<worn on head> a boreal crystal crown
<worn on eyes> a masterly-crafted glass eyepatch from Llzazan Ghetto of Arachdrathos
<worn in ear> a crude dragonscale earring
<worn on face> a frost-rimed mithril veil
<worn around neck> the amulet of the spider queen
<worn around neck> a dangling necklace of flesh [80%]
<worn on body> a suit of emerald-green chainmail
<worn about waist> a belt of immunity [86%]
<worn on belt buckle>a tome of sorcery
<worn on arms> some humming cured leather sleeves
<held as shield> a shadow dragon scale
<worn around wrist> a bracelet of lights
<worn on hands> some stylish steel gloves
<worn on finger> a dark blue ring
<worn on finger> a drevch shell ring
<primary weapon> the staff of the half-elves
<worn on feet> some strange glowing sabatons
The vampire of Ytarae Retoriva who is close by to your east.
A skeletal warder who is a brief walk away to your east.
A zombie warder who is a brief walk away to your east.
The skeletal man who is rather far off to your east.
The skeleton of a girl who is in the distance to your east.
The zombie of a woman who is in the distance to your east.
A zombie of the lieutenant who is close by above you.
The zombie-lord, Melairn Stromtorlin who is close by above you.
The skeletal private who is close by above you.
The skeletal private who is close by above you.
The skeletal private who is close by above you.
< 428h/428H 179v/180V Pos: standing >
Along Bliss Boulevard
Obvious exits: -N -E -W
The vampire of the Innkeeper stands here welcoming everyone.
< 428h/428H 178v/180V Pos: standing >
You quickly scan the area.
The armorer who is close by to your north.
The assistant who is close by to your north.
A skeletal warder who is not far off to your east.
A zombie warder who is not far off to your east.
The skeletal man who is a brief walk away to your east.
The skeleton of a girl who is rather far off to your east.
The zombie of a woman who is rather far off to your east.
< 428h/428H 178v/180V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
< 428h/428H 178v/180V Pos: standing >
You quickly scan the area.
A skeletal warder who is close by to your east.
A zombie warder who is close by to your east.
The skeletal man who is not far off to your east.
The skeleton of a girl who is a brief walk away to your east.
The zombie of a woman who is a brief walk away to your east.
The vampire of Ytarae Retoriva who is close by to your west.
< 428h/428H 179v/180V Pos: standing >
Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
The skeleton of a warder roams the streets here.
The zombie of a warder shambles along here.
< 428h/428H 179v/180V Pos: standing >
You quickly scan the area.
The skeleton of a girl who is not far off to your east.
The zombie of a woman who is not far off to your east.
A duergar cleric who is a brief walk away to your south.
Ze'Keshka the Witchdoctor who is a brief walk away to your south.
The vampire of Ytarae Retoriva who is not far off to your west.
< 428h/428H 179v/180V Pos: standing >
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
< 428h/428H 178v/180V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
Obvious exits: -N -S
< 428h/428H 177v/180V Pos: standing >
A Well Traveled Path
Obvious exits: -S
A huge block of solid ice is here to the south.
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
A duergar cleric kneels here, praying. (minion)
Ze'Keshka the Witchdoctor rests in a large pool, eyes glowing yellow. (minion)
< 428h/428H 177v/180V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 178v/180V Pos: standing >
You start chanting...
You snap into visibility.
< 428h/428H 180v/180V Pos: standing >
You complete your spell...
A wall of ice crumbles to dust and blows away.
< 428h/428H 180v/180V Pos: standing >
You start chanting...
< 428h/428H 180v/180V Pos: standing >
You complete your spell...
You vanish.
< 428h/428H 180v/180V Pos: standing >
A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
*Sarren Sinister Vizier of Allah (Troll)(large) stands in mid-air here.
A duergar cleric kneels here, praying. (minion)
Ze'Keshka the Witchdoctor rests in a large pool, eyes glowing yellow. (minion)
< 428h/428H 180v/180V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 180v/180V Pos: standing >
A Well Traveled Path
Obvious exits: -N -S
Ze'Keshka the Witchdoctor enters from the north.
A duergar cleric enters from the north.
< 428h/428H 178v/180V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 178v/180V Pos: standing >
< 428h/428H 178v/180V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 178v/180V Pos: standing >
*****..^M
*****..^..M
****.^...^^
***..@M++++
**.+++....M
*..+.....^^
..+.....^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the north.
A duergar cleric enters from the north.
< 428h/428H 176v/180V Pos: standing >
****..^..
****.^...^^
***..PM++++
**.++@....M
*..+.....^^
...+.....^.
..+.....^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the north.
A duergar cleric enters from the north.
< 428h/428H 176v/180V Pos: standing >
***.^...^
***..M+++++
**.++P....M
*..+.@...^^
...+.....^.
...+.....^^
..+......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the north.
A duergar cleric enters from the north.
< 428h/428H 176v/180V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the south...
The sound of metal hewing rock can be heard in the distance to the south...
**..M++++
**.+++....M
*..+.P...^^
...+.@...^.
...+.....^^
...+.......
..+......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the north.
A duergar cleric enters from the north.
< 428h/428H 174v/180V Pos: standing >
You quickly scan the area.
An elite highwayman who is a brief walk away to your north.
A rabbit who is almost out of sight to your south.
A magical greenbird who is almost out of sight to your west.
< 428h/428H 175v/180V Pos: standing >
*.+++....
*..+.....^^
...+.P...^.
...+.@...^^
...+.......
...+.......
..+....^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the north.
A duergar cleric enters from the north.
< 428h/428H 174v/180V Pos: standing >
You quickly scan the area.
An elite highwayman who is rather far off to your north.
A human soldier who is almost out of sight to your south.
A rabbit who is almost out of sight to your south.
< 428h/428H 175v/180V Pos: standing >
.+++.....
..+.....^^.
..+.....^..
..+.P@..^^.
..+........
..+........
.+....^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the west.
A duergar cleric enters from the west.
< 428h/428H 175v/180V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 176v/180V Pos: standing >
Sarren nods.
< 428h/428H 178v/180V Pos: standing >
.+.....^^
..+.....^..
..+..P..^^.
..+..@.....
..+........
..+....^...
.+.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the north.
A duergar cleric enters from the north.
< 428h/428H 176v/180V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 177v/180V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the south...
< 428h/428H 177v/180V Pos: standing >
.+.....^.
..+.....^^.
..+..P.....
..+..@.....
..+....^...
^.+........
.+.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the north.
A duergar cleric enters from the north.
< 428h/428H 177v/180V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 177v/180V Pos: standing >
+.....^..
.+.....^^..
.+........^
.+..P@.....
.+....^....
.+.........
+.......^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the west.
A duergar cleric enters from the west.
< 428h/428H 178v/180V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 178v/180V Pos: standing >
.....^..^
+.....^^...
+........^^
+...P@.....
+....^....^
+..........
.......^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the west.
A duergar cleric enters from the west.
< 428h/428H 176v/180V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 176v/180V Pos: standing >
.....^^..
+........^^
+....P.....
+....@....^
+..........
+.......^..
.M.......
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the north.
A duergar cleric enters from the north.
< 428h/428H 174v/180V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 175v/180V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the south...
< 428h/428H 175v/180V Pos: standing >
........^
+..........
+....P....^
+....@.....
+.......^..
+.M........
*........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the north.
A duergar cleric enters from the north.
< 428h/428H 174v/180V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 174v/180V Pos: standing >
.........
+....^....^
+....P.....
+....@..^..
+.M........
+*.........
***......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the north.
A duergar cleric enters from the north.
< 428h/428H 174v/180V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 175v/180V Pos: standing >
....^....
+..........
+....P..^..
+.M..@.....
+*.........
+***.......
***..M...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the north.
A duergar cleric enters from the north.
< 428h/428H 174v/180V Pos: standing >
You quickly scan the area.
A human soldier who is a brief walk away to your west.
A rabbit who is a brief walk away to your west.
< 428h/428H 175v/180V Pos: standing >
.........
+.......^..
+.M..P.....
+*...@.....
+***.......
+***..M....
****...^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the north.
A duergar cleric enters from the north.
< 428h/428H 175v/180V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is almost out of sight to your east.
< 428h/428H 176v/180V Pos: standing >
+........
.+.......^.
.+.M.......
.+*..@P....
*+***......
*+***..M...
+****...^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the east.
A duergar cleric enters from the east.
< 428h/428H 175v/180V Pos: standing >
You quickly scan the area.
A Grey Elf who is almost out of sight to your south.
A Dwarf who is almost out of sight to your south.
< 428h/428H 176v/180V Pos: standing >
.........
+.......^..
+.M........
+*..P@.....
+***.......
+***..M....
****...^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the west.
A duergar cleric enters from the west.
< 428h/428H 177v/180V Pos: standing >
< 428h/428H 180v/180V Pos: standing >
....^....
+..........
+.......^..
+.M..@.....
+*...P.....
+***.......
***..M...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the south.
A duergar cleric enters from the south.
< 428h/428H 178v/180V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the south...
< 428h/428H 178v/180V Pos: standing >
< 428h/428H 178v/180V Pos: standing >
A Dwarf enters from the east.
< 428h/428H 178v/180V Pos: standing >
< 428h/428H 178v/180V Pos: standing >
Sarren snaps into visibility.
A Grey Elf snaps into visibility.
A Grey Elf's face turns pale as Sarren slams his head into his face.
Sarren shivers as he hits a Grey Elf.
< 428h/428H 178v/180V Pos: standing >
Sarren parries a Grey Elf's lunge at him.
Sarren parries a Grey Elf's lunge at him.
< 428h/428H 178v/180V Pos: standing >
A halo of white light descends upon a Dwarf burning your soul.
You snap into visibility.
You are knocked to the ground by a Dwarf's mighty bash!
< 427h/428H 178v/180V Pos: sitting >
< T: Ishta TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Dwarf parries your futile lunge at him.
-=[A Dwarf's feeble slash grazes you.]=-
-=[A Dwarf's feeble slash grazes you.]=-
-=[A Dwarf's slash grazes you.]=-
A Dwarf's the great sword of the High Council [poor] eminates a soft glow and a Dwarf looks refreshed!
The room lights up!
Healing energy flows from a Dwarf into a Dwarf's body!
< 424h/428H 178v/180V Pos: sitting >
< T: Ishta TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Grey Elf dodges Sarren's attack.
Sarren misses a Grey Elf.
< 424h/428H 178v/180V Pos: sitting >
< T: Ishta TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Dwarf parries your futile lunge at him.
< 424h/428H 178v/180V Pos: sitting >
< T: Ishta TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
-=[A Dwarf's feeble slash grazes you.]=-
-=[A Dwarf's feeble slash grazes you.]=-
-=[A Dwarf's feeble slash grazes you.]=-
< 421h/428H 178v/180V Pos: sitting >
< T: Ishta TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
That last attack was particularly invasive, and you feel your collective wisdom decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
< 327h/428H 178v/180V Pos: sitting >
< T: Ishta TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
A duergar cleric suddenly attacks a Dwarf!
A duergar cleric misses a Dwarf.
< 327h/428H 178v/180V Pos: sitting >
< T: Ishta TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
A Dwarf parries your futile lunge at him.
< 327h/428H 178v/180V Pos: sitting >
< T: Ishta TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
The sound of metal hewing rock can be heard in the distance to the south...
You clamber to your feet.
< 327h/428H 178v/180V Pos: standing >
< T: Ishta TP: sta TC: small wounds E: A Dwarf sta EP: excellent >
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
A Grey Elf's weak slash grazes Sarren.
A Grey Elf misses Sarren.
A Grey Elf dodges Sarren's attack.
Sarren's weak pierce grazes a Grey Elf.
Sarren shivers as he hits a Grey Elf.
A Dwarf brings down the great sword of the High Council [poor] in a mighty slash, cleaving Sarren from his target!
A Dwarf heroically rescues a Grey Elf.
You attempt to flee...
PANIC! You couldn't escape!
< 235h/428H 178v/180V Pos: standing >
< T: Ishta TP: sta TC: few wounds E: A Dwarf sta EP: excellent >
You attempt to flee...
...^....^
..........^
M......^...
M...L@.....
*..........
***........
**..M....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the west.
You flee eastward!
< 235h/428H 149v/180V Pos: standing >
< 236h/428H 150v/180V Pos: standing >
....^....
M..........
+M......^..
+M...@M....
+*...P.....
+***.......
***..M...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A Grey Elf (medium) Durian Addicts stands in mid-air here.(Gold Aura)
A Dwarf (medium) Durian Addicts stands in mid-air here.(Gold Aura)
A duergar cleric stands in mid-air here, fighting a Dwarf. (minion)
Ze'Keshka the Witchdoctor enters from the east.
< 239h/428H 151v/180V Pos: standing >
You start chanting...
< 240h/428H 152v/180V Pos: standing >
A Dwarf lets out a silent scream as the a haze of swirling green vapor feeds on him!
A Dwarf begins to shimmer.
A duergar cleric misses a Dwarf.
< 241h/428H 154v/180V Pos: standing >
A Dwarf bravely steps in front of a Grey Elf, shielding him from harm!
You complete your spell...
With a somber grace, a Dwarf holds his great sword of the High Council [poor] high, absorbing your assault!
A Dwarf's slash grazes a duergar cleric.
A Dwarf's fine slash grazes a duergar cleric.
A Dwarf's fine slash grazes a duergar cleric.
A duergar cleric is knocked to the ground by a Dwarf's mighty bash!
A Dwarf dives at a duergar cleric skewering him with his great sword of the High Council [poor].
< 242h/428H 155v/180V Pos: standing >
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
< 145h/428H 156v/180V Pos: standing >
<Ok.
A duergar cleric seems a bit busy at the moment, try later.
< 145h/428H 156v/180V Pos: standing >
<You attempt to flee...
...^....^
..........^
M......^...
M...L@.....
*..........
***........
**..M....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Ze'Keshka the Witchdoctor enters from the west.
You flee eastward!
< 145h/428H 134v/180V Pos: standing >
The sun starts to set in the south.
Ok.
Ze'Keshka the Witchdoctor starts casting a spell.
< 145h/428H 138v/180V Pos: standing >
Ze'Keshka the Witchdoctor completes her spell...
Ze'Keshka the Witchdoctor utters the words 'greater mending'
Ze'Keshka the Witchdoctor points at you.
You shudder as an immense rush of life flows into your body!
< 228h/428H 142v/180V Pos: standing >
.........
+....^....^
.+..........^
.+M......^...
.+....@M.....
.+*.........M
*M***........
+***..M....
****...^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A Grey Elf (medium) Durian Addicts stands in mid-air here.(Gold Aura)
A Dwarf (medium) Durian Addicts stands in mid-air here, fighting a duergar cleric.(Gold Aura)
A duergar cleric stands in mid-air here, fighting a Dwarf. (minion)
Ze'Keshka the Witchdoctor enters from the east.
< 232h/428H 145v/180V Pos: standing >
You start chanting...
< 233h/428H 146v/180V Pos: standing >
A Dwarf parries a duergar cleric's lunge at him.
< 233h/428H 147v/180V Pos: standing >
Casting: acidimmolate *
< 235h/428H 149v/180V Pos: standing >
A Dwarf bravely steps in front of a Grey Elf, shielding him from harm!
You complete your spell...
Your bubbling spray of goo strikes a Dwarf full on!
[Damage: 14 ]
< 237h/428H 151v/180V Pos: standing >
< T: duergar TP: sta TC: small wounds E: A Dwarf sta EP: few scratches >
You miss a Dwarf.
< 237h/428H 151v/180V Pos: standing >
< T: duergar TP: sta TC: small wounds E: A Dwarf sta EP: few scratches >
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
You are knocked to the ground by a Dwarf's mighty bash!
< 141h/428H 151v/180V Pos: sitting >
< T: duergar TP: sta TC: small wounds E: A Dwarf sta EP: few scratches >
A Dwarf's slash wounds a duergar cleric.
A duergar cleric dodges a Dwarf's attack.
A Dwarf's fine slash wounds a duergar cleric.
< 141h/428H 151v/180V Pos: sitting >
< T: duergar TP: sta TC: small wounds E: A Dwarf sta EP: few scratches >
< 141h/428H 151v/180V Pos: sitting >
< T: duergar TP: sta TC: small wounds E: A Dwarf sta EP: few scratches >
A duergar cleric misses a Dwarf.
< 141h/428H 151v/180V Pos: sitting >
< T: duergar TP: sta TC: small wounds E: A Dwarf sta EP: few scratches >
You crumple to the ground, blood seeping from your ears as your mind is torn to pieces.
Your tiny earring of dried blood shattered in bits as the tortured body spasms and quivers!
Your badge of Darvanu shattered in bits as the tortured body spasms and quivers!