The death of [54 Diabolis] Tolm Waiting For Pwipe (Drow Elf)

in A Bedrock Passage

from the perspective of [54 Swordsman] Thrazd (Firbolg)

<worn as a badge>    a soulstone scabbard
<worn on head>       the helm of the Pit [superior] (glowing)
<worn on eyes>       the eyes of undead fire (glowing)
<worn in ear>        an earring of congealed blood of the Illusionist [superior] made by Rukkus
<worn in ear>        the earring of the Dragon Lords of damage [52%]             
<worn on face>       the mask of hatred
<worn around neck>   a glowing necklace of power [superior] (glowing)
<worn around neck>   a symbol of Baphomet [poor]
<worn on body>       a ghostly suit of armor (invis) (glowing)
<worn about body>    a cloak of protection made by Rethax
<worn as quiver>     the frost giant's axe of precision
<worn about waist>   a mithril belt encrusted with aquamarines [superior]
<worn on belt buckle>a faded dragonscale quiver of burning [superior] made by Rukkus
<attached to belt>   a rugged adventurers satchel (illuminating)
<attached to belt>   a net of endless currents
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone of speed [superior] made by Rukkus
<worn around wrist>  the bracer of the whirlwinds of dexterity (glowing)
<worn on hands>      a pair of gauntlets formed of dust [superior]
<worn on finger>     the ring of the masters [superior] (glowing)
<worn on finger>     a ring of invisibility
<primary weapon>     Doombringer, the sword of chaos (glowing)[239h 54m 9s]
<secondary weapon>   a vorpal sword named 'Shimmer' [poor] (humming) [69%]             
<worn on feet>       boots of thundering might of agility (humming) [83%]             

A few drops of fresh blood are scattered around the area.
[3] The corpse of a wandering soldier is lying here.
Nompsi (Grey Elf)(medium) stands in mid-air here.
A dark skeleton crouches here, fighting Elsaif.
Elsaif (Gnome)(small) stands in mid-air here, fighting a dark skeleton.
Boop (Grey Elf)(medium) stands in mid-air here.
A wandering commander stands here, fighting YOU!

< 1283h/1653H 1v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: commander sta EP:  small wounds >
 A Bedrock Passage

< 1283h/1653H 1v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: commander sta EP:  small wounds >
 Boop leaves north.
Nompsi leaves north.

< 1283h/1653H 1v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: commander sta EP:  small wounds >
 Elsaif's crude punch grazes a dark skeleton.
Elsaif's crude punch grazes a dark skeleton.
Elsaif attempts to flee.
Elsaif leaves north.

< 1283h/1653H 1v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: commander sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 1283h/1653H 1v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: commander sta EP:  small wounds >
 [Damage: 64 ] Your slash enshrouds a wandering commander in a mist of blood.
[Damage: 54 ] Your powerful slash causes a wandering commander to grimace in pain.
[Damage: 56 ] Your final slash sends a wandering commander's head bouncing along the ground.
A wandering commander is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 1591.
You receive a Magical Green Mushroom from the Sylvan Woods! :)
You have killed 1 of 1 Orc(s) for boon # 1600.
You have completed boon # 1600.
Your bank receives a deposit of 100 platinum.
A wandering commander's death cry reverberates in your head as it falls to the ground.
You quickly scan the area.
Elsaif who is close by to your north.
Nompsi who is close by to your north.
Boop who is close by to your north.
Juborg who is close by to your north.
A Drow Elf who is close by to your north.
A Drow Elf who is close by to your north.
Durka, the undead innkeeper who is close by to your north.
An undead high noble who is not far off to your north.
A wandering soldier who is a brief walk away to your north.
A drunk flind who is rather far off to your south.
A drunk flind who is rather far off to your south.
An undead commoner who is in the distance to your south.
A lava para-elemental who is in the distance to your south.
A fire lizard who is close by to your west.
An undead child who is close by to your west.

< 1283h/1653H 1v/164V Pos: standing >
You quickly scan the area.
Elsaif who is close by to your north.
Nompsi who is close by to your north.
Boop who is close by to your north.
Juborg who is close by to your north.
A Drow Elf who is close by to your north.
A Drow Elf who is close by to your north.
Durka, the undead innkeeper who is close by to your north.
An undead high noble who is not far off to your north.
Fonlak, the honest banker who is a brief walk away to your north.
A wandering soldier who is rather far off to your south.
A drunk flind who is rather far off to your south.
A drunk flind who is rather far off to your south.
An undead commoner who is in the distance to your south.
A lava para-elemental who is in the distance to your south.
An undead commoner who is in the distance to your south.
A fire lizard who is close by to your west.
An undead child who is close by to your west.

< 1283h/1653H 1v/164V Pos: standing >
You attempt to flee...
You're too exhausted.
You couldn't escape!

< 1283h/1653H 1v/164V Pos: standing >

< 1283h/1653H 1v/164V Pos: standing >
A Bedrock Intersection
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a wandering commander is lying here.
[3] The corpse of a wandering soldier is lying here.
A dark skeleton crouches here.

< 1285h/1653H 2v/164V Pos: standing >
Lava Springs Forgotten Inn
   A large counter towards the back of the room is used for renting out
rooms.  The inn appears to have once been busy and fast paced, bringing in
travellers and worn out adventurers that need a good nights sleep before
continuing on their way.  A large sign on the counter states, "Vacancy".
Passed the counter is a hallway that leads towards the rooms.
Obvious exits: -North -South -Up -Down#
Puddles of fresh blood cover the ground.
Elsaif (Gnome)(small) stands in mid-air here.
Nompsi (Grey Elf)(medium) stands in mid-air here.
Boop (Grey Elf)(medium) stands in mid-air here.
*Juborg (Firbolg)(huge) stands in mid-air here.
Durka, the undead innkeeper stands here ready to serve.

< 1286h/1653H 0v/164V Pos: standing >
Bodyslam who?

< 1286h/1653H 1v/164V Pos: standing >
Boop leaves south.
You follow Boop.

You're too exhausted.
Nompsi leaves south.

< 1286h/1653H 1v/164V Pos: standing >
You quickly scan the area.
An undead high noble who is close by to your north.
A wandering soldier who is not far off to your north.
Fonlak, the honest banker who is not far off to your north.
An undead child who is close by to your south.
Nompsi who is close by to your south.
Juborg who is close by to your south.
Boop who is close by to your south.
A dark skeleton who is close by to your south.
A sinister vampire who is rather far off to your south.
A wandering soldier who is in the distance to your south.
A drunk flind who is in the distance to your south.
A drunk flind who is in the distance to your south.
An eerie ghost who is close by above you.
An eerie ghost who is close by above you.
An eerie ghost who is close by above you.

< 1289h/1653H 2v/164V Pos: standing >
A Bedrock Intersection
   This is an intersection in the cavern.  The passage is made of solid rock
that is slightly bumpy.  This is the main passage through the cavern.  Various
dwellings and shops lead off this passage.  Several types of monsters roam
around here.  Horde smells are bellowing from deep within the cavern.
Incredible amounts of heat from the distant lava springs warm the entire
cavern.  There are many eerie sounds of unknown creatures in the distance.
To the north is a forgotten inn.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a wandering commander is lying here.
[3] The corpse of a wandering soldier is lying here.
An undead child stands here searching for his parents.
A dark skeleton crouches here.

< 1292h/1653H 3v/164V Pos: standing >
You are carrying: (4/9)
[4] a Magical Green Mushroom from the Sylvan Woods (glowing)

< 1293h/1653H 3v/164V Pos: standing >
A dark skeleton rises to its feet.
A dark skeleton suddenly attacks YOU!
A dark skeleton misses you.

< 1294h/1653H 3v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: skeleton sta EP: few scratches >
 You stop using a net of endless currents.

< 1294h/1653H 3v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: skeleton sta EP: few scratches >
 You're too busy fighting to be pulling things out of bags!

< 1294h/1653H 3v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: skeleton sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 1294h/1653H 3v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: skeleton sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 1294h/1653H 3v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: skeleton sta EP: few scratches >
 A Bedrock Intersection
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a wandering commander is lying here.
[3] The corpse of a wandering soldier is lying here.
An undead child stands here searching for his parents.
A dark skeleton stands here, fighting YOU!

< 1294h/1653H 3v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: skeleton sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 1294h/1653H 3v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: skeleton sta EP: few scratches >
 [Damage: 59 ] Your powerful slash seriously wounds a dark skeleton.
A dark skeleton dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 113 ] Your slash grievously wounds a dark skeleton.
A dark skeleton dodges your futile attack.
[Damage: 55 ] Your powerful slash grievously wounds a dark skeleton.
You feel your skill in riposte improving.
You parry a dark skeleton's lunge at you.

< 1294h/1653H 3v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: skeleton sta EP:  awful >
 [Damage: 62 ] Your final slash sends a dark skeleton's head bouncing along the ground.
A dark skeleton is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a dark skeleton's last actions in this world.
A dark skeleton falls to the ground, leaving a pile of inanimate bones.

< 1294h/1653H 3v/164V Pos: standing >
You are not using it.

< 1294h/1653H 3v/164V Pos: standing >
You get a slab of beef from a net of endless currents.

< 1294h/1653H 3v/164V Pos: standing >
You eat the slab of beef.

< 1294h/1653H 3v/164V Pos: standing >
You attach a net of endless currents to your belt.

< 1307h/1666H 3v/164V Pos: standing >
You quickly scan the area.
Durka, the undead innkeeper who is close by to your north.
An undead high noble who is not far off to your north.
A wandering soldier who is a brief walk away to your north.
Fonlak, the honest banker who is a brief walk away to your north.
A Drow Elf who is a brief walk away to your south.
A sinister vampire who is rather far off to your south.
An undead commoner who is rather far off to your south.
A wandering soldier who is rather far off to your south.
An undead child who is in the distance to your south.
Nompsi who is in the distance to your south.
An undead child who is in the distance to your south.
A lava para-elemental who is in the distance to your south.
A fire lizard who is close by to your west.

< 1309h/1666H 4v/164V Pos: standing >
A Grand Foyer
   The beautiful gates here are the entrance to the lava springs village.
The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  Above the grand foyer is a guard lookout
post.
Obvious exits: -North -South -Up#
Puddles of fresh blood cover the ground.

< 1313h/1666H 4v/164V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  There is a pile of dung in the road here.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.

< 1314h/1666H 3v/164V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  To the west is a Rakshasa's Dwelling.
There is a big rock lying in the path.
Obvious exits: -North -South -West
A few drops of fresh blood are scattered around the area.
Elsaif (Gnome)(small) stands in mid-air here, fighting a Drow Elf.
*A Drow Elf (large) (HardCore) Member of Waiting For Pwipe stands in mid-air here, fighting Elsaif.
An impenetrable globe of darkness floats near a Drow Elf's head.
Elsaif starts casting an offensive spell.

< 1315h/1666H 2v/164V Pos: standing >
A Drow Elf snaps into visibility.
Electrical arcs continue to blacken and pincushion a Drow Elf.
A Drow Elf's necklace of the icecrag royalty of regeneration is filled with electrical energy!

< 1317h/1666H 3v/164V Pos: standing >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 1317h/1666H 3v/164V Pos: standing >
You need to gather your energy before attempting to slam someone.

< 1319h/1666H 4v/164V Pos: standing >
Elsaif completes his spell...
Elsaif utters the words 'zrzqhfuqar znzjudihuai'
A Drow Elf snaps into visibility.
A Drow Elf is engulfed by a shower of arcing electricity sent by Elsaif.

< 1319h/1666H 4v/164V Pos: standing >
Elsaif misses a Drow Elf.
Elsaif misses a Drow Elf.
A Drow Elf snaps into visibility.

< 1320h/1666H 5v/164V Pos: standing >
A dark skeleton enters from the west.
A Drow Elf snaps into visibility.
Electrical arcs continue to blacken and pincushion a Drow Elf.
Elsaif starts casting an offensive spell.

< 1322h/1666H 6v/164V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
A Drow Elf drains Elsaif - what a waste of energy!
You are already standing.

< 1323h/1666H 6v/164V Pos: standing >
A dark skeleton suddenly attacks YOU!
A dark skeleton misses you.

< 1324h/1666H 7v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: skeleton sta EP: excellent >
 Elsaif dodges a Drow Elf's attack.
Elsaif dodges a Drow Elf's attack.
A Drow Elf snaps into visibility.

< 1324h/1666H 7v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: skeleton sta EP: excellent >
 Electrical arcs continue to blacken and pincushion a Drow Elf.

< 1324h/1666H 7v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: skeleton sta EP: excellent >
 A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
You switch opponents!

< 1324h/1666H 7v/164V Pos: standing >
< T: Elsaif TP: sta TC: small wounds E: A Drow Elf sta EP:  small wounds >
 Elsaif completes his spell...
Elsaif utters the words 'zrzqhfuqar znzjudihuai'
A Drow Elf is engulfed by a shower of arcing electricity sent by Elsaif.

< 1324h/1666H 7v/164V Pos: standing >
< T: Elsaif TP: sta TC: small wounds E: A Drow Elf sta EP:  small wounds >
 A wandering soldier enters from the west.
Elsaif's spell flows around a Drow Elf, leaving him unharmed!

< 1324h/1666H 7v/164V Pos: standing >
< T: Elsaif TP: sta TC: small wounds E: A Drow Elf sta EP:  small wounds >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
A Drow Elf drains Elsaif - what a waste of energy!

< 1324h/1666H 7v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 Elsaif's spell flows around a Drow Elf, leaving him unharmed!
A Drow Elf dodges Elsaif's attack.
A Drow Elf dodges Elsaif's attack.
A Drow Elf snaps into visibility.
Juborg snaps into visibility.
A Drow Elf avoids being bashed by Juborg, who loses his balance and falls.

< 1324h/1666H 7v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf starts casting a spell.

< 1324h/1666H 7v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 Elsaif's spell flows around a Drow Elf, leaving him unharmed!

< 1324h/1666H 7v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 Boop snaps into visibility.

< 1324h/1666H 7v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf snaps into visibility.
Electrical arcs continue to blacken and pincushion a Drow Elf.

< 1324h/1666H 7v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP:  small wounds >
 A wandering soldier enters from the south.
A Drow Elf completes his spell...
A Drow Elf utters the word 'hzrzsafh'
A Drow Elf slowly fades out of existence.
You dodge a dark skeleton's vicious attack.
You parry a dark skeleton's lunge at you.
You parry a dark skeleton's lunge at you.
A dark skeleton throws back its head and cackles with insane glee!
A dark skeleton misses you with its clumsy kick at your chest.
Elsaif attempts to flee.
Elsaif leaves north.

< 1324h/1666H 7v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: skeleton sta EP: excellent >
 As you tap on bracer of the whirlwinds of dexterity an immense rush of vibrating energy flows down your limbs!.

< 1324h/1666H 7v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: skeleton sta EP: excellent >
 A faint hum can be heard from Doombringer, the sword of chaos you are carrying.

< 1324h/1666H 7v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: skeleton sta EP: excellent >
 Hint: Make sure to use your class's skills to do more damage or to escape from harm.

< 1324h/1666H 7v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: skeleton sta EP: excellent >
 A sinister vampire enters from the south.

< 1324h/1666H 7v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: skeleton sta EP: excellent >
 A wandering soldier is waving a platinum coin around wanting to make a bet on the outcome.
You feel your skill in dual wield improving.
[Damage: 59 ] Your powerful slash seriously wounds a dark skeleton.
A dark skeleton dodges your futile attack.
[Damage: 62 ] Your powerful slash enshrouds a dark skeleton in a mist of blood.
[Damage: 62 ] Your powerful slash causes a dark skeleton to grimace in pain.
[Damage: 65 ] Your powerful slash hits a dark skeleton.
A dark skeleton is incapacitated and will slowly die, if not aided.
[Damage: 79 ] You beautifully slash a dark skeleton into two parts - both dead.
A dark skeleton is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a dark skeleton.
A dark skeleton falls to the ground, leaving a pile of inanimate bones.
You follow Boop.

You're too exhausted.

< 1324h/1666H -3v/164V Pos: standing >
Juborg rises to his feet.

< 1328h/1666H -1v/164V Pos: standing >
A Bedrock Passage
Obvious exits: -North -South -West
A few drops of fresh blood are scattered around the area.
A sinister bloodthirsty vampire stands here.
A wandering soldier stands here scanning the area.
A wandering soldier stands here scanning the area.

< 1330h/1666H 0v/164V Pos: standing >

< 1339h/1666H 6v/164V Pos: standing >
You quickly scan the area.
Elsaif who is close by to your north.
An undead child who is a brief walk away to your north.
Durka, the undead innkeeper who is rather far off to your north.
An undead high noble who is in the distance to your north.
An undead child who is close by to your south.
An undead commoner who is close by to your south.
A drunk flind who is close by to your south.
An undead child who is not far off to your south.
A drunk flind who is not far off to your south.
Boop who is close by to your west.
A Drow Elf who is close by to your west.
A deadly bat who is close by to your west.
A menacing rakshasa who is close by to your west.

< 1341h/1666H 7v/164V Pos: standing >

		Score information for Thrazd

Level: 54   Race: Firbolg   Class: Warrior / Swordsman Sex: Male
Hit points: 1344(1666)  Moves: 9(164)
Coins carried:    0 platinum     8 gold     4 silver     5 copper
Coins in bank: 15997 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 7 hours/ 50 minutes
Received data: 0.6213 MB this session.
Send data:     0.0135 MB this session.
Compression ratio: 81%
81%
Group Leader: Boop
Status:  Standing.
         Negative Shielded Fireshielded
Epic points(total): 6042(7142) Current task: find runestone of Plane of Fire, Brass
Epic Bonus: Epic Points Bonus (40.87%)
Frags:   +0.00   Deaths:   3
Consenting: Boop
Detecting:       Illusions Invisible
Protected from:  All but High Circle Spells
Protected by:    Slow Poison
Enchantments:    Fly Aware Haste Blur Lightfooted
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse:   17 Spell Pulse:  1.46 
Leaderboard Points:  539 

Active Spells:
--------------
Auctions Disabled (1 minute)
accelerated healing (32 minutes)
curse (86 minutes)
lionrage (5 minutes)
hawkvision (4 minutes)
elephantstrength (25 minutes)


< 1344h/1666H 9v/164V Pos: standing >
A Rakshasa's Dwelling
   This is a small rakshasa's dwelling.  The room has been carved out of the
side of the cave so the walls are solid rock.  The room is dimly lit from a
candle in the middle of the room.  There are no windows here and there is only
a couple piece of worn furniture here to sit on.  The floor is filthy and the
ceiling is engulfed in spider webs.  There is no door on the dwellings exit.
There is a little stove in the corner and some wood lying next to it.  To
east the is a bedrock passage.
Obvious exits: -East
*Boop (Grey Elf)(medium) stands in mid-air here.
*A Drow Elf (large) (HardCore) Member of Waiting For Pwipe is sprawled out, resting.
An impenetrable globe of darkness floats near a Drow Elf's head.
A large deadly bat is flying here.
A menacing rakshasa stands here grinning.

< 1345h/1666H 8v/164V Pos: standing >
A Drow Elf snaps into visibility.
[Damage: 17 ] Your fine slash wounds a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!

< 1347h/1666H 9v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf ass EP:  small wounds >
 A wandering soldier enters from the east.

< 1348h/1666H 10v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf ass EP:  small wounds >
 A Drow Elf clambers to his feet.

< 1348h/1666H 10v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sta EP:  small wounds >
 
< 1348h/1666H 10v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sta EP:  small wounds >
 A Drow Elf misses you.
A Drow Elf misses you.
A Drow Elf snaps into visibility.
You miss a Drow Elf.
A Drow Elf dodges your futile attack.
A Drow Elf snaps into visibility.
[Damage: 12 ] Your slash wounds a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
A Drow Elf dodges your futile attack.
[Damage: 10 ] Your decent slash wounds a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!

< 1348h/1666H 10v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sta EP:  small wounds >
 A sinister vampire enters from the east.

< 1348h/1666H 10v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sta EP:  small wounds >
 A Drow Elf attempts to flee.
A Drow Elf leaves east.

< 1348h/1666H 10v/164V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  To the west is a Rakshasa's Dwelling.
There is a big rock lying in the path.
Obvious exits: -North -South -West
A few drops of fresh blood are scattered around the area.
*A Drow Elf (large) (HardCore) Member of Waiting For Pwipe stands in mid-air here, fighting Elsaif.
An impenetrable globe of darkness floats near a Drow Elf's head.
Elsaif (Gnome)(small) stands in mid-air here, fighting a Drow Elf. (casting) 
A wandering soldier stands here scanning the area.

< 1348h/1666H 8v/164V Pos: standing >
A Drow Elf snaps into visibility.
[Damage: 14 ] Your slash wounds a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
Your Doombringer, sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike a Drow Elf.
Doombringer continues to grow with a putrid power, and unleashes LIGHTNING...
[Damage: 27 ] Doombringer continues to grow with a putrid power, and unleashes FIRE...
[Damage: 34 ] Doombringer continues to grow with a putrid power, and unleashes ICE...
[Damage: 32 ] Your Doombringer, sword of chaos blurs as it strikes a Drow Elf.
[Damage: 13 ] Your fine slash wounds a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
[Damage: 11 ] Your decent slash wounds a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
[Damage: 12 ] Your fine slash wounds a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!

< 1348h/1666H 8v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 Boop snaps into visibility.

< 1349h/1666H 8v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 Elsaif completes his spell...
Elsaif utters the words 'zrzqhfuqar znzjudihuai'
A Drow Elf snaps into visibility.
A Drow Elf is engulfed by a shower of arcing electricity sent by Elsaif.

< 1349h/1666H 8v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 A wandering soldier frowns in boredom at the obviously one-sided struggle.
A Drow Elf fills with BloodLust

< 1349h/1666H 8v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 Elsaif starts casting an offensive spell.

< 1349h/1666H 8v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 Boop snaps into visibility.

< 1349h/1666H 8v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 A Drow Elf snaps into visibility.
Electrical arcs continue to blacken and pincushion a Drow Elf.

< 1349h/1666H 8v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 Boop snaps into visibility.

< 1349h/1666H 8v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 A Drow Elf misses Elsaif.
A Drow Elf misses Elsaif.
A Drow Elf snaps into visibility.

< 1349h/1666H 8v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 Elsaif completes his spell...
Elsaif utters the words 'zrzqhfuqar znzjudihuai'
A Drow Elf is engulfed by a shower of arcing electricity sent by Elsaif.
A Drow Elf drops flat to the ground.

< 1349h/1666H 8v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf ass EP:  few wounds >
 A wandering soldier enters from the west.

< 1349h/1666H 8v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf ass EP:  few wounds >
 Boop snaps into visibility.
A Drow Elf clambers to his feet.

< 1349h/1666H 8v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 A fire lizard enters from the south.
Elsaif starts casting an offensive spell.

< 1349h/1666H 8v/164V Pos: standing >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 A Drow Elf snaps into visibility.
Electrical arcs continue to blacken and pincushion a Drow Elf.
A Drow Elf snaps into visibility.
[Damage: 12 ] Your fine slash wounds a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You miss a Drow Elf.
[Damage: 13 ] Your fine slash wounds a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
[Damage: 12 ] Your fine slash wounds a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
[Damage: 11 ] Your decent slash wounds a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
A Drow Elf attempts to flee.
A Drow Elf leaves north.

< 1349h/1666H 8v/164V Pos: standing >
Elsaif stops invoking abruptly!

< 1349h/1666H 8v/164V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  There is a pile of dung in the road here.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
*A Drow Elf (large) (HardCore) Member of Waiting For Pwipe stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.

< 1352h/1666H 8v/164V Pos: standing >
A Drow Elf snaps into visibility.
[Damage: 12 ] Your fine slash wounds a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
Elsaif starts casting an offensive spell.

< 1353h/1666H 8v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sta EP:  nasty wounds >
 Elsaif's spell flows around a Drow Elf, leaving him unharmed!
Juborg snaps into visibility.
A Drow Elf is knocked to the ground by Juborg's mighty bash!

< 1353h/1666H 8v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP:  nasty wounds >
 Boop snaps into visibility.

< 1353h/1666H 8v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP:  nasty wounds >
 Elsaif completes his spell...
Elsaif utters the words 'zrzqhfuqar znzjudihuai'
A Drow Elf is engulfed by a shower of arcing electricity sent by Elsaif.

< 1353h/1666H 8v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP:  nasty wounds >
 Electrical arcs continue to blacken and pincushion a Drow Elf.

< 1353h/1666H 8v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP:  nasty wounds >
 Elsaif misses a Drow Elf.
Elsaif misses a Drow Elf.
A Drow Elf snaps into visibility.
Elsaif starts casting an offensive spell.

< 1353h/1666H 8v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP:  nasty wounds >
 Electrical arcs continue to blacken and pincushion a Drow Elf.
A Drow Elf's blue dragonscale shoulder guards is filled with electrical energy!
Boop snaps into visibility.

< 1353h/1666H 8v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP:  nasty wounds >
 A Drow Elf snaps into visibility.
Electrical arcs continue to blacken and pincushion a Drow Elf.
Elsaif completes his spell...
Elsaif utters the words 'zrzqhfuqar znzjudihuai'
A Drow Elf is engulfed by a shower of arcing electricity sent by Elsaif.

< 1353h/1666H 8v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP: pretty hurt >
 Elsaif's spell flows around a Drow Elf, leaving him unharmed!

< 1353h/1666H 8v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP: pretty hurt >
 Boop snaps into visibility.
Elsaif starts casting an offensive spell.

< 1353h/1666H 8v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP: pretty hurt >
 Elsaif's spell flows around a Drow Elf, leaving him unharmed!

< 1353h/1666H 8v/164V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP: pretty hurt >
 Juborg snaps into visibility.
A Drow Elf snaps into visibility.
Juborg's fine slash strikes a Drow Elf.
Juborg's impressive slash strikes a Drow Elf very hard.
Juborg's impressive slash strikes a Drow Elf very hard.
A Drow Elf's body quivers as Juborg's hit strikes deep!
Juborg's slash enshrouds a Drow Elf in a mist of blood.
You parry a Drow Elf's lunge at you.
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
[Damage: 33 ] Your slash seriously wounds a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You score a CRITICAL HIT!!!!!
[Damage: 58 ] Your powerful slash grievously wounds a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You score a CRITICAL HIT!!!!!
[Damage: 69 ] You beautifully slash a Drow Elf into two parts - both dead.
A Drow Elf's mystical boots of Volo Traveller was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.