The death of [54 Assassin] Jubstab (Dwarf)

in Talerenn Way

from the perspective of [56 Death Magus] Oba Defilers (Lich)

<worn as a badge>    a craftsman's pin of Dweefniggle's workshop [superior] [85%]             
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[239h 59m 4s]
<worn on eyes>       the eyepatch of immortality (magic) (glowing) [76%]             
<worn in ear>        a tiny orb of obsidian (magic)
<worn in ear>        the living essence of Dranum [poor] (magic)
<worn on face>       a mask of hades of intelligence (magic) (glowing)
<worn around neck>   a gory string of cyclops eyes [superior] (magic)
<worn around neck>   a shrunken halfling head on a platinum chain [82%]             
<worn on body>       the cloak of woven time (magic) (glowing)
<worn about body>    a curtain of elemental fire (magic) (humming)
<worn on back>       a large leather backpack
<worn about waist>   a gnomish harm prevention belt [poor] (magic) (glowing)
<worn on belt buckle>an orb of mental toughness [superior] with a strange dark bloodstone (magic) (humming)
<worn on arms>       sleeves of gold dragonskin [poor] (magic)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a bracelet of finger bones
<worn around wrist>  the fealty emblem of Orcus
<worn on hands>      a virulent case of herpes simplex
<worn on finger>     a bone band [poor] (magic) (humming)
<worn on finger>     the ring of the void [superior] (magic)
<primary weapon>     the silvery staff of the githyanki arch-mage [superior]
<worn on legs>       a pair of flayed illithid hide leggings (glowing)
<worn on feet>       a living breeze

the hide of the apocalypse demon (magic)
a stylish dragonscale charm
a two-fingered gold band of focusing [superior] (magic) (glowing)
a ring of invisibility (magic)
an elven-bone songhorn
a slab of beef
a large leather backpack
an ogre-bone djembe
a small wooden mandolin

< 1635h/771H 180v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: a goblin merchant sta EP: few scratches >
 You attempt to flee...
Talerenn Way
Obvious exits: -N -S
A young member of the city guard strolls by here.
You flee southward!

< 1634h/771H 154v/180V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S

< 1631h/771H 166v/180V Pos: standing >
A retired sailor enters from the south.
Talerenn Way
Obvious exits: -N -S
A young member of the city guard strolls by here.

< 1631h/771H 167v/180V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
An old sailor looks uneasy on land here.

< 1630h/771H 170v/180V Pos: standing >
Talerenn Way
Obvious exits: -N -S
A young member of the city guard strolls by here.

< 1630h/771H 171v/180V Pos: standing >
You do not see or have the corpse.

< 1629h/771H 174v/180V Pos: standing >
Talerenn Way
Obvious exits: -N -E# -S -W#
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.

< 1629h/771H 178v/180V Pos: standing >
You get a tome of immeasurable knowledge from the corpse of Mos.
You get an emblem of Shanatar royalty of strength from the corpse of Mos.
You get the earring of chaos [poor] from the corpse of Mos.
You get a lightning earring [poor] from the corpse of Mos.
You get the demonic mask of torture from the corpse of Mos.
You get a lens of the negative material plane [poor] from the corpse of Mos.
You get a singer's lyre from the corpse of Mos.
You get a quiver smeared with blood with a strange dark bloodstone from the corpse of Mos.
You get a serrated dirk of adamantium [superior] with a strange black stone from the corpse of Mos.
You can't carry any more.

< 1628h/771H 179v/180V Pos: standing >

< 1628h/771H 180v/180V Pos: standing >
Talerenn Way
Obvious exits: -N -S
A young member of the city guard strolls by here.

< 1624h/771H 179v/180V Pos: standing >
Talerenn Way
Obvious exits: -N -E# -S -W#
A greyish stone wall is here to the north. (Illusion) (magic)
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.

< 1623h/771H 178v/180V Pos: standing >
Looks like an exit.
You extend your sights northward.
Before The Palace Gates
Obvious exits: -N# -S
A greyish stone wall is here to the south. (Illusion) (magic)
Fresh blood splatters cover the area.
[6] The corpse of a huge guard is lying here.
*a goblin merchant is standing here, busy with his own matters.
A Grey Elf (medium) stands in mid-air here.(Gold Aura)
A Dwarf (medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Alnath Beholder of Defilers (Lich)(small) is sprawled out, resting.(Red Aura)

< 1623h/771H 178v/180V Pos: standing >
You start chanting...
You snap into visibility.

< 1622h/771H 180v/180V Pos: standing >
You complete your spell...
A greyish stone wall crumbles to dust and blows away.

< 1620h/771H 180v/180V Pos: standing >
Before The Palace Gates
Obvious exits: -N# -S
Fresh blood splatters cover the area.
[6] The corpse of a huge guard is lying here.
*a goblin merchant is standing here, busy with his own matters.
A Grey Elf (medium) stands in mid-air here.(Gold Aura)
A Dwarf (medium) stands in mid-air here, fighting Alnath.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Alnath Beholder of Defilers (Lich)(small) is lying in mid-air here, fighting a goblin merchant.(Red Aura)

< 1619h/771H 179v/180V Pos: standing >
You start chanting...

< 1619h/771H 179v/180V Pos: standing >
You complete your spell...
You reach out at Alnath and touch him.
Alnath appears to gain power from the sudden deadly chill around him.

< 1618h/771H 179v/180V Pos: standing >
A Dwarf's slash wounds Alnath.
A Dwarf misses Alnath.

< 1617h/771H 180v/180V Pos: standing >
A goblin merchant parries Alnath's lunge at him.
A goblin merchant snaps into visibility.
Alnath appears to be Lich and is in excellent condition.
He's small in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
He is glowing with malevolent power!
He's encased in a shimmering globe!

A Grey Elf gives an order to his followers.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.
You snap into visibility.
An air elemental snaps into visibility.
An air elemental's mass slams into you, knocking you to the ground!
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.

< 1616h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: air kne EP: excellent >
 You miss an air elemental.

< 1616h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: air kne EP: excellent >
 Alnath clambers to his feet.

< 1616h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: air kne EP: excellent >
 Alnath starts casting a spell called 'teleport'.

< 1615h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: air kne EP: excellent >
 Alnath dodges a goblin merchant's attack.
A goblin merchant misses Alnath.
A goblin merchant snaps into visibility.

< 1615h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: air kne EP: excellent >
 Alnath completes his spell...
Alnath utters the word 'hzrzsafh'
Alnath slowly fades out of existence.
You snap into visibility.

< 1614h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: air kne EP: excellent >
 A goblin merchant attempts to flee.
A goblin merchant leaves south.

< 1613h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: air kne EP: excellent >
 An air elemental's decent crush grazes you.
The globe around an air elemental's body flares as it bears the brunt of your assault!
An air elemental's fine crush grazes you.
The globe around an air elemental's body flares as it bears the brunt of your assault!
A Dwarf leaves south.

< 1598h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: air kne EP: excellent >
 A goblin merchant sneaks in from the south.
A Dwarf enters from the south.

< 1597h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: air kne EP: excellent >
 A goblin merchant snaps into visibility.
A goblin merchant's impressive pierce grazes you.
The globe around a goblin merchant's body flares as it bears the brunt of your assault!
A goblin merchant's impressive pierce grazes you.
The globe around a goblin merchant's body flares as it bears the brunt of your assault!
A Dwarf lunges at you, crushing your windpipe.
The globe around a Dwarf's body flares as it bears the brunt of your assault!

< 1568h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: air kne EP: excellent >
 You miss an air elemental.
You snap into visibility.
A Grey Elf looks at you.

< 1567h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: air kne EP: excellent >
 A Grey Elf sizes you up with a quick glance.

< 1567h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: air kne EP: excellent >
 A Grey Elf starts casting an offensive spell.

< 1567h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: air kne EP: excellent >
 You snap into visibility.

< 1566h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: air kne EP: excellent >
 A goblin merchant attempts to flee.
A goblin merchant leaves south.

< 1566h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: air kne EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'zrzqhfuqar znzjudihuai'
You resist the effects of a Grey Elf's spell!
A goblin merchant sneaks in from the south.

< 1565h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: air kne EP: excellent >
 A goblin merchant snaps into visibility.
A goblin merchant misses you.
You snap into visibility.
Out of nowhere, a goblin merchant stabs you in the back.
The globe around a goblin merchant's body flares as it bears the brunt of your assault!

< 1559h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: a goblin merchant sta EP: few scratches >
 You snap into visibility.
An air elemental's fine crush grazes you.
The globe around an air elemental's body flares as it bears the brunt of your assault!
An air elemental's impressive crush wounds you.
The globe around an air elemental's body flares as it bears the brunt of your assault!

< 1532h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: a goblin merchant sta EP: few scratches >
 You snap into visibility.
A Dwarf's slash grazes you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf's pierce grazes you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf misses you.

< 1511h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: a goblin merchant sta EP: few scratches >
 A Grey Elf gives an order to his followers.

< 1511h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: a goblin merchant sta EP: few scratches >
 Your throat ceases to hurt; you feel your beautiful(?) voice returning!
You resist the effects of a Grey Elf's spell!
A goblin merchant attempts to flee.
A goblin merchant leaves south.
You can't do this sitting!

< 1510h/771H 180v/180V Pos: sitting >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
You don't see that here.

< 1510h/771H 180v/180V Pos: sitting >
A goblin merchant sneaks in from the south.
You clamber to your feet.

< 1510h/771H 180v/180V Pos: standing >
An air elemental rises to its feet.
You snap into visibility.
A goblin merchant snaps into visibility.
A goblin merchant's fine pierce grazes you.
The globe around a goblin merchant's body flares as it bears the brunt of your assault!
Out of nowhere, a goblin merchant stabs you in the back.
The globe around a goblin merchant's body flares as it bears the brunt of your assault!
A Grey Elf gives an order to his followers.
You dodge a bash from an air elemental, who loses its balance and falls.
You dodge a bash from an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.

< 1493h/771H 180v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: a goblin merchant sta EP: few scratches >
 You snap into visibility.
A Grey Elf's weak bludgeon grazes you.
The globe around a Grey Elf's body flares as it bears the brunt of your assault!

< 1491h/771H 180v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: a goblin merchant sta EP: few scratches >
 A goblin merchant parries your futile lunge at him.
A goblin merchant parries your futile lunge at him.
You snap into visibility.
A goblin merchant snaps into visibility.
A Dwarf tries to tackle you and misses completely, making a nice dent in his forehead and the ground!

< 1491h/771H 180v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: a goblin merchant sta EP: few scratches >
 You snap into visibility.
The electrical arcs turn your exposed flesh black!
Before The Palace Gates
Obvious exits: -N# -S
Fresh blood splatters cover the area.
[6] The corpse of a huge guard is lying here.
*a goblin merchant is standing here, busy with his own matters.
A Dwarf (medium) crouches in mid-air here, fighting YOU!(Gold Aura)
A Grey Elf (medium) stands in mid-air here, fighting YOU!(Gold Aura)
An air elemental crouches in mid-air here, fighting YOU! (minion) 
An air elemental crouches in mid-air here, fighting YOU! (minion) 
An air elemental crouches in mid-air here, fighting YOU! (minion) 

< 1476h/771H 180v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: a goblin merchant sta EP: few scratches >
 A goblin merchant attempts to flee.
A goblin merchant leaves south.

< 1476h/771H 180v/180V Pos: standing >
A goblin merchant enters from the south.

< 1476h/771H 180v/180V Pos: standing >
A goblin merchant snaps into visibility.
Out of nowhere, a goblin merchant stabs you in the back.
The globe around a goblin merchant's body flares as it bears the brunt of your assault!
Out of nowhere, a goblin merchant stabs you in the back.
The globe around a goblin merchant's body flares as it bears the brunt of your assault!
With a swift tug a goblin merchant wrenches the weapon free, ramming it into you again.
Out of nowhere, a goblin merchant stabs you in the back.
The globe around a goblin merchant's body flares as it bears the brunt of your assault!

< 1453h/771H 180v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: a goblin merchant sta EP: few scratches >
 You are already standing.

< 1453h/771H 180v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: a goblin merchant sta EP: few scratches >
 You snap into visibility.
You snap into visibility.
A Dwarf's fine slash grazes you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!

< 1444h/771H 180v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: a goblin merchant sta EP: few scratches >
 You snap into visibility.
The electrical arcs turn your exposed flesh black!

< 1429h/771H 180v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: a goblin merchant sta EP: few scratches >
 You snap into visibility.
You attempt to flee...
Talerenn Way
Obvious exits: -N -E# -S -W#
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.
You flee southward!

< 1429h/771H 157v/180V Pos: standing >
You attempt to flee...
Before The Palace Gates
Obvious exits: -N# -S
Fresh blood splatters cover the area.
[6] The corpse of a huge guard is lying here.
*a goblin merchant is standing here, busy with his own matters.
A Dwarf (medium) crouches in mid-air here.(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Gold Aura)
An air elemental crouches in mid-air here. (minion) 
An air elemental crouches in mid-air here. (minion) 
An air elemental crouches in mid-air here. (minion) 
You flee northward!

< 1429h/771H 129v/180V Pos: standing >
A Grey Elf starts casting an offensive spell.

< 1429h/771H 130v/180V Pos: standing >
Talerenn Way
Obvious exits: -N -E# -S -W#
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.

< 1428h/771H 132v/180V Pos: standing >
Talerenn Way
Obvious exits: -N -S
A young member of the city guard strolls by here.

< 1428h/771H 133v/180V Pos: standing >
You resist the effects of a Grey Elf's spell!
Talerenn Way
Obvious exits: -N -E -S
An old sailor looks uneasy on land here.

< 1428h/771H 133v/180V Pos: standing >
You quickly scan the area.
A goblin merchant who is close by to your north.
A young guard who is close by to your north.
A Dwarf who is a brief walk away to your north.
A Grey Elf who is a brief walk away to your north.
An air elemental who is a brief walk away to your north.
An air elemental who is a brief walk away to your north.
An air elemental who is a brief walk away to your north.
An elven woman who is close by to your east.
Thurdorf who is close by to your east.
Alnath who is not far off to your south.
A retired sailor who is not far off to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is rather far off to your south.
Elemak, captain of the guards who is rather far off to your south.

< 1427h/771H 139v/180V Pos: standing >
Alnath sneaks in from the south.

< 1427h/771H 141v/180V Pos: standing >
A goblin merchant sneaks south.

< 1426h/771H 142v/180V Pos: standing >
You sit down and relax.

< 1426h/771H 144v/180V Pos: sitting >
You snap into visibility.
The electrical arcs turn your exposed flesh black!
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle:  9 of 10   (   0 seconds)
  4th circle:  9 of  9
  5th circle:  7 of  8   (   0 seconds)
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  6 of  6
  9th circle:  5 of  5
 10th circle:  5 of  5
 11th circle:  2 of  4   (   2 seconds)
 12th circle:  1 of  1
You begin to invoke evil and assimilate the powers of darkness.

< 1414h/771H 145v/180V Pos: sitting >
You start meditating...

< 1414h/771H 148v/180V Pos: sitting >
A faint hum can be heard from the crown of Aramus you are carrying.

< 1413h/771H 153v/180V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 1413h/771H 156v/180V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 1413h/771H 161v/180V Pos: sitting >
You feel infused by 5th circle DARK powers!

< 1412h/771H 164v/180V Pos: sitting >
The arcs of electricty surrounding you ground out!
You feel infused by 3rd circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 1412h/771H 167v/180V Pos: sitting >
Alnath sneaks south.

< 1412h/771H 169v/180V Pos: sitting >
A Dwarf enters from the north.
A Grey Elf sneaks in from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 1411h/771H 177v/180V Pos: sitting >
A Dwarf lunges at you, crushing your windpipe.
The globe around a Dwarf's body flares as it bears the brunt of your assault!

< 1404h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: A Dwarf sta EP: excellent >
 A Grey Elf gives an order to his followers.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.

< 1404h/771H 180v/180V Pos: sitting >
< T: Oba TP: sit TC:excellent E: A Dwarf sta EP: excellent >
 You clamber to your feet.

< 1403h/771H 180v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: A Dwarf sta EP: excellent >
 A young guard enters from the north.
You miss a Dwarf.
A Dwarf parries your futile lunge at him.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.

< 1403h/771H 180v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: A Dwarf sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1403h/771H 180v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: A Dwarf sta EP: excellent >
 You attempt to flee...
Talerenn Way
Obvious exits: -N -S
Alnath Beholder of Defilers (Lich)(small) stands in mid-air here, fighting a goblin merchant. (casting) (Red Aura)
A goblin merchant is standing here, busy with his own matters.
A young member of the city guard strolls by here.
You flee southward!

< 1402h/771H 152v/180V Pos: standing >
Alnath completes his spell...
Alnath utters the words 'zrzqhfuqar znzjudihuai'
A goblin merchant snaps into visibility.
A goblin merchant is engulfed by a shower of arcing electricity sent by Alnath.
You attempt to flee...
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
You flee southward!

< 1402h/771H 127v/180V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(holy)(Gold Aura)
An elite member of the city guard patrols the streets.

< 1401h/771H 135v/180V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S

< 1401h/771H 136v/180V Pos: standing >
A Dwarf enters from the north.

< 1400h/771H 140v/180V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(holy)(Gold Aura)
An elite member of the city guard patrols the streets.

< 1399h/771H 150v/180V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.

< 1398h/771H 151v/180V Pos: standing >
Your throat ceases to hurt; you feel your beautiful(?) voice returning!
Talerenn Way
Obvious exits: -N -S

< 1397h/771H 157v/180V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
A young member of the city guard strolls by here.
Alnath Beholder of Defilers (Lich)(small) stands in mid-air here, fighting a Dwarf.(Red Aura)
A Dwarf (medium) (HardCore) stands in mid-air here, fighting Alnath.
A young member of the city guard strolls by here.
*An air elemental is here looking like a small living tornado. (minion) 
An air elemental sits in mid-air here. (minion) 

< 1397h/771H 161v/180V Pos: standing >
A Dwarf snaps into visibility.
A Dwarf's fine pierce grazes Alnath.
Alnath dodges a Dwarf's attack.
A Grey Elf gives an order to his followers.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.
You snap into visibility.

< 1396h/771H 164v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: air kne EP: excellent >
 An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
A Dwarf parries Alnath's lunge at him.
A Dwarf parries Alnath's lunge at him.
A Dwarf snaps into visibility.
Sparkling magic surrounds Alnath as he begins his chant.
Alnath starts casting an offensive spell.

< 1396h/771H 165v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: air kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1396h/771H 165v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: air kne EP: excellent >
 A faint hum can be heard from the legendary platemail of defense carried by a Grey Elf.
A Dwarf snaps into visibility.
Electrical arcs continue to blacken and pincushion a Dwarf.
Electrical arcs continue to blacken and pincushion a Dwarf.
Alnath completes his spell...
Alnath utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Alnath.
Sorry, you aren't allowed to do that in combat.

< 1396h/771H 165v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: air kne EP: excellent >
 Electrical arcs continue to blacken and pincushion a Dwarf.

< 1395h/771H 165v/180V Pos: standing >
< T: Oba TP: sta TC:excellent E: air kne EP: excellent >
 You attempt to flee...
Talerenn Way
Obvious exits: -N -S
You flee southward!

< 1395h/771H 137v/180V Pos: standing >
A Dwarf enters from the north.

< 1394h/771H 140v/180V Pos: standing >
A Dwarf snaps into visibility.
Electrical arcs continue to blacken and pincushion a Dwarf.
Electrical arcs continue to blacken and pincushion a Dwarf.
Electrical arcs continue to blacken and pincushion a Dwarf.

< 1394h/771H 143v/180V Pos: standing >
Electrical arcs continue to blacken and pincushion a Dwarf.

< 1394h/771H 144v/180V Pos: standing >
A Dwarf sits down in a comfortable spot.
Talerenn Way
Obvious exits: -N -E -S
A Grey Elf (medium) stands in mid-air here.(Gold Aura)
A young member of the city guard strolls by here.
Alnath Beholder of Defilers (Lich)(small) stands in mid-air here.(Red Aura)
A young member of the city guard strolls by here.
An air elemental crouches in mid-air here. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 1393h/771H 146v/180V Pos: standing >
Alnath sneaks south.
You follow Alnath.

Talerenn Way
Obvious exits: -N -S
Alnath Beholder of Defilers (Lich)(small) stands in mid-air here.(Red Aura)
A Dwarf (medium) (HardCore) stands in mid-air here.

< 1393h/771H 148v/180V Pos: standing >
You start chanting...

< 1393h/771H 151v/180V Pos: standing >
Electrical arcs continue to blacken and pincushion a Dwarf.
A Dwarf's disguise kit is filled with electrical energy!
Electrical arcs continue to blacken and pincushion a Dwarf.
Electrical arcs continue to blacken and pincushion a Dwarf.

< 1392h/771H 153v/180V Pos: standing >
The arcs of electricity surrounding a Dwarf ground out!

< 1392h/771H 154v/180V Pos: standing >
You complete your spell...
You reach out at Alnath and touch him.
Alnath appears to gain power from the sudden deadly chill around him.
Sparkling magic surrounds Alnath as he begins his chant.
Alnath starts casting an offensive spell.

< 1392h/771H 156v/180V Pos: standing >
Alnath completes his spell...
Alnath utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Alnath.

< 1392h/771H 159v/180V Pos: standing >
Alnath appears to be Lich and is in excellent condition.
He's small in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
He is glowing with malevolent power!
He's encased in a shimmering globe!


< 1391h/771H 162v/180V Pos: standing >
A young guard enters from the north.

< 1391h/771H 164v/180V Pos: standing >
Electrical arcs continue to blacken and pincushion a Dwarf.
Electrical arcs continue to blacken and pincushion a Dwarf.
Electrical arcs continue to blacken and pincushion a Dwarf.

< 1391h/771H 165v/180V Pos: standing >
A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!

< 1390h/771H 167v/180V Pos: standing >
You start chanting...
You snap into visibility.

< 1390h/771H 168v/180V Pos: standing >
A Dwarf snaps into visibility.
A Dwarf's pierce grazes Alnath.

< 1390h/771H 170v/180V Pos: standing >
Electrical arcs continue to blacken and pincushion a Dwarf.
A Dwarf parries Alnath's lunge at him.
A Dwarf parries Alnath's lunge at him.
A Dwarf snaps into visibility.

< 1390h/771H 171v/180V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 52 ] A huge shower of arcing electricity engulfs a Dwarf.

< 1429h/771H 173v/180V Pos: standing >
< T: Alnath TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!

< 1428h/771H 173v/180V Pos: standing >
< T: Alnath TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 The arcs of electricity surrounding a Dwarf ground out!
A Dwarf snaps into visibility.
Electrical arcs continue to blacken and pincushion a Dwarf.
Electrical arcs continue to blacken and pincushion a Dwarf.

< 1428h/771H 173v/180V Pos: standing >
< T: Alnath TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 You start chanting...
You snap into visibility.

< 1428h/771H 173v/180V Pos: standing >
< T: Alnath TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!
Alnath starts casting an offensive spell called 'bigbys crushing hand'.
An air elemental enters from the north.

< 1428h/771H 173v/180V Pos: standing >
< T: Alnath TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!

< 1427h/771H 173v/180V Pos: standing >
< T: Alnath TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 A Dwarf snaps into visibility.
Electrical arcs continue to blacken and pincushion a Dwarf.
You complete your spell...
[Damage: 53 ] The shower of arcing electricity was more than a Dwarf could handle.
A Dwarf's two bubbles of blazing energy exploded spreading charges of electrical energy!
A Dwarf is dead! R.I.P.
You receive your share of experience.