<worn as a badge> a symbol of Malch'hor Ganl of intelligence
<worn on head> a light bark hood from Vella's Bordello [81%]
<worn on eyes> a flaming visor (illuminating)
<worn in ear> a sparkling leather stud from Vella's Bordello
<worn in ear> a pale magenta earring made by Azar (glowing)
<worn on face> a mask of lost souls
<worn around neck> a necklace of dancing shadows
<worn around neck> a legendary crystal gorget from The Surface Realm of Duris
<worn on body> a twisted hide breastplate from Vella's Bordello
<worn about body> a fur skin cloak of the tundra
<worn as quiver> an exquisite bone quiver
<worn about waist> a thick belt of trollhide of health
<worn on belt buckle>a braided rawhide drum (humming)
<worn on arms> a pair of silver arm protectors
<worn around wrist> the bracer of archery
<worn around wrist> a lightbringer bracelet of Pelor
<worn on hands> some rusty glass gauntlets from Vella's Bordello
<worn on finger> a tiny bone ring of good detection [superior] made by Azar
<worn on finger> a tiny bone ring of the Troll [superior] made by Azar
<primary weapon> a golden claw [88%]
<secondary weapon> a golden claw
<worn on legs> some twisted glass greaves from Vella's Bordello
<worn on feet> some sinister bark shoes from Vella's Bordello [83%]
< 436h/436H 96v/120V Pos: standing >
Backstab who?
< 436h/436H 96v/120V Pos: standing >
Backstab who?
< 436h/436H 97v/120V Pos: standing >
Backstab who?
< 436h/436H 98v/120V Pos: standing >
A goblin mercenary enters from the east.
Backstab who?
< 436h/436H 98v/120V Pos: standing >
Backstab who?
< 436h/436H 99v/120V Pos: standing >
Backstab who?
< 436h/436H 99v/120V Pos: standing >
Backstab who?
< 436h/436H 100v/120V Pos: standing >
A insane duergar enters from the east.
At the sight of your nemesis the hatred of old generations BURN in your blood!
You snap into visibility.
[Damage: 57 ] A insane duergar makes a strange sound as you place a golden claw in his back.
[Damage: 54 ] A insane duergar makes a strange sound as you place a golden claw in his back.
< 436h/436H 101v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: duergar sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 436h/436H 101v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: duergar sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 436h/436H 101v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: duergar sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 436h/436H 101v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: duergar sta EP: few wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 436h/436H 101v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: duergar sta EP: few wounds >
You attempt to flee...
<map>
Zone: BogenTok.
Room: A Back Alley
</map>
A Back Alley
Obvious exits: -E -W
You flee eastward!
< 436h/436H 86v/120V Pos: standing >
You feel the hatred in your heart subside.
< 436h/436H 86v/120V Pos: standing >
<map>
Zone: BogenTok.
Room: A Back Alley
</map>
<map>
Zone: BogenTok.
Room: A Back Alley
</map>
A Back Alley
Obvious exits: -E -S
A insane duergar looks around nervously.
A goblin mercenary lurks here.
An ogre mercenary lurks here.
< 436h/436H 84v/120V Pos: standing >
You snap into visibility.
[Damage: 57 ] A insane duergar makes a strange sound as you place a golden claw in his back.
[Damage: 52 ] A insane duergar makes a strange sound as you place a golden claw in his back.
< 436h/436H 84v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: duergar sta EP: pretty hurt >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 436h/436H 85v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: duergar sta EP: pretty hurt >
You parry a insane duergar's lunge at you.
You parry a insane duergar's lunge at you.
You dodge a insane duergar's vicious attack.
You snap into visibility.
You suddenly see a insane duergar's foot in your chest.
< 435h/436H 85v/120V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: duergar sta EP: pretty hurt >
You attempt to flee...
<map>
Zone: BogenTok.
Room: A Back Alley
</map>
A Back Alley
Obvious exits: -E -W
You flee eastward!
< 436h/436H 73v/120V Pos: standing >
< 436h/436H 73v/120V Pos: standing >
You feel the hatred in your heart subside.
<map>
Zone: BogenTok.
Room: A Back Alley
</map>
<map>
Zone: BogenTok.
Room: A Back Alley
</map>
A Back Alley
Obvious exits: -E -S
A insane duergar looks around nervously.
A goblin mercenary lurks here.
An ogre mercenary lurks here.
< 436h/436H 71v/120V Pos: standing >
You snap into visibility.
[Damage: 56 ] A insane duergar makes a strange sound as you place a golden claw in his back.
With a swift tug you wrench the weapon free, ramming it into a insane duergar's spine!.
[Damage: 39 ] A insane duergar makes a strange sound as you place a golden claw in his back.
A insane duergar is mortally wounded, and will die soon, if not aided.
[Damage: 216 ] A insane duergar makes a strange sound but is suddenly very silent as you place a golden claw in his back.
A insane duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A insane duergar's death cry reverberates in your head as he falls to the ground.
< 436h/436H 71v/120V Pos: standing >
It appears to be the corpse of a insane duergar.
a small pile of coins
< 436h/436H 74v/120V Pos: standing >
Score information for Cerif
Level: 35 Race: Dwarf Class: Rogue / Assassin Sex: Male
Hit points: 436(436) Moves: 75(120)
Coins carried: 2 platinum 10 gold 0 silver 0 copper
Coins in bank: 27211 platinum 19581 gold 0 silver 0 copper
Playing time: 3 days / 21 hours/ 7 minutes
Received data: 0.2680 MB this session.
Send data: 0.0133 MB this session.
Compression ratio: 87%
Title: Durian Addicts
Group Leader: Choron
Status: Standing.
Epic points(total): 1366(2116) Current task: spill enemy blood
Epic Bonus: Health Regen Bonus (84.64%)
Frags: +8.60 Deaths: 3
Consenting: Choron
Disguised as: an orc guard (Excellent)
Detecting: Invisible Good Life Heat
Enchantments: Ultravision Fly Aware Haste Levitation
Bartender Quests Remaining: 3
Combat Pulse: 18 Spell Pulse: 0.85
Leaderboard Points: 1211
Active Spells:
--------------
stone skin (1 minute)
bless (8 minutes)
accelerated healing (19 minutes)
elephantstrength (14 minutes)
< 436h/436H 75v/120V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.
< 436h/436H 76v/120V Pos: standing >
You get a small pile of coins from the corpse of a insane duergar.
There were: 1 platinum coin, 5 gold coins, 14 silver coins, 22 copper coins.
< 436h/436H 76v/120V Pos: standing >
Ok.
You put 3 platinum, 15 gold, 14 silver, and 22 copper coins into a bottomless bag of the illithids.
< 436h/436H 77v/120V Pos: standing >
You don't have anything to put in it.
< 436h/436H 77v/120V Pos: standing >
Score information for Cerif
Level: 35 Race: Dwarf Class: Rogue / Assassin Sex: Male
Hit points: 436(436) Moves: 78(120)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 27211 platinum 19581 gold 0 silver 0 copper
Playing time: 3 days / 21 hours/ 7 minutes
Received data: 0.2685 MB this session.
Send data: 0.0134 MB this session.
Compression ratio: 87%
Title: Durian Addicts
Group Leader: Choron
Status: Standing.
Epic points(total): 1366(2116) Current task: spill enemy blood
Epic Bonus: Health Regen Bonus (84.64%)
Frags: +8.60 Deaths: 3
Consenting: Choron
Disguised as: an orc guard (Excellent)
Detecting: Invisible Good Life Heat
Enchantments: Ultravision Fly Aware Haste Invisibility Levitation
Bartender Quests Remaining: 3
Combat Pulse: 18 Spell Pulse: 0.85
Leaderboard Points: 1211
Active Spells:
--------------
stone skin (1 minute)
bless (8 minutes)
accelerated healing (19 minutes)
elephantstrength (14 minutes)
< 436h/436H 78v/120V Pos: standing >
Saving Cerif.
< 436h/436H 79v/120V Pos: standing >
Ok, you'll try to move silently for a while.
< 436h/436H 80v/120V Pos: standing >
A goblin mercenary leaves south.
< 436h/436H 88v/120V Pos: standing >
Score information for Cerif
Level: 35 Race: Dwarf Class: Rogue / Assassin Sex: Male
Hit points: 436(436) Moves: 90(120)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 27211 platinum 19581 gold 0 silver 0 copper
Playing time: 3 days / 21 hours/ 7 minutes
Received data: 0.2687 MB this session.
Send data: 0.0134 MB this session.
Compression ratio: 87%
Title: Durian Addicts
Group Leader: Choron
Status: Standing.
Epic points(total): 1366(2116) Current task: spill enemy blood
Epic Bonus: Health Regen Bonus (84.64%)
Frags: +8.60 Deaths: 3
Consenting: Choron
Disguised as: an orc guard (Excellent)
Detecting: Invisible Good Life Heat
Enchantments: Ultravision Fly Aware Haste Invisibility Levitation Sneaking
Bartender Quests Remaining: 3
Combat Pulse: 18 Spell Pulse: 0.85
Leaderboard Points: 1211
Active Spells:
--------------
stone skin (1 minute)
bless (8 minutes)
accelerated healing (19 minutes)
elephantstrength (14 minutes)
< 436h/436H 90v/120V Pos: standing >
<map>
Zone: BogenTok.
Room: A Back Alley
</map>
A Back Alley
Obvious exits: -E -W
< 436h/436H 91v/120V Pos: standing >
<map>
Zone: BogenTok.
Room: A Back Alley
</map>
A Back Alley
Obvious exits: -E -W
< 436h/436H 89v/120V Pos: standing >
You quickly scan the area.
A drow guard who is close by to your east.
An ogre mercenary who is not far off to your west.
< 436h/436H 90v/120V Pos: standing >
<map>
Zone: BogenTok.
Room: Tvlar Street
</map>
<map>
Zone: BogenTok.
Room: Tvlar Street
</map>
Tvlar Street
Obvious exits: -N -S -W
A drow guard watches the area for signs of trouble.
< 436h/436H 90v/120V Pos: standing >
<map>
Zone: BogenTok.
Room: Tvlar Street
</map>
<map>
Zone: BogenTok.
Room: Tvlar Street
</map>
Tvlar Street
Obvious exits: -N -S
A drow guard watches the area for signs of trouble.
< 436h/436H 88v/120V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
<map>
Zone: BogenTok.
Room: Tvlar Street
</map>
<map>
Zone: BogenTok.
Room: Tvlar Street
</map>
Tvlar Street
Obvious exits: -N -E -S
A gnoll commoner walks about the city.
< 436h/436H 87v/120V Pos: standing >
You quickly scan the area.
A drow guard who is close by to your north.
A drow guard who is not far off to your north.
A gnoll commoner who is a brief walk away to your north.
A steeder who is rather far off to your north.
A burly duergar guard who is in the distance to your north.
A burly duergar guard who is in the distance to your north.
A burly duergar guard who is in the distance to your north.
A burly duergar guard who is in the distance to your north.
A burly duergar guard who is in the distance to your north.
A goblin mercenary who is not far off to your east.
A bugbear mercenary who is not far off to your east.
An orc mercenary who is a brief walk away to your east.
An orc mercenary who is rather far off to your east.
A goblin mercenary who is rather far off to your east.
A goblin mercenary who is in the distance to your east.
A drow guard who is not far off to your south.
A drow guard who is rather far off to your south.
A steeder who is rather far off to your south.
A gnoll commoner who is rather far off to your south.
A drow guard who is rather far off to your south.
A gnoll commoner who is in the distance to your south.
A insane duergar who is in the distance to your south.
A gnoll commoner who is in the distance to your south.
< 436h/436H 87v/120V Pos: standing >
<map>
Zone: BogenTok.
Room: Tvlar Street
</map>
Tvlar Street
Obvious exits: -N -S
< 436h/436H 87v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 436h/436H 88v/120V Pos: standing >
You feel the hatred in your heart subside.
<map>
Zone: BogenTok.
Room: The Great Fountain of BogenTok
</map>
<map>
Zone: BogenTok.
Room: The Great Fountain of BogenTok
</map>
The Great Fountain of BogenTok
Obvious exits: -N -E -S -W
A huge fountain sits at the center of the square.
A drow guard watches the area for signs of trouble.
< 436h/436H 87v/120V Pos: standing >
<map>
Zone: BogenTok.
Room: The Strangled Paladin Inn
</map>
<map>
Zone: BogenTok.
Room: The Strangled Paladin Inn
</map>
The Strangled Paladin Inn
Obvious exits: -E -W
A Drider (large) Jihadist of Allah stands, floating here.
The inn janitor washes the dried blood off the floor.
< 436h/436H 86v/120V Pos: standing >
<map>
Zone: BogenTok.
Room: A Shady Bar
</map>
<map>
Zone: BogenTok.
Room: A Shady Bar
</map>
A Shady Bar
Obvious exits: -W -U
A drunk orc warrior sits atop a bar stool.
A drunk orc warrior sits atop a bar stool.
A drunk orc warrior sits atop a bar stool.
A drunk orc warrior sits atop a bar stool.
A bugbear bartender serves his customers.
< 436h/436H 84v/120V Pos: standing >
You quickly scan the area.
A Drider who is close by to your west.
The inn janitor who is close by to your west.
A drow guard who is not far off to your west.
A town bum who is a brief walk away to your west.
A town bum who is a brief walk away to your west.
A town bum who is a brief walk away to your west.
The executioner who is a brief walk away to your west.
The receptionist who is close by above you.
< 436h/436H 85v/120V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 436h/436H 86v/120V Pos: standing >
<map>
Zone: BogenTok.
Room: The Strangled Paladin Inn
</map>
<map>
Zone: BogenTok.
Room: The Strangled Paladin Inn
</map>
The Strangled Paladin Inn
Obvious exits: -E -W
A Drider (large) Jihadist of Allah stands, floating here.
The inn janitor washes the dried blood off the floor.
< 436h/436H 85v/120V Pos: standing >
< 436h/436H 85v/120V Pos: standing >
A Drider sits down in a comfortable spot.
< 436h/436H 86v/120V Pos: standing >
A Drider opens a spellbook and begins studying it intently.
< 436h/436H 86v/120V Pos: standing >
You snap into visibility.
A Drider is disrupted from meditation.
A Drider, looking very frustrated, packs up his book.
[Damage: 49 ] A Drider makes a strange sound as you place a golden claw in his back.
[Damage: 53 ] A Drider makes a strange sound as you place a golden claw in his back.
< 436h/436H 87v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sit EP: small wounds >
You parry a Drider's lunge at you.
You snap into visibility.
< 436h/436H 88v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sit EP: small wounds >
A Drider clambers to his feet.
< 436h/436H 88v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: small wounds >
You snap into visibility.
[Damage: 6 ] -=[Your pierce wounds a Drider.]=-
[Damage: 7 ] -=[Your fine pierce wounds a Drider.]=-
A Drider dodges your futile attack.
[Damage: 7 ] -=[Your fine pierce wounds a Drider.]=-
A Drider starts casting an offensive spell.
< 436h/436H 88v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: few wounds >
You attempt to flee...
<map>
Zone: BogenTok.
Room: The Great Fountain of BogenTok
</map>
<map>
Zone: BogenTok.
Room: The Great Fountain of BogenTok
</map>
The Great Fountain of BogenTok
Obvious exits: -N -E -S -W
A huge fountain sits at the center of the square.
A drow guard watches the area for signs of trouble.
You flee westward!
< 436h/436H 75v/120V Pos: standing >
<map>
Zone: BogenTok.
Room: The Strangled Paladin Inn
</map>
<map>
Zone: BogenTok.
Room: The Strangled Paladin Inn
</map>
The Strangled Paladin Inn
Obvious exits: -E -W
A Drider (large) Jihadist of Allah stands, floating here. (casting)
The inn janitor washes the dried blood off the floor.
< 436h/436H 73v/120V Pos: standing >
You snap into visibility.
[Damage: 50 ] A Drider makes a strange sound as you place a golden claw in his back.
[Damage: 51 ] A Drider makes a strange sound as you place a golden claw in his back.
With a swift tug you wrench the weapon free, ramming it into a Drider's spine!.
[Damage: 46 ] A Drider makes a strange sound as you place a golden claw in his back.
< 436h/436H 73v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: nasty wounds >
A Drider completes his spell...
A Drider utters the words 'buoblg qrunsoqpze yugh'
You snap into visibility.
A Drider's mighty magic fist slams into you!
OUCH! That really did HURT!
< 364h/436H 73v/120V Pos: standing >
< T: Cerif TP: sta TC: small wounds E: A Drider sta EP: nasty wounds >
You attempt to flee...
<map>
Zone: BogenTok.
Room: The Great Fountain of BogenTok
</map>
<map>
Zone: BogenTok.
Room: The Great Fountain of BogenTok
</map>
The Great Fountain of BogenTok
Obvious exits: -N -E -S -W
A huge fountain sits at the center of the square.
A drow guard watches the area for signs of trouble.
You flee westward!
< 369h/436H 62v/120V Pos: standing >
< 370h/436H 62v/120V Pos: standing >
<map>
Zone: BogenTok.
Room: The Strangled Paladin Inn
</map>
<map>
Zone: BogenTok.
Room: The Strangled Paladin Inn
</map>
The Strangled Paladin Inn
Obvious exits: -E -W
A Drider (large) Jihadist of Allah stands, floating here.
The inn janitor washes the dried blood off the floor.
< 372h/436H 60v/120V Pos: standing >
A Drider starts casting an offensive spell.
You snap into visibility.
[Damage: 7 ] -=[Your pierce strikes a Drider.]=-
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 12 ] A Drider makes a strange sound as you place a golden claw in his back.
< 374h/436H 60v/120V Pos: standing >
< T: Cerif TP: sta TC: small wounds E: A Drider sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 382h/436H 60v/120V Pos: standing >
< T: Cerif TP: sta TC: small wounds E: A Drider sta EP: nasty wounds >
A Drider completes his spell...
A Drider utters the words 'buoblg qrunsoqpze yugh'
You snap into visibility.
A Drider's mighty magic fist slams into you!
OUCH! That really did HURT!
< 309h/436H 60v/120V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Drider sta EP: nasty wounds >
You attempt to flee...
<map>
Zone: BogenTok.
Room: A Shady Bar
</map>
<map>
Zone: BogenTok.
Room: A Shady Bar
</map>
A Shady Bar
Obvious exits: -W -U
A drunk orc warrior sits atop a bar stool.
A drunk orc warrior sits atop a bar stool.
A drunk orc warrior sits atop a bar stool.
A drunk orc warrior sits atop a bar stool.
A bugbear bartender serves his customers.
You flee eastward!
< 310h/436H 43v/120V Pos: standing >
< 311h/436H 43v/120V Pos: standing >
<map>
Zone: BogenTok.
Room: The Strangled Paladin Inn
</map>
<map>
Zone: BogenTok.
Room: The Strangled Paladin Inn
</map>
The Strangled Paladin Inn
Obvious exits: -E -W
A Drider (large) Jihadist of Allah stands, floating here.
The inn janitor washes the dried blood off the floor.
< 313h/436H 41v/120V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 12 ] A Drider makes a strange sound as you place a golden claw in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 12 ] A Drider makes a strange sound as you place a golden claw in his back.
< 315h/436H 42v/120V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Drider sta EP: pretty hurt >
You parry a Drider's lunge at you.
You snap into visibility.
< 318h/436H 42v/120V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Drider sta EP: pretty hurt >
A Drider starts casting an offensive spell.
< 321h/436H 42v/120V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Drider sta EP: pretty hurt >
You skillfully slip behind a Drider and slit their throat resulting in a mist of blood!
A Drider stops invoking abruptly!
< 324h/436H 42v/120V Pos: standing >
< T: Cerif TP: sta TC: few wounds E: A Drider sta EP: pretty hurt >
You attempt to flee...
<map>
Zone: BogenTok.
Room: The Great Fountain of BogenTok
</map>
<map>
Zone: BogenTok.
Room: The Great Fountain of BogenTok
</map>
The Great Fountain of BogenTok
Obvious exits: -N -E -S -W
A huge fountain sits at the center of the square.
A drow guard watches the area for signs of trouble.
You flee westward!
< 331h/436H 28v/120V Pos: standing >
< 332h/436H 28v/120V Pos: standing >
<map>
Zone: BogenTok.
Room: The Strangled Paladin Inn
</map>
<map>
Zone: BogenTok.
Room: The Strangled Paladin Inn
</map>
The Strangled Paladin Inn
Obvious exits: -E -W
A Drider (large) Jihadist of Allah stands, floating here.
The inn janitor washes the dried blood off the floor.
< 336h/436H 26v/120V Pos: standing >
You snap into visibility.
[Damage: 50 ] A Drider makes a strange sound as you place a golden claw in his back.
With a swift tug you wrench the weapon free, ramming it into a Drider's spine!.
[Damage: 39 ] A Drider makes a strange sound as you place a golden claw in his back.
[Damage: 6 ] -=[Your decent pierce enshrouds a Drider in a mist of blood.]=-
< 338h/436H 26v/120V Pos: standing >
< T: Cerif TP: sta TC: small wounds E: A Drider sta EP: awful >
A Drider starts casting an offensive spell.
< 340h/436H 26v/120V Pos: standing >
< T: Cerif TP: sta TC: small wounds E: A Drider sta EP: awful >
You snap into visibility.
[Damage: 6 ] -=[Your decent pierce enshrouds a Drider in a mist of blood.]=-
[Damage: 6 ] -=[Your decent pierce causes a Drider to grimace in pain.]=-
A Drider is incapacitated and will slowly die, if not aided.
< 342h/436H 26v/120V Pos: standing >
A Drider stops invoking abruptly!
A Drider slumps to the ground.
< 347h/436H 27v/120V Pos: standing >
You must wait before attempting to garrote again.
< 349h/436H 27v/120V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 200 ] A Drider makes a strange sound but is suddenly very silent as you place a golden claw in his back.
A Drider is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!