<worn as a badge> a badge of the Vistani [60%]
<worn on head> a rusty sapphire tiara from Du'Maathe Castle [50%]
<worn on eyes> a worn pair of sandstorm goggles [poor]
<worn in ear> a twined bone stud from Du'Maathe Castle [58%]
<worn in ear> an armageddon crystal
<worn on face> a kraken scale mask
<worn around neck> a burnt hide torque from Du'Maathe Castle [77%]
<worn around neck> a scarf of enhanced stealth of endurance (magic)
<worn on body> a suit of diamond platemail (magic) (humming)
<worn about body> the cloak of the stalker (invis) (magic)[226h 13m 25s]
<worn as quiver> an embroidered illithid-hide backsheath (magic) [45%]
<worn about waist> a black leather belt with a crimson coral buckle
<worn on belt buckle>a longsword named 'the Answerer' [superior] (magic) (glowing) [81%]
<attached to belt> a glowing azure potion (magic) (glowing)
<attached to belt> a tiny elixir of potent drugs
<worn on arms> a set of jagged blood crystal arm plates (magic)
<worn around wrist> a bracelet of purple mist [superior] [66%]
<worn around wrist> a whitestone bracer [superior] (magic) [83%]
<worn on hands> the gauntlets of the lifestealer (magic) (glowing) [84%]
<worn on finger> a tiny bone ring made by Azar
<worn on finger> a tarnished bronze ring of damage (glowing) [87%]
<primary weapon> the titan warhammer, 'Purelight' (magic) (glowing)
<secondary weapon> a pitch-black glowing stiletto [superior] (glowing) [81%]
<worn on legs> some frost-rimed crystal leggings from Du'Maathe Castle [75%]
<worn on feet> some cracked obsidian moccasins from Du'Maathe Castle [81%]
Azar says in halfling 'go'
< 1130h/1130H 155v/155V Pos: standing >
< 1130h/1130H 155v/155V Pos: standing >
Azar says in halfling 'ne'
< 1130h/1130H 155v/155V Pos: standing >
MMMMMMMMM
MMMMMM^^M.^
MMMM^..^^^.MM
MM^.^^.^.^...
^.^.^^@***.**
.^^*******.**
^*********.**
*********.*
********.
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Azar enters from the east.
A barbarian tribesman enters from the east.
< 1130h/1130H 153v/155V Pos: standing >
Looks like an exit.
You extend your sights eastward.
..^^^
^^.^.^.
^^@***.
******.
*****
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 1130h/1130H 153v/155V Pos: standing >
..^^^
^^.^.^.
^^P@**.
******.
*****
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Azar enters from the west.
A barbarian tribesman enters from the west.
< 1130h/1130H 151v/155V Pos: standing >
.^^^.
^.^.^..
^.P@*.*
*****.*
****.
A Cold and Windy Forest
Obvious exits: -N -E -S -W
A few coins lie scattered here.
Azar enters from the west.
A barbarian tribesman enters from the west.
< 1130h/1130H 149v/155V Pos: standing >
The sun hangs low on the southern sky.
< 1130h/1130H 149v/155V Pos: standing >
^^^.M
.^.^...
..P@.**
****.**
***.*
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Azar enters from the west.
A barbarian tribesman enters from the west.
< 1130h/1130H 153v/155V Pos: standing >
MMMMMMMMM
MM^^M.^MMMM
^..^^^.MM^..M
^^.^.^...^^^^
^^.***@**....
******.*****.
******.******
*****.*****
****.****
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Azar enters from the west.
A barbarian tribesman enters from the west.
< 1130h/1130H 151v/155V Pos: standing >
< 1130h/1130H 151v/155V Pos: standing >
MMMMMMMMM
MMMMMMMMMMM
MMM^^M.^MMMMM
^..^^^.MM^..M
^^.^.^@..^^^^
^^.***P**....
******.*****.
*****.*****
****.****
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Azar enters from the south.
A barbarian tribesman enters from the south.
< 1130h/1130H 149v/155V Pos: standing >
MMMMMMMMM
MMMMMMMMMMM
MMMMMMMMMMMMM
MMM^^M.^MMMMM
^..^^^@MM^..M
^^.^.^P..^^^^
^^.***.**....
*****.*****
****.****
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Azar enters from the south.
A barbarian tribesman enters from the south.
< 1130h/1130H 148v/155V Pos: standing >
< 1130h/1130H 148v/155V Pos: standing >
MMMMMMMMM
MMMMMMMMMMM
MMMMMMMMMMMMM
MMMMMMMMMMMMM
MMM^^M@^MMMMM
^..^^^PMM^..M
^^.^.^...^^^^
^.***.**...
****.****
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Azar enters from the south.
A barbarian tribesman enters from the south.
< 1130h/1130H 148v/155V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 1130h/1130H 153v/155V Pos: standing >
Cave of the Roc
Obvious exits: -E -W
Azar enters from the west.
A barbarian tribesman enters from the west.
Meth enters from the west.
< 1130h/1130H 152v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 1130h/1130H 153v/155V Pos: standing >
Cave of the Roc
Obvious exits: -N -W
Azar enters from the west.
A barbarian tribesman enters from the west.
Meth enters from the west.
< 1130h/1130H 153v/155V Pos: standing >
Cave of the Roc
Obvious exits: -N -E -S -W
A tiny centipede crawls along the floor looking for a bite to eat.
Azar enters from the south.
A barbarian tribesman enters from the south.
Meth enters from the south.
< 1130h/1130H 151v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -E -W
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.
< 1130h/1130H 149v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -E -W
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.
< 1130h/1130H 149v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -E -W
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.
< 1130h/1130H 147v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -E -W
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.
< 1130h/1130H 146v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -E -W
You sense a lifeform nearby.
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.
< 1130h/1130H 144v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -E -W
*Meth (Grey Elf)(medium) stands in mid-air here.(holy)
*a barbarian tribesman is standing here, busy with his own matters.(disguised)
*Azar (Halfling)(small) stands in mid-air here.
You sense a lifeform nearby.
< 1130h/1130H 145v/155V Pos: standing >
A Slant in the Tunnel
Obvious exits: -E -NW -SE
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.
< 1130h/1130H 147v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 1130h/1130H 147v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 1130h/1130H 148v/155V Pos: standing >
A Slant in the Tunnel
Obvious exits: -NW -SE
A short pech miner chisels away at the rocks here.
Azar enters from the southeast.
A barbarian tribesman enters from the southeast.
Meth enters from the southeast.
< 1130h/1130H 147v/155V Pos: standing >
A Slant in the Tunnel
Obvious exits: -W -NW -SE
Azar enters from the southeast.
A barbarian tribesman enters from the southeast.
Meth enters from the southeast.
< 1130h/1130H 146v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -E -W
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.
< 1130h/1130H 146v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -E -W
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.
< 1130h/1130H 145v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -N -E
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.
< 1130h/1130H 144v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 1130h/1130H 144v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 1130h/1130H 145v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 1130h/1130H 145v/155V Pos: standing >
A Huge Tunnel Opening
Obvious exits: -S -W
Azar enters from the south.
A barbarian tribesman enters from the south.
Meth enters from the south.
< 1130h/1130H 144v/155V Pos: standing >
A Rocky Clearing Littered With Rocks
Obvious exits: -E -W
A tiny centipede crawls along the floor looking for a bite to eat.
A short pech miner chisels away at the rocks here.
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.
< 1130h/1130H 143v/155V Pos: standing >
^MMMMMMMM
M^^MMMMMMMM
MMM^^MMMMMMMM
MMMM^^MMMMMMM
MMMMMM@^MMMMM
MMMMMMMMMMMMM
MMMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -E -NW
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth sneaks in from the east.
< 1130h/1130H 142v/155V Pos: standing >
< 1130h/1130H 144v/155V Pos: standing >
M^PMMMMMM
MM^MMMMMMMM
MMM^^MMMMMMMM
MMMM^^MMMMMMM
MMMMM^@MMMMMM
MMMMMMMP^MMMM
MMMMMMMMMMMMM
MMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -W -SE
The corpse of a centipede is lying here.
Azar enters from the southeast.
A barbarian tribesman enters from the southeast.
< 1130h/1130H 142v/155V Pos: standing >
MM^PMMMMM
^MM^MMMMMMM
^MMM^^MMMMMMM
MMMMM^^MMMMMM
MMMMMM@PMMMMM
MMMMMMMM.^MMM
MMMMMMMMMMMMM
MMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
Azar enters from the east.
A barbarian tribesman enters from the east.
< 1130h/1130H 141v/155V Pos: standing >
^MMPMMMMM
^MM^PMMMMMM
^^MM^MMMMMMMM
^MMM^^MMMMMMM
MMMMM^@MMMMMM
MMMMMMP^MMMMM
MMMMMMMM.^MMM
MMMMMMMMMMM
MMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
Azar enters from the south.
A barbarian tribesman enters from the south.
< 1130h/1130H 140v/155V Pos: standing >
^^MMPMMMM
M^MM^PMMMMM
M^^MM^MMMMMMM
^^MMM^^MMMMMM
^MMMMM@PMMMMM
MMMMMMM.^MMMM
MMMMMMMMM^^MM
MMMMMMMMMMM
MM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
Azar enters from the east.
A barbarian tribesman enters from the east.
< 1130h/1130H 138v/155V Pos: standing >
M^^^P^MMM
M^^MMPMMMMM
MM^MM^PMMMMMM
M^^MM^MMMMMMM
^^MMM^@MMMMMM
^MMMMMP.MMMMM
MMMMMMM.^MMMM
MMMMMMMM^^M
MMMMMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
Azar enters from the south.
A barbarian tribesman enters from the south.
< 1130h/1130H 137v/155V Pos: standing >
MM^^^^^MM
MM^^MMPMMMM
MMM^MM^PMMMMM
MM^^MM^MMMMMM
M^^MMM@PMMMMM
^^MMMMM..MMMM
MMMMMMMM.^MMM
MMMMMMMMM^^
MMMMMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
Azar enters from the east.
A barbarian tribesman enters from the east.
< 1130h/1130H 135v/155V Pos: standing >
M^^MMMMMM
MMM^^^^^MMM
MMM^^MMPMMMMM
MMM^MM^PMMMMM
MM^^MM@MMMMMM
M^^MMMP.MMMMM
^^MMMMM..MMMM
MMMMMMM^^MM
MMMMMMMM^
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
Azar enters from the south.
A barbarian tribesman enters from the south.
< 1130h/1130H 134v/155V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 1130h/1130H 134v/155V Pos: standing >
^^MMMMMMM
MM^^MMMMMM
MMMM^^^.^MMM
MMM^^MMPMMMMM
MMM^MM@PMMMMM
MM^^MMPMMMMMM
M^^MMM..MMMMM
^MMMMM^^MMM
MMMMMM^^M
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
Azar enters from the south.
A barbarian tribesman enters from the south.
< 1130h/1130H 133v/155V Pos: standing >
The earth trembles from the marching of a nearby army.
< 1130h/1130H 133v/155V Pos: standing >
^MMMMMMM
M^^MMMMMM
MMM^^^.^MMM
MM^^MM.MMMMM
MM^MMP@MMMMMM
M^^MM.MMMMMMM
^^MMM..MMMMMM
MMMMM^^MMMM
MMMMM^^MM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
A Drow Elf (medium) Misguided Child of Allah stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Duergar (medium) Duris.enjin.com - Allah stands in mid-air here.(holy)(Red Aura)
A Drow Elf (medium) Scheherazade of Allah stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Duergar (medium) Sinister Vizier of Allah stands in mid-air here.(Red Aura)
A Duergar (medium) Caliph of Allah stands in mid-air here.(holy)(Red Aura)
A Drow Elf (medium) Caliph of Allah stands in mid-air here.(Illusion)(Red Aura)
A Drow Elf (medium) Caliph of Allah stands in mid-air here.(Illusion)(Red Aura)
A Drow Elf (medium) Caliph of Allah stands in mid-air here.(Illusion)(Red Aura)
A Drow Elf (medium) Caliph of Allah stands in mid-air here.(Illusion)(Red Aura)
A Drow Elf (medium) Caliph of Allah stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Goblin (small) Misguided Child of Allah stands in mid-air here.(Red Aura)
A Drow Elf (medium) Caliph of Allah stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
Azar enters from the west.
A barbarian tribesman enters from the west.
< 1130h/1130H 134v/155V Pos: standing >
A barbarian tribesman snaps into visibility.
A barbarian tribesman places a golden claw in the back of a Drow Elf, resulting in some strange noises and some blood.
< 1130h/1130H 135v/155V Pos: standing >
Bash who?
< 1130h/1130H 136v/155V Pos: standing >
You faintly hear A Duergar groupsay the words 'oh gof muvement?'.
< 1130h/1130H 137v/155V Pos: standing >
Azar starts casting an offensive spell.
Azar snaps into visibility.
< 1130h/1130H 139v/155V Pos: standing >
A barbarian tribesman snaps into visibility.
A barbarian tribesman attacks a Drow Elf. [2 hits]
Meth starts casting an offensive spell.
Meth snaps into visibility.
A Drow Elf suddenly attacks Meth!
< 1130h/1130H 140v/155V Pos: standing >
Meth completes his spell...
Meth utters the words 'parl xafe'
Meth sends a Drow Elf reeling with a holy word.
Meth sends a Duergar reeling with a holy word.
Meth's spell flows around a Drow Elf, leaving her unharmed!
Meth sends a Duergar reeling with a holy word.
Meth sends a Duergar reeling with a holy word.
A Drow Elf hears Meth's word of power, and nothing more.
Upon being struck, a Drow Elf disappears into thin air.
A Drow Elf stops following a Drow Elf.
A Drow Elf hears Meth's word of power, and nothing more.
Upon being struck, a Drow Elf disappears into thin air.
A Drow Elf stops following a Drow Elf.
A Drow Elf hears Meth's word of power, and nothing more.
Upon being struck, a Drow Elf disappears into thin air.
A Drow Elf stops following a Drow Elf.
A Drow Elf hears Meth's word of power, and nothing more.
Upon being struck, a Drow Elf disappears into thin air.
A Drow Elf stops following a Drow Elf.
Meth's spell flows around a Drow Elf, leaving him unharmed!
Meth sends a Goblin reeling with a holy word.
Meth's spell flows around a Drow Elf, leaving him unharmed!
A Duergar attacks Meth. [0 hits]
Meth snaps into visibility.
A Duergar attacks Meth. [0 hits]
Meth snaps into visibility.
A Duergar attacks Meth. [0 hits]
You snap into visibility.
[Damage: 8 ]
< 1130h/1130H 142v/155V Pos: standing >
< T: a barbarian tribesman TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
Azar completes his spell...
Azar utters the word 'gjifal'
Azar unleashes light in a focused, searing ray at a Goblin!
< 1130h/1130H 142v/155V Pos: standing >
< T: a barbarian tribesman TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
A barbarian tribesman snaps into visibility.
A Drow Elf attacks a barbarian tribesman. [0 hits]
A barbarian tribesman attempts to flee.
A barbarian tribesman leaves north.
< 1130h/1130H 142v/155V Pos: standing >
<Meth snaps into visibility.
A Drow Elf attacks Meth. [0 hits]
< 1130h/1130H 142v/155V Pos: standing >
<A Drow Elf's face flushes white for a moment.
A barbarian tribesman enters from the north.
Azar starts casting an offensive spell.
Azar snaps into visibility.
< 1130h/1130H 142v/155V Pos: standing >
<A barbarian tribesman snaps into visibility.
A barbarian tribesman places a golden claw in the back of a Drow Elf, resulting in some strange noises and some blood.
A barbarian tribesman places a golden claw in the back of a Drow Elf, resulting in some strange noises and some blood.
A Drow Elf attempts to flee.
A Drow Elf leaves north.
< 1130h/1130H 142v/155V Pos: standing >
Azar snaps into visibility.
Azar completes his spell...
Azar utters the word 'gjifal'
Azar unleashes light in a focused, searing ray at a Goblin!
Meth attempts to flee.
A Drow Elf leaves west.
You snap into visibility.
[Damage: 7 ]
< 1130h/1130H 143v/155V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
A barbarian tribesman snaps into visibility.
A barbarian tribesman places a golden claw in the back of a Drow Elf, resulting in some strange noises and some blood.
A barbarian tribesman places a golden claw in the back of a Drow Elf, resulting in some strange noises and some blood.
A Duergar attempts to flee.
A Duergar leaves west.
< 1130h/1130H 143v/155V Pos: standing >
< T: a barbarian tribesman TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
A Drow Elf starts casting an offensive spell.
< 1130h/1130H 143v/155V Pos: standing >
< T: a barbarian tribesman TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
Azar starts casting an offensive spell.
Azar snaps into visibility.
< 1130h/1130H 143v/155V Pos: standing >
< T: a barbarian tribesman TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
A Drow Elf completes her spell...
A Drow Elf utters the words 'ruyz rzzqp'
Azar snaps into visibility.
A Drow Elf seems to suck the life right out of Azar!
You snap into visibility.
You tackle a Drow Elf square in the chest knocking the wind out of her!
A Duergar starts casting a spell.
< 1130h/1130H 143v/155V Pos: standing >
< T: a barbarian tribesman TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
Azar completes his spell...
Azar utters the word 'gjifal'
A Goblin seems to be blinded!
Azar unleashes light in a focused, searing ray at a Goblin!
A Goblin is incapacitated and will slowly die, if not aided.
< 1130h/1130H 143v/155V Pos: standing >
< T: a barbarian tribesman TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
A barbarian tribesman attempts to flee.
A barbarian tribesman leaves north.
< 1130h/1130H 143v/155V Pos: standing >
<You snap into visibility.
[Damage: 9 ] You score a CRITICAL HIT!!!!!
[Damage: 17 ] [Damage: 9 ] [Damage: 9 ] -=[You attack a Drow Elf.]=- [4 hits]
< 1130h/1130H 143v/155V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
A Duergar leaves north.
< 1130h/1130H 143v/155V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
Azar snaps into visibility.
Tiny explosions wrack Azar's body with pain!
< 1130h/1130H 143v/155V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
A Duergar completes his spell...
A Duergar utters the words 'efaui iahjcandus'
A Duergar sucks the life out of the surroundings, healing a Goblin.
A barbarian tribesman enters from the north.
Azar starts casting an offensive spell.
< 1130h/1130H 143v/155V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
Meth starts casting an offensive spell.
Meth snaps into visibility.
A barbarian tribesman snaps into visibility.
< 1130h/1130H 143v/155V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
You faintly hear A Duergar groupsay the words 'owp helfminh'.
< 1130h/1130H 143v/155V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
You faintly hear A Duergar groupsay the words '(mumble) hamflong'.
< 1130h/1130H 143v/155V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
Azar snaps into visibility.
Azar completes his spell...
Azar utters the word 'gjifal'
A Goblin is struck by a blinding light from Azar, and is utterly destroyed!
A Goblin's tiny dagger melted from the intense heat!
A Goblin is dead! R.I.P.
You receive your share of experience.