 816h/816H 114v/114V Pos: standing >
You quickly scan the area.
A young cleric who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A stray dog who is in the distance to your west.
< 816h/816H 114v/114V Pos: standing >
The road to the south turns east.
You extend your sights southward.
A Bend in the Wall Road
Obvious exits: -N -E -S
< 816h/816H 114v/114V Pos: standing >
< 816h/816H 114v/114V Pos: standing >
Tolm snaps into visibility.
A militia guard attacks Tolm. [0 hits]
< 816h/816H 114v/114V Pos: standing >
Tolm suddenly attacks a militia guard!
Tolm snaps into visibility.
A militia guard is slashed into two by a master stroke performed by Tolm.
A militia guard is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1599.
You have completed boon # 1599.
Your bank receives a deposit of 100 platinum.
A militia guard's death cry reverberates in your head as he falls to the ground.
< 816h/816H 114v/114V Pos: standing >
A stray cat leaves west.
< 816h/816H 114v/114V Pos: standing >
You get a few coins from the corpse of a militia guard.
There were: 1 gold coin, 5 silver coins, 6 copper coins.
< 816h/816H 114v/114V Pos: standing >
Ok.
You put 0 platinum, 1 gold, 5 silver, and 6 copper coins into a bottomless bag of the illithids.
< 816h/816H 114v/114V Pos: standing >
The northern wall road continues west.
You extend your sights westward.
The Northern Wall Road
Obvious exits: -N -E -W
A stray tomcat is darting after rodents, here.
< 816h/816H 114v/114V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your west.
A young cleric who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A militia guard who is rather far off to your west.
< 816h/816H 114v/114V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your west.
A young cleric who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A stray dog who is in the distance to your west.
< 816h/816H 114v/114V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your west.
A young cleric who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A militia guard who is rather far off to your west.
A stray dog who is in the distance to your west.
< 816h/816H 114v/114V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your west.
A militia guard who is not far off to your west.
A young cleric who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A militia guard who is rather far off to your west.
A stray dog who is in the distance to your west.
< 816h/816H 114v/114V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The lich of Omm stands here. (minion)
The vampire of Soldon stands here. (minion)
The vampire of Omm stands here. (minion)
Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 816h/816H 114v/114V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your west.
A militia guard who is not far off to your west.
A young cleric who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A militia guard who is rather far off to your west.
A stray dog who is in the distance to your west.
< 816h/816H 114v/114V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your west.
A militia guard who is not far off to your west.
A young cleric who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A militia guard who is rather far off to your west.
A stray dog who is in the distance to your west.
< 816h/816H 114v/114V Pos: standing >
Tolm sneaks south.
You follow Tolm.
A Bend in the Wall Road
Obvious exits: -N -E -S
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
The vampire of Omm enters from the north.
The vampire of Soldon enters from the north.
The lich of Omm enters from the north.
< 816h/816H 113v/114V Pos: standing >
You quickly scan the area.
You see nothing.
< 816h/816H 113v/114V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
Tolm sneaks east.
You follow Tolm.
The Northern Wall Road
Obvious exits: -E -W
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A young man in leather armor seems to be patrolling the area.
The vampire of Omm enters from the west.
The vampire of Soldon enters from the west.
The lich of Omm enters from the west.
< 816h/816H 112v/114V Pos: standing >
You follow Tolm.
A Bend in the Wall Road
Obvious exits: -N# -S -W
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
The vampire of Omm enters from the west.
The vampire of Soldon enters from the west.
The lich of Omm enters from the west.
< 816h/816H 111v/114V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your south.
The shady youth who is close by to your south.
A stray dog who is close by to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A stray cat who is rather far off to your south.
A large rat who is rather far off to your south.
A militia guard who is close by to your west.
< 816h/816H 114v/114V Pos: standing >
Tolm opens the door.
< 816h/816H 114v/114V Pos: standing >
Tolm closes the door.
< 816h/816H 114v/114V Pos: standing >
Tolm sneaks west.
You follow Tolm.
The Northern Wall Road
Obvious exits: -E -W
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A young man in leather armor seems to be patrolling the area.
The vampire of Omm enters from the east.
The vampire of Soldon enters from the east.
The lich of Omm enters from the east.
< 816h/816H 113v/114V Pos: standing >
You quickly scan the area.
You see nothing.
You follow Tolm.
A Bend in the Wall Road
Obvious exits: -N -E -S
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
The vampire of Omm enters from the east.
The vampire of Soldon enters from the east.
The lich of Omm enters from the east.
< 816h/816H 112v/114V Pos: standing >
Tolm sneaks north.
You follow Tolm.
A Bend in the Wall Road
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
The vampire of Omm enters from the south.
The vampire of Soldon enters from the south.
The lich of Omm enters from the south.
< 816h/816H 112v/114V Pos: standing >
Tolm sneaks west.
You follow Tolm.
The Northern Wall Road
Obvious exits: -N -E -W
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A stray tomcat is darting after rodents, here.
The vampire of Omm enters from the east.
The vampire of Soldon enters from the east.
The lich of Omm enters from the east.
< 816h/816H 113v/114V Pos: standing >
You follow Tolm.
The Northern Wall Road
Obvious exits: -E -S -W
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A young man in leather armor seems to be patrolling the area.
The vampire of Omm enters from the east.
The vampire of Soldon enters from the east.
The lich of Omm enters from the east.
< 816h/816H 112v/114V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your east.
A young cleric who is close by to your west.
A stray dog who is close by to your west.
A stray dog who is not far off to your west.
A militia guard who is not far off to your west.
A stray dog who is a brief walk away to your west.
Tolm sneaks west.
You follow Tolm.
The Northern Keats Intersection
Obvious exits: -E -S -W -U
Fresh blood covers everything in the area.
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A young cleric is standing here, smiling at you warmly.
A large wandering dog is here, growling at you.
The vampire of Omm enters from the east.
The vampire of Soldon enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
The lich of Omm enters from the east.
< 816h/816H 111v/114V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A stray cat who is not far off to your east.
A stray cat who is close by to your south.
A street sweeper who is not far off to your south.
A homeless child who is in the distance to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A stray dog who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is a brief walk away to your west.
< 816h/816H 114v/114V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A stray cat who is not far off to your east.
A stray cat who is close by to your south.
A street sweeper who is not far off to your south.
A homeless child who is in the distance to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A stray dog who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is a brief walk away to your west.
< 816h/816H 114v/114V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A stray cat who is not far off to your east.
A stray cat who is close by to your south.
A street sweeper who is not far off to your south.
A homeless child who is in the distance to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A stray dog who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is a brief walk away to your west.
< 816h/816H 114v/114V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A stray cat who is not far off to your east.
A stray cat who is close by to your south.
A street sweeper who is not far off to your south.
A homeless child who is in the distance to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A stray dog who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is a brief walk away to your west.
< 816h/816H 114v/114V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A stray cat who is not far off to your east.
A street sweeper who is not far off to your south.
A homeless child who is in the distance to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A stray dog who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is a brief walk away to your west.
< 816h/816H 114v/114V Pos: standing >
The sun vanishes behind the southern horizon.
Tolm sneaks west.
You follow Tolm.
The Northern Wall Road
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the walls.
The vampire of Omm enters from the east.
The vampire of Soldon enters from the east.
The lich of Omm enters from the east.
< 816h/816H 113v/114V Pos: standing >
Tolm sneaks east.
You follow Tolm.
The Northern Keats Intersection
Obvious exits: -E -S -W -U
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A young cleric is standing here, smiling at you warmly.
A large wandering dog is here, growling at you.
The vampire of Omm enters from the west.
The vampire of Soldon enters from the west.
The lich of Omm enters from the west.
< 816h/816H 112v/114V Pos: standing >
You follow Tolm.
Keats Street
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A stray tomcat is darting after rodents, here.
The vampire of Omm enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
The vampire of Soldon enters from the north.
The lich of Omm enters from the north.
< 816h/816H 111v/114V Pos: standing >
Tolm sneaks west.
You follow Tolm.
Brinn's Weaponry
Obvious exits: -E
A long iron rod has been left here.
A glowing white rod has been left here. (magic)
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
The shop's weapon smith stands here, polishing his sword.
The vampire of Omm enters from the east.
The vampire of Soldon enters from the east.
The lich of Omm enters from the east.
< 816h/816H 111v/114V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your east.
< 816h/816H 113v/114V Pos: standing >
You follow Tolm.
Keats Street
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A stray tomcat is darting after rodents, here.
The vampire of Omm enters from the west.
Alarm bells sound, signalling an invasion!
The vampire of Soldon enters from the west.
The lich of Omm enters from the west.
< 816h/816H 113v/114V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
A stray dog who is close by to your north.
A street sweeper who is close by to your south.
A homeless child who is rather far off to your south.
A street sweeper who is rather far off to your south.
A homeless child who is rather far off to your south.
A slutty whore who is rather far off to your south.
Brinn who is close by to your west.
Tolm sneaks south.
You follow Tolm.
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Fresh blood covers everything in the area.
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A street sweeper is cleaning here, singing songs of labor.
The vampire of Omm enters from the north.
The vampire of Soldon enters from the north.
The lich of Omm enters from the north.
< 816h/816H 112v/114V Pos: standing >
A street sweeper leaves west.
< 816h/816H 114v/114V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A young cleric who is not far off to your north.
A stray dog who is not far off to your north.
A homeless child who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
The shady youth who is in the distance to your south.
A street sweeper who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A stray dog who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A homeless peasant who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
You follow Tolm.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A street sweeper is cleaning here, singing songs of labor.
A tharnadian thief-hunter watches over the town streets intently.
A large wandering dog is here, growling at you.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
The vampire of Omm enters from the east.
Alarm bells sound, signalling an invasion!
The vampire of Soldon enters from the east.
The lich of Omm enters from the east.
< 816h/816H 113v/114V Pos: standing >
Alarm bells sound, signalling an invasion!
You follow Tolm.
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
The vampire of Omm enters from the north.
The vampire of Soldon enters from the north.
The lich of Omm enters from the north.
< 816h/816H 112v/114V Pos: standing >
You follow Tolm.
The Ogre's Foot Inn
Obvious exits: -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A Human (medium) stands here.
The receptionist stands here behind the counter, waiting to help someone.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The vampire of Omm enters from below.
The vampire of Soldon enters from below.
The lich of Omm enters from below.
< 816h/816H 111v/114V Pos: standing >
The lich of Omm is knocked to the ground by a tharnadian illusionist's mighty bash!
< 816h/816H 112v/114V Pos: standing >
An elite guard suddenly attacks Tolm!
Tolm snaps into visibility.
< 816h/816H 114v/114V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.
< 816h/816H 114v/114V Pos: standing >
[Damage: 1 ] The lich of Omm attacks a tharnadian illusionist. [1 hits]
< 816h/816H 114v/114V Pos: standing >
An elite guard suddenly attacks Tolm!
< 816h/816H 114v/114V Pos: standing >
Ok.
The lich of Omm seems a bit busy at the moment, try later.
A Human avoids being bashed by the vampire of Soldon, who loses its balance and falls.
[Damage: 2 ] A Human is knocked to the ground by the vampire of Omm's mighty bash!
Tolm turns to focus his attack on a Human!
< 816h/816H 114v/114V Pos: standing >
A Human attacks the vampire of Soldon. [0 hits]
[Damage: 1 ] A tharnadian illusionist is burned severely as he hits the lich of Omm!
[Damage: 1 ] A tharnadian illusionist is burned severely as he hits the lich of Omm!
[Damage: 1 ] A tharnadian illusionist is burned severely as he hits the lich of Omm!
A tharnadian illusionist attacks the lich of Omm. [3 hits]
< 816h/816H 114v/114V Pos: standing >
A Human is slashed into two by a master stroke performed by Tolm.
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1599.
You have completed boon # 1599.
Your bank receives a deposit of 100 platinum.