<worn as a badge> a dark shadowy circle
<worn on head> a bloody scalp
<worn on eyes> a butterfly mask (glowing)
<worn on face> a mask of beastkind
<worn on body> the ultrathin robes of probability (glowing)
<worn about body> a frozen stone bodycloak from Abandoned Elven Homestead.
<worn on back> a large leather backpack
<worn about waist> a belt of desert sands
<worn on arms> sleeves smeared with blood
<held as shield> a superior limestone heater shield from Faerie Realm
<worn on hands> some legendary obsidian gloves [64%]
<worn on finger> a ring of sand blasting
<worn on finger> a silver ring embossed with a cresent moon [superior]
<primary weapon> a quarterstaff [superior]
<worn on legs> leggings carved from minotaur bones
<worn on feet> some misshaped flesh boots
A wandering bard enters from the west.
< 452h/452H 126v/130V Pos: standing >
MM*+^
M*@+^
^M+.
A Tranquil Forest
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 452h/452H 128v/130V Pos: standing >
You quickly scan the area.
You see nothing.
< 452h/452H 128v/130V Pos: standing >
.MM+^
MM@+^
M*M+^
A Tranquil Forest
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 452h/452H 126v/130V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
.....+^^^.^
.^...M+..^^^^
...^^.M+^M.M.^^
..^^.MM+^.^...M
.^..MM*@^....^^
^..MM**+^^.M.^.
.MMM ^^+..M.^..
.^^ M^+.MM.^.
^...^M.M.^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 452h/452H 124v/130V Pos: standing >
.....+..^^^
^.....+^^^.^^
M.^...M+..^^^^M
...^^.M+^M.M.^^
..^^.MM@^.^...M
.^..MM*M^....^^
^..MM**+^^.M.^.
MMM ^^+..M.^.
^^ M^+.MM.^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 452h/452H 124v/130V Pos: standing >
..^.^+^^...
......+..^^^.
.^.....+^^^.^^^
M.^...M+..^^^^M
...^^.M@^M.M.^^
..^^.MMM^.^...M
.^..MM*+^....^^
..MM**+^^.M.^
MM ^^+..M.^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 452h/452H 124v/130V Pos: standing >
..^^^+.^.^^
^..^.^+^^...M
.......+..^^^.M
.^.....+^^^.^^^
M.^...M@..^^^^M
...^^.MM^M.M.^^
..^^.MM+^.^...M
^..MM*+^....^
.MM**+^^.M.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 452h/452H 125v/130V Pos: standing >
.^^.^+^^.^^
...^^^+.^.^^.
^..^.^+^^...M^
.......+..^^^.M
.^.....@^^^.^^^
M.^...MM..^^^^M
...^^.M+^M.M.^^
.^^.MM+^.^...
..MM*+^....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 452h/452H 126v/130V Pos: standing >
^.^^.^+^^.^
....^^^+.^.^^
M ^..^.^+^^...M
M.......+..^^^.
.^....@M^^^.^^
M.^...M+..^^^^
...^^.M+^M.M.^
..^^.MM+^.^..
^..MM*+^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 452h/452H 126v/130V Pos: standing >
^^.^^.^+^^.
....^^^+.^.^
M ^..^.^+^^...
M.......+..^^^
.^...@M+^^^.^
M.^...M+..^^^
...^^.M+^M.M.
...^^.MM+^.^.
.^..MM*+^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 452h/452H 125v/130V Pos: standing >
^^.^^.^+^^
....^^^+.^.
M ^..^.^+^^..
M.......+..^^
.^..@M.+^^^.
M.^...M+..^^
...^^.M+^M.M
^...^^.MM+^.^
..^..MM*+^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 452h/452H 124v/130V Pos: standing >
^^.^^.^+^
....^^^+.^
M M ^..^.^+^^.
M.......+..^
.^.@M..+^^^
M.^...M+..^
...^^.M+^M.
^...^^.MM+^.
...^..MM*+^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 452h/452H 124v/130V Pos: standing >
MM^.^..^^+^
^^.^^.^+^^
....^^^+.^.
M M ^..^.^+^^.
M...@...+..^
.^.M...+^^^
M.^...M+..^
...^^.M+^M
^...^^.MM+^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 452h/452H 123v/130V Pos: standing >
M^..^^^^^++
MM^.^..^^+^^
^^.^^.^+^^.
....^^^+.^.
M M ^.@^.^+^^.
M...M...+..^
.^.....+^^^
M.^...M+..
...^^.M+^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 452h/452H 122v/130V Pos: standing >
M^^^.^^^^^M
MM^..^^^^^+++
MM^.^..^^+^^^
^^.^^.^+^^.
...@^^^+.^.
M M ^.M^.^+^^.
M.......+..^
.^.....+^^
M.^...M+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 452h/452H 121v/130V Pos: standing >
^.^^^^MMMMM
MM^^^.^^^^^MM
MM^..^^^^^+++^
MM^.^..^^+^^^
^^.@^.^+^^.
...M^^^+.^.
M M ^..^.^+^^.
M.......+..
.^.....+^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 452h/452H 120v/130V Pos: standing >
^.^^^MMMMMM
^^.^^^^MMMMMM
MMM^^^.^^^^^MMM
MM^..^^^^^+++^
MM^.^@.^^+^^^
^^.M^.^+^^.
....^^^+.^.
M ^..^.^+^^
M.......+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 452h/452H 121v/130V Pos: standing >
^^.^^^MMMMM
^^^.^^^^MMMMM
MMMM^^^.^^^^^MM
MM^..^^^^^+++
MM^.@M.^^+^^
P ^^.^^.^+^^
M ....^^^+.^
M M ^..^.^+^
M.......+
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 452h/452H 120v/130V Pos: standing >
^^^.^^^MMMM
^^^^.^^^^MMMM
MMMMM^^^.^^^^^M
MM^..^^^^^++
MM^@M..^^+^
P ^^.^^.^+^
M ....^^^+.
MM M ^..^.^+
M.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 452h/452H 119v/130V Pos: standing >
^.^^^^MMMMM
.^^^.^^^MMMMM
^^^^^.^^^^MMMMM
MMMMM^^^.^^^^^M
MM^.@^^^^^++
MM^M^..^^+^
P ^^.^^.^+^
M ....^^^+
M M ^..^.^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 452h/452H 119v/130V Pos: standing >
.^^^MMMMMMM
.^.^^^^MMMMMM
^.^^^.^^^MMMMMM
^^^^^.^^^^MMMMM
MMMMM^^@.^^^^^M
MM^.M^^^^^++
MM^.^..^^+^
P ^^.^^.^+
....^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 452h/452H 119v/130V Pos: standing >
^.^^^^MMMMM
.^^^.^^^MMMMM
^^^^^.^^^^MMMMM
MMMMM^^M.^^^^^M
MM^.@^^^^^++
MM^.^..^^+^
P ^^.^^.^+^
M ....^^^+
M M ^..^.^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 452h/452H 120v/130V Pos: standing >
^^^.^^^MMMM
^^^^.^^^^MMMM
MMMMM^^^.^^^^^M
MM^.M^^^^^++
MM^@^..^^+^
P ^^.^^.^+^
M ....^^^+.
MM M ^..^.^+
M.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 452h/452H 119v/130V Pos: standing >
^^^.^^^^MMM
MMMM^^^.^^^^^
MM^..^^^^^++
MM^M^..^^+^
P ^@.^^.^+^
M ....^^^+.
MMM M ^..^.^+^
M.......+
.^.....
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 452h/452H 118v/130V Pos: standing >
You quickly scan the area.
You see nothing.
< 452h/452H 119v/130V Pos: standing >
You quickly scan the area.
A Centaur who is almost out of sight to your west.
< 452h/452H 123v/130V Pos: standing >
You quickly scan the area.
You see nothing.
< 452h/452H 124v/130V Pos: standing >
You quickly scan the area.
You see nothing.
< 452h/452H 125v/130V Pos: standing >
You quickly scan the area.
You see nothing.
< 452h/452H 127v/130V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
< 452h/452H 130v/130V Pos: standing >
^^^^.^^^^MM
MMMMM^^^.^^^^
MM^..^^^^^+
M MM^.^..^^+
P @M.^^.^+
M ....^^^+
MMM M ^..^.^+
M.......
.^....
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 452h/452H 128v/130V Pos: standing >
^^^^^.^^^^M
^MMMMM^^^.^^^
. MM^..^^^^^
M MM^.^..^^
P @M^.^^.^
M ....^^^
MMM M ^..^.^
M......
.^...
A Deep Lake Formed at the Center of an Ancient Crater
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 452h/452H 126v/130V Pos: standing >
^^^^^^.^^^^
.^MMMMM^^^.^^
.. MM^..^^^^
^ M MM^.^..^
P @M^^.^^.
M M ....^^
MMM M ^..^.
M.....
.^..
A Deep Lake Formed at the Center of an Ancient Crater
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 452h/452H 127v/130V Pos: standing >
.^^^^^^.^^^
^.^MMMMM^^^.^
... MM^..^^^
.^ M MM^.^..
. P @M ^^.^^
M M ....^
MMM M ^..^
M....
.^.
A Deep Lake Formed at the Center of an Ancient Crater
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 452h/452H 128v/130V Pos: standing >
..^^^^^^.^^
.^.^MMMMM^^^.
^... MM^..^^
^.^ M MM^.^.
.. P@M ^^.^
. M M ....
M MMM M ^..
M...
.^
A Deep Lake Formed at the Center of an Ancient Crater
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 452h/452H 126v/130V Pos: standing >
^..^^^^^^.^
^.^.^MMMMM^^^
.^... MM^..^
^^.^ M MM^.^
^.. @M ^^.
^. M M ...
^M MMM M ^.
M M..
.
A Deep Lake Formed at the Center of an Ancient Crater
Obvious exits: -N -E -S -W
A Centaur (large) stands, floating here.(Gold Aura)
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 452h/452H 124v/130V Pos: standing >
You start chanting...
You snap into visibility.
< 452h/452H 126v/130V Pos: standing >
You complete your spell...
Your bubbling spray of goo strikes a Centaur full on!
[Damage: 34 ] A Centaur's snakeskin gloves was corroded by acid.
A Centaur misses you.
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few scratches >
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few scratches >
You start chanting...
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few scratches >
A wandering bard plays a song to lift his spirit off the ground.
A Centaur flies through the air, free as a bird!
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few scratches >
You complete your spell...
Your bubbling spray of goo strikes a Centaur full on!
[Damage: 38 ]
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: small wounds >
A Centaur dodges your futile attack.
You miss a Centaur.
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: small wounds >
You start chanting...
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: small wounds >
[Damage: 1 ] Green slime eats away at a Centaur's skin!
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: small wounds >
Casting: acidimmolate *
A duergar cleric suddenly attacks a Centaur!
A duergar cleric snaps into visibility.
A duergar cleric misses a Centaur.
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: small wounds >
A Centaur misses you.
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: small wounds >
You complete your spell...
Your bubbling spray of goo strikes a Centaur full on!
[Damage: 24 ]
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: small wounds >
[Damage: 1 ] Green slime eats away at a Centaur's skin!
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: small wounds >
You start chanting...
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: small wounds >
You complete your spell...
Your bubbling spray of goo strikes a Centaur full on!
[Damage: 43 ]
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few wounds >
[Damage: 1 ] Green slime eats away at a Centaur's skin!
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few wounds >
You start chanting...
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A duergar cleric's punch strikes a Centaur.
A duergar cleric's fine punch strikes a Centaur.
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few wounds >
[Damage: 1 ] Green slime eats away at a Centaur's skin!
A Centaur's lily pads was corroded by acid.
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few wounds >
You dodge a Centaur's vicious attack.
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A wandering bard plays a song to lift his spirit off the ground.
[Damage: 1 ] Green slime eats away at a Centaur's skin!
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few wounds >
You complete your spell...
Your bubbling spray of goo strikes a Centaur full on!
[Damage: 27 ]
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few wounds >
[Damage: 1 ] Green slime eats away at a Centaur's skin!
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few wounds >
[Damage: 15 ] Green slime eats away at a Centaur's skin!
A Centaur's soft leather belt was corroded by acid.
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
You start chanting...
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
You complete your spell...
[Damage: 53 ] You throw a fireball at a Centaur and have the satisfaction of seeing him enveloped in flames.
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
[Damage: 1 ] Green slime eats away at a Centaur's skin!
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
[Damage: 14 ] Green slime eats away at a Centaur's skin!
A Centaur's dark shadowy circle [superior] was corroded by acid.
A duergar cleric misses a Centaur.
A duergar cleric's fine punch strikes a Centaur hard.
A Centaur's static gold hood from Newhaven was damaged from the massive blow!
You miss a Centaur.
You miss a Centaur.
You start chanting...
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
You dodge a Centaur's vicious attack.
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
[Damage: 1 ] Green slime eats away at a Centaur's skin!
You complete your spell...
[Damage: 81 ] You throw a fireball at a Centaur and have the satisfaction of seeing him enveloped in flames.
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: awful >
[Damage: 1 ] Green slime eats away at a Centaur's skin!
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: awful >
[Damage: 9 ] Green slime eats away at a Centaur's skin!
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: awful >
You start chanting...
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: awful >
[Damage: 15 ] Green slime eats away at a Centaur's skin!
A Centaur is stunned!
Casting: fireball
< 452h/452H 130v/130V Pos: standing >
<[Damage: 11 ] A Centaur melts into a pile of GOO ... he is no more!
A Centaur's magical stone torque melted corroded by the acid.
A Centaur's mask of beastkind melted corroded by the acid.
A Centaur is dead! R.I.P.
You receive your share of experience.