<worn as a badge> a dented granite badge [77%]
<worn on head> Khildarak's battle helmet (magic)
<worn on eyes> a cracked leather visor from Kobold Settlement [89%]
<worn in ear> a lightning earring [poor] [87%]
<worn in ear> the sand-colored symbol of giants power [superior]
<worn on face> the mask of armageddon [poor] [84%]
<worn around neck> a frost-rimed limestone gorget from Kobold Settlement
<worn around neck> a bloody clay pendant from Kobold Settlement
<worn on body> a suit of granite platemail [poor] (invis)
<worn about body> a stylish flesh bodycloak from The Shaughin Settlement [66%]
<worn on spider body>a soldier's dragonscale spider armor [81%]
<worn about waist> a black leather belt set with a ruby buckle (magic)
<worn on belt buckle>a mystical serpent runed grimoire (magic) [44%]
<worn on arms> two marbled coiling serpents [superior] (magic)
<held as shield> the enchanted mithril shield of Shanat (magic) (humming)
<worn around wrist> a black leather bracelet set with amethyst (magic) [87%]
<worn around wrist> an ancient mithril bracer of Clan Bloodyfist [superior] (magic)
<worn on hands> some frozen hide claws from Kobold Settlement [88%]
<worn on finger> a fanged clay band from Kobold Settlement
<worn on finger> a dented limestone band from Kobold Settlement [83%]
<primary weapon> a wicked looking mace named 'Nightbringer' [superior] (magic)
*Shag (Duergar)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) sits resting.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*A duergar cleric kneels here, praying. (minion) (Red Aura)
*A wandering bard walks toward the castle. (minion)
A rabid raccoon stands, apparently asleep.
< 699h/701H 231v/231V Pos: standing >
Nauraki starts casting a spell.
< 699h/701H 231v/231V Pos: standing >
Ishta gnome then grey
< 700h/701H 231v/231V Pos: standing >
Nauraki completes her spell...
Nauraki utters the words 'aiuwahz oculoae'
You see the corpse of a rabid raccoon take a deep breath, and suddenly come to life again.
The skeleton of a rabid raccoon now follows Nauraki.
< 700h/701H 231v/231V Pos: standing >
Ishta closes his book and grins malevolently.
< 700h/701H 231v/231V Pos: standing >
Ishta clambers to his feet.
< 700h/701H 231v/231V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
The skeleton of a rabid raccoon flies through the air, free as a bird!
< 700h/701H 231v/231V Pos: standing >
A Forest Opening
Obvious exits: -East
Puddles of fresh blood cover the ground.
The corpse of a rabid raccoon is lying here.
A strange circular pool of liquid lies hovering here. (magic)
The skeleton of a rabid raccoon stands here. (minion) (Red Aura)
You sense a lifeform nearby.
*Shag (Duergar)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*A duergar cleric kneels here, praying. (minion) (Red Aura)
*A wandering bard walks toward the castle. (minion)
A rabid raccoon stands, apparently asleep.
< 700h/701H 231v/231V Pos: standing >
Ishta shouts out loudly.. MOVING!!!!
< 701h/701H 231v/231V Pos: standing >
Nauraki sits down in a comfortable spot.
Ishta shouts out loudly.. MOVING!!!!
< 701h/701H 231v/231V Pos: standing >
Nauraki clambers to her feet.
< 701h/701H 231v/231V Pos: standing >
Rhoka chortles softly.
< 701h/701H 231v/231V Pos: standing >
Ishta leaves east.
Nauraki leaves east.
Uzzac leaves east.
You follow Ishta.
A Riverside Road
This wide rocky road lies right next to a small yet raging river.
The river has a swift current and big jagged rocks that produce its
large rapids. The sound of a swift current and bubbling rapids is
refreshing. It sets the mood for a relaxing evening near the water.
The river banks are frequented by local fisherman and those looking
to escape the heat.
Obvious exits: -East -West
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
Shag enters from the west.
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 701h/701H 229v/231V Pos: standing >
Nauraki gives an order to her followers.
< 701h/701H 229v/231V Pos: standing >
Ishta leaves east.
Nauraki leaves east.
Uzzac leaves east.
You follow Ishta.
A Riverside Road
This wide rocky road lies right next to a small yet raging river.
The river has a swift current and big jagged rocks that produce its
large rapids. The sound of a swift current and bubbling rapids is
refreshing. It sets the mood for a relaxing evening near the water.
The river banks are frequented by local fisherman and those looking
to escape the heat.
Obvious exits: -East -West
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
Shag enters from the west.
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 701h/701H 227v/231V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
< 701h/701H 228v/231V Pos: standing >
Ishta leaves east.
Nauraki leaves east.
Uzzac leaves east.
You follow Ishta.
A Riverside Road
This wide rocky road lies right next to a small yet raging river.
The river has a swift current and big jagged rocks that produce its
large rapids. The sound of a swift current and bubbling rapids is
refreshing. It sets the mood for a relaxing evening near the water.
The river banks are frequented by local fisherman and those looking
to escape the heat.
Obvious exits: -East -West
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
A rabid raccoon stands here in attack stance.
Shag enters from the west.
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 701h/701H 229v/231V Pos: standing >
Ishta leaves east.
Nauraki leaves east.
Uzzac leaves east.
You follow Ishta.
A Riverside Road
This wide rocky road lies right next to a small yet raging river.
The river has a swift current and big jagged rocks that produce its
large rapids. The sound of a swift current and bubbling rapids is
refreshing. It sets the mood for a relaxing evening near the water.
The river banks are frequented by local fisherman and those looking
to escape the heat. Daylight can be seen through some eastern brush.
The river can be reached to the south.
Obvious exits: -East# -South -West
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
Shag enters from the west.
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 701h/701H 227v/231V Pos: standing >
Ishta leaves south.
Nauraki leaves south.
Uzzac leaves south.
You follow Ishta.
A Raging River
This ragging river is about twenty five feet wide. The river is located
below the Riverside Road. The river has a swift current and big jagged rocks
that make its large rapids. There are groups of fishermen on the side of the
road fishing for salmon. The sound of the river is very relaxing. The river
is a deep blue color. Bubbles rise from a pile of rocks.
Obvious exits: -North -South
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
Shag enters from the north.
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 701h/701H 229v/231V Pos: standing >
Ishta leaves south.
Nauraki leaves south.
Uzzac leaves south.
You follow Ishta.
A Raging River
This ragging river is about twenty five feet wide. The river is located
below the Riverside Road. The river has a swift current and big jagged rocks
that make its large rapids. There are groups of fishermen on the side of the
road fishing for salmon. The sound of the river is very relaxing. The river
is a deep blue color.
Obvious exits: -North -South
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
A hostile fish swims by here trying to bite You!
A pink salmon swims here, fighting the current up stream.(Red Aura)
Shag enters from the north.
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 701h/701H 227v/231V Pos: standing >
Ishta leaves south.
Nauraki leaves south.
Rhoka sneaks south.
Uzzac leaves south.
You follow Ishta.
A Raging River
This ragging river is about twenty five feet wide. The river is located
below the Riverside Road. The river has a swift current and big jagged rocks
that make its large rapids. There are groups of fishermen on the side of the
road fishing for salmon. The sound of the river is very relaxing. The river
is a deep blue color.
Obvious exits: -North -South
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
A hostile fish swims by here trying to bite You!
Shag enters from the north.
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 701h/701H 228v/231V Pos: standing >
The snow is coming down faster now.
< 701h/701H 231v/231V Pos: standing >
Ishta leaves south.
Nauraki leaves south.
Uzzac leaves south.
You follow Ishta.
A Raging River
This ragging river is about twenty five feet wide. The river is located
below the Riverside Road. The river has a swift current and big jagged rocks
that make its large rapids. There are groups of fishermen on the side of the
road fishing for salmon. The sound of the river is very relaxing. The river
is a deep blue color. A trail leads west between two lively forests.
Obvious exits: -North -East -West
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
A hostile fish swims by here trying to bite You!
Shag enters from the north.
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 701h/701H 229v/231V Pos: standing >
Ishta starts casting a spell.
< 701h/701H 229v/231V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
A hostile fish flies through the air, free as a bird!
< 701h/701H 229v/231V Pos: standing >
Ishta completes his spell...
Ishta utters the words 'xarr ay uqz'
< 701h/701H 229v/231V Pos: standing >
Ishta sits down in a comfortable spot.
< 701h/701H 229v/231V Pos: standing >
Ishta opens a spellbook and begins studying it intently.
< 701h/701H 229v/231V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
< 701h/701H 229v/231V Pos: standing >
< 701h/701H 229v/231V Pos: standing >
Ishta closes his book and grins malevolently.
< 701h/701H 229v/231V Pos: standing >
A Raging River
Obvious exits: -North -East -West
A huge block of solid ice is here to the west. (magic)
*A wandering bard walks toward the castle. (minion)
*A duergar cleric kneels here, praying. (minion) (Red Aura)
*Shag (Duergar)(medium) stands in mid-air here.(Red Aura)
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) sits resting.(Red Aura)
A hostile fish swims by here trying to bite You!
< 701h/701H 229v/231V Pos: standing >
Ishta clambers to his feet.
< 701h/701H 229v/231V Pos: standing >
< 701h/701H 229v/231V Pos: standing >
< 701h/701H 229v/231V Pos: standing >
Ishta leaves east.
Nauraki leaves east.
Uzzac leaves east.
You follow Ishta.
A Raging River
This ragging river is about twenty five feet wide. The river is located
below the Riverside Road. The river has a swift current and big jagged rocks
that make its large rapids. There are groups of fishermen on the side of the
road fishing for salmon. The sound of the river is very relaxing. The river
is a deep blue color.
Obvious exits: -South -West
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
Shag enters from the west.
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 701h/701H 227v/231V Pos: standing >
< 701h/701H 231v/231V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
< 701h/701H 231v/231V Pos: standing >
A bruised salmon enters from the south.
< 701h/701H 231v/231V Pos: standing >
< 701h/701H 231v/231V Pos: standing >
< 701h/701H 231v/231V Pos: standing >
< 701h/701H 231v/231V Pos: standing >
< 701h/701H 231v/231V Pos: standing >
Ishta leaves south.
Nauraki leaves south.
Uzzac leaves south.
You follow Ishta.
A Raging River
This ragging river is about twenty five feet wide. The river is located
below the Riverside Road. The river has a swift current and big jagged rocks
that make its large rapids. There are groups of fishermen on the side of the
road fishing for salmon. The sound of the river is very relaxing. The river
is a deep blue color.
Obvious exits: -North -South
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
A pink salmon swims here, fighting the current up stream.(Red Aura)
A hostile fish swims by here trying to bite You!
Shag enters from the north.
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 701h/701H 229v/231V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
A hostile fish flies through the air, free as a bird!
Ishta leaves south.
Nauraki leaves south.
Uzzac leaves south.
You follow Ishta.
A Raging River
This ragging river is about twenty five feet wide. The river is located
below the Riverside Road. The river has a swift current and big jagged rocks
that make its large rapids. There are groups of fishermen on the side of the
road fishing for salmon. The sound of the river is very relaxing. The river
is a deep blue color. A dirt path leads east into a massive tower.
Obvious exits: -North -East -West
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
Shag enters from the north.
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 701h/701H 227v/231V Pos: standing >
Rhoka snickers softly.
< 701h/701H 231v/231V Pos: standing >
Ishta leaves east.
Nauraki leaves east.
Uzzac leaves east.
You follow Ishta.
A Dirt Path
This is the trail that leads away from the dark tower. The trail is
narrow and has heavy forests on each side. This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest. The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -East -West
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
Shag enters from the west.
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 701h/701H 229v/231V Pos: standing >
Ishta leaves east.
Nauraki leaves east.
Uzzac leaves east.
You follow Ishta.
A Dirt Path
This is the trail that leads away from the dark tower. The trail is
narrow and has heavy forests on each side. This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest. The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -East -West
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
A small diseased rat is crawling on the ground here.(Red Aura)
An undead beggar stands here holding out a donation cup.(Red Aura)
An undead beggar stands here holding out a donation cup.(Red Aura)
Shag enters from the west.
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 701h/701H 227v/231V Pos: standing >
Ishta leaves east.
Nauraki leaves east.
Uzzac leaves east.
You follow Ishta.
A Tower of Undead Minions
The tower is very nicely constructed. The walls are made of light gray
stone that has been smoothed down. This tower was once populated by a well
respected society of nobles and their slaves. Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls. Each of the rugs has large
symbols on it that has its own significance. The whole inside of the tower
is engulfed in spider webs. To the west is a dirt path down to the river.
Obvious exits: -North -East -South -West
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
Shag enters from the west.
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 701h/701H 229v/231V Pos: standing >
< 701h/701H 229v/231V Pos: standing >
Ishta leaves east.
Nauraki leaves east.
Uzzac leaves east.
You follow Ishta.
A Tower of Undead Minions
The tower is very nicely constructed. The walls are made of light gray
stone that has been smoothed down. This tower was once populated by a well
respected society of nobles and their slaves. Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls. Each of the rugs has large
symbols on it that has its own significance. The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -South -West
The corpse of a diseased rat is lying here.
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
The undead royal maid is here cleaning everything in sight.(Red Aura)
Shag enters from the west.
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 701h/701H 228v/231V Pos: standing >
An undead royal maid leaves east.
< 701h/701H 229v/231V Pos: standing >
Ishta leaves west.
Nauraki leaves west.
Uzzac leaves west.
You follow Ishta.
A Tower of Undead Minions
The tower is very nicely constructed. The walls are made of light gray
stone that has been smoothed down. This tower was once populated by a well
respected society of nobles and their slaves. Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls. Each of the rugs has large
symbols on it that has its own significance. The whole inside of the tower
is engulfed in spider webs. To the west is a dirt path down to the river.
Obvious exits: -North -East -South -West
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
Shag enters from the east.
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 701h/701H 230v/231V Pos: standing >
Ishta leaves south.
Nauraki leaves south.
Rhoka sneaks south.
Uzzac leaves south.
You follow Ishta.
A Tower of Undead Minions
The tower is very nicely constructed. The walls are made of light gray
stone that has been smoothed down. This tower was once populated by a well
respected society of nobles and their slaves. Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls. Each of the rugs has large
symbols on it that has its own significance. The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -South
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
A small diseased rat is crawling on the ground here.(Red Aura)
Shag enters from the north.
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 701h/701H 229v/231V Pos: standing >
< 701h/701H 229v/231V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
A diseased rat flies through the air, free as a bird!
< 701h/701H 231v/231V Pos: standing >
You quickly scan the area.
An irate slave who is a brief walk away to your east.
< 701h/701H 231v/231V Pos: standing >
Ishta leaves north.
Nauraki leaves north.
Uzzac leaves north.
You follow Ishta.
A Tower of Undead Minions
The tower is very nicely constructed. The walls are made of light gray
stone that has been smoothed down. This tower was once populated by a well
respected society of nobles and their slaves. Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls. Each of the rugs has large
symbols on it that has its own significance. The whole inside of the tower
is engulfed in spider webs. To the west is a dirt path down to the river.
Obvious exits: -North -East -South -West
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
Shag enters from the south.
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 701h/701H 230v/231V Pos: standing >
Ishta leaves north.
Nauraki leaves north.
Rhoka sneaks north.
Uzzac leaves north.
You follow Ishta.
A Tower of Undead Minions
The tower is very nicely constructed. The walls are made of light gray
stone that has been smoothed down. This tower was once populated by a well
respected society of nobles and their slaves. Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls. Each of the rugs has large
symbols on it that has its own significance. The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -East -South
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
Shag enters from the south.
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 701h/701H 229v/231V Pos: standing >
You quickly scan the area.
An undead royal maid who is close by to your east.
An irate slave who is close by to your east.
An undead beggar who is a brief walk away to your east.
A diseased rat who is not far off to your south.
< 701h/701H 231v/231V Pos: standing >
Ishta leaves east.
Nauraki leaves east.
Rhoka sneaks east.
Uzzac leaves east.
You follow Ishta.
A Tower of Undead Minions
The tower is very nicely constructed. The walls are made of light gray
stone that has been smoothed down. This tower was once populated by a well
respected society of nobles and their slaves. Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls. Each of the rugs has large
symbols on it that has its own significance. The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -South -West
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
An irate undead slave stands here muttering something.(Red Aura)
Shag enters from the west.
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 701h/701H 230v/231V Pos: standing >
You quickly scan the area.
An undead royal maid who is close by to your north.
A Centaur who is close by to your north.
A Gnome who is close by to your north.
A Grey Elf who is close by to your north.
An undead beggar who is not far off to your east.
< 701h/701H 230v/231V Pos: standing >
< 701h/701H 230v/231V Pos: standing >
Ishta leaves north.
Nauraki leaves north.
Rhoka sneaks north.
Uzzac leaves north.
You follow Ishta.
A Room of Release
This is an extension of the towers main floor, and it's unlike the rest of
the kingdom in that it has a calm feeling about it. The room is well lit by
large torches mounted on the walls. The ceiling has an opening that lets an
observer watch the sky at night. To the south leads back to a kingdom full
of hate.
A soothing aura fills the area.
Obvious exits: -South
A dark, two-dimensional nebula of pitch-black anti-matter floats here. (magic) (humming)
A chunk of thick, fresh rubber lays here.
*Uzzac (Troll)(large) stands in mid-air here.(Red Aura)
*Rhoka (Goblin)(small) stands in mid-air here.(Red Aura)
*Nauraki (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Ishta (Kobold)(small) stands in mid-air here.(Red Aura)
An undead royal maid sits here, fighting a Centaur.(Red Aura)
A Centaur (large) stands, floating here, fighting an undead royal maid.(Gold Aura)
A Gnome (small) stands here.(Gold Aura)
A Grey Elf (medium) sits resting.(Gold Aura)
Shag enters from the south.
A duergar cleric enters from the south.
A wandering bard enters from the south.
Uzzac snaps into visibility.
Uzzac leaps at a Grey Elf only to realize he is down already.
A Grey Elf is disrupted from meditation.
Rhoka snaps into visibility.
Rhoka dances an acrobatic maneuver in battle, and trips up a Gnome!
< 701h/701H 229v/231V Pos: standing >
Rhoka parries a Gnome's lunge at him.
Rhoka snaps into visibility.
Nauraki starts casting an offensive spell.
Nauraki snaps into visibility.
< 701h/701H 231v/231V Pos: standing >
You assist Uzzac heroically.
You snap into visibility.
[Damage: 10 ] Your fine bludgeon strikes a Grey Elf.
< 701h/701H 231v/231V Pos: standing >
< T: Rugg TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
You miss a Grey Elf.
[Damage: 8 ] Your fine bludgeon strikes a Grey Elf.
[Damage: 10 ] Your bludgeon strikes a Grey Elf.
< 701h/701H 231v/231V Pos: standing >
< T: Rugg TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
Shag starts casting a spell.
Shag snaps into visibility.
< 701h/701H 231v/231V Pos: standing >
< T: Rugg TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
A wandering bard plays a song to lift his spirit off the ground.
An undead royal maid flies through the air, free as a bird!
A Centaur flies through the air, free as a bird!
A Gnome flies through the air, free as a bird!
A Grey Elf flies through the air, free as a bird!
Nauraki completes her spell...
Nauraki utters the words 'unsozfol efaui'
Nauraki drains a Gnome - what a waste of energy!
< 701h/701H 231v/231V Pos: standing >
< T: Rugg TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
Rhoka misses a Gnome.
Rhoka misses a Gnome.
Rhoka snaps into visibility.
< 701h/701H 231v/231V Pos: standing >
< T: Rugg TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
Ishta starts casting a spell.
< 701h/701H 231v/231V Pos: standing >
< T: Rugg TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
An undead royal maid's fine punch wounds a Centaur.
An undead royal maid wavers in agony, as the positive energies sent by a Centaur purge his essence!
An undead royal maid suffers from contact with the aura about a Centaur.
Nauraki starts casting an offensive spell.
< 701h/701H 231v/231V Pos: standing >
< T: Rugg TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
Shag completes his spell...
Shag utters the words 'paffue xurhuio'
A Gnome dries up completely and crumbles.
A Gnome's frost-rimed stone gorget from Newhaven melted corroded by the acid.
A Gnome is dead! R.I.P.
You receive your share of experience.
The last gasps of a Gnome cause a sickening chill to run up your spine.
Nauraki stops invoking abruptly!
< 701h/701H 231v/231V Pos: standing >
< T: Rugg TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
A Centaur's impressive slash wounds an undead royal maid.
A Centaur's fine slash wounds an undead royal maid.
< 701h/701H 231v/231V Pos: standing >
< T: Rugg TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
An undead royal maid clambers to her feet.
Uzzac's powerful bludgeon strikes a Grey Elf very hard.
Uzzac's powerful pierce strikes a Grey Elf very hard.
< 701h/701H 231v/231V Pos: standing >
< T: Rugg TP: sta TC:excellent E: A Grey Elf sit EP: few wounds >
You parry a Grey Elf's lunge at you.
< 701h/701H 231v/231V Pos: standing >
< T: Rugg TP: sta TC:excellent E: A Grey Elf sit EP: few wounds >
As a Grey Elf avoids your bash, you topple over and fall to the ground.
A Centaur attempts to flee.
A Centaur trots south.
< 701h/701H 231v/231V Pos: sitting >
< T: Rugg TP: sit TC:excellent E: A Grey Elf sit EP: few wounds >
You score a CRITICAL HIT!!!!!
[Damage: 15 ] Your impressive bludgeon strikes a Grey Elf very hard.
You score a CRITICAL HIT!!!!!
[Damage: 21 ] Your impressive bludgeon seriously wounds a Grey Elf.
< 701h/701H 231v/231V Pos: sitting >
< T: Rugg TP: sit TC:excellent E: A Grey Elf sit EP: nasty wounds >
Ishta completes his spell...
Ishta utters the words 'xarr ay uqz'
< 701h/701H 231v/231V Pos: sitting >
< T: Rugg TP: sit TC:excellent E: A Grey Elf sit EP: nasty wounds >
Nauraki starts casting an offensive spell.
< 701h/701H 231v/231V Pos: sitting >
< T: Rugg TP: sit TC:excellent E: A Grey Elf sit EP: nasty wounds >
Shag starts casting a spell.
< 701h/701H 231v/231V Pos: sitting >
< T: Rugg TP: sit TC:excellent E: A Grey Elf sit EP: nasty wounds >
Nauraki completes her spell...
Nauraki utters the words 'izoahuzz qaijudigguai bragh'
Nauraki blasts a Grey Elf into the next life!
A Grey Elf's pair of silver arm protectors was disintegrated by the negative energy!
A Grey Elf's silver ring encrusted with a black sapphire was disintegrated by the negative energy!
A Grey Elf's faintly glowing stud was disintegrated by the negative energy!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!