The Temple of Holy Warriors
Obvious exits: -W
Fresh blood splatters cover the area.
a satchel used to hold various items lies here. (illuminating)
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[6] A large wooden torch has been discarded here.
[3] A large two-handed sword has been left here.
[15] A small bandage rests upon the ground here.
A gold plaque is mounted in the wall here.
Made of polished platinum, a water basin stands to the right of the arch.
(Q)A knight is standing here, peacefully watching over the temple.(Gold Aura)
< 486h/486H 112v/112V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'
< 486h/486H 112v/112V Pos: standing >
Grand Hallway
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
< 486h/486H 111v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 486h/486H 111v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 486h/486H 111v/112V Pos: standing >
Grand Hallway
Obvious exits: -E -S
Fresh blood splatters cover the area.
< 486h/486H 110v/112V Pos: standing >
Saving Donati.
< 486h/486H 110v/112V Pos: standing >
Score information for Donati
Level: 53 Race: Human Class: Paladin Sex: Male
Hit points: 486(486) Moves: 110(112)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 0 hours/ 7 minutes
Received data: 0.0047 MB this session.
Send data: 0.0000 MB this session.
Compression ratio: 64%
64%
Status: Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags: -2.00 Deaths: 4
Detecting: Evil Good
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse: 16 Spell Pulse: 1.00
Leaderboard Points: 329
< 486h/486H 110v/112V Pos: standing >
The Path of Holy Warriors
Obvious exits: -N -S
Fresh blood covers everything in the area.
< 486h/486H 109v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 486h/486H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 486h/486H 110v/112V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 486h/486H 110v/112V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
< 486h/486H 109v/112V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
Puddles of fresh blood cover the ground.
A young man in leather armor seems to be patrolling the area.
A large wandering dog is here, growling at you.
A large wandering dog is here, growling at you.
< 486h/486H 108v/112V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
< 486h/486H 108v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 486h/486H 108v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 486h/486H 109v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 486h/486H 109v/112V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A few drops of fresh blood are scattered around the area.
A spellbook lies here, discarded.
[4] A small bandage rests upon the ground here.
A young man in leather armor seems to be patrolling the area.
< 486h/486H 108v/112V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
A sturdy looking mount is here, all saddled up and ready to ride.
< 486h/486H 107v/112V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
< 486h/486H 107v/112V Pos: standing >
The Road Leadings Away From Tharnadia
Obvious exits: -N -S
Fresh blood splatters cover the area.
< 486h/486H 106v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
< 486h/486H 104v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
Fresh blood covers everything in the area.
< 486h/486H 103v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
< 486h/486H 101v/112V Pos: standing >
MMM^***..
M^**D*.^^
*******.
*@+**^*
^M++++
*M+*^*.
M^*****
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 486h/486H 100v/112V Pos: standing >
^**D*
**@**
*M+*
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 486h/486H 100v/112V Pos: standing >
**D*.
**@**
*M+**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 486h/486H 99v/112V Pos: standing >
*D*.^
**@**
M+**^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 486h/486H 97v/112V Pos: standing >
**D*.
**@**
*M+**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 486h/486H 96v/112V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M^**@*.^^.
*******..
*M+**^**
^M++++
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A black cape lies huddled on the ground here.
A small obsidian spider is attached to a short silver chain.
The corpse of a mountaineer is lying here.
[3] The corpse of a Human is lying here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
[2] A large two-handed sword has been left here.
[10] A small bandage rests upon the ground here.
[2] a satchel used to hold various items lies here. (illuminating)
On the ground lies a suit of golden platemail.
A jagged long sword lies here on the ground.
A hammer made out of fragile lightningstone has been left here.
A long slender dagger with a black hilt lies here.
A suit of leather armor lies here.
An unwanted sword is here waiting for a new owner.
A shrunken skull of a primative race is on the ground here. (humming)
A white apron lies crumpled here.
A fine, fragile-looking bottle lies here.
A red wool cloak lies here, neatly folded.
A tremendous black sword has been dropped here.
A long redwood bow has been abandoned here in haste.
[3] A steel short sword lies discarded here.
[3] A steel long sword has been left here.
A Drow Elf (medium) Leader of Waiting For Pwipe stands in mid-air here.(Red Aura)
< 486h/486H 94v/112V Pos: standing >
< 486h/486H 94v/112V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M^**@*.^^.
*******..
*M+**^**
^M++++
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A black cape lies huddled on the ground here.
A small obsidian spider is attached to a short silver chain.
The corpse of a mountaineer is lying here.
[3] The corpse of a Human is lying here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
[2] A large two-handed sword has been left here.
[10] A small bandage rests upon the ground here.
[2] a satchel used to hold various items lies here. (illuminating)
On the ground lies a suit of golden platemail.
A jagged long sword lies here on the ground.
A hammer made out of fragile lightningstone has been left here.
A long slender dagger with a black hilt lies here.
A suit of leather armor lies here.
An unwanted sword is here waiting for a new owner.
A shrunken skull of a primative race is on the ground here. (humming)
A white apron lies crumpled here.
A fine, fragile-looking bottle lies here.
A red wool cloak lies here, neatly folded.
A tremendous black sword has been dropped here.
A long redwood bow has been abandoned here in haste.
[3] A steel short sword lies discarded here.
[3] A steel long sword has been left here.
A Drow Elf (medium) Leader of Waiting For Pwipe stands in mid-air here.(Red Aura)
< 486h/486H 95v/112V Pos: standing >
A Drow Elf starts casting an offensive spell.
A Troll snaps into visibility.
In his haste to slam you around, a Troll slips and falls!
< 486h/486H 96v/112V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'zrzqhfuqar znzjudihuai'
Divine power encases you as you turn to battle evil.
A huge shower of arcing electricity from a Drow Elf engulfs you.
OUCH! That really did HURT!
A Drow Elf dodges your futile attack.
< 418h/486H 97v/112V Pos: standing >
< T: Donati TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
Sparkling magic surrounds someone as he begins his chant.
A Drow Elf snaps into visibility.
< 528h/596H 97v/112V Pos: standing >
< T: Donati TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Drow Elf engulfs you.
< 470h/596H 97v/112V Pos: standing >
< T: Donati TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
The electrical arcs turn your exposed flesh black!
< 432h/596H 97v/112V Pos: standing >
< T: Donati TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
The sun vanishes behind the southern horizon.
< 432h/596H 97v/112V Pos: standing >
< T: Donati TP: sta TC: few wounds E: someone sta EP: excellent >
A Drow Elf snaps into visibility.
< 432h/596H 97v/112V Pos: standing >
< T: Donati TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
The electrical arcs turn your exposed flesh black!
< 397h/596H 97v/112V Pos: standing >
< T: Donati TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
The electrical arcs turn your exposed flesh black!
< 382h/596H 97v/112V Pos: standing >
< T: Donati TP: sta TC: few wounds E: someone sta EP: excellent >
You feel your skill in blindfighting improving.
You miss someone.
Someone dodges your futile attack.
A Drow Elf snaps into visibility.
< 382h/596H 97v/112V Pos: standing >
< T: Donati TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
< 382h/596H 97v/112V Pos: standing >
< T: Donati TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
The electrical arcs turn your exposed flesh black!
< 367h/596H 97v/112V Pos: standing >
< T: Donati TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the word 'qlqraiz'
A Drow Elf's cyclone hammers at your body!
OUCH! That really did HURT!
< 255h/596H 97v/112V Pos: standing >
< T: Donati TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
The electrical arcs turn your exposed flesh black!
< 246h/596H 97v/112V Pos: standing >
< T: Donati TP: sta TC: nasty wounds E: someone sta EP: excellent >
A Troll clambers to his feet.
< 246h/596H 97v/112V Pos: standing >
< T: Donati TP: sta TC: nasty wounds E: someone sta EP: excellent >
A Troll fills with BLoodLuST and makes a ferocious leap at YOU!
A Troll knocks you down with a mighty blow!
OUCH! That really did HURT!
< 157h/596H 97v/112V Pos: kneeling >
< T: Donati TP: kne TC:pretty hurt E: someone sta EP: excellent >
A Drow Elf snaps into visibility.
The electrical arcs turn your exposed flesh black!
< 141h/596H 97v/112V Pos: kneeling >
< T: Donati TP: kne TC:pretty hurt E: A Drow Elf sta EP: excellent >
The electrical arcs turn your exposed flesh black!
< 130h/596H 97v/112V Pos: kneeling >
< T: Donati TP: kne TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf's decent bludgeon wounds you.
A Drow Elf misses you.
< 127h/596H 97v/112V Pos: kneeling >
< T: Donati TP: kne TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
< 127h/596H 97v/112V Pos: kneeling >
< T: Donati TP: kne TC:pretty hurt E: A Drow Elf sta EP: excellent >
The electrical arcs turn your exposed flesh black!
< 116h/596H 97v/112V Pos: kneeling >
< T: Donati TP: kne TC:pretty hurt E: A Drow Elf sta EP: excellent >
The electrical arcs turn your exposed flesh black!
< 104h/596H 97v/112V Pos: kneeling >
< T: Donati TP: kne TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Troll snaps into visibility.
A Troll's powerful bludgeon enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A Troll's powerful crush causes you to grimace in pain.
You wish that your wounds would stop BLEEDING so much!
A Troll's powerful crush grievously wounds you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You are bludgeoned to death by a Troll.