The Ogre's Foot Inn
Obvious exits: -W -D
A cudgel has been dropped here.
[4] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[4] A two-handed sword, nearly six feet in length, lies here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A stout cudgel carved from oak wood lies here.
[8] A large wooden torch has been discarded here.
[20] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 486h/486H 107v/112V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw zzur'
< 486h/486H 107v/112V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'
< 486h/486H 111v/112V Pos: standing >
A tharnadian illusionist starts casting a spell.
< 486h/486H 112v/112V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'shadow shield'
Shadows start to swirl around and cover a tharnadian illusionist's skin.
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A spellbook lies here, discarded.
a satchel used to hold various items lies here. (illuminating)
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 486h/486H 111v/112V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 486h/486H 110v/112V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A young man in leather armor seems to be patrolling the area.
< 486h/486H 109v/112V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A large wandering dog is here, growling at you.
< 486h/486H 108v/112V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A deer stands here, grazing on some grass.
< 486h/486H 108v/112V Pos: standing >
< 486h/486H 108v/112V Pos: standing >
Saving Donati.
< 486h/486H 108v/112V Pos: standing >
Score information for Donati
Level: 53 Race: Human Class: Paladin Sex: Male
Hit points: 486(486) Moves: 108(112)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 0 hours/ 1 minutes
Received data: 0.0040 MB this session.
Send data: 0.0000 MB this session.
Compression ratio: 64%
64%
Status: Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Detecting: Evil Good
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse: 16 Spell Pulse: 1.00
Leaderboard Points: 530
Active Spells:
--------------
well-rested bonus (115 minutes)
< 486h/486H 108v/112V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
< 486h/486H 108v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 486h/486H 108v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 486h/486H 108v/112V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A spellbook lies here, discarded.
[4] A small bandage rests upon the ground here.
< 486h/486H 108v/112V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -S
A sturdy looking mount is here, all saddled up and ready to ride.
< 486h/486H 107v/112V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
< 486h/486H 106v/112V Pos: standing >
It is pitch black...
< 486h/486H 106v/112V Pos: standing >
It is pitch black...
< 486h/486H 104v/112V Pos: standing >
It is pitch black...
< 486h/486H 102v/112V Pos: standing >
It is pitch black...
< 486h/486H 101v/112V Pos: standing >
*****
*@+*
^M+
It is pitch black...
< 486h/486H 100v/112V Pos: standing >
^**^*
**@**
*M+*
It is pitch black...
< 486h/486H 100v/112V Pos: standing >
M^***
^*@^*
*****
It is pitch black...
< 486h/486H 98v/112V Pos: standing >
^***.
**@*.
*****
It is pitch black...
< 486h/486H 97v/112V Pos: standing >
You are carrying: (0/11)
Nothing.
< 486h/486H 98v/112V Pos: standing >
^***.
**@*.
*****
It is pitch black...
< 486h/486H 98v/112V Pos: standing >
You let off a rip-roaring fart! Clear the room! Gas explosion!
< 486h/486H 99v/112V Pos: standing >
You let off a rip-roaring fart! Clear the room! Gas explosion!
< 486h/486H 99v/112V Pos: standing >
You let off a rip-roaring fart! Clear the room! Gas explosion!
< 486h/486H 99v/112V Pos: standing >
You let off a rip-roaring fart! Clear the room! Gas explosion!
< 486h/486H 99v/112V Pos: standing >
You let off a rip-roaring fart! Clear the room! Gas explosion!
< 486h/486H 100v/112V Pos: standing >
Someone suddenly attacks YOU!
Someone snaps into visibility.
You are briefly surrounded by a red aura!
Someone's fine slash wounds you.
Divine power encases you as you turn to battle evil.
< 476h/486H 100v/112V Pos: standing >
< T: Donati TP: sta TC:few scratches E: someone sta EP: excellent >
You are carrying: (0/11)
Nothing.
< 584h/594H 100v/112V Pos: standing >
< T: Donati TP: sta TC:few scratches E: someone sta EP: excellent >
You aren't wearing anything!
< 584h/594H 100v/112V Pos: standing >
< T: Donati TP: sta TC:few scratches E: someone sta EP: excellent >
^***.
**@*.
*****
It is pitch black...
< 584h/594H 100v/112V Pos: standing >
< T: Donati TP: sta TC:few scratches E: someone sta EP: excellent >
You tap your foot impatiently.
< 584h/594H 100v/112V Pos: standing >
< T: Donati TP: sta TC:few scratches E: someone sta EP: excellent >
^***.
**@*.
*****
It is pitch black...
< 584h/594H 100v/112V Pos: standing >
< T: Donati TP: sta TC:few scratches E: someone sta EP: excellent >
Someone's fine slash wounds you.
Someone swings something with a broad two-handed arch at you.
Blood flies everywhere as Illesarus slices without restraint.
OUCH! That really did HURT!
Someone's slash wounds you.
Someone's slash wounds you.
Someone's fine slash wounds you.
Someone's impressive slash strikes you.
< 422h/594H 100v/112V Pos: standing >
< T: Donati TP: sta TC: few wounds E: someone sta EP: excellent >
Someone parries your futile lunge at him.
Someone snaps into visibility.
You say in common 'I have 422 (594) hits, and 100 (112) movement points.'
< 422h/594H 100v/112V Pos: standing >
< T: Donati TP: sta TC: few wounds E: someone sta EP: excellent >
Someone snaps into visibility.
You are knocked to the ground by someone's mighty bash!
Someone grins as he skewers you with his something.
OUCH! That really did HURT!
< 350h/594H 100v/112V Pos: sitting >
< T: Donati TP: sit TC: few wounds E: someone sta EP: excellent >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears a Drow Elf stands before you!
< 350h/594H 100v/112V Pos: sitting >
< T: Donati TP: sit TC: few wounds E: someone sta EP: excellent >
A Drow Elf snaps into visibility.
A Drow Elf's fine slash wounds you.
A Drow Elf's fine slash strikes you.
A Drow Elf's fine slash strikes you.
A Drow Elf's slash strikes you.
A Drow Elf's fine slash strikes you.
< 292h/594H 100v/112V Pos: sitting >
< T: Donati TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
You feel your skill in double attack improving.
Someone parries your futile lunge at him.
A Drow Elf snaps into visibility.
< 292h/594H 100v/112V Pos: sitting >
< T: Donati TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
A Drow Elf's slash strikes you.
A Drow Elf's impressive slash strikes you hard.
A Drow Elf's impressive slash strikes you.
A Drow Elf's fine slash strikes you.
< 229h/594H 100v/112V Pos: sitting >
< T: Donati TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
Someone parries your futile lunge at him.
A Drow Elf snaps into visibility.
< 229h/594H 100v/112V Pos: sitting >
< T: Donati TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
You clamber to your feet.
< 229h/594H 100v/112V Pos: standing >
< T: Donati TP: sta TC: nasty wounds E: someone sta EP: excellent >
You say in common 'I have 229 (594) hits, and 100 (112) movement points.'
< 229h/594H 100v/112V Pos: standing >
< T: Donati TP: sta TC: nasty wounds E: someone sta EP: excellent >
Someone misses you.
A Drow Elf snaps into visibility.
A Drow Elf's fine slash strikes you.
A Drow Elf's impressive slash strikes you hard.
A Drow Elf swings Illesarus, Sword of Sharpness with a broad two-handed arch at you.
Blood flies everywhere as Illesarus slices without restraint.
YIKES! Another hit like that, and you've had it!!
Illesarus, Sword of Sharpness nearly severs your leg from your body!
A Drow Elf's fine slash strikes you hard.
< 87h/594H 100v/112V Pos: standing >
< T: Donati TP: sta TC: awful E: A Drow Elf sta EP: excellent >
Someone parries your futile lunge at him.
A Drow Elf snaps into visibility.
< 87h/594H 100v/112V Pos: standing >
< T: Donati TP: sta TC: awful E: A Drow Elf sta EP: excellent >
You attempt to flee...
M^***
^*@P*
*****
It is pitch black...
You flee westward!
< 87h/594H 61v/112V Pos: standing >
The red aura around you flashes blue and is gone.
< 87h/594H 61v/112V Pos: standing >
Your leg has healed.
< 85h/592H 62v/112V Pos: standing >
^***.
**@*.
*****
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A steel short sword lies discarded here.
A steel long sword has been left here.
A Drow Elf (medium) Leader of Waiting For Pwipe stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
< 83h/590H 63v/112V Pos: standing >
You group nos
< 80h/586H 66v/112V Pos: standing >
A Drow Elf snaps into visibility.
You are briefly surrounded by a red aura!
You are knocked to the ground by a Drow Elf's mighty bash!
A Drow Elf grins as he skewers you with his Illesarus, Sword of Sharpness.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 19h/586H 66v/112V Pos: sitting >
< T: Donati TP: sit TC: awful E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
A Drow Elf's fine slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A Drow Elf's slash enshrouds you in a mist of blood.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Drow Elf's fine slash critically injures you.
You feel your pulse begin to slow and you realize you are mortally wounded...
< -7h/594H 66v/112V Pos: sitting >