The Center of Market Square
Obvious exits: -N -E -S -W
A cudgel has been dropped here.
[8] A gnoby piece of wood, perhaps a small mace, lies here.
[8] A steel long sword has been left here.
[8] A steel dagger has been tossed aside here.
[8] A two-handed sword, nearly six feet in length, lies here.
[7] A warhammer with a sturdy-looking steel head lies here.
[8] A stout cudgel carved from oak wood lies here.
[16] A large wooden torch has been discarded here.
[9] A long steel sword is here in the dirt.
[40] A small bandage rests upon the ground here.
[8] A steel short sword lies discarded here.
An ornate fountain stands here shooting water into the air.
A halfling guard patrols the streets keeping the peace.
< 1h/377H 65v/119V Pos: standing >
You stretch your toes feeling much more comfortable with unconstrained feet.
< 1h/377H 65v/119V Pos: standing >
A halfling guard leaves west.
< 3h/377H 85v/119V Pos: standing >
A playful kitten enters from the south.
< 5h/377H 97v/119V Pos: standing >
A playful kitten leaves west.
< 8h/377H 119v/119V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
< 8h/377H 118v/119V Pos: standing >
Fernwalk Lane
Obvious exits: -N -S -W
< 8h/377H 117v/119V Pos: standing >
Fernwalk Lane
Obvious exits: -N -S -W
< 8h/377H 117v/119V Pos: standing >
A traveling mage enters from the north.
Intersection of Lakeside Path and Fernwalk Lane
Obvious exits: -E -S -W -D
< 8h/377H 116v/119V Pos: standing >
< 9h/377H 118v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 9h/377H 119v/119V Pos: standing >
Lakeside Path
Obvious exits: -E -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A cudgel has been dropped here.
[5] A small bandage rests upon the ground here.
< 10h/377H 118v/119V Pos: standing >
< 10h/377H 118v/119V Pos: standing >
Lakeside Path
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A halfling warrior wanders through the town seeking adventure.
A young halfling child plays here.
A young halfling child plays here.
< 10h/377H 117v/119V Pos: standing >
The halfling warrior leaves south.
< 10h/377H 117v/119V Pos: standing >
Lakeside Path
Obvious exits: -E -S -W
< 10h/377H 117v/119V Pos: standing >
Lakeside Path
Obvious exits: -N -W -D
< 10h/377H 117v/119V Pos: standing >
< 10h/377H 117v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 10h/377H 119v/119V Pos: standing >
Hint: Wondering how far you are until you gain your next level? Use the 'experience' command.
< 11h/377H 119v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 12h/377H 119v/119V Pos: standing >
< 13h/377H 119v/119V Pos: standing >
Unlock what?
< 13h/377H 119v/119V Pos: standing >
< 13h/377H 119v/119V Pos: standing >
Lakeside Path
Obvious exits: -N -E -S
< 13h/377H 118v/119V Pos: standing >
Lakeside Path
Obvious exits: -N -E -S
< 14h/377H 117v/119V Pos: standing >
Lakeside Path
Obvious exits: -N -E -S
< 14h/377H 117v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 14h/377H 119v/119V Pos: standing >
< 14h/377H 119v/119V Pos: standing >
Pardon?
< 15h/377H 119v/119V Pos: standing >
The End of Lakeside Path
Obvious exits: -S -U
< 15h/377H 118v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 15h/377H 118v/119V Pos: standing >
A Narrow Mountain Path
Obvious exits: -U -D
< 16h/377H 117v/119V Pos: standing >
< 16h/377H 118v/119V Pos: standing >
A Narrow Mountain Path
Obvious exits: -U -D
< 16h/377H 116v/119V Pos: standing >
< 16h/377H 116v/119V Pos: standing >
A Narrow Mountain Path
Obvious exits: -N -E -D
< 17h/377H 113v/119V Pos: standing >
< 17h/377H 114v/119V Pos: standing >
Unlock what?
< 17h/377H 116v/119V Pos: standing >
Inside the North Gates to Woodseer
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
< 17h/377H 116v/119V Pos: standing >
< 18h/377H 118v/119V Pos: standing >
Pardon?
< 18h/377H 119v/119V Pos: standing >
A minotaur mercenary wizard starts casting a spell.
< 18h/377H 119v/119V Pos: standing >
< 18h/377H 119v/119V Pos: standing >
Outside the North Gates of Woodseer
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.
< 19h/377H 116v/119V Pos: standing >
The sun starts to set in the south.
A Mountain Trail
Obvious exits: -N -S
< 20h/377H 113v/119V Pos: standing >
......***^^
......***^MMM
.......^^^MMMM^
.......^^^MM^^^
.......@^MMM^^.
+M++M++^MMM^^^.
....*^^MMMM^^..
..**^MMM^^^..
**^^MMM^^.M
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A Revenant (large) (HardCore) Leader of Waiting For Pwipe stands in mid-air here.
An impenetrable globe of darkness floats near a Revenant's head.
< 21h/377H 114v/119V Pos: standing >
A Kobold snaps into visibility.
< 22h/377H 119v/119V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'warhunso gsfal'
A Kobold points at you.
A Kobold sends a blast of molten spray into your face, and you slip away..