<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> the crown of unholy saints
<worn on eyes> a priest's shayla of the maelstrom [89%]
<worn in ear> the royal clasp of Bloodstone
<worn in ear> a wispy astral-twined mindstone ring (magic)[236h 12m 52s]
<worn on face> a mask of beastkind (magic)
<worn around neck> a beating heart of a necromancer
<worn around neck> a scarf of the historical society (magic)
<worn on body> a soldier's limestone chainmail from Valley of Crushk
<worn about body> a translucent cloak of the ancients (magic) (glowing)
<worn as quiver> a skin-wrapped limestone quiver from Valley of Crushk
<worn about waist> a cracked bronze belt from Valley of Crushk
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms> some icy steel vambraces from Caves of Mt. Skelenak
<held as shield> a frost-rimed bronze heater shield from Valley of Crushk
<worn around wrist> a fanged bronze bracelet from Valley of Crushk
<worn around wrist> a finely woven bracelet of silver of Invisibility [superior] made by Azar (magic)
<worn on hands> the gloves of the sea of endurance (magic) (humming)
<worn on finger> a tarnished bronze ring (glowing)
<worn on finger> a jeweled emerald ring
<primary weapon> a glittering jeweled scepter (glowing)
<worn on legs> some ashen bone greaves from Valley of Crushk
***.^^^MMMM
****...^MMM
*****@...^^
******.^^..
.*******...
.*******.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 456h/456H 131v/175V Pos: standing >
*..^MMMMM
**...^MMMMM
***.^^^MMMM
****.@.^MMM
*****....^^
******.^^..
*******..
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 456h/456H 130v/175V Pos: standing >
**..^MMMM
***...^MMMM
****.^^^MMM
*****@..^MM
******....^
^******.^^.
.*******.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 456h/456H 130v/175V Pos: standing >
***..^MMM
**MM...^MMM
*****.^^^MM
*M***@...^M
.M*MP**....
^^**M***.^^
^.*******
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 129v/175V Pos: standing >
****..^MM
***MM...^MM
.*****.^^^M
.*M**@*...^
..M*MP**...
^^^**M***.^
.^.******
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 128v/175V Pos: standing >
A Drider skitters in from the south.
*****..^M
.***MM...^M
^.*****.^^^
^.*M*@P*...
^..M*M***..
^^^^**M***.
^.^.*****
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 127v/175V Pos: standing >
A Drider skitters in from the east.
< 456h/456H 129v/175V Pos: standing >
A Drider leaves west.
< 456h/456H 130v/175V Pos: standing >
******..^
^.***MM...^
.^.*****.^^
^^.*P@***..
^^..M*M***.
M^^^^**M***
M^.^.****
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 133v/175V Pos: standing >
******.^^
.******..^M
^.***MM...^
.^.**@**.^^
^^.*P****..
^^..M*M***.
^^^^**M**
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 132v/175V Pos: standing >
*******.^
..******..^
.^.***MM...
..^.*@***.^
^^^.PM****.
M^^..M*M***
M^^^^**M*
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 131v/175V Pos: standing >
.*******.
...******..
^.^.***MM..
^..^.@****.
^^^^.PM****
MM^^..M*M**
MM^^^^**M
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 130v/175V Pos: standing >
..******.
^.^.***MM..
^..^.*****.
^^^^.@M****
MM^^..M*M**
MMM^^^^**M*
MMM^.^.**
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
A Drider (large) Caliph of Allah stands in mid-air here.(Red Aura)
< 456h/456H 132v/175V Pos: standing >
...******
.^.^.*****.
^^..^.*****
M^^^^@*****
MMM^^..****
MMMM^^^^***
MMMM^.^.*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 456h/456H 131v/175V Pos: standing >
....*****
^.^.^.*****
^^^..^.****
MM^^^@.****
MMMM^^..***
MMMMM^^^^**
MMMMM^.^.
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 456h/456H 130v/175V Pos: standing >
.....****
^^.^.^.****
M^^^..^.***
MMM^^@^.***
MMMMM^^..**
MMMMMM^^^^*
MMMMMM^.^
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 456h/456H 129v/175V Pos: standing >
Slay whom?
< 456h/456H 134v/175V Pos: standing >
....*****
^.^.^.*****
^^^..^.****
MM^^^@.****
MMMM^^..***
MMMMM^^^^**
MMMMM^.^.
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 456h/456H 133v/175V Pos: standing >
...******
.^.^.*****.
^^..^.*****
M^^^^@*****
MMM^^..****
MMMM^^^^***
MMMM^.^.*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 456h/456H 132v/175V Pos: standing >
..******.
^.^.*PMMM..
^..^.*****.
^^^^.@*****
MM^^..M*M**
MMM^^^^**M*
MMM^.^.**
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 131v/175V Pos: standing >
.*******.
...******..
^.^.*PMMM..
^..^.@****.
^^^^.******
MM^^..M*M**
MM^^^^***
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 130v/175V Pos: standing >
Slay whom?
< 456h/456H 131v/175V Pos: standing >
******..^
^.*******.^
...******..
^.^.*@MMM..
^..^.*****.
^^^^.******
M^^..M*M*
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
A Drider (large) Caliph of Allah is lying in mid-air here.(Red Aura)
< 456h/456H 133v/175V Pos: standing >
A Drider clambers to his feet.
< 456h/456H 134v/175V Pos: standing >
A Drider leaves north.
Slay whom?
< 456h/456H 135v/175V Pos: standing >
.**P****.
...******..
^.^.**MMM..
^..^.@****.
^^^^.*M****
MM^^..**M**
MM^^^^***
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 138v/175V Pos: standing >
***P**..^
^.*******.^
...******..
^.^.*@MMM..
^..^.*****.
^^^^.*M****
M^^..**M*
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 138v/175V Pos: standing >
******..^
.***P**..^^
^.*******.^
...**@***..
^.^.**MMM..
^..^.*****.
^^^.*M***
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 137v/175V Pos: standing >
*M****..^
*******..^^
.**P***..^^
^.***@***.^
...***M**..
^.^.***MM..
..^.*****
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 136v/175V Pos: standing >
*MM***.
**M****..^
*******..^^
.**P*@*..^^
^.*******.^
...***M**..
.^.***MM.
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 136v/175V Pos: standing >
**MM***.
.**M****..^
M*******..^
..**P@**..^
.^.*******.
....***M**.
^.^.***MM
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 135v/175V Pos: standing >
***MM***.
..**M****..
.M*******..
...**@***..
..^.*******
.....***M**
.^.^.***M
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
A Drider (large) Caliph of Allah stands in mid-air here.(Red Aura)
< 456h/456H 134v/175V Pos: standing >
You snap into visibility.
You score a CRITICAL HIT!!!!!
[Damage: 1 ] Your weak crush grazes a Drider.
< 456h/456H 135v/175V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Drider sta EP: small wounds >
A Drider attempts to flee.
A Drider tries to flee, but can't make it out of here!
< 456h/456H 136v/175V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Drider sta EP: small wounds >
A Drider attempts to flee.
A Drider leaves east.
< 456h/456H 136v/175V Pos: standing >
< 456h/456H 136v/175V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 456h/456H 136v/175V Pos: standing >
***M***.
.*M*****..^
M*****P*..^
..***@**..^
.^.*******.
....******.
^.^.***MM
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 134v/175V Pos: standing >
Slay whom?
< 456h/456H 134v/175V Pos: standing >
**M***.
*M*****..^
*****P*..^^
.****@*..^^
^.*******.^
...******..
.^.***MM.
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 456h/456H 134v/175V Pos: standing >
*M****.
***M***.
*M*****..^
*****@*..^^
.******..^^
^.*******.^
..******.
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
A wild ettercap sits, floating here, fighting a Drider.(Red Aura)
A Drider (large) Caliph of Allah stands in mid-air here, fighting a wild ettercap.(Red Aura)
There are Halfling tracks going north.
< 456h/456H 133v/175V Pos: standing >
You miss a Drider.
< 456h/456H 135v/175V Pos: standing >
< T: wild TP: sit TC:excellent E: A Drider sta EP: small wounds >
A Drider attempts to flee.
A Drider leaves east.
< 456h/456H 136v/175V Pos: standing >
A wild ettercap clambers to his feet.
< 456h/456H 136v/175V Pos: standing >
A wild ettercap leaves east.
< 456h/456H 136v/175V Pos: standing >
< 456h/456H 136v/175V Pos: standing >
M****.
**M***.
*M****..^ ^
*****@..^^M
******..^^M
.*******.^^
.******..
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
A wild ettercap stands, floating here, fighting a Drider.(Red Aura)
A Drider (large) Caliph of Allah stands in mid-air here, fighting a wild ettercap.(Red Aura)
There are Halfling tracks going east.
< 456h/456H 134v/175V Pos: standing >
****.
*****.
*****..^ ^M
*****@.^^MM
*****..^^MM
*******.^^M
******..^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 456h/456H 132v/175V Pos: standing >
M****.
**M***.
*M***P..^ ^
*****@..^^M
******..^^M
.*******.^^
.******..
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
A wild ettercap scours the countryside looking for trapped prey.(Red Aura)
There are Halfling tracks going east.
< 456h/456H 135v/175V Pos: standing >
Slay whom?
< 456h/456H 138v/175V Pos: standing >
****
MM****.
**M***.
*M***@..^ ^
*****M..^^M
******..^^M
*******.^
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
A Drider (large) Caliph of Allah stands in mid-air here.(Red Aura)
< 456h/456H 138v/175V Pos: standing >
You miss a Drider.
< 456h/456H 139v/175V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Drider sta EP: small wounds >
A wild ettercap enters from the south.
< 456h/456H 140v/175V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Drider sta EP: small wounds >
A wild ettercap suddenly attacks a Drider!
A wild ettercap misses a Drider.
< 456h/456H 140v/175V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Drider sta EP: small wounds >
You miss a Drider.
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 2 ] Your crush grazes a Drider.
< 456h/456H 140v/175V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Drider sta EP: few wounds >
You dodge a Drider's vicious attack.
You block a Drider's lunge at you.
You snap into visibility.
< 456h/456H 140v/175V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Drider sta EP: few wounds >
You start chanting...
You snap into visibility.
< 456h/456H 140v/175V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Drider sta EP: few wounds >
You snap into visibility.
Casting: earthen maul
< 456h/456H 140v/175V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Drider sta EP: few wounds >
You snap into visibility.
You complete your spell...
[Damage: 124 ] You cause the EARTH to reach up and maul your opponent!
< 456h/456H 140v/175V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Drider sta EP: nasty wounds >
A Drider parries a wild ettercap's lunge at him.
A Drider blocks a wild ettercap's lunge at him.
A wild ettercap kicks a Drider, cracking exo-skelelton.
< 456h/456H 140v/175V Pos: standing >
< T: someone TP: sta TC:excellent E: A Drider sta EP: nasty wounds >
You start chanting...
You snap into visibility.
< 456h/456H 140v/175V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Drider sta EP: nasty wounds >
< 456h/456H 140v/175V Pos: standing >
< T: someone TP: sta TC:excellent E: A Drider sta EP: nasty wounds >
You snap into visibility.
Casting: earthen maul
A Drider misses you.
You block a Drider's lunge at you.
You snap into visibility.
< 456h/456H 140v/175V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Drider sta EP: nasty wounds >
You complete your spell...
Your spell flows around a Drider, leaving him unharmed!
< 456h/456H 140v/175V Pos: standing >
< T: someone TP: sta TC:excellent E: A Drider sta EP: nasty wounds >
You start chanting...
You snap into visibility.
< 456h/456H 140v/175V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Drider sta EP: nasty wounds >
A Drider attempts to flee.
A Drider leaves west.
< 456h/456H 140v/175V Pos: standing >
You abort your prayer before it's done!
< 456h/456H 142v/175V Pos: standing >
****
MMM****.
****M**.
*****@M..^
M*M****..^M
.******..^^
.*******.
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
A Drider (large) Caliph of Allah is sprawled out, resting.(Red Aura)
< 456h/456H 147v/175V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
You snap into visibility.
[Damage: 1 ] Your crush grazes a Drider.
A Drider has a RUDE awakening!
< 456h/456H 148v/175V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Drider ass EP: nasty wounds >
A Drider clambers to his feet.
< 456h/456H 149v/175V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Drider sta EP: nasty wounds >
A Drider attempts to flee.
A Drider leaves east.
< 456h/456H 149v/175V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
Your communion with nature is now complete...
Hint: Before you sell something try getting a 'value' from the shopkeeper, as different shopkeepers will buy things from you at different prices.
< 456h/456H 149v/175V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 456h/456H 152v/175V Pos: standing >
****
MM*M**.
******.
*****@.M^ ^
*M****..^^M
******..^^M
*******.^
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
A Drider (large) Caliph of Allah stands in mid-air here, fighting a wild ettercap.(Red Aura)
A wild ettercap sits, floating here, fighting a Drider.(Red Aura)
< 456h/456H 151v/175V Pos: standing >
You miss a Drider.
< 456h/456H 153v/175V Pos: standing >
< T: wild TP: sit TC:excellent E: A Drider sta EP: nasty wounds >
A wild ettercap clambers to his feet.
< 456h/456H 154v/175V Pos: standing >
< T: wild TP: sta TC:excellent E: A Drider sta EP: nasty wounds >
A Drider's impressive crush seriously wounds a wild ettercap.
A Drider's impressive crush enshrouds a wild ettercap in a mist of blood.
A Drider parries a wild ettercap's lunge at him.
A wild ettercap hurts his foot on a Drider's tough exterior.
< 456h/456H 154v/175V Pos: standing >
< T: wild TP: sta TC: nasty wounds E: A Drider sta EP: nasty wounds >
A Drider attempts to flee.
A Drider tries to flee, but can't make it out of here!
< 456h/456H 154v/175V Pos: standing >
< T: wild TP: sta TC: nasty wounds E: A Drider sta EP: nasty wounds >
A Drider parries your futile lunge at him.
You miss a Drider.
You miss a Drider.
You snap into visibility.
< 456h/456H 154v/175V Pos: standing >
< T: wild TP: sta TC: nasty wounds E: A Drider sta EP: nasty wounds >
You don't know that spell!
< 456h/456H 154v/175V Pos: standing >
< T: wild TP: sta TC: nasty wounds E: A Drider sta EP: nasty wounds >
You start chanting...
You snap into visibility.
< 456h/456H 154v/175V Pos: standing >
< T: wild TP: sta TC: nasty wounds E: A Drider sta EP: nasty wounds >
A wandering hill giant enters from the east.
< 456h/456H 154v/175V Pos: standing >
< T: wild TP: sta TC: nasty wounds E: A Drider sta EP: nasty wounds >
Autosaving...
< 456h/456H 154v/175V Pos: standing >
< T: wild TP: sta TC: nasty wounds E: A Drider sta EP: nasty wounds >
A wandering hill giant suddenly attacks a Drider!
A wandering hill giant's crush strikes a Drider very hard.
< 456h/456H 154v/175V Pos: standing >
< T: wild TP: sta TC: nasty wounds E: A Drider sta EP: nasty wounds >
You snap into visibility.
Casting: earthen maul
< 456h/456H 154v/175V Pos: standing >
< T: wild TP: sta TC: nasty wounds E: A Drider sta EP: nasty wounds >
You complete your spell...
[Damage: 115 ] You cause the EARTH to reach up and maul your opponent!
< 456h/456H 154v/175V Pos: standing >
< T: wild TP: sta TC: nasty wounds E: A Drider sta EP: awful >
A Drider's impressive crush causes a wild ettercap to grimace in pain.
A Drider's crush hits a wild ettercap.
A wild ettercap is mortally wounded, and will die soon, if not aided.
< 456h/456H 154v/175V Pos: standing >
< T: wild TP: sta TC: bleeding, close to death E: A Drider sta EP: awful >
You miss a Drider.
You miss a Drider.
You snap into visibility.
You start chanting...
< 456h/456H 154v/175V Pos: standing >
< T: wild TP: sta TC: bleeding, close to death E: A Drider sta EP: awful >
You snap into visibility.
Casting: earthen maul
< 456h/456H 154v/175V Pos: standing >
< T: wild TP: sta TC: bleeding, close to death E: A Drider sta EP: awful >
You complete your spell...
[Damage: 109 ] Your earthen fist leaves only a battered corpse of a Drider behind!
A Drider's unique iron helmet from Shairak and Smokeveil Forest was completely destroyed by the massive blow!
A Drider's twined glass mask was completely destroyed by the massive blow!
A Drider is dead! R.I.P.
You receive your share of experience.