<worn on head> a twined marble circlet
<worn on eyes> a gleaming obsidian eyepatch
<worn on face> a crude snorkel pipe
<worn around neck> a jeweled flesh choker from Newhaven
<worn on body> a silver-studded suit of white dragon scalemail
<worn about body> a stylish glass cloak
<worn as quiver> the frost giant's axe
<worn about waist> a knight's steel girth
<worn on belt buckle>a petrified fanged snake
<attached to belt> a rugged adventurers satchel (illuminating)
<worn on arms> some exquisite emerald sleeves
<worn around wrist> an exquisite gem bracer
<worn on hands> some exquisite granite claws
<wielding twohanded> the two hands of justice (glowing) (illuminating)
<worn on legs> some fanged granite greaves
<worn on feet> some boots of the forest
Lazz leaves east.
A fire elemental leaves east.
You follow Lazz.
A Well Traveled Path
Obvious exits: -N -W
The corpse of a drunken villager is lying here.
The corpse of a small villager is lying here.
The corpse of a peasant commoner is lying here.
A bottle is on the ground here gathering dust.
A fire elemental is here blazing with heat! (minion)
Saif (Grey Elf)(medium) stands, floating here (Newbie).(Gold Aura)
Lazz (Barbarian)(large) stands, floating here.(Gold Aura)
Azar (Halfling)(small) stands in mid-air here.
A small child wanders here in search of his mother.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
Rex enters from the west.
A magnificent heavy warhorse trots in from the west.
< 254h/254H 146v/150V Pos: standing >
Azar leaves north.
Lazz leaves north.
A fire elemental leaves north.
You follow Lazz.
a Well Traveled Path
Obvious exits: -N -E -S
Some aged wyrm scales have been left here.
A large emerald has been left here, sparkling.
A fire elemental is here blazing with heat! (minion)
Saif (Grey Elf)(medium) stands, floating here (Newbie).(Gold Aura)
Lazz (Barbarian)(large) stands, floating here.(Gold Aura)
Azar (Halfling)(small) stands in mid-air here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
Rex enters from the south.
A magnificent heavy warhorse trots in from the south.
< 254h/254H 145v/150V Pos: standing >
Azar leaves north.
Lazz leaves north.
A fire elemental leaves north.
You follow Lazz.
The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light.
A fire elemental is here blazing with heat! (minion)
Saif (Grey Elf)(medium) stands, floating here (Newbie).(Gold Aura)
Lazz (Barbarian)(large) stands, floating here.(Gold Aura)
Azar (Halfling)(small) stands in mid-air here.
A tiny infant has been abandoned here, left to die.(Gold Aura)
Rex enters from the south.
Choron enters from the south.
A magnificent heavy warhorse trots in from the south.
< 254h/254H 144v/150V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your north.
A traveling adventurer who is close by to your south.
A small child who is not far off to your south.
A pudgy commoner who is not far off to your south.
A red shape who is close by to your west.
< 254h/254H 145v/150V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your north.
A traveling adventurer who is close by to your south.
A small child who is not far off to your south.
A pudgy commoner who is not far off to your south.
A red shape who is close by to your west.
Azar leaves north.
Lazz leaves north.
Saif leaves north.
A fire elemental leaves north.
You follow Lazz.
A Well Traveled Path
Obvious exits: -N# -E# -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
A fire elemental is here blazing with heat! (minion)
Saif (Grey Elf)(medium) stands, floating here (Newbie).(Gold Aura)
Lazz (Barbarian)(large) stands, floating here.(Gold Aura)
Azar (Halfling)(small) stands in mid-air here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
Rex enters from the south.
Choron sneaks in from the south.
A magnificent heavy warhorse trots in from the south.
< 254h/254H 145v/150V Pos: standing >
You quickly scan the area.
A traveling adventurer who is not far off to your south.
Washu who is a brief walk away to your south.
A small child who is a brief walk away to your south.
A wandering merchant who is close by to your west.
Dorno, the Town Blacksmith who is close by to your west.
< 254h/254H 146v/150V Pos: standing >
You quickly scan the area.
A tiny infant who is close by to your south.
A traveling adventurer who is not far off to your south.
Washu who is a brief walk away to your south.
A small child who is a brief walk away to your south.
A pudgy commoner who is a brief walk away to your south.
Dorno, the Town Blacksmith who is close by to your west.
< 254h/254H 147v/150V Pos: standing >
You quickly scan the area.
A traveling adventurer who is not far off to your south.
Washu who is a brief walk away to your south.
A pudgy commoner who is a brief walk away to your south.
A wandering merchant who is close by to your west.
Dorno, the Town Blacksmith who is close by to your west.
Azar opens the door.
< 254h/254H 148v/150V Pos: standing >
Azar leaves east.
Lazz leaves east.
A fire elemental leaves east.
You follow Lazz.
Shaman's Cottage
Obvious exits: -W
A fire elemental is here blazing with heat! (minion)
Saif (Grey Elf)(medium) stands, floating here (Newbie).(Gold Aura)
Lazz (Barbarian)(large) stands, floating here.(Gold Aura)
Azar (Halfling)(small) stands in mid-air here.
(Q)Tarlator, The Village Shaman stands here chanting to some unknown god.(Gold Aura)
Rex enters from the west.
Choron enters from the west.
A magnificent heavy warhorse trots in from the west.
< 254h/254H 147v/150V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your west.
A wandering merchant who is not far off to your west.
Dorno, the Town Blacksmith who is not far off to your west.
< 254h/254H 148v/150V Pos: standing >
Azar leaves west.
Lazz leaves west.
Saif leaves west.
A fire elemental leaves west.
You follow Lazz.
A Well Traveled Path
Obvious exits: -N# -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
A fire elemental is here blazing with heat! (minion)
Saif (Grey Elf)(medium) stands, floating here (Newbie).(Gold Aura)
Lazz (Barbarian)(large) stands, floating here.(Gold Aura)
Azar (Halfling)(small) stands in mid-air here.
You sense a lifeform nearby.
Washu (Grey Elf)(medium) stands, floating here.(Gold Aura)
A torch floats near Washu's head. (illuminating)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
Rex enters from the east.
A magnificent heavy warhorse trots in from the east.
< 254h/254H 147v/150V Pos: standing >
You quickly scan the area.
A red shape who is close by to your east.
A tiny infant who is close by to your south.
A traveling adventurer who is not far off to your south.
A small child who is a brief walk away to your south.
A wandering merchant who is close by to your west.
Dorno, the Town Blacksmith who is close by to your west.
< 254h/254H 148v/150V Pos: standing >
Azar opens the stone.
< 254h/254H 148v/150V Pos: standing >
Azar leaves north.
Lazz leaves north.
A fire elemental leaves north.
You follow Lazz.
The Home of Ivar Bjornson
Obvious exits: -S
Some padded leather armor is on the ground here gathering dust.
A fire elemental is here blazing with heat! (minion)
Saif (Grey Elf)(medium) stands, floating here (Newbie).(Gold Aura)
Lazz (Barbarian)(large) stands, floating here.(Gold Aura)
Azar (Halfling)(small) stands in mid-air here.
A village guardian stands here with a cold look in his eyes.(Gold Aura)
A village guardian stands here looking for signs of trouble.(Gold Aura)
(Q)Ivar Bjornson, The village leader stands here talking to his guards.(Gold Aura)
Washu enters from the south.
Rex enters from the south.
Choron enters from the south.
A magnificent heavy warhorse trots in from the south.
< 254h/254H 148v/150V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your south.
A tiny infant who is not far off to your south.
A small child who is a brief walk away to your south.
A traveling adventurer who is a brief walk away to your south.
A pudgy commoner who is rather far off to your south.
< 254h/254H 148v/150V Pos: standing >
Azar leaves south.
Lazz leaves south.
Saif leaves south.
A fire elemental leaves south.
You follow Lazz.
A Well Traveled Path
Obvious exits: -N -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
A fire elemental is here blazing with heat! (minion)
Saif (Grey Elf)(medium) stands, floating here (Newbie).(Gold Aura)
Lazz (Barbarian)(large) stands, floating here.(Gold Aura)
Azar (Halfling)(small) stands in mid-air here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
Rex enters from the north.
A magnificent heavy warhorse trots in from the north.
< 254h/254H 148v/150V Pos: standing >
Azar leaves west.
Lazz leaves west.
A fire elemental leaves west.
You follow Lazz.
Inside a Blacksmith Shop
Obvious exits: -E
A fire elemental is here blazing with heat! (minion)
Saif (Grey Elf)(medium) stands, floating here (Newbie).(Gold Aura)
Lazz (Barbarian)(large) stands, floating here.(Gold Aura)
Azar (Halfling)(small) stands in mid-air here.
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
(Q)Dorno, The Town Blacksmith stands here working on making some boots.(Gold Aura)
Washu enters from the east.
Rex enters from the east.
Choron enters from the east.
A magnificent heavy warhorse trots in from the east.
< 254h/254H 147v/150V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your east.
A red shape who is not far off to your east.
< 254h/254H 147v/150V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your east.
A red shape who is not far off to your east.
< 254h/254H 148v/150V Pos: standing >
Azar leaves east.
Lazz leaves east.
Saif leaves east.
A fire elemental leaves east.
You follow Lazz.
A Well Traveled Path
Obvious exits: -N -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
A fire elemental is here blazing with heat! (minion)
Saif (Grey Elf)(medium) stands, floating here (Newbie).(Gold Aura)
Lazz (Barbarian)(large) stands, floating here.(Gold Aura)
Azar (Halfling)(small) stands in mid-air here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
Rex enters from the west.
A magnificent heavy warhorse trots in from the west.
< 254h/254H 147v/150V Pos: standing >
Azar leaves south.
Lazz leaves south.
A fire elemental leaves south.
You follow Lazz.
The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light.
A fire elemental is here blazing with heat! (minion)
Saif (Grey Elf)(medium) stands, floating here (Newbie).(Gold Aura)
Lazz (Barbarian)(large) stands, floating here.(Gold Aura)
Azar (Halfling)(small) stands in mid-air here.
A tiny infant has been abandoned here, left to die.(Gold Aura)
Washu enters from the north.
Rex enters from the north.
Choron enters from the north.
A magnificent heavy warhorse trots in from the north.
< 254h/254H 147v/150V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your north.
A village guardian who is not far off to your north.
A village guardian who is not far off to your north.
Ivar Bjornson who is not far off to your north.
A small child who is close by to your south.
A traveling adventurer who is close by to your south.
A pudgy commoner who is not far off to your south.
A red shape who is close by to your west.
< 254h/254H 148v/150V Pos: standing >
Azar leaves west.
Lazz leaves west.
Saif leaves west.
A fire elemental leaves west.
You follow Lazz.
a Lavish Home
Obvious exits: -E
A fire elemental is here blazing with heat! (minion)
Saif (Grey Elf)(medium) stands, floating here (Newbie).(Gold Aura)
Lazz (Barbarian)(large) stands, floating here.(Gold Aura)
Azar (Halfling)(small) stands in mid-air here.
(Q)Ilvorntas, The village magician floats here practicing his craft.(Gold Aura)
Washu enters from the east.
Rex enters from the east.
Choron enters from the east.
A magnificent heavy warhorse trots in from the east.
< 254h/254H 147v/150V Pos: standing >
You quickly scan the area.
A tiny infant who is close by to your east.
< 254h/254H 147v/150V Pos: standing >
You quickly scan the area.
A tiny infant who is close by to your east.
< 254h/254H 148v/150V Pos: standing >
You quickly scan the area.
A tiny infant who is close by to your east.
Azar leaves east.
Lazz leaves east.
Saif leaves east.
A fire elemental leaves east.
You follow Lazz.
The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light.
A fire elemental is here blazing with heat! (minion)
Saif (Grey Elf)(medium) stands, floating here (Newbie).(Gold Aura)
Lazz (Barbarian)(large) stands, floating here.(Gold Aura)
Azar (Halfling)(small) stands in mid-air here.
A tiny infant has been abandoned here, left to die.(Gold Aura)
Washu enters from the west.
Rex enters from the west.
Choron enters from the west.
A magnificent heavy warhorse trots in from the west.
< 254h/254H 148v/150V Pos: standing >
Azar opens the door.
< 254h/254H 149v/150V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your north.
A village guardian who is not far off to your north.
A village guardian who is not far off to your north.
Ivar Bjornson who is not far off to your north.
A small child who is close by to your south.
A traveling adventurer who is close by to your south.
A pudgy commoner who is not far off to your south.
A red shape who is close by to your west.
Azar leaves east.
Lazz leaves east.
Saif leaves east.
A fire elemental leaves east.
You follow Lazz.
a Rotted Cottage
Obvious exits: -W
Fresh blood covers everything in the area.
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a tiny infant is lying here.
[2] The corpse of a wandering adventurer is lying here.
The corpse of a muscular villager is lying here.
A fire elemental is here blazing with heat! (minion)
Saif (Grey Elf)(medium) stands, floating here (Newbie).(Gold Aura)
Lazz (Barbarian)(large) stands, floating here.(Gold Aura)
Azar (Halfling)(small) stands in mid-air here.
An Ogre (huge) stands, floating here.(Red Aura)
A Duergar (medium) stands here.(Red Aura)
A Duergar (medium) sits here.(Red Aura)
A Drider (large) stands, floating here.(Red Aura)
Washu enters from the west.
Rex enters from the west.
Choron enters from the west.
A magnificent heavy warhorse trots in from the west.
< 254h/254H 148v/150V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 254h/254H 149v/150V Pos: standing >
A Drider leaves west.
An Ogre leaves west.
< 254h/254H 150v/150V Pos: standing >
A Duergar leaves west.
< 254h/254H 150v/150V Pos: standing >
A Duergar avoids being bashed by Choron, who loses his balance and falls.
< 254h/254H 150v/150V Pos: standing >
As a Duergar avoids your bash, you topple over and fall to the ground.
Azar leaves west.
Lazz leaves west.
Saif leaves west.
A fire elemental leaves west.
Washu leaves west.
Rex leaves west.
< 254h/254H 150v/150V Pos: sitting >
You are no longer guarding Azar
< 254h/254H 150v/150V Pos: sitting >
Azar enters from the west.
Lazz enters from the west.
Saif enters from the west.
A fire elemental enters from the west.
Washu enters from the west.
Rex enters from the west.
< 254h/254H 150v/150V Pos: sitting >
A Duergar clambers to his feet.
< 254h/254H 150v/150V Pos: sitting >
Saif gives an order to his followers.
A Duergar avoids being bashed by a fire elemental, who loses its balance and falls.
< 254h/254H 150v/150V Pos: sitting >
A Duergar starts casting an offensive spell.
Azar starts casting an offensive spell.
< 254h/254H 150v/150V Pos: sitting >
Azar completes his spell...
Azar utters the words 'diesilla barh'
A Duergar wavers under the impact of the lightning bolt sent by Azar.
< 254h/254H 150v/150V Pos: sitting >
A Duergar completes his spell...
A Duergar utters the words 'aque bragh'
A Duergar blasts a fire elemental with acid, you cringe.
< 254h/254H 150v/150V Pos: sitting >
A Duergar attempts to flee.
A Duergar leaves west.
< 254h/254H 150v/150V Pos: sitting >
You feel the hatred in your heart subside.
< 254h/254H 150v/150V Pos: sitting >
Azar leaves west.
Lazz leaves west.
Saif leaves west.
Washu leaves west.
Rex leaves west.
< 254h/254H 150v/150V Pos: sitting >
Choron clambers to his feet.
< 254h/254H 150v/150V Pos: sitting >
You clamber to your feet.
< 254h/254H 150v/150V Pos: standing >
Bash who?
< 254h/254H 150v/150V Pos: standing >
You are already standing.
Choron leaves west.
A magnificent heavy warhorse leaves west.
< 254h/254H 150v/150V Pos: standing >
Slay whom?
< 254h/254H 150v/150V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
Choron (Grey Elf)(medium) stands, floating here.(Gold Aura)
Rex (Dwarf)(medium) stands, floating here.(Gold Aura)
You sense a lifeform nearby.
Washu (Grey Elf)(medium) stands, floating here.(Gold Aura)
A torch floats near Washu's head. (illuminating)
Saif (Grey Elf)(medium) stands, floating here (Newbie).(Gold Aura)
Lazz (Barbarian)(large) is lying unconscious, floating here.(Gold Aura)
Azar (Halfling)(small) stands in mid-air here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
< 254h/254H 149v/150V Pos: standing >
Azar leaves north.
Choron leaves north.
A magnificent heavy warhorse leaves north.
< 254h/254H 149v/150V Pos: standing >
The day has begun.
< 254h/254H 149v/150V Pos: standing >
Bash who?
The blue glow surrounding you fades away.
< 254h/254H 149v/150V Pos: standing >
Bash who?
< 254h/254H 149v/150V Pos: standing >
Bash who?
< 254h/254H 149v/150V Pos: standing >
Bash who?
Saif leaves north.
< 254h/254H 149v/150V Pos: standing >
Bash who?
< 254h/254H 149v/150V Pos: standing >
Bash who?
Washu leaves north.
< 254h/254H 150v/150V Pos: standing >
Bash who?
Rex leaves north.
< 254h/254H 150v/150V Pos: standing >
Bash who?
< 254h/254H 150v/150V Pos: standing >
Bash who?
< 254h/254H 150v/150V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
A Duergar (medium) stands here.(Red Aura)
Azar (Halfling)(small) stands in mid-air here.
Rex (Dwarf)(medium) stands, floating here.(Gold Aura)
You sense a lifeform nearby.
Washu (Grey Elf)(medium) stands, floating here.(Gold Aura)
A torch floats near Washu's head. (illuminating)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
Azar leaves east.
< 254h/254H 149v/150V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 254h/254H 149v/150V Pos: standing >
Rex suddenly attacks a Duergar!
Rex's impressive bludgeon seriously wounds a Duergar.
As Rex strikes a Duergar, he smiles as Rex tears his flesh!
< 254h/254H 149v/150V Pos: standing >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
Azar enters from the east.
< 254h/254H 150v/150V Pos: standing >
A Duergar attempts to flee.
A Duergar leaves east.
< 254h/254H 150v/150V Pos: standing >
You feel the hatred in your heart subside.
< 254h/254H 150v/150V Pos: standing >
Slay whom?
< 254h/254H 150v/150V Pos: standing >
Slay whom?
< 254h/254H 150v/150V Pos: standing >
Slay whom?
< 254h/254H 150v/150V Pos: standing >
Slay whom?
< 254h/254H 150v/150V Pos: standing >
Slay whom?
< 254h/254H 150v/150V Pos: standing >
Slay whom?
Azar leaves south.
< 254h/254H 150v/150V Pos: standing >
Slay whom?
A Duergar enters from the east.
Washu sneaks east.
Saif starts casting an offensive spell.
< 254h/254H 150v/150V Pos: standing >
Divine power encases you as you turn to battle evil.
You miss a Duergar.
< 254h/254H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
At the sight of your nemesis the hatred of old generations BURN in your blood!
Rex suddenly attacks a Duergar!
Rex misses a Duergar.
< 290h/290H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
Saif completes his spell...
Saif utters the words 'waouq wuggurz'
Azar enters from the south.
< 290h/290H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
Azar leaves east.
< 290h/290H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
Lazz enters from the south.
< 290h/290H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
Lazz leaves north.
< 290h/290H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 290h/290H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
Azar enters from the east.
< 290h/290H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 290h/290H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 290h/290H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
A traveling adventurer leaves south.
< 290h/290H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 290h/290H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
Washu sneaks in from the east.
< 290h/290H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
Azar starts casting an offensive spell.
< 290h/290H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
Lazz enters from the north.
< 290h/290H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
Azar completes his spell...
Azar utters the words 'diesilla barh'
A Duergar wavers under the impact of the lightning bolt sent by Azar.
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 290h/290H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: awful >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 290h/290H 150v/150V Pos: standing >
< T: Obe TP: sta TC:excellent E: A Duergar sta EP: awful >
You miss a Duergar.
[Damage: 3 ] Your decent slash strikes a Duergar very hard.
As you strike a Duergar, you are scratched by his thorny skin!
The holy power of your the two hands of justice replenishes your soul with holy energy!
The room lights up!
You feel a lot better!
C'mon, you are doing it all the time!
Lazz bashes a Duergar's skull in with a swift, stern butt to the head.
A Duergar's pair of common leather shoes was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!