The death of [36 Rogue] Rhoka Allah (Goblin)

in A Winding Trail Through the Shanatar Mountains

from the perspective of [45 Bounty Hunter] Lazz Durian Addicts (Barbarian)

<worn as a badge>    a badge of the Vistani [60%]             
<worn on head>       a rusty sapphire tiara from Du'Maathe Castle [50%]             
<worn on eyes>       a worn pair of sandstorm goggles [poor]
<worn in ear>        a twined bone stud from Du'Maathe Castle [58%]             
<worn in ear>        an armageddon crystal
<worn on face>       a kraken scale mask
<worn around neck>   a burnt hide torque from Du'Maathe Castle [77%]             
<worn around neck>   a scarf of enhanced stealth of endurance (magic)
<worn on body>       a suit of diamond platemail (magic) (humming)
<worn about body>    the cloak of the stalker (invis) (magic)[226h 13m 25s]
<worn as quiver>     an embroidered illithid-hide backsheath (magic) [45%]             
<worn about waist>   a black leather belt with a crimson coral buckle
<worn on belt buckle>a longsword named 'the Answerer' [superior] (magic) (glowing) [81%]             
<attached to belt>   a glowing azure potion (magic) (glowing)
<attached to belt>   a tiny elixir of potent drugs
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  a bracelet of purple mist [superior] [66%]             
<worn around wrist>  a whitestone bracer [superior] (magic) [83%]             
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing) [84%]             
<worn on finger>     a tiny bone ring made by Azar
<worn on finger>     a tarnished bronze ring of damage (glowing) [87%]             
<primary weapon>     the titan warhammer, 'Purelight' (magic) (glowing)
<secondary weapon>   a pitch-black glowing stiletto [superior] (glowing) [81%]             
<worn on legs>       some frost-rimed crystal leggings from Du'Maathe Castle [75%]             
<worn on feet>       some cracked obsidian moccasins from Du'Maathe Castle [81%]             

Azar says in halfling 'go'

< 1130h/1130H 155v/155V Pos: standing >

< 1130h/1130H 155v/155V Pos: standing >
Azar says in halfling 'ne'

< 1130h/1130H 155v/155V Pos: standing >
 
   MMMMMMMMM    
  MMMMMM^^M.^   
 MMMM^..^^^.MM  
 MM^.^^.^.^...  
 ^.^.^^@***.**  
 .^^*******.**  
 ^*********.**  
  *********.*   
   ********.    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Azar enters from the east.
A barbarian tribesman enters from the east.

< 1130h/1130H 153v/155V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
  ..^^^   
 ^^.^.^.  
 ^^@***.  
 ******.  
  *****   
A Cold and Windy Forest
Obvious exits: -N -E -S -W

< 1130h/1130H 153v/155V Pos: standing >
 
  ..^^^   
 ^^.^.^.  
 ^^P@**.  
 ******.  
  *****   
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Azar enters from the west.
A barbarian tribesman enters from the west.

< 1130h/1130H 151v/155V Pos: standing >
 
  .^^^.   
 ^.^.^..  
 ^.P@*.*  
 *****.*  
  ****.   
A Cold and Windy Forest
Obvious exits: -N -E -S -W
A few coins lie scattered here.
Azar enters from the west.
A barbarian tribesman enters from the west.

< 1130h/1130H 149v/155V Pos: standing >
The sun hangs low on the southern sky.

< 1130h/1130H 149v/155V Pos: standing >
 
  ^^^.M   
 .^.^...  
 ..P@.**  
 ****.**  
  ***.*   
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Azar enters from the west.
A barbarian tribesman enters from the west.

< 1130h/1130H 153v/155V Pos: standing >
 
   MMMMMMMMM    
  MM^^M.^MMMM   
 ^..^^^.MM^..M  
 ^^.^.^...^^^^  
 ^^.***@**....  
 ******.*****.  
 ******.******  
  *****.*****   
   ****.****    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Azar enters from the west.
A barbarian tribesman enters from the west.

< 1130h/1130H 151v/155V Pos: standing >

< 1130h/1130H 151v/155V Pos: standing >
 
   MMMMMMMMM    
  MMMMMMMMMMM   
 MMM^^M.^MMMMM  
 ^..^^^.MM^..M  
 ^^.^.^@..^^^^  
 ^^.***P**....  
 ******.*****.  
  *****.*****   
   ****.****    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Azar enters from the south.
A barbarian tribesman enters from the south.

< 1130h/1130H 149v/155V Pos: standing >
 
   MMMMMMMMM    
  MMMMMMMMMMM   
 MMMMMMMMMMMMM  
 MMM^^M.^MMMMM  
 ^..^^^@MM^..M  
 ^^.^.^P..^^^^  
 ^^.***.**....  
  *****.*****   
   ****.****    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Azar enters from the south.
A barbarian tribesman enters from the south.

< 1130h/1130H 148v/155V Pos: standing >

< 1130h/1130H 148v/155V Pos: standing >
 
   MMMMMMMMM    
  MMMMMMMMMMM   
 MMMMMMMMMMMMM  
 MMMMMMMMMMMMM  
 MMM^^M@^MMMMM  
 ^..^^^PMM^..M  
 ^^.^.^...^^^^  
  ^.***.**...   
   ****.****    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Azar enters from the south.
A barbarian tribesman enters from the south.

< 1130h/1130H 148v/155V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 1130h/1130H 153v/155V Pos: standing >
Cave of the Roc
Obvious exits: -E -W
Azar enters from the west.
A barbarian tribesman enters from the west.
Meth enters from the west.

< 1130h/1130H 152v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 1130h/1130H 153v/155V Pos: standing >
Cave of the Roc
Obvious exits: -N -W
Azar enters from the west.
A barbarian tribesman enters from the west.
Meth enters from the west.

< 1130h/1130H 153v/155V Pos: standing >
Cave of the Roc
Obvious exits: -N -E -S -W
A tiny centipede crawls along the floor looking for a bite to eat.
Azar enters from the south.
A barbarian tribesman enters from the south.
Meth enters from the south.

< 1130h/1130H 151v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -E -W
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.

< 1130h/1130H 149v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -E -W
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.

< 1130h/1130H 149v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -E -W
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.

< 1130h/1130H 147v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -E -W
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.

< 1130h/1130H 146v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -E -W
You sense a lifeform nearby.
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.

< 1130h/1130H 144v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -E -W
*Meth (Grey Elf)(medium) stands in mid-air here.(holy)
*a barbarian tribesman is standing here, busy with his own matters.(disguised)
*Azar (Halfling)(small) stands in mid-air here.
You sense a lifeform nearby.

< 1130h/1130H 145v/155V Pos: standing >
A Slant in the Tunnel
Obvious exits: -E -NW -SE
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.

< 1130h/1130H 147v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 1130h/1130H 147v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 1130h/1130H 148v/155V Pos: standing >
A Slant in the Tunnel
Obvious exits: -NW -SE
A short pech miner chisels away at the rocks here.
Azar enters from the southeast.
A barbarian tribesman enters from the southeast.
Meth enters from the southeast.

< 1130h/1130H 147v/155V Pos: standing >
A Slant in the Tunnel
Obvious exits: -W -NW -SE
Azar enters from the southeast.
A barbarian tribesman enters from the southeast.
Meth enters from the southeast.

< 1130h/1130H 146v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -E -W
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.

< 1130h/1130H 146v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -E -W
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.

< 1130h/1130H 145v/155V Pos: standing >
A Long Humid Tunnel
Obvious exits: -N -E
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.

< 1130h/1130H 144v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 1130h/1130H 144v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 1130h/1130H 145v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 1130h/1130H 145v/155V Pos: standing >
A Huge Tunnel Opening
Obvious exits: -S -W
Azar enters from the south.
A barbarian tribesman enters from the south.
Meth enters from the south.

< 1130h/1130H 144v/155V Pos: standing >
A Rocky Clearing Littered With Rocks
Obvious exits: -E -W
A tiny centipede crawls along the floor looking for a bite to eat.
A short pech miner chisels away at the rocks here.
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth enters from the east.

< 1130h/1130H 143v/155V Pos: standing >
 
   ^MMMMMMMM    
  M^^MMMMMMMM   
 MMM^^MMMMMMMM  
 MMMM^^MMMMMMM  
 MMMMMM@^MMMMM  
 MMMMMMMMMMMMM  
       MMMMMMM  
                
                
A Winding Trail Through the Shanatar Mountains
Obvious exits: -E -NW
Azar enters from the east.
A barbarian tribesman enters from the east.
Meth sneaks in from the east.

< 1130h/1130H 142v/155V Pos: standing >

< 1130h/1130H 144v/155V Pos: standing >
 
   M^PMMMMMM    
  MM^MMMMMMMM   
 MMM^^MMMMMMMM  
 MMMM^^MMMMMMM  
 MMMMM^@MMMMMM  
 MMMMMMMP^MMMM  
 MMMMMMMMMMMMM  
        MMMMM   
                
A Winding Trail Through the Shanatar Mountains
Obvious exits: -W -SE
The corpse of a centipede is lying here.
Azar enters from the southeast.
A barbarian tribesman enters from the southeast.

< 1130h/1130H 142v/155V Pos: standing >
 
   MM^PMMMMM    
  ^MM^MMMMMMM   
 ^MMM^^MMMMMMM  
 MMMMM^^MMMMMM  
 MMMMMM@PMMMMM  
 MMMMMMMM.^MMM  
 MMMMMMMMMMMMM  
         MMMM   
                
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
Azar enters from the east.
A barbarian tribesman enters from the east.

< 1130h/1130H 141v/155V Pos: standing >
 
   ^MMPMMMMM    
  ^MM^PMMMMMM   
 ^^MM^MMMMMMMM  
 ^MMM^^MMMMMMM  
 MMMMM^@MMMMMM  
 MMMMMMP^MMMMM  
 MMMMMMMM.^MMM  
  MMMMMMMMMMM   
         MMM    
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
Azar enters from the south.
A barbarian tribesman enters from the south.

< 1130h/1130H 140v/155V Pos: standing >
 
   ^^MMPMMMM    
  M^MM^PMMMMM   
 M^^MM^MMMMMMM  
 ^^MMM^^MMMMMM  
 ^MMMMM@PMMMMM  
 MMMMMMM.^MMMM  
 MMMMMMMMM^^MM  
  MMMMMMMMMMM   
          MM    
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
Azar enters from the east.
A barbarian tribesman enters from the east.

< 1130h/1130H 138v/155V Pos: standing >
 
   M^^^P^MMM    
  M^^MMPMMMMM   
 MM^MM^PMMMMMM  
 M^^MM^MMMMMMM  
 ^^MMM^@MMMMMM  
 ^MMMMMP.MMMMM  
 MMMMMMM.^MMMM  
  MMMMMMMM^^M   
   MMMMMMMMM    
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
Azar enters from the south.
A barbarian tribesman enters from the south.

< 1130h/1130H 137v/155V Pos: standing >
 
   MM^^^^^MM    
  MM^^MMPMMMM   
 MMM^MM^PMMMMM  
 MM^^MM^MMMMMM  
 M^^MMM@PMMMMM  
 ^^MMMMM..MMMM  
 MMMMMMMM.^MMM  
  MMMMMMMMM^^   
   MMMMMMMMM    
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
Azar enters from the east.
A barbarian tribesman enters from the east.

< 1130h/1130H 135v/155V Pos: standing >
 
   M^^MMMMMM    
  MMM^^^^^MMM   
 MMM^^MMPMMMMM  
 MMM^MM^PMMMMM  
 MM^^MM@MMMMMM  
 M^^MMMP.MMMMM  
 ^^MMMMM..MMMM  
  MMMMMMM^^MM   
   MMMMMMMM^    
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
Azar enters from the south.
A barbarian tribesman enters from the south.

< 1130h/1130H 134v/155V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 1130h/1130H 134v/155V Pos: standing >
 
   ^^MMMMMMM    
  MM^^MMMMMM    
 MMMM^^^.^MMM   
 MMM^^MMPMMMMM  
 MMM^MM@PMMMMM  
 MM^^MMPMMMMMM  
 M^^MMM..MMMMM  
  ^MMMMM^^MMM   
   MMMMMM^^M    
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
Azar enters from the south.
A barbarian tribesman enters from the south.

< 1130h/1130H 133v/155V Pos: standing >
The earth trembles from the marching of a nearby army.

< 1130h/1130H 133v/155V Pos: standing >
 
   ^MMMMMMM     
  M^^MMMMMM     
 MMM^^^.^MMM    
 MM^^MM.MMMMM   
 MM^MMP@MMMMMM  
 M^^MM.MMMMMMM  
 ^^MMM..MMMMMM  
  MMMMM^^MMMM   
   MMMMM^^MM    
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
A Drow Elf (medium) Misguided Child of Allah stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Duergar (medium) Duris.enjin.com - Allah stands in mid-air here.(holy)(Red Aura)
A Drow Elf (medium) Scheherazade of Allah stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Duergar (medium) Sinister Vizier of Allah stands in mid-air here.(Red Aura)
A Duergar (medium) Caliph of Allah stands in mid-air here.(holy)(Red Aura)
A Drow Elf (medium) Caliph of Allah stands in mid-air here.(Illusion)(Red Aura)
A Drow Elf (medium) Caliph of Allah stands in mid-air here.(Illusion)(Red Aura)
A Drow Elf (medium) Caliph of Allah stands in mid-air here.(Illusion)(Red Aura)
A Drow Elf (medium) Caliph of Allah stands in mid-air here.(Illusion)(Red Aura)
A Drow Elf (medium) Caliph of Allah stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Goblin (small) Misguided Child of Allah stands in mid-air here.(Red Aura)
A Drow Elf (medium) Caliph of Allah stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
Azar enters from the west.
A barbarian tribesman enters from the west.

< 1130h/1130H 134v/155V Pos: standing >
A barbarian tribesman snaps into visibility.
A barbarian tribesman places a golden claw in the back of a Drow Elf, resulting in some strange noises and some blood.

< 1130h/1130H 135v/155V Pos: standing >
Bash who?

< 1130h/1130H 136v/155V Pos: standing >
You faintly hear A Duergar groupsay the words 'oh gof muvement?'.

< 1130h/1130H 137v/155V Pos: standing >
Azar starts casting an offensive spell.
Azar snaps into visibility.

< 1130h/1130H 139v/155V Pos: standing >
A barbarian tribesman snaps into visibility.
A barbarian tribesman attacks a Drow Elf. [2 hits]
Meth starts casting an offensive spell.
Meth snaps into visibility.
A Drow Elf suddenly attacks Meth!

< 1130h/1130H 140v/155V Pos: standing >
Meth completes his spell...
Meth utters the words 'parl xafe'
Meth sends a Drow Elf reeling with a holy word.
Meth sends a Duergar reeling with a holy word.
Meth's spell flows around a Drow Elf, leaving her unharmed!
Meth sends a Duergar reeling with a holy word.
Meth sends a Duergar reeling with a holy word.
A Drow Elf hears Meth's word of power, and nothing more.
Upon being struck, a Drow Elf disappears into thin air.
A Drow Elf stops following a Drow Elf.
A Drow Elf hears Meth's word of power, and nothing more.
Upon being struck, a Drow Elf disappears into thin air.
A Drow Elf stops following a Drow Elf.
A Drow Elf hears Meth's word of power, and nothing more.
Upon being struck, a Drow Elf disappears into thin air.
A Drow Elf stops following a Drow Elf.
A Drow Elf hears Meth's word of power, and nothing more.
Upon being struck, a Drow Elf disappears into thin air.
A Drow Elf stops following a Drow Elf.
Meth's spell flows around a Drow Elf, leaving him unharmed!
Meth sends a Goblin reeling with a holy word.
Meth's spell flows around a Drow Elf, leaving him unharmed!
A Duergar attacks Meth. [0 hits]
Meth snaps into visibility.
A Duergar attacks Meth. [0 hits]
Meth snaps into visibility.
A Duergar attacks Meth. [0 hits]
You snap into visibility.
[Damage:  8 ] 
< 1130h/1130H 142v/155V Pos: standing >
< T: a barbarian tribesman TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 Azar completes his spell...
Azar utters the word 'gjifal'
Azar unleashes light in a focused, searing ray at a Goblin!

< 1130h/1130H 142v/155V Pos: standing >
< T: a barbarian tribesman TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A barbarian tribesman snaps into visibility.
A Drow Elf attacks a barbarian tribesman. [0 hits]
A barbarian tribesman attempts to flee.
A barbarian tribesman leaves north.

< 1130h/1130H 142v/155V Pos: standing >
<Meth snaps into visibility.
A Drow Elf attacks Meth. [0 hits]

< 1130h/1130H 142v/155V Pos: standing >
<A Drow Elf's face flushes white for a moment.
A barbarian tribesman enters from the north.
Azar starts casting an offensive spell.
Azar snaps into visibility.

< 1130h/1130H 142v/155V Pos: standing >
<A barbarian tribesman snaps into visibility.
A barbarian tribesman places a golden claw in the back of a Drow Elf, resulting in some strange noises and some blood.
A barbarian tribesman places a golden claw in the back of a Drow Elf, resulting in some strange noises and some blood.
A Drow Elf attempts to flee.
A Drow Elf leaves north.

< 1130h/1130H 142v/155V Pos: standing >
Azar snaps into visibility.
Azar completes his spell...
Azar utters the word 'gjifal'
Azar unleashes light in a focused, searing ray at a Goblin!
Meth attempts to flee.
A Drow Elf leaves west.
You snap into visibility.
[Damage:  7 ] 
< 1130h/1130H 143v/155V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A barbarian tribesman snaps into visibility.
A barbarian tribesman places a golden claw in the back of a Drow Elf, resulting in some strange noises and some blood.
A barbarian tribesman places a golden claw in the back of a Drow Elf, resulting in some strange noises and some blood.
A Duergar attempts to flee.
A Duergar leaves west.

< 1130h/1130H 143v/155V Pos: standing >
< T: a barbarian tribesman TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A Drow Elf starts casting an offensive spell.

< 1130h/1130H 143v/155V Pos: standing >
< T: a barbarian tribesman TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 Azar starts casting an offensive spell.
Azar snaps into visibility.

< 1130h/1130H 143v/155V Pos: standing >
< T: a barbarian tribesman TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A Drow Elf completes her spell...
A Drow Elf utters the words 'ruyz rzzqp'
Azar snaps into visibility.
A Drow Elf seems to suck the life right out of Azar!
You snap into visibility.
You tackle a Drow Elf square in the chest knocking the wind out of her!
A Duergar starts casting a spell.

< 1130h/1130H 143v/155V Pos: standing >
< T: a barbarian tribesman TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Azar completes his spell...
Azar utters the word 'gjifal'
A Goblin seems to be blinded!
Azar unleashes light in a focused, searing ray at a Goblin!
A Goblin is incapacitated and will slowly die, if not aided.

< 1130h/1130H 143v/155V Pos: standing >
< T: a barbarian tribesman TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 A barbarian tribesman attempts to flee.
A barbarian tribesman leaves north.

< 1130h/1130H 143v/155V Pos: standing >
<You snap into visibility.
[Damage:  9 ] You score a CRITICAL HIT!!!!!
[Damage: 17 ] [Damage:  9 ] [Damage:  9 ] -=[You attack a Drow Elf.]=- [4 hits]

< 1130h/1130H 143v/155V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 A Duergar leaves north.

< 1130h/1130H 143v/155V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Azar snaps into visibility.
Tiny explosions wrack Azar's body with pain!

< 1130h/1130H 143v/155V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 A Duergar completes his spell...
A Duergar utters the words 'efaui iahjcandus'
A Duergar sucks the life out of the surroundings, healing a Goblin.
A barbarian tribesman enters from the north.
Azar starts casting an offensive spell.

< 1130h/1130H 143v/155V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Meth starts casting an offensive spell.
Meth snaps into visibility.
A barbarian tribesman snaps into visibility.

< 1130h/1130H 143v/155V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 You faintly hear A Duergar groupsay the words 'owp helfminh'.

< 1130h/1130H 143v/155V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 You faintly hear A Duergar groupsay the words '(mumble) hamflong'.

< 1130h/1130H 143v/155V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 Azar snaps into visibility.
Azar completes his spell...
Azar utters the word 'gjifal'
A Goblin is struck by a blinding light from Azar, and is utterly destroyed!
A Goblin's tiny dagger melted from the intense heat!
A Goblin is dead! R.I.P.
You receive your share of experience.