<worn on head> a bronze skull cap
<worn on face> a humming limestone mask from Ghore
<worn on body> a suit of spiked leather armor
<worn about body> a fur cloak
<worn about waist> a belt of sewn ratskins
<worn on arms> a pair of studded leather sleeves
<worn on hands> some thick leather gloves
<primary weapon> a long steel sword
<secondary weapon> a thin steel dagger
<worn on feet> a pair of studded leather boots
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
< 301h/615H 131v/137V Pos: standing >
The Bank of Arachdrathos
Obvious exits: -N -W
Fresh blood covers everything in the area.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large wooden counter is here, with a sign posted on it.
A thick book of mushroom paper lays on the table.
A large table made of some strange wood sits in the center of the room.
A large drow sits before the table, ready to take your deposit.
< 305h/615H 130v/137V Pos: standing >
Alas, you cannot go that way. . . .
< 306h/615H 130v/137V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Tolm
Obvious exits: -N#
A shapeless bag made from alligatorskin has been left here.
[5] A rather large leather backpack lies here.
[2] A large, slimy net lies on the ground here.
a dragons stomach
A bottomless bag of the shield dwarves has been left here.
A fur backpack has been left here.
A durable alchemist sack lies here.
a satchel used to hold various items lies here. (illuminating)
An ornate chest bearing items that are unsorted.
The escort says 'You have 396 items, this cost you 1 platinum, 1 gold, 8 silver, and 9 copper'
< 312h/615H 131v/137V Pos: standing >
A small gremlin appears out of no where, quickly arranging your belongings before disappearing into thin air.
< 313h/615H 134v/137V Pos: standing >
a humming limestone mask from Ghore
< 313h/615H 135v/137V Pos: standing >
You can't carry any more.
< 313h/615H 137v/137V Pos: standing >
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a large snakeskin bag.
You drop a rolled section of tanned elf skin.
You drop a stout oaken cudgel.
You drop a steel warhammer.
You drop a two-handed sword.
You drop a thin steel dagger.
You drop a steel short sword.
You drop a steel long sword.
You drop a small wooden mace.
< 313h/615H 137v/137V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...
< 313h/615H 137v/137V Pos: standing >
A large snakeskin bag crumbles to dust and blows away.
< 313h/615H 137v/137V Pos: standing >
You get a humming limestone mask from Ghore from a large wooden chest.
< 313h/615H 137v/137V Pos: standing >
You cover your face with a humming limestone mask from Ghore.
< 313h/615H 137v/137V Pos: standing >
You are already standing.
< 313h/615H 137v/137V Pos: standing >
Ok.
< 313h/615H 137v/137V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
The Bank of Arachdrathos
Obvious exits: -N -W
Fresh blood covers everything in the area.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large wooden counter is here, with a sign posted on it.
A thick book of mushroom paper lays on the table.
A large table made of some strange wood sits in the center of the room.
A large drow sits before the table, ready to take your deposit.
< 313h/615H 136v/137V Pos: standing >
< 313h/615H 136v/137V Pos: standing >
< 313h/615H 136v/137V Pos: standing >
< 314h/615H 136v/137V Pos: standing >
< 315h/615H 136v/137V Pos: standing >
< 316h/615H 136v/137V Pos: standing >
< 317h/615H 137v/137V Pos: standing >
< 329h/615H 137v/137V Pos: standing >
< 330h/615H 137v/137V Pos: standing >
But you are a member of no group?!
< 332h/615H 137v/137V Pos: standing >
It is 6am, on the Day of the Sun
The 13th Day of the Month of Renewal, Year 1740.
Time elapsed since boot-up: 11:45:28
Current time is: Sun Sep 27 07:48:14 2015 (GMT)
< 333h/615H 137v/137V Pos: standing >
< 334h/615H 137v/137V Pos: standing >
The Reflecting Plaza
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
< 337h/615H 135v/137V Pos: standing >
But you are a member of no group?!
< 340h/615H 135v/137V Pos: standing >
You quickly scan the area.
A trustworthy banker who is close by to your east.
A gentle rothe who is close by to your south.
A young Olipthian who is a brief walk away to your south.
A priestess shopkeeper who is a brief walk away to your west.
< 341h/615H 135v/137V Pos: standing >
You are carrying: (0/10)
Nothing.
< 344h/615H 135v/137V Pos: standing >
But you are a member of no group?!
< 360h/615H 135v/137V Pos: standing >
< 361h/615H 135v/137V Pos: standing >
Pardon?
< 367h/615H 135v/137V Pos: standing >
< 369h/615H 135v/137V Pos: standing >
The Reflecting Plaza
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
< 371h/615H 135v/137V Pos: standing >
< 379h/615H 135v/137V Pos: standing >
But you are a member of no group?!
< 381h/615H 135v/137V Pos: standing >
The Reflecting Plaza
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
< 388h/615H 135v/137V Pos: standing >
A gentle rothe enters from the south.
< 389h/615H 135v/137V Pos: standing >
< 396h/615H 135v/137V Pos: standing >
But you are a member of no group?!
< 403h/615H 135v/137V Pos: standing >
You quickly scan the area.
A trustworthy banker who is close by to your east.
A young zarbonite who is a brief walk away to your south.
A young Olipthian who is a brief walk away to your south.
A priestess shopkeeper who is a brief walk away to your west.
< 408h/615H 135v/137V Pos: standing >
< 421h/615H 135v/137V Pos: standing >
< 426h/615H 135v/137V Pos: standing >
A gentle rothe leaves east.
< 445h/615H 135v/137V Pos: standing >
< 455h/615H 135v/137V Pos: standing >
You are carrying: (0/10)
Nothing.
< 456h/615H 135v/137V Pos: standing >
You are using:
<worn on head> a bronze skull cap
<worn on face> a humming limestone mask from Ghore
<worn on body> a suit of spiked leather armor
<worn about body> a fur cloak
<worn about waist> a belt of sewn ratskins
<worn on arms> a pair of studded leather sleeves
<worn on hands> some thick leather gloves
<primary weapon> a long steel sword
<secondary weapon> a thin steel dagger
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of studded leather boots
< 457h/615H 135v/137V Pos: standing >
< 467h/615H 135v/137V Pos: standing >
The Reflecting Plaza
Obvious exits: -E -S -W
< 468h/615H 135v/137V Pos: standing >
< 470h/615H 135v/137V Pos: standing >
< 481h/615H 135v/137V Pos: standing >
You quickly scan the area.
A gentle rothe who is close by to your east.
A trustworthy banker who is close by to your east.
A young zarbonite who is a brief walk away to your south.
A priestess shopkeeper who is a brief walk away to your west.
< 482h/615H 135v/137V Pos: standing >
< 484h/615H 135v/137V Pos: standing >
< 488h/615H 135v/137V Pos: standing >
< 503h/615H 135v/137V Pos: standing >
You quickly scan the area.
A gentle rothe who is close by to your east.
A trustworthy banker who is close by to your east.
A svrifneblin slave who is close by to your south.
A young zarbonite who is a brief walk away to your south.
A priestess shopkeeper who is a brief walk away to your west.
< 504h/615H 135v/137V Pos: standing >
< 508h/615H 135v/137V Pos: standing >
< 523h/615H 135v/137V Pos: standing >
< 524h/615H 135v/137V Pos: standing >
North of the Reflecting Pool
Obvious exits: -N -E -S -W
< 532h/615H 133v/137V Pos: standing >
Magic Square
Obvious exits: -N -E -S -W
A young noble walks along in shimmering iridescent garb.
< 533h/615H 131v/137V Pos: standing >
The Cliffside Plaza
Obvious exits: -N -S -W
< 534h/615H 129v/137V Pos: standing >
The North Plaza
Obvious exits: -N -E -W
A young noble walks along in ghost white garb.
< 538h/615H 128v/137V Pos: standing >
Tavern of the Howling
Obvious exits: -E -S
(Q)A stern looking drow is tending the bar.
< 539h/615H 126v/137V Pos: standing >
You quickly scan the area.
A young Sa'Zaran who is close by to your east.
A durithalite elemental who is close by to your south.
< 540h/615H 126v/137V Pos: standing >
Inn of the Howling
Obvious exits: -N
A large bipedal creature made out of glowing red stone stands here.
< 544h/615H 125v/137V Pos: standing >
You appears to be Troll and has some small wounds and bruises.
He's large in size.
He seems to be moving much faster than normal..
< 546h/615H 126v/137V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
'Try to get a portal out of here, or run to another exit!'
'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck.
Sorry, but you cannot do that here!
< 551h/615H 127v/137V Pos: standing >
< 571h/615H 133v/137V Pos: standing >
< 574h/615H 133v/137V Pos: standing >
You quickly scan the area.
A young Sa'Zaran who is close by to your north.
A barkeep who is close by to your north.
< 575h/615H 134v/137V Pos: standing >
< 582h/615H 136v/137V Pos: standing >
Inn of the Howling
Obvious exits: -N
A large bipedal creature made out of glowing red stone stands here.
< 586h/615H 137v/137V Pos: standing >
< 598h/615H 137v/137V Pos: standing >
< 603h/615H 137v/137V Pos: standing >
< 611h/615H 137v/137V Pos: standing >
< 614h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
Alas, you cannot go that way. . . .
< 615h/615H 137v/137V Pos: standing >
Alas, you cannot go that way. . . .
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
You are carrying: (0/10)
Nothing.
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
You are carrying: (0/10)
Nothing.
< 615h/615H 137v/137V Pos: standing >
Alas, you cannot go that way. . . .
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
Inn of the Howling
Obvious exits: -N
A large bipedal creature made out of glowing red stone stands here.
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
Tavern of the Howling
Obvious exits: -E -S
(Q)A stern looking drow is tending the bar.
< 615h/615H 135v/137V Pos: standing >
The North Plaza
Obvious exits: -N -E -W
A young noble walks along in ghost white garb.
< 615h/615H 133v/137V Pos: standing >
You quickly scan the area.
You see nothing.
< 615h/615H 133v/137V Pos: standing >
The Cliffside Plaza
Obvious exits: -N -S -W
< 615h/615H 131v/137V Pos: standing >
< 615h/615H 132v/137V Pos: standing >
< 615h/615H 133v/137V Pos: standing >
< 615h/615H 133v/137V Pos: standing >
Alas, you cannot go that way. . . .
< 615h/615H 134v/137V Pos: standing >
Alas, you cannot go that way. . . .
< 615h/615H 135v/137V Pos: standing >
On the Cliff's Edge
Obvious exits: -E -S -W -D
< 615h/615H 133v/137V Pos: standing >
Alas, you cannot go that way. . . .
< 615h/615H 133v/137V Pos: standing >
You quickly scan the area.
A slave trader who is close by to your east.
A drow attendant who is close by to your east.
A young zochran who is not far off to your east.
A gatekeeper who is not far off to your east.
A young Olipthian who is not far off to your south.
A young Sa'Zaran who is not far off to your south.
A baby aboleth who is rather far off to your south.
A baby aboleth who is in the distance to your south.
A durithalite golem who is a brief walk away below you.
A durithalite golem who is a brief walk away below you.
< 615h/615H 133v/137V Pos: standing >
High Above the Great Web City
Obvious exits: -U -D
< 615h/615H 132v/137V Pos: standing >
Along the Webwalk
Obvious exits: -U -D
< 615h/615H 130v/137V Pos: standing >
You quickly scan the area.
A durithalite golem who is close by below you.
A durithalite golem who is close by below you.
< 615h/615H 131v/137V Pos: standing >
Below the Marketplace
Obvious exits: -E -U -D
A huge bipedal creature made out of glowing red stone stands here.
A huge bipedal creature made out of glowing red stone stands here.
< 615h/615H 129v/137V Pos: standing >
You quickly scan the area.
You see nothing.
< 615h/615H 130v/137V Pos: standing >
< 615h/615H 130v/137V Pos: standing >
A Radial Skein
Obvious exits: -U -D
< 615h/615H 129v/137V Pos: standing >
You quickly scan the area.
A durithalite golem who is close by above you.
A durithalite golem who is close by above you.
< 615h/615H 129v/137V Pos: standing >
An Intersection Well Below the Marketplace
Obvious exits: -E -W -U -D
< 615h/615H 128v/137V Pos: standing >
You quickly scan the area.
A young Ilithian who is not far off to your east.
A dark cloaked drow who is not far off to your east.
A durithalite elemental who is not far off to your east.
A durithalite elemental who is not far off to your east.
A young zochran who is not far off to your east.
A svrifneblin slave who is a brief walk away to your east.
A zarbon who is rather far off to your east.
A young Ilithian who is rather far off to your east.
A gentle rothe who is rather far off to your west.
A durithalite golem who is not far off above you.
< 615h/615H 129v/137V Pos: standing >
< 615h/615H 132v/137V Pos: standing >
Above the City of Arachdrathos
Obvious exits: -E -W
< 615h/615H 130v/137V Pos: standing >
Above the City of Arachdrathos
Obvious exits: -E -W
< 615h/615H 128v/137V Pos: standing >
You quickly scan the area.
A young Ilithian who is rather far off to your east.
A dark cloaked drow who is rather far off to your east.
A durithalite elemental who is rather far off to your east.
A durithalite elemental who is rather far off to your east.
A young zochran who is rather far off to your east.
A gentle rothe who is not far off to your west.
< 615h/615H 128v/137V Pos: standing >
Above the City of Arachdrathos
Obvious exits: -E -W
< 615h/615H 127v/137V Pos: standing >
Above the City of Arachdrathos
Obvious exits: -E -W
< 615h/615H 126v/137V Pos: standing >
< 615h/615H 127v/137V Pos: standing >
< 615h/615H 128v/137V Pos: standing >
< 615h/615H 128v/137V Pos: standing >
< 615h/615H 130v/137V Pos: standing >
< 615h/615H 131v/137V Pos: standing >
Above the City of Arachdrathos
Obvious exits: -E -W
< 615h/615H 129v/137V Pos: standing >
You quickly scan the area.
A durithalite elemental who is rather far off to your east.
A durithalite elemental who is rather far off to your east.
A svrifneblin slave who is in the distance to your east.
A young Ilithian who is in the distance to your east.
A dark cloaked drow who is in the distance to your east.
A young zochran who is in the distance to your east.
A gentle rothe who is close by to your west.
A zarbon who is not far off to your west.
< 615h/615H 129v/137V Pos: standing >
< 615h/615H 130v/137V Pos: standing >
Above the City of Arachdrathos
Obvious exits: -E -W
A gentle rothe chews some cud.
< 615h/615H 128v/137V Pos: standing >
You quickly scan the area.
A durithalite elemental who is in the distance to your east.
A durithalite elemental who is in the distance to your east.
A zarbon who is close by to your west.
< 615h/615H 129v/137V Pos: standing >
Above House Sa'Zarn
Obvious exits: -E -W -U -D
A hideous creature crawls up to you on its ribcage.
< 615h/615H 127v/137V Pos: standing >
You quickly scan the area.
A gentle rothe who is close by to your east.
A Halfling who is not far off below you.
A Firbolg who is not far off below you.
A Grey Elf who is not far off below you.
Nol who is a brief walk away below you.
< 615h/615H 128v/137V Pos: standing >
Above the Bone Tower
Obvious exits: -U -D
A greyish stone wall is here to the down.
< 615h/615H 127v/137V Pos: standing >
< 615h/615H 128v/137V Pos: standing >
You try to destroy a greyish stone wall...
[Damage: 4 ]
< 611h/615H 129v/137V Pos: standing >
< 615h/615H 133v/137V Pos: standing >
< 615h/615H 134v/137V Pos: standing >
< 615h/615H 135v/137V Pos: standing >
< 615h/615H 136v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
A zarbon enters from above.
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
You quickly scan the area.
A Halfling who is close by below you.
A Halfling who is close by below you.
A Firbolg who is close by below you.
A Grey Elf who is close by below you.
A zarbon who is rather far off below you.
< 615h/615H 137v/137V Pos: standing >
You try to destroy a greyish stone wall...
[Damage: 4 ]
< 611h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
Above the Bone Tower
Obvious exits: -U -D
A greyish stone wall is here to the down.
A hideous creature crawls up to you on its ribcage.
< 615h/615H 137v/137V Pos: standing >
You quickly scan the area.
A zarbon who is a brief walk away below you.
< 615h/615H 137v/137V Pos: standing >
You try to destroy a greyish stone wall...
[Damage: 4 ]
< 611h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
A greyish stone wall crumbles to dust and blows away.
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
A Firbolg enters from below.
A Halfling enters from below.
A Grey Elf floats in from below.
A Halfling enters from below.
A Grey Elf enters from below.
< 615h/615H 137v/137V Pos: standing >
< 615h/615H 137v/137V Pos: standing >
A zarbon suddenly attacks a Halfling!
A zarbon misses a Halfling.
A Barbarian snaps into visibility.
Out of nowhere, a Barbarian stabs you in the back.
< 574h/615H 137v/137V Pos: standing >
< T: Tolm TP: sta TC:few scratches E: A Barbarian sta EP: excellent >
A Barbarian snaps into visibility.
A Barbarian's fine crush grazes you.
A Barbarian's decent pierce grazes you.
A Barbarian's crush grazes you.
A Barbarian's decent crush grazes you.
< 558h/615H 137v/137V Pos: standing >
< T: Tolm TP: sta TC:few scratches E: A Barbarian sta EP: excellent >
A Grey Elf suddenly attacks YOU!
A Grey Elf's decent punch wounds you.
< 552h/615H 137v/137V Pos: standing >
< T: Tolm TP: sta TC: small wounds E: someone sta EP: excellent >
A Barbarian snaps into visibility.
Everything is blurry after a Barbarian's head came crashing into your skull.
OUCH! That really did HURT!
< 473h/615H 137v/137V Pos: standing >
< T: Tolm TP: sta TC: small wounds E: A Barbarian sta EP: excellent >
You are knocked to the ground by a Firbolg's mighty bash!
A Grey Elf gives an order to his followers.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.
< 471h/615H 137v/137V Pos: sitting >
< T: Tolm TP: sit TC: small wounds E: someone sta EP: excellent >
A Halfling starts casting an offensive spell.
< 473h/615H 137v/137V Pos: sitting >
< T: Tolm TP: sit TC: small wounds E: someone sta EP: excellent >
A Halfling's powerful slash strikes a zarbon hard.
A Halfling's pierce strikes a zarbon hard.
A Halfling's slash strikes a zarbon.
A Halfling's blazing longsword dubbed 'Rising Sun' calls upon the power of the sun!
A Halfling calls down a roaring flamestrike at a zarbon who starts to melt!
A Halfling's impressive slash strikes a zarbon.
< 474h/615H 137v/137V Pos: sitting >
< T: Tolm TP: sit TC: small wounds E: someone sta EP: excellent >
A Halfling raises his voice in a loud cry of "SPOOOOOOOOOOOOOOOOOOON!!"
< 474h/615H 137v/137V Pos: sitting >
< T: Tolm TP: sit TC: small wounds E: someone sta EP: excellent >
A Halfling raises his voice in a loud cry of "SPOOOOOOOOOOOOOOOOOOON!!"
< 475h/615H 137v/137V Pos: sitting >
< T: Tolm TP: sit TC: small wounds E: someone sta EP: excellent >
A Firbolg's impressive slash wounds you.
A Firbolg's fine slash wounds you.
A Halfling's intercepts a zarbon's attack with blazing longsword dubbed 'Rising Sun' with eloquent ease.
A Halfling's impressive slash strikes a zarbon.
A Halfling's slash strikes a zarbon.
A Halfling dodges a zarbon's attack.
A zarbon turns to focus his attack on a Grey Elf!
< 449h/615H 137v/137V Pos: sitting >
< T: Tolm TP: sit TC: few wounds E: someone sta EP: excellent >
A Halfling completes his spell...
A Halfling utters the words 'zabrahpunso wkadar'
A Halfling causes the EARTH to rise up in the shape of a fist!
OUCH! That really did HURT!
Someone dodges your futile attack.
You miss someone.
A Barbarian snaps into visibility.
< 297h/615H 137v/137V Pos: sitting >
< T: Tolm TP: sit TC: nasty wounds E: A Barbarian sta EP: excellent >
A Grey Elf's decent punch wounds you.
A Grey Elf's decent punch wounds you.
A Grey Elf's punch wounds you.
A Grey Elf's punch wounds you.
A Grey Elf's fine punch strikes you.
A Grey Elf's decent punch wounds you.
< 253h/615H 137v/137V Pos: sitting >
< T: Tolm TP: sit TC: nasty wounds E: someone sta EP: excellent >
A Halfling turns to focus his attack on you!
< 253h/615H 137v/137V Pos: sitting >
< T: Tolm TP: sit TC: nasty wounds E: someone sta EP: excellent >
A Barbarian snaps into visibility.
A Barbarian's fine crush wounds you.
A Barbarian's fine pierce wounds you.
A Barbarian's crush wounds you.
A Barbarian's fine crush wounds you.
A Grey Elf starts casting an offensive spell.
< 234h/615H 137v/137V Pos: sitting >
< T: Tolm TP: sit TC: nasty wounds E: A Barbarian sta EP: excellent >
A Halfling's fine slash wounds you.
A Halfling's fine pierce wounds you.
A Halfling's fine slash wounds you.
A Halfling's fine slash wounds you.
< 213h/615H 137v/137V Pos: sitting >
< T: Tolm TP: sit TC: nasty wounds E: someone sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Grey Elf engulfs you.
A Halfling starts casting an offensive spell.
< 160h/615H 137v/137V Pos: sitting >
< T: Tolm TP: sit TC:pretty hurt E: someone sta EP: excellent >
A Grey Elf starts casting an offensive spell.
< 162h/615H 137v/137V Pos: sitting >
< T: Tolm TP: sit TC:pretty hurt E: someone sta EP: excellent >
A Grey Elf gracefully whirls around a zarbon's attack.
A Grey Elf nimbly swivels out of the path of a zarbon's attack.
A Grey Elf's punch strikes you.
A Grey Elf's fine punch strikes you.
A Grey Elf's decent punch strikes you.
A Grey Elf's decent punch strikes you.
A Grey Elf's decent punch strikes you.
A Grey Elf's punch strikes you.
A Grey Elf's punch strikes you.
< 110h/615H 137v/137V Pos: sitting >
< T: Tolm TP: sit TC:pretty hurt E: someone sta EP: excellent >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
The flames cause your skin to smoke!
You see a fatally blinding light!
Your pair of studded leather leggings melted from the intense heat!