The death of [56 Elementalist] Nibb (Kobold)

in The Path of the Damned

from the perspective of [56 Swordsman] Juborg (Firbolg)

<floating about head>a LARGE blue ioun stone[239h 58m 44s]
<worn as a badge>    the mark of the saboteur of Awareness [poor] made by Daweava [20%]             
<worn on head>       a crown of burning flames of agility
<worn on eyes>       devil eyes of the ghargatula of dexterity (magic) [34%]             
<worn in ear>        a multi-phased fish bone earring of intelligence (magic) (humming) [82%]             
<worn in ear>        a brightly flaming earring of constitution [84%]             
<worn on face>       mask of the flayed mind of damage (invis) (magic)
<worn around neck>   a necklace of strength of constitution (magic)
<worn around neck>   a cloak of demonic subterfuge of intelligence (magic)
<worn on body>       a fine suit of remorhaz scale armor of greater strength [89%]             
<worn about body>    an ethereal symbiote of the inner planes of agility (invis) (magic) (humming) [67%]             
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     the quiver of the ages of intelligence
<worn about waist>   a firey-eyed skull-buckled black leather belt of health (magic) (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' of health (magic)
<attached to belt>   the wicked-looking scimitar of Demogorgon (magic)[239h 58m 44s]
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[239h 58m 44s]
<worn around wrist>  the bracer of the whirlwinds of precision (glowing) (humming) [85%]             
<worn around wrist>  the bracer of Uz's alliance of health
<worn on hands>      the gloves of warding of health (magic) [47%]             
<worn on finger>     a ring of regeneration of damage (magic) (glowing) [87%]             
<worn on finger>     a death ring of Tezcatlipoca (magic)[239h 58m 44s]
<primary weapon>     Avernus the life stealer (magic) (glowing)[239h 58m 44s]
<secondary weapon>   the holy flamberge of the efreeti (magic) (glowing)[239h 58m 44s]
<worn on legs>       a pair of skin leggings with bleached skull kneepads[239h 58m 44s]
<worn on feet>       some high boots of the night elves of endurance (magic)

A wandering soul who is rather far off to your south.
An old orcish woman who is close by to your west.
A drunken orc who is rather far off to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.

< 1997h/1955H 292v/292V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your north.
A female orc who is a brief walk away to your north.
A draft horse who is rather far off to your north.
A baby orc who is not far off to your east.
An old orcish woman who is not far off to your east.
A black skunk who is a brief walk away to your east.
An old orcish woman who is in the distance to your east.
An orcish guard who is rather far off to your south.
A wandering soul who is rather far off to your south.
An old orcish woman who is close by to your west.
A female orc who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
A drunken orc who is rather far off to your west.
An orcish merchant who is rather far off to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
The orc gate guard who is rather far off to your west.

< 1997h/1955H 292v/292V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your north.
A female orc who is a brief walk away to your north.
An orcish thief who is a brief walk away to your north.
An orcish merchant who is rather far off to your north.
A baby orc who is not far off to your east.
An old orcish woman who is not far off to your east.
An old orcish woman who is in the distance to your east.
An orcish guard who is rather far off to your south.
A wandering soul who is rather far off to your south.
An old orcish woman who is close by to your west.
A female orc who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
An orcish guard who is rather far off to your west.
A drunken orc who is rather far off to your west.
An orcish merchant who is rather far off to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
The orc gate guard who is rather far off to your west.

< 1996h/1955H 292v/292V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
[7] Some fool has dropped a magic mushroom here (glowing)
The corpse of an orcish guard is lying here.
The corpse of a crazed orc is lying here.

< 1996h/1955H 291v/292V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
A pair of unwanted leggings collects in the rubble here.

< 1996h/1955H 290v/292V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
The corpse of a drunken orc is lying here.
The corpse of an orcish thief is lying here.

< 1996h/1955H 289v/292V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An orc guard of the Black Order is here watching your every action.
A wandering orcish soul, flying about here, is searching for a new victim.

< 1996h/1955H 289v/292V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S

< 1996h/1955H 289v/292V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
[7] Some fool has dropped a magic mushroom here (glowing)
The corpse of an orcish warrior is lying here.
The corpse of an orcish guard is lying here.
A small collar collects among the rubble on the ground.

< 1996h/1955H 289v/292V Pos: standing >
You quickly scan the area.
An orcish guard who is not far off to your north.
A wandering soul who is not far off to your north.
An orcish elite bank guard who is close by to your east.
A baby orc who is close by to your west.

< 1996h/1955H 290v/292V Pos: standing >
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D#
The corpse of an Orc is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an orc warrior is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an orcish street sweeper is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an orcish warrior is lying here.
[41] Some fool has dropped a magic mushroom here (glowing)

< 1996h/1955H 291v/292V Pos: standing >
Alas, you cannot go that way. . . .

< 1996h/1955H 291v/292V Pos: standing >
Alas, you cannot go that way. . . .

< 1996h/1955H 291v/292V Pos: standing >
You quickly scan the area.
An orcish guard who is a brief walk away to your north.
A wandering soul who is a brief walk away to your north.
A young toddler who is in the distance to your east.
A black skunk who is close by to your west.
An orcish elite who is rather far off to your west.
An orcish elite who is rather far off to your west.

< 1996h/1955H 291v/292V Pos: standing >
The black seems to be closed.

< 1996h/1955H 291v/292V Pos: standing >
Ok.

< 1996h/1955H 292v/292V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
[9] Some fool has dropped a magic mushroom here (glowing)

< 1996h/1955H 291v/292V Pos: standing >
Nearing the Shady Grove
Obvious exits: -N -S
The corpse of an orcish elite is lying here.
The corpse of an orcish guard is lying here.

< 1996h/1955H 290v/292V Pos: standing >
A Small Pathway
Obvious exits: -N -S
An unwanted platemail collects among the dust here. (magic) (glowing)
[2] An unwanted platemail sits on the ground here. (magic)
[2] An old sword sits on the ground here. (magic)
A small pile of coins lies here.
[19] Some fool has dropped a magic mushroom here (glowing)
A large bear hugs a tree.

< 1996h/1955H 289v/292V Pos: standing >
 
   MM^^*^MMM    
  M*******MMM   
 *****^^^*^MMM  
 ***^*^^^^**MM  
 **M.^^@..***M  
 *.^...+..^***  
 ......+...***  
  ..^..+....*   
   ^*..+....    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 1996h/1955H 288v/292V Pos: standing >
You quickly scan the area.
A large bear who is close by to your north.
A wandering hill giant who is rather far off to your west.

< 1996h/1955H 289v/292V Pos: standing >
 
   M^^*^MMMM    
  *******MMMS   
 ****^^^*^MMMM  
 **^*^^^^**MMM  
 *M.^^+@.***MM  
 .^...+..^****  
 .....+...****  
  .^..+....**   
   *..+.....    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 1996h/1955H 291v/292V Pos: standing >
 
   MM^^^MMM     
  MM^^*^MMMM    
 M*******MMMS   
 ****^^^*^MMMM  
 **^*^^@^**MMM  
 *M.^^+..***MM  
 .^...+..^****  
  ....+...***   
   ^..+....*    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 1996h/1955H 289v/292V Pos: standing >
Your Terminal mode is now: MSP .

< 1996h/1955H 291v/292V Pos: standing >
   MMMMMM       
  MMM^^^MMM     
 MMM^^*^MMMM    
 M*******MMMS   
 ****^^@*^MMMM  
 **^*^^^^**MMM  
 *M.^^+..***MM  
  ^...+..^***   
   ...+...**    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 1996h/1955H 290v/292V Pos: standing >
   MMMMM        
  MM^^^MMM      
 MM^^*^MMMM     
 *******MMMS    
 ***^^^@^MMMM   
 *^*^^^^**MMMM  
 M.^^+..***MMM  
  ...+..^M***   
   ..+...***    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 1996h/1955H 288v/292V Pos: standing >
   MMMM         
  M^^^MMM       
 M^^*^MMMM      
 ******MMMS     
 **^^^*@MMMM    
 ^*^^^^**MMMM   
 .^^+..***MMMM  
  ..+..^****M   
   .+...****    
A Recently Cleared Forest with a Tunnel eastwards.
Obvious exits: -N -E -S -W

< 1996h/1955H 287v/292V Pos: standing >
                
  MM        M   
 ^^MMM       M  
 *^MMMM         
 ***MMM@        
 ^^*^MMMM       
 ^^^**MMMM      
  ..***MMMMM    
   .^****MMM    
A Quickly Constructed Dock and a Tunnel westwards
Obvious exits: -N -E -S -W
The Clipper hej! floats here.
The Yacht Yeah... floats here.

< 1996h/1955H 286v/292V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 1996h/1955H 287v/292V Pos: standing >
   MMMM         
  M^^^MMM       
 M^^*^MMMM      
 ******MMMS     
 **^^^*@MMMM    
 ^*^^^^**MMMM   
 .^^+..***MMMM  
  ..+..^****M   
   .+...****    
A Recently Cleared Forest with a Tunnel eastwards.
Obvious exits: -N -E -S -W

< 1996h/1955H 290v/292V Pos: standing >
                
  MM        M   
 ^^MMM       M  
 *^MMMM         
 ***MMM@        
 ^^*^MMMM       
 ^^^**MMMM      
  ..***MMMMM    
   .^****MMM    
A Quickly Constructed Dock and a Tunnel westwards
Obvious exits: -N -E -S -W
The Clipper hej! floats here.
The Yacht Yeah... floats here.

< 1996h/1955H 288v/292V Pos: standing >
You board the Clipper hej!.
Aboard the Clipper hej!
Obvious exits: -N

< 1996h/1955H 288v/292V Pos: standing >
Looks like an exit.
You extend your sights northward.
Aboard the Clipper hej!
Obvious exits: -N -S

< 1996h/1955H 292v/292V Pos: standing >
You disembark this ship.
                
  MM        M   
 ^^MMM       M  
 *^MMMM         
 ***MMM@        
 ^^*^MMMM       
 ^^^**MMMM      
  ..***MMMMM    
   .^****MMM    
A Quickly Constructed Dock and a Tunnel westwards
Obvious exits: -N -E -S -W
The Clipper hej! floats here.
The Yacht Yeah... floats here.

< 1996h/1955H 292v/292V Pos: standing >
   MMMM         
  M^^^MMM       
 M^^*^MMMM      
 ******MMMS     
 **^^^*@MMMM    
 ^*^^^^**MMMM   
 .^^+..***MMMM  
  ..+..^****M   
   .+...****    
A Recently Cleared Forest with a Tunnel eastwards.
Obvious exits: -N -E -S -W

< 1996h/1955H 290v/292V Pos: standing >
a large sack of stitched nebree skin does not contain the banner.

< 1996h/1955H 290v/292V Pos: standing >
   MMMM         
  M^^^MMM       
 M^^*^MMMM      
 ******MMMS     
 **^^^*@MMMM    
 ^*^^^^**MMMM   
 .^^+..***MMMM  
  ..+..^****M   
   .+...****    
A Recently Cleared Forest with a Tunnel eastwards.
Obvious exits: -N -E -S -W

< 1996h/1955H 290v/292V Pos: standing >
   MMMMM        
  MM^^^MMM      
 MM^^*^MMMM     
 *******MMMS    
 ***^^^@^MMMM   
 *^*^^^^**MMMM  
 M.^^+..***MMM  
  ...+..^M***   
   ..+...***    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 1996h/1955H 290v/292V Pos: standing >
   MMMMMM       
  MMM^^^MMM     
 MMM^^*^MMMM    
 M*******MMMS   
 ****^^@*^MMMM  
 **^*^^^^**MMM  
 *M.^^+..***MM  
  ^...+..^***   
   ...+...**    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 1996h/1955H 288v/292V Pos: standing >
   MM^^^MMM     
  MM^^*^MMMM    
 M*******MMMS   
 ****^^^*^MMMM  
 **^*^^@^**MMM  
 *M.^^+..***MM  
 .^...+..^****  
  ....+...***   
   ^..+....*    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 1996h/1955H 286v/292V Pos: standing >

<map>
Zone: Shady Grove.
Room: A Rocky Foot Path
</map>

<map>
Zone: Shady Grove.
Room: A Rocky Foot Path
</map>
A Rocky Foot Path
Obvious exits: -E -W
A large humanoid creature at least twelve feet in height is roaming about here.

< 1996h/1955H 285v/292V Pos: standing >
   MM^^^MMM     
  MM^^*^MMMM    
 M*******MMMS   
 ****^^^*^MMMM  
 **^*^^@^**MMM  
 *M.^^+..***MM  
 .^...+..^****  
  ....+...***   
   ^..+....*    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 1995h/1955H 286v/292V Pos: standing >
   M^^*^MMMM    
  *******MMMS   
 ****^^^*^MMMM  
 **^*^^^^**MMM  
 *M.^^+@.***MM  
 .^...+..^****  
 .....+...****  
  .^..+....**   
   *..+.....    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 1995h/1955H 286v/292V Pos: standing >
   MM^^*^MMM    
  M*******MMM   
 *****^^^*^MMM  
 ***^*^^^^**MM  
 **M.^^@..***M  
 *.^...+..^***  
 ......+...***  
  ..^..+....*   
   ^*..+....    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 1995h/1955H 285v/292V Pos: standing >

<map>
Zone: Shady Grove.
Room: A Small Pathway
</map>

<map>
Zone: Shady Grove.
Room: A Small Pathway
</map>
A Small Pathway
Obvious exits: -N -S
An unwanted platemail collects among the dust here. (magic) (glowing)
[2] An unwanted platemail sits on the ground here. (magic)
[2] An old sword sits on the ground here. (magic)
A small pile of coins lies here.
[19] Some fool has dropped a magic mushroom here (glowing)
A large bear hugs a tree.

< 1995h/1955H 285v/292V Pos: standing >
You quickly scan the area.
You see nothing.

< 1995h/1955H 286v/292V Pos: standing >

<map>
Zone: Shady Grove.
Room: Nearing the Shady Grove
</map>
Nearing the Shady Grove
Obvious exits: -N -S
The corpse of an orcish elite is lying here.
The corpse of an orcish guard is lying here.

< 1995h/1955H 288v/292V Pos: standing >

<map>
Zone: Shady Grove.
Room: Before the Ramparts that Lead to the South Gates of Shady Grove
</map>
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
[9] Some fool has dropped a magic mushroom here (glowing)

< 1995h/1955H 288v/292V Pos: standing >
Alas, you cannot go that way. . . .

< 1995h/1955H 289v/292V Pos: standing >
Alas, you cannot go that way. . . .

< 1995h/1955H 291v/292V Pos: standing >
You quickly scan the area.
You see nothing.

< 1995h/1955H 292v/292V Pos: standing >

<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D
The corpse of an Orc is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an orc warrior is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an orcish street sweeper is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an orcish warrior is lying here.
[41] Some fool has dropped a magic mushroom here (glowing)

< 1995h/1955H 291v/292V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
[7] Some fool has dropped a magic mushroom here (glowing)
The corpse of an orcish warrior is lying here.
The corpse of an orcish guard is lying here.
A small collar collects among the rubble on the ground.
Crawling about, this baby orc is crying loudly.

< 1995h/1955H 290v/292V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S

< 1995h/1955H 290v/292V Pos: standing >
You quickly scan the area.
An orcish guard who is close by to your north.
A Kobold who is a brief walk away to your north.
A cowardly orcish girl who is rather far off to your north.
A baby orc who is close by to your south.

< 1995h/1955H 291v/292V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
An orc guard of the Black Order is here watching your every action.

< 1995h/1955H 291v/292V Pos: standing >
Kick who?

< 1995h/1955H 291v/292V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S
The corpse of a drunken orc is lying here.
The corpse of an orcish thief is lying here.
A Kobold (small) stands in mid-air here.

< 1995h/1955H 290v/292V Pos: standing >
You snap into visibility.
[Damage: 25 ] Your kick hits a Kobold in the side.
A spectre of something long gone rises over a Kobold in a foreboding mist.

< 1997h/1955H 291v/292V Pos: standing >
< T: Juborg TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 A Kobold attempts to flee.
A Kobold leaves east.

< 1997h/1955H 292v/292V Pos: standing >
A Kobold enters from the east.

< 1997h/1955H 292v/292V Pos: standing >
A Kobold starts casting an offensive spell.

< 1997h/1955H 292v/292V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH!  That really did HURT!
Sorry, you aren't allowed to do that in combat.

< 1756h/1955H 292v/292V Pos: standing >
<[Damage: 23 ] Your kick crashes into a Kobold's chest.
A spectre of something long gone rises over a Kobold in a foreboding mist.

< 1758h/1955H 292v/292V Pos: standing >
< T: Juborg TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 A Kobold starts casting an offensive spell.

< 1758h/1955H 292v/292V Pos: standing >
< T: Juborg TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 You snap into visibility.
[Damage: 45 ] [Damage: 50 ] [Damage: 47 ] [Damage: 51 ] Avernus, the life stealer glows brightly in your hands as it dives into a Kobold.
Avernus the life stealer draws the life force out of a Kobold, feeding energy to you.
[Damage: 193 ] A Kobold's suit of smelly animal furs was disintegrated by the negative energy!
A Kobold is dead! R.I.P.
You receive your share of experience.