The death of [18 Mercenary] Plut (Kobold)

in The Foul Bog of Chief Bloodeye

from the perspective of [18 Mercenary] Plut (Kobold)

<worn on head>       a glittering copper helm
<worn on eyes>       a fragile leather eyepatch
<worn in ear>        a jeweled hide stud
<worn on face>       a frost-rimed hide veil
<worn around neck>   a superior bronze medallion
<worn around neck>   a skin-wrapped bronze medallion
<worn about body>    a dark hide bodycloak
<worn about waist>   a tanned centaur hide belt
<worn on arms>       some rusty granite sleeves
<worn around wrist>  a skin-wrapped cured leather wristguard
<worn on hands>      some exquisite clay talons
<primary weapon>     a long steel sword
<worn on feet>       some heavily-spiked stone-soled boots

Grumbiter's Inn
Obvious exits: -W
A kobold youth stands here, waiting for nothing in particular.
A kobold youth stands here, waiting for nothing in particular.
An old kobold warrior sits here, telling tales of fame and fortune.
An old kobold warrior sits here, telling tales of fame and fortune.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
An old kobold warrior sits here, telling tales of fame and fortune.
An old kobold warrior sits here, telling tales of fame and fortune.
Grumbiter, the kobold barkeep, stands here making sure nothing gets too rowdy.

< 212h/212H 74v/124V Pos: standing >
You are carrying: (4/11)
a rugged adventurers satchel
[2] a bent bronze scrap
a dagger of carved bone

< 212h/212H 74v/124V Pos: standing >
Grumbiter's Inn
Obvious exits: -W
A kobold youth stands here, waiting for nothing in particular.
A kobold youth stands here, waiting for nothing in particular.
An old kobold warrior sits here, telling tales of fame and fortune.
An old kobold warrior sits here, telling tales of fame and fortune.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
An old kobold warrior sits here, telling tales of fame and fortune.
An old kobold warrior sits here, telling tales of fame and fortune.
Grumbiter, the kobold barkeep, stands here making sure nothing gets too rowdy.

< 212h/212H 74v/124V Pos: standing >
A Paved Road
Obvious exits: -N -E -S -W

< 212h/212H 74v/124V Pos: standing >
A Large Stone Bridge
Obvious exits: -N -S

< 212h/212H 74v/124V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -S -W

< 212h/212H 72v/124V Pos: standing >
You are three quarters the way to your next level.

< 212h/212H 73v/124V Pos: standing >
The Baker's Den
Obvious exits: -N
A kobold baker is here grinning at you like he wants you to buy something.

< 212h/212H 72v/124V Pos: standing >
Alas, you cannot go that way. . . .

< 212h/212H 72v/124V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -S -W

< 212h/212H 71v/124V Pos: standing >
An Ill-Kept Trail
Obvious exits: -E -S -W

< 212h/212H 67v/124V Pos: standing >
Entrance to the Kobold Settlement
Obvious exits: -E -S -W

< 212h/212H 66v/124V Pos: standing >
A Trail
Obvious exits: -N -S
A kobold youth stands here, waiting for nothing in particular.

< 212h/212H 64v/124V Pos: standing >
On the Trail Behind the Wooden Fence
Obvious exits: -N -E -S# -W

< 212h/212H 61v/124V Pos: standing >
The iron seems to be closed.

< 212h/212H 61v/124V Pos: standing >
The iron seems to be closed.

< 212h/212H 62v/124V Pos: standing >
Behind the Fence
Obvious exits: -E
A giant wooden fence stands here, blocking travel to the south.

< 212h/212H 58v/124V Pos: standing >
Alas, you cannot go that way. . . .

< 212h/212H 58v/124V Pos: standing >

< 212h/212H 60v/124V Pos: standing >
Along the Perimeter of the Fence
Obvious exits: -E -W
A giant wooden fence stands here, blocking travel to the north.

< 212h/212H 55v/124V Pos: standing >
You quickly scan the area.
You see nothing.

< 212h/212H 55v/124V Pos: standing >

< 212h/212H 56v/124V Pos: standing >
Before a Giant Wooden Fence
Obvious exits: -N# -E -S -W
A wobbly sign is planted here, barely standing up by a thin wooden pole.
A giant wooden fence stands here, blocking travel to the north.

< 212h/212H 52v/124V Pos: standing >
You drop to your belly.

< 212h/212H 53v/124V Pos: on your ass >
You drift off to sleep.

< 212h/212H 54v/124V Pos: on your ass >
You are already fast asleep.

< 212h/212H 57v/124V Pos: on your ass >
You are already fast asleep.

< 212h/212H 105v/124V Pos: on your ass >
You are already fast asleep.

< 212h/212H 107v/124V Pos: on your ass >
You wake up.

< 212h/212H 124v/124V Pos: on your ass >
You clamber to your feet.

< 212h/212H 124v/124V Pos: standing >
You are already about as tense as you can get.

< 212h/212H 124v/124V Pos: standing >
Before a Giant Wooden Fence
Obvious exits: -N# -E -S -W
A wobbly sign is planted here, barely standing up by a thin wooden pole.
A giant wooden fence stands here, blocking travel to the north.

< 212h/212H 124v/124V Pos: standing >
Saving Plut.

< 212h/212H 124v/124V Pos: standing >
A Game Trail
Obvious exits: -N -S

< 212h/212H 120v/124V Pos: standing >
 
 ^^^^.  
 ^^@M.  
 ^***^  
Inside a Dark Forest
Obvious exits: -N -E -S -W

< 212h/212H 116v/124V Pos: standing >
 
 ^^*M.  
 ^*@*^  
 ^.^..  
Inside a Dark Forest
Obvious exits: -N -E -S -W

< 212h/212H 113v/124V Pos: standing >
 
 ^*M.M  
 **@^^  
 .^...  
Inside a Dark Forest
Obvious exits: -N -E -S -W

< 212h/212H 109v/124V Pos: standing >
 
 ^^^^....^  
 ^^**.M^M.  
 ^***@^..*  
 ^.^....**  
 .M....***  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 212h/212H 105v/124V Pos: standing >
 
 ^^^....^.  
 ^**.M^M..  
 ***^@..*M  
 .^....***  
 M....****  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 212h/212H 100v/124V Pos: standing >
 
 ^^....^..  
 **.M^M..*  
 **^^@.*M*  
 ^....****  
 ....*****  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 212h/212H 95v/124V Pos: standing >
 
 ^....^...  
 *.M^M..**  
 *^^.@*M**  
 ....****   
 ...******  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 212h/212H 91v/124V Pos: standing >
 
 ....^....  
 .M^M..***  
 ^^..@M**   
 ...****    
 ..*******  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 212h/212H 85v/124V Pos: standing >
 
 ...^....*  
 M^M..****  
 ^..*@** M  
 ..****     
 .********  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
A goblin wizard roams the land here.

< 212h/212H 75v/124V Pos: standing >
 
 ..^....**  
 ^M..*****  
 ..*M@* MM  
 .****      
 *********  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 212h/212H 65v/124V Pos: standing >
 
 .^....***  
 M..*****   
 .*M*@ MM   
 ****    *  
 ********M  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 212h/212H 56v/124V Pos: standing >
You need a boat to go there.

< 212h/212H 56v/124V Pos: standing >
You need a boat to go there.

< 212h/212H 56v/124V Pos: standing >
You need a boat to go there.

< 212h/212H 57v/124V Pos: standing >
 
 M.M^...M.  
 .^....***  
 M..*@***   
 .*M** MM   
 ****    *  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
A Halfling (small) Durian Addicts stands in mid-air here.

< 212h/212H 49v/124V Pos: standing >
A Halfling tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 212h/212H 50v/124V Pos: sitting >
A Halfling attacks you. [3 hits]

< 185h/212H 53v/124V Pos: sitting >
< T: Plut TP: sit TC: small wounds E: A Halfling sta EP: excellent >
 You attack a Halfling. [0 hits]

< 185h/212H 53v/124V Pos: sitting >
< T: Plut TP: sit TC: small wounds E: A Halfling sta EP: excellent >
 The sun hangs low on the southern sky.

< 185h/212H 53v/124V Pos: sitting >
< T: Plut TP: sit TC: small wounds E: A Halfling sta EP: excellent >
 You attack a Halfling. [0 hits]
A Halfling attacks you. [3 hits]

< 156h/212H 53v/124V Pos: sitting >
< T: Plut TP: sit TC: few wounds E: A Halfling sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 156h/212H 53v/124V Pos: sitting >
< T: Plut TP: sit TC: few wounds E: A Halfling sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.
A Halfling looks at you.

< 156h/212H 53v/124V Pos: sitting >
< T: Plut TP: sit TC: few wounds E: A Halfling sta EP: excellent >
 You clamber to your feet.
Everything is blurry after a Halfling's head came crashing into your skull.
OUCH!  That really did HURT!
Wow!  Look at all those stars!!
The world starts spinning, and your ears are ringing!

< 97h/212H 53v/124V Pos: standing >
 
 M^....***  
 ...MP***   
 .***@  M   
 ****    *  
 ********M  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 97h/212H 43v/124V Pos: standing >
You need a boat to go there.

< 97h/212H 43v/124V Pos: standing >
You are already standing.

< 97h/212H 43v/124V Pos: standing >
You are already standing.

< 97h/212H 43v/124V Pos: standing >
You attempt to flee...
 
 .M^....**  
 M...MP***  
 ..**@*  M  
 .****      
 *********  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
You flee westward!

< 98h/212H 13v/124V Pos: standing >
You are already standing.

< 98h/212H 13v/124V Pos: standing >
 
 M.M^....*  
 ^M...MP**  
 ^..*@**    
 ..****     
 .********  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 98h/212H 3v/124V Pos: standing >
The world stops spinning.

< 98h/212H 3v/124V Pos: standing >
You're too exhausted.
A Halfling enters from the east.

< 98h/212H 4v/124V Pos: standing >
You're too exhausted.
A Halfling tackles you square in the chest knocking the wind out of you!

< 98h/212H 4v/124V Pos: sitting >
A Halfling attacks you. [3 hits]

< 78h/212H 5v/124V Pos: sitting >
< T: Plut TP: sit TC: nasty wounds E: A Halfling sta EP: excellent >
 A Halfling deflects your blow and strikes back at YOU!
You attack a Halfling. [0 hits]

< 72h/212H 5v/124V Pos: sitting >
< T: Plut TP: sit TC: nasty wounds E: A Halfling sta EP: excellent >
 A Halfling attacks you. [3 hits]

< 46h/212H 5v/124V Pos: sitting >
< T: Plut TP: sit TC:pretty hurt E: A Halfling sta EP: excellent >
 You attack a Halfling. [0 hits]

< 46h/212H 5v/124V Pos: sitting >
< T: Plut TP: sit TC:pretty hurt E: A Halfling sta EP: excellent >
 A Halfling's skillfully shifts his stance and greater bloodsaber of strength glistens with insane speed to thwart your attack!
You attack a Halfling. [0 hits]
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
A Halfling attacks you. [3 hits]
Sorry, you aren't allowed to do that in combat.

< 16h/212H 5v/124V Pos: sitting >
< T: Plut TP: sit TC: awful E: A Halfling sta EP: excellent >
 You clamber to your feet.
A Halfling looks at you.

< 16h/212H 5v/124V Pos: standing >
< T: Plut TP: sta TC: awful E: A Halfling sta EP: excellent >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!
A Halfling's exploding headbutt relieves you of your duties in life.
Your steel short sword was completely destroyed by the massive blow!
Your blood-stained brass ringmail was completely destroyed by the massive blow!
Your dwarven-made ivory tail protector was completely destroyed by the massive blow!
Your fine limestone earring was completely destroyed by the massive blow!