The death of [27 Psionicist] Illauri (Githzerai)

in On a Very Thin Ledge

from the perspective of [27 Psionicist] Illauri (Githzerai)

<worn on head>       a skin-wrapped softwood helmet from Woodseer
<worn on eyes>       a pair of protective goggles
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a fanged jaw piece
<worn on body>       a tempered mithril breastplate (magic)
<worn about body>    a cloak of forest shadows
<worn about waist>   a glittering bronze belt
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some mithril and dragonscale arm plates (magic)
<held as shield>     a dwarven-made steel shield
<worn around wrist>  a dirty brown sundial attached to a leather thong
<worn around wrist>  a satanic bracelet (magic)
<worn on finger>     a silver ring encrusted with a black sapphire (magic) (humming)
<primary weapon>     the staff of the half-elves (magic)
<worn on legs>       the centaurian legplates of honor (magic)
<worn on feet>       some strange glowing sabatons


< 224h/239H 159v/163V Pos: standing >
A prairie dog leaves south.

< 224h/239H 159v/163V Pos: standing >
You begin to focus your will...

< 224h/239H 160v/163V Pos: standing >
Casting: energy containment *

< 225h/239H 161v/163V Pos: standing >
Your mental manipulations become a reality...

< 225h/239H 162v/163V Pos: standing >

		Character attributes for Illauri

Level: 27   Race: Githzerai   Class: Psionicist 
Age: 25 yrs / 4 mths  Height: 65 inches Weight: 167 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 100 (100)    Pow: 118 ( 98)
Dex:  87 ( 87)    Int: 115 (100)   
Agi: 100 (100)    Wis:  88 ( 80)
Con: 100 (100)    Cha:  72 ( 80)   Luk:  84 ( 84)
Equipped Items:  19     Carried weight:   96

Armor Points: -195  Reduces melee damage taken by 19.5% 
Melee Critical Percentage(int): 11%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 131% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 4% 
Hitroll: 5   Damroll: 6
Alignment: 1000  (-1000 to 1000)

Saving Throws: PAR[38]  FEA[38]
               BRE[22]  SPE[27]

Load carried: Light

< 225h/239H 163v/163V Pos: standing >
The Endless Fields of Grass
Obvious exits: -N -E -S -W
A golden prairie dog sits here looking at your queerly.
A golden prairie dog sits here looking at your queerly.

< 225h/239H 161v/163V Pos: standing >
You quickly scan the area.
A large buffalo who is close by to your north.
A large buffalo who is not far off to your north.
A small rabbit who is not far off to your north.
A female buffalo who is not far off to your north.
A young buffalo who is not far off to your north.
A wild horse who is a brief walk away to your north.
A field mouse who is a brief walk away to your north.
A hunter from Tentro who is in the distance to your north.
A small rabbit who is in the distance to your north.
A black wolf who is close by to your east.
A large buffalo who is close by to your west.
A small rabbit who is close by to your west.
A sparrow who is close by to your west.
A small rabbit who is close by to your west.
A sparrow who is close by to your west.
A killer mosquito who is close by to your west.
A black wolf who is a brief walk away to your west.
A prairie dog who is a brief walk away to your west.

< 226h/239H 161v/163V Pos: standing >
Surrounded By Miles and Miles of Open Prairie
Obvious exits: -N -E -S -W
A large and very shaggy buffalo grazes on the prairie.
A small rabbit stands, apparently asleep.
A sparrow stands, apparently asleep.
A small rabbit stands, apparently asleep.
A sparrow stands, apparently asleep.
A killer mosquito stands, apparently asleep.

< 226h/239H 159v/163V Pos: standing >
You quickly scan the area.
A large buffalo who is close by to your north.
A sparrow who is not far off to your north.
A small rabbit who is not far off to your north.
A filthy vulture who is a brief walk away to your north.
A young buffalo who is rather far off to your north.
A prairie dog who is close by to your east.
A prairie dog who is close by to your east.
A black wolf who is not far off to your east.
A young buffalo who is not far off to your south.
A young buffalo who is not far off to your south.
A black wolf who is not far off to your west.
A prairie dog who is not far off to your west.

< 226h/239H 159v/163V Pos: standing >
On the Prairie Grasses
Obvious exits: -N -E -S -W
The corpse of a filthy vulture is lying here.
A large and very shaggy buffalo grazes on the prairie.

< 227h/239H 160v/163V Pos: standing >
Standing On the Thick Sod of the Prairie
Obvious exits: -N -E -S -W
A sparrow hops about the ground here.
A small rabbit bounds over the prairie here.

< 227h/239H 158v/163V Pos: standing >
By a Weedy Section of The Grassy Plains
Obvious exits: -N -E -S -W
(Q)A filthy vulture flies above you.(Red Aura)

< 227h/239H 158v/163V Pos: standing >
You miss a filthy vulture.

< 228h/239H 160v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP: excellent >
 A filthy vulture misses you.
You dodge a filthy vulture's feeble leg sweep.
You begin to focus your will...

< 228h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP: excellent >
 A field mouse enters from the east.
Casting: inflict pain *

< 228h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP: excellent >
 Your mental manipulations become a reality...
[Damage: 55 ] A filthy vulture screams out in pain!

< 228h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  few wounds >
 You begin to focus your will...

< 228h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  few wounds >
 The sun rises over the northern horizon.

< 228h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  few wounds >
 Casting: inflict pain *

< 228h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  few wounds >
 A filthy vulture misses you.

< 228h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 57 ] A filthy vulture screams out in pain!

< 228h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP: pretty hurt >
 You begin to focus your will...

< 228h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP: pretty hurt >
 Casting: inflict pain *

< 228h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP: pretty hurt >
 Your mental manipulations become a reality...
[Damage: 61 ] A filthy vulture screams out in pain!

< 228h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 You dodge a filthy vulture's vicious attack.
A filthy vulture misses you.
A filthy vulture's kick crashes into your chest.

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 You begin to focus your will...

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 Casting: inflict pain *

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 Your mental manipulations become a reality...
[Damage: 62 ] A filthy vulture screams out in pain!

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 You begin to focus your will...

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 Casting: inflict pain *
You dodge a filthy vulture's vicious attack.
You dodge a filthy vulture's vicious attack.

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 Your mental manipulations become a reality...
[Damage: 53 ] A filthy vulture screams out in pain!
A filthy vulture is stunned!
You miss a filthy vulture.

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 You begin to focus your will...

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 Casting: inflict pain *

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 Your mental manipulations become a reality...
[Damage: 57 ] A filthy vulture screams out in pain!

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 A filthy vulture misses you.

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 You begin to focus your will...

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 Casting: inflict pain *

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 Your mental manipulations become a reality...
[Damage: 48 ] A filthy vulture screams out in pain!

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 You begin to focus your will...

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 A wild horse trots in from the north.
A filthy vulture misses you.
A filthy vulture misses you with her clumsy kick at your chest.

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 A field mouse leaves north.
Casting: ego blast *

< 224h/239H 161v/163V Pos: standing >
< T: Illauri TP: sta TC:few scratches E: vulture sta EP:  awful >
 Your mental manipulations become a reality...
You mentally blast a filthy vulture's ego.
[Damage: 24 ] A filthy vulture is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a filthy vulture's gurgling and choking signals her demise.
Congratulations, you finished your quest!

< 224h/239H 161v/163V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 224h/239H 161v/163V Pos: standing >
It appears to be the corpse of a filthy vulture.
Nothing.

< 224h/239H 161v/163V Pos: standing >
the corpse of a filthy vulture appears to be empty.

< 224h/239H 161v/163V Pos: standing >
You don't have anything to put in it.

< 224h/239H 161v/163V Pos: standing >

< 224h/239H 161v/163V Pos: standing >
An Orc enters from the south.

< 224h/239H 161v/163V Pos: standing >
Everything is blurry after an Orc's head came crashing into your skull.
OUCH!  That really did HURT!
Wow!  Look at all those stars!
The world starts spinning, and your ears are ringing!

< 160h/239H 162v/163V Pos: standing >
The world stops spinning.
You have gained some progress, and are nearing the half-way point in the trek to your next level.

< 160h/239H 162v/163V Pos: standing >
On the Grasses of the Field of Endolin
Obvious exits: -N -E -S -W
A large and very shaggy buffalo grazes on the prairie.
A wild horse stands here ready to go for a run.
A large and very shaggy buffalo grazes on the prairie.

< 160h/239H 160v/163V Pos: standing >
On the Vast Field of Endolin
Obvious exits: -N -E -S -W
A small rabbit bounds over the prairie here.

< 160h/239H 158v/163V Pos: standing >
On the Grassy Plain
Obvious exits: -N -E -S -W

< 160h/239H 156v/163V Pos: standing >
Grassy Plain that is the Field of Endolin
Obvious exits: -N -E -S -W
A large and very shaggy buffalo grazes on the prairie.

< 161h/239H 155v/163V Pos: standing >
On the Field of Endolin
Obvious exits: -N -E
A starving looking black wolf prowls the prairie here.

< 161h/239H 154v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 161h/239H 154v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 161h/239H 154v/163V Pos: standing >
Grassy Plain that is the Field of Endolin
Obvious exits: -N -E -S -W
A large and very shaggy buffalo grazes on the prairie.

< 161h/239H 153v/163V Pos: standing >
Upon the Lush Grasses of The Field of Endolin
Obvious exits: -N -E
A large and very shaggy buffalo grazes on the prairie.
A young buffalo runs gaily through the prairie.

< 161h/239H 152v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 161h/239H 152v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 161h/239H 152v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 161h/239H 153v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 161h/239H 153v/163V Pos: standing >
A young buffalo leaves east.
Upon the Field of Endolin
Obvious exits: -N -E -S -W
A young buffalo runs gaily through the prairie.

< 161h/239H 151v/163V Pos: standing >
The Edge of a Great Wide Plain
Obvious exits: -N -S -W
A young buffalo runs gaily through the prairie.
A young buffalo runs gaily through the prairie.

< 161h/239H 149v/163V Pos: standing >
On the Vast Grassy Plain of Tentro
Obvious exits: -N -W

< 161h/239H 148v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 161h/239H 148v/163V Pos: standing >
Near the Eastern Wall of Tentro
Obvious exits: -N -E -W#

< 162h/239H 147v/163V Pos: standing >
The gate seems to be closed.

< 162h/239H 148v/163V Pos: standing >
The gate seems to be closed.

< 162h/239H 148v/163V Pos: standing >
On the Grassy Plain Outside of Tentro
Obvious exits: -E -S

< 162h/239H 146v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 162h/239H 147v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 162h/239H 147v/163V Pos: standing >
I see nothing suitable there.

< 162h/239H 148v/163V Pos: standing >
An Orc enters from the east.
Alas, you cannot go that way. . . .

< 162h/239H 148v/163V Pos: standing >
Everything is blurry after an Orc's head came crashing into your skull.
OUCH!  That really did HURT!

< 94h/239H 148v/163V Pos: standing >
< T: Illauri TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 An Orc parries your futile lunge at him.

< 94h/239H 148v/163V Pos: standing >
< T: Illauri TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 94h/239H 148v/163V Pos: standing >
< T: Illauri TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 An Orc's slash wounds you.
You dodge an Orc's vicious attack.
An Orc's decent slash wounds you.
Sorry, you aren't allowed to do that in combat.

< 88h/239H 148v/163V Pos: standing >
< T: Illauri TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 That's tough to do in battle, but still you try...

< 88h/239H 148v/163V Pos: standing >
< T: Illauri TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 You attempt to flee...
Near the Eastern Wall of Tentro
Obvious exits: -N -E -W#
You flee southward!

< 88h/239H 124v/163V Pos: standing >
An Orc enters from the north.

< 88h/239H 125v/163V Pos: standing >
The gate seems to be closed.

< 88h/239H 125v/163V Pos: standing >
Ok.

< 88h/239H 126v/163V Pos: standing >
The Intersection of All Saints Boulevard and Longbow Avenue
Obvious exits: -N -E -S -W

< 88h/239H 124v/163V Pos: standing >
Along All Saints Boulevard
Obvious exits: -E -S -W

< 88h/239H 124v/163V Pos: standing >
The Beginning of All Saints Boulevard
Obvious exits: -E -W

< 88h/239H 123v/163V Pos: standing >
A Four-Way Intersection on Green Plum Avenue
Obvious exits: -N -E -S -W

< 88h/239H 122v/163V Pos: standing >
Tentro's Southern Walkway
Obvious exits: -E -W
A common citizen walks through the streets here.(Gold Aura)
A common citizen walks through the streets here.(Gold Aura)

< 88h/239H 122v/163V Pos: standing >
The Southern Walk of Tentro
Obvious exits: -E -W
An apprentice priest walks through the streets preaching his gospel.(Gold Aura)

< 88h/239H 121v/163V Pos: standing >
The Southern Walk of Tentro
Obvious exits: -N -E -W

< 88h/239H 120v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 88h/239H 120v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 88h/239H 121v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 89h/239H 121v/163V Pos: standing >
A Side Path Between the City Wall and Buildings
Obvious exits: -E -W

< 89h/239H 120v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 89h/239H 121v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 89h/239H 121v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 89h/239H 121v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 89h/239H 121v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 89h/239H 122v/163V Pos: standing >
A Narrow Side Street Between the City Wall and Some Buildings
Obvious exits: -E -W

< 89h/239H 121v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 89h/239H 121v/163V Pos: standing >
An Orc enters from the east.
Alas, you cannot go that way. . . .

< 89h/239H 122v/163V Pos: standing >
I see nothing suitable there.

< 89h/239H 122v/163V Pos: standing >
An Orc leaves east.
Alas, you cannot go that way. . . .

< 89h/239H 122v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 89h/239H 123v/163V Pos: standing >
On the Stone Path of Tentro
Obvious exits: -N -E -S -W
A simple fountain made of stone has been constructed here.

< 89h/239H 122v/163V Pos: standing >
The Central Path of Tentro
Obvious exits: -N -S
An older gentleman stands guard here, protecting Tentro(Gold Aura)

< 89h/239H 121v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 90h/239H 122v/163V Pos: standing >
Before the City Gates
Obvious exits: -N -S
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A cudgel has been dropped here.
[5] A small bandage rests upon the ground here.

< 90h/239H 122v/163V Pos: standing >
Rocky Trail Through the Mountains
Obvious exits: -N -S

< 90h/239H 118v/163V Pos: standing >
Narrow Ledge Above a Deep Gorge
Obvious exits: -N -W

< 90h/239H 115v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 90h/239H 115v/163V Pos: standing >
Narrow Ledge On the Mountainside
Obvious exits: -E -W

< 90h/239H 111v/163V Pos: standing >
Narrow Stone Walkway
Obvious exits: -E -W
A rock lizard walks across the sides of the mountain.

< 90h/239H 108v/163V Pos: standing >
On a Very Narrow Ledge
Obvious exits: -E -W
A fawn jumps around the woods, here.

< 90h/239H 104v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 90h/239H 104v/163V Pos: standing >
On the Edge of a Long Drop
Obvious exits: -E -S -D

< 90h/239H 100v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 90h/239H 101v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 90h/239H 101v/163V Pos: standing >
Narrow Path Trough a Tight Passage
Obvious exits: -N -S
A rock lizard walks across the sides of the mountain.

< 90h/239H 97v/163V Pos: standing >
Rocky Trail Leading North
Obvious exits: -N -S

< 90h/239H 94v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 90h/239H 94v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 90h/239H 94v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 91h/239H 95v/163V Pos: standing >
On a Rocky Pass Through the Mountains
Obvious exits: -N -W

< 91h/239H 91v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 91h/239H 92v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 91h/239H 92v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 91h/239H 93v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 91h/239H 93v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 91h/239H 93v/163V Pos: standing >
Rocky Trail Leading North
Obvious exits: -N -S

< 91h/239H 89v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 91h/239H 90v/163V Pos: standing >
On a Rocky Pass Through the Mountains
Obvious exits: -N -W

< 91h/239H 86v/163V Pos: standing >
An Orc enters from the north.
Alas, you cannot go that way. . . .

< 91h/239H 87v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 91h/239H 87v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 91h/239H 87v/163V Pos: standing >
An Orc leaves west.
On a Wider Stone Platform
Obvious exits: -E -S
An Orc (medium) stands here.(Red Aura)

< 91h/239H 84v/163V Pos: standing >
Everything is blurry after an Orc's head came crashing into your skull.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 23h/239H 84v/163V Pos: standing >
< T: Illauri TP: sta TC: awful E: An Orc sta EP: excellent >
 An Orc dodges your futile attack.

< 23h/239H 84v/163V Pos: standing >
< T: Illauri TP: sta TC: awful E: An Orc sta EP: excellent >
 An Orc's decent slash strikes you hard.
You wish that your wounds would stop BLEEDING so much!
You dodge an Orc's vicious attack.
An Orc misses you.

< 20h/239H 84v/163V Pos: standing >
< T: Illauri TP: sta TC: awful E: An Orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 20h/239H 84v/163V Pos: standing >
< T: Illauri TP: sta TC: awful E: An Orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 20h/239H 84v/163V Pos: standing >
< T: Illauri TP: sta TC: awful E: An Orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 20h/239H 84v/163V Pos: standing >
< T: Illauri TP: sta TC: awful E: An Orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 20h/239H 84v/163V Pos: standing >
< T: Illauri TP: sta TC: awful E: An Orc sta EP: excellent >
 You attempt to flee...
On a Rocky Pass Through the Mountains
Obvious exits: -N -W
You flee eastward!

< 20h/239H 59v/163V Pos: standing >
You attempt to flee...
Rocky Trail Leading North
Obvious exits: -N -S
You flee northward!

< 20h/239H 34v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/239H 36v/163V Pos: standing >
On a Rocky Pass Through the Mountains
Obvious exits: -N -W
Fresh blood covers everything in the area.

< 20h/239H 32v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/239H 33v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/239H 33v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/239H 33v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/239H 34v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/239H 34v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/239H 34v/163V Pos: standing >
On a Wider Stone Platform
Obvious exits: -E -S
Fresh blood covers everything in the area.

< 20h/239H 30v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/239H 31v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/239H 31v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/239H 31v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/239H 31v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/239H 32v/163V Pos: standing >
On a Very Thin Ledge
Obvious exits: -N -E
Fresh blood covers everything in the area.
An Orc (medium) stands here.(Red Aura)

< 21h/239H 28v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 21h/239H 28v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 21h/239H 28v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 21h/239H 29v/163V Pos: standing >
Out of nowhere, an Orc stabs you in the back.
You wish that your wounds would stop BLEEDING so much!
Sorry, you aren't allowed to do that in combat.

< 14h/239H 29v/163V Pos: standing >
< T: Illauri TP: sta TC: awful E: An Orc sta EP: excellent >
 You miss an Orc.
Sorry, you aren't allowed to do that in combat.

< 14h/239H 29v/163V Pos: standing >
< T: Illauri TP: sta TC: awful E: An Orc sta EP: excellent >
 The day has begun.

< 14h/239H 29v/163V Pos: standing >
< T: Illauri TP: sta TC: awful E: An Orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 14h/239H 29v/163V Pos: standing >
< T: Illauri TP: sta TC: awful E: An Orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 14h/239H 29v/163V Pos: standing >
< T: Illauri TP: sta TC: awful E: An Orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 14h/239H 29v/163V Pos: standing >
< T: Illauri TP: sta TC: awful E: An Orc sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 14h/239H 29v/163V Pos: standing >
< T: Illauri TP: sta TC: awful E: An Orc sta EP: excellent >
 An Orc's exploding headbutt relieves you of your duties in life.
Your brutal iron mitts from the Haunted Woods was completely destroyed by the massive blow!
Your flowing white cape was completely destroyed by the massive blow!
Your ring of protection from evil was completely destroyed by the massive blow!