<worn as a badge> a badge of the force commander's elite guard [superior] [84%]
<worn on head> the crown of kingdoms [72%]
<worn on eyes> a worn pair of sandstorm goggles of regeneration [79%]
<worn in ear> a mithril stud carved like a fist
<worn in ear> a flaming earring [poor]
<worn around neck> a sandstone choker
<worn on body> the platemail of might (glowing)
<worn about body> the masters cloak (glowing)
<worn on back> a backpack of flowing mist
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (glowing)
<worn about waist> a black leather belt with a crimson coral buckle
<worn on belt buckle>a jagged titanium boomerang
<worn on arms> a set of jagged blood crystal arm plates
<worn around wrist> a whitestone bracer [superior] [84%]
<worn around wrist> a whitestone bracer [superior]
<worn on hands> a pair of thick hydra-hide gloves
<worn on finger> the signet of Hammerhelm
<worn on finger> a tiny bone ring made by Azar [76%]
<primary weapon> a well-balanced mithril longsword with a strange black stone
<secondary weapon> a black bladed dagger with a silver hilt [superior] with a strange black stone
<worn on legs> some flexible leggings of hellfire (glowing)
<worn on feet> a spit-shined pair of military boots
MM^..** @ ****+++
^M^^.*** *****
^^^^^.***** ***
**^^^.****** *
*^^M^..*****
*.^^^*******
Rapids of a Shallow River
Obvious exits: -N -E -S -W
< 1247h/1247H 119v/163V Pos: standing >
^^.. ***..^.^
MM^^^ ***.^..+
MMM^.^. ***^^^+#
^MM^^... ****..+#
^MM^..^* ***..+#
^MM^..** @ ****++
*^M^^.*** *****
*^^^^^.***** ***
***^^^.****** *
**^^M^..*****
**.^^^*******
Rapids of a Shallow River
Obvious exits: -N -E -S -W
< 1247h/1247H 118v/163V Pos: standing >
M^^.. ***..^.
MMM^^^ ***.^..
^MMM^.^. ***^^^+
^^MM^^... ****..+
.^MM^..^* ***..+
.^MM^..**@ ****+
**^M^^.*** ****
**^^^^^.***** ***
^***^^^.****** *
.**^^M^..*****
***.^^^*******
Rapids of a Shallow River
Obvious exits: -N -E -S -W
< 1247h/1247H 116v/163V Pos: standing >
...
..^*
..*@
^.***
^.***
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 1247h/1247H 114v/163V Pos: standing >
^...
^..^*
^..@.
^^.***
^^.**
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 1247h/1247H 113v/163V Pos: standing >
^MMM^^.. ***.
.^^MMM^^^ ***.
*.^^MMM^.^. ***^
**.^^MM^^... ****
***.^MM^..^* ***
^**.^MM^.@** **
^****^M^^.*** *
.^^**^^^^^.*****
^^.^***^^^.******
+...**^^M^..*****
++^***.^^^*****
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
< 1247h/1247H 111v/163V Pos: standing >
^^MMM^^^ ***
.^^MMM^.^. ***
**.^^MM^^... ****
***.^MM^..^* ***
^**.^MM^..** **
^****^M^^@*** *
.^^**^^^^^.*****
^^.^***^^^.******
M+...**^^M^..*****
^++^***.^^^******
.+..*..^..*****
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
< 1247h/1247H 110v/163V Pos: standing >
^^MMM^.^. **
*.^^MM^^... ***
***.^MM^..^* ***
^**.^MM^..** **
^****^M^^.*** *
.^^**^^^^@.*****
^^.^***^^^.******
M+...**^^M^..*****
M^++^***.^^^*******
M.+..*..^..******
M++++^...^...**
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 1247h/1247H 108v/163V Pos: standing >
.^^MM^^... **
**.^MM^..^* **
^**.^MM^..** **
^****^M^^.*** *
.^^**^^^^^.*****
^^.^***^^@.******
M+...**^^M^..*****
M^++^***.^^^*******
MM.+..*..^..*******
MM++++^...^...***
MMM.+^.^.^.****
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 1247h/1247H 106v/163V Pos: standing >
*.^^MM^^... *
***.^MM^..^* *
^^**.^MM^..** *
.^****^M^^.***
M.^^**^^^^^.*****
M^^.^***^@..******
MM+...**^^M^..*****
^M^++^***.^^^******
MMM.+..*..^..******
MMM++++^...^...**
MMMM.+^.^.^.***
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 1247h/1247H 105v/163V Pos: standing >
**.^^MM^^...
.***.^MM^..^*
^^^**.^MM^..**
M.^****^M^^.***
MM.^^**^^^^^.*****
MM^^.^***@...******
MM+...**^^M^..****
^M^++^***.^^^*****
MMM.+..*..^..*****
MMM++++^...^...*
MMMMM.+^.^.^.**
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 1247h/1247H 103v/163V Pos: standing >
*^M^^
**^^^^^
^**@...
..**^^M
^***.
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 1247h/1247H 101v/163V Pos: standing >
**^M^
^**^^^^
.^*@...
...**^^
+^***
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 1247h/1247H 101v/163V Pos: standing >
< 1247h/1247H 105v/163V Pos: standing >
< 1247h/1247H 109v/163V Pos: standing >
***^M
^^**^^^
^.^@*..
+...**^
++^**
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 1247h/1247H 109v/163V Pos: standing >
^^^^**.^^MM^^..
MM^^.***.^MM^..^*
MMM^^^**.^MM^..**
MMM.^****^M^^.***
MMM.^^**^^^^^.**
MM^^.@***.^^.**
MM+...**^^M^..
^M^++^***.^^^*
MMM.+..*..^..*
MMM++++^...^
MMMMM.+^.^.
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
< 1247h/1247H 107v/163V Pos: standing >
**.^M
^****^M
.^^@*^^
^^...*.
+...*
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 1247h/1247H 107v/163V Pos: standing >
**.^M
^**.^MM
^**@*^M
.^^.*^^
^...*
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 1247h/1247H 106v/163V Pos: standing >
< 1247h/1247H 106v/163V Pos: standing >
**.^M
^**.^MM
^**@*^M
.^^.*^^
^...*
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 1247h/1247H 107v/163V Pos: standing >
Score information for Laz
Level: 51 Race: Barbarian Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1247(1247) Moves: 108(163)
Coins carried: 4 platinum 2 gold 1 silver 0 copper
Coins in bank: 54130 platinum 0 gold 0 silver 0 copper
Playing time: 10 days / 16 hours/ 51 minutes
Received data: 0.0724 MB this session.
Send data: 0.0012 MB this session.
Compression ratio: 81%
Title: Durian Addicts
Status: Standing.
Epic points(total): 7513(14423)
Epic Bonus: Epic Points Bonus (57.94%)
Frags: +1.56 Deaths: 11
Consenting: Azar
Detecting: Invisible Good Life Heat
Protected from: Low Circle spells
Enchantments: Ultravision Farsee Fly Armor Haste Levitation Waterbreathing Listen Blessing of the Gods Fearless
Stat Pool timeout: 9:01:49
Bartender Quests Remaining: 3
Combat Pulse: 20 Spell Pulse: 1.30
Leaderboard Points: 748
Active Spells:
--------------
Auctions Disabled (less than a minute remaining)
lionrage (24 minutes)
lifelust (23 minutes)
fly (95 minutes)
levitate (44 minutes)
barkskin (17 minutes)
vitality (less than a minute remaining)
< 1247h/1247H 108v/163V Pos: standing >
< 1247h/1247H 115v/163V Pos: standing >
< 1247h/1247H 116v/163V Pos: standing >
**.^M
^**.^MM
^**@*^M
.^^.*^^
^...*
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 1247h/1247H 116v/163V Pos: standing >
Swirling, silvery mists fill the area, slowly forming a pool on the ground..
< 1247h/1247H 123v/163V Pos: standing >
< 1247h/1247H 125v/163V Pos: standing >
< 1247h/1247H 126v/163V Pos: standing >
< 1247h/1247H 127v/163V Pos: standing >
It hasn't solidified yet...
< 1247h/1247H 128v/163V Pos: standing >
It hasn't solidified yet...
< 1247h/1247H 130v/163V Pos: standing >
You enter a moonwell and reappear elsewhere...
,M,,M
.MMM,
.o....MM
.oooo..^M
..ooMoo@MMM
..oM..o.MM
MM..M ..,MMM
M.MM M,,M,M
^M MMMMMM
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
A pool formed of silver-colored liquid is here, slowly dissipating.
*Azar (Halfling)(small) stands in mid-air here.
< 1247h/1247H 131v/163V Pos: standing >
Azar looks at you.
< 1247h/1247H 134v/163V Pos: standing >
You peer into a moonwell and see...
A Cold and Windy Forest
< 1247h/1247H 139v/163V Pos: standing >
You now follow Azar.
< 1247h/1247H 140v/163V Pos: standing >
But you are a member of no group?!
< 1247h/1247H 140v/163V Pos: standing >
You are now a member of Azar's group.
< 1247h/1247H 141v/163V Pos: standing >
Azar leaves north.
You follow Azar.
A Basalt Cave
Obvious exits: -N -S -W
*Azar (Halfling)(small) stands in mid-air here.
There are some tracks heading north.
< 1247h/1247H 141v/163V Pos: standing >
Azar leaves north.
You follow Azar.
A Basalt Cave
Obvious exits: -N -S
*Azar (Halfling)(small) stands in mid-air here.
There are some tracks heading north.
< 1247h/1247H 141v/163V Pos: standing >
Azar leaves north.
You follow Azar.
A Hall of Golems
Obvious exits: -N -S
*Azar (Halfling)(small) stands in mid-air here.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
< 1247h/1247H 139v/163V Pos: standing >
Azar leaves north.
You follow Azar.
A Long Polished Basalt Hallway
Obvious exits: -N -S
*Azar (Halfling)(small) stands in mid-air here.
< 1247h/1247H 138v/163V Pos: standing >
Azar leaves north.
You follow Azar.
A Long Polished Basalt Hallway
Obvious exits: -N -S
*Azar (Halfling)(small) stands in mid-air here.
A drow walks here with a blue longsword and armor.
A drow walks here with a blue longsword and armor.
There are Barbarian tracks going north.
< 1247h/1247H 136v/163V Pos: standing >
Azar leaves north.
You follow Azar.
A Long Polished Basalt Hallway
Obvious exits: -N -S
*Azar (Halfling)(small) stands in mid-air here.
< 1247h/1247H 136v/163V Pos: standing >
Tackle who?
< 1247h/1247H 137v/163V Pos: standing >
Tackle who?
Azar leaves north.
You follow Azar.
Before a Great Stairway
Obvious exits: -E -S -W -U
*Azar (Halfling)(small) stands in mid-air here.
< 1247h/1247H 136v/163V Pos: standing >
Tackle who?
Azar leaves west.
You follow Azar.
A Lavish Hallway
Obvious exits: -E -W
*Azar (Halfling)(small) stands in mid-air here.
There are Barbarian tracks going west.
< 1247h/1247H 134v/163V Pos: standing >
Tackle who?
< 1247h/1247H 135v/163V Pos: standing >
Tackle who?
Azar leaves west.
You follow Azar.
A Lavish Hallway
Obvious exits: -N -E
*Azar (Halfling)(small) stands in mid-air here.
< 1247h/1247H 134v/163V Pos: standing >
Tackle who?
< 1247h/1247H 134v/163V Pos: standing >
Tackle who?
< 1247h/1247H 134v/163V Pos: standing >
Tackle who?
< 1247h/1247H 135v/163V Pos: standing >
Tackle who?
Azar leaves north.
You follow Azar.
A Lavish Hallway
Obvious exits: -N -E -S -W
The corpse of A Mazzolin Warrior is lying here.
[2] The corpse of a patrolling Mazzolin guard is lying here.
The corpse of A Mazzolin Warrior is lying here.
*Azar (Halfling)(small) stands in mid-air here.
< 1247h/1247H 134v/163V Pos: standing >
Tackle who?
Azar leaves north.
You follow Azar.
A Lavish Hallway
Obvious exits: -N -E -S -W
The corpse of a patrolling Mazzolin guard is lying here.
*Azar (Halfling)(small) stands in mid-air here.
There are some tracks heading north.
< 1247h/1247H 132v/163V Pos: standing >
Tackle who?
< 1247h/1247H 133v/163V Pos: standing >
Tackle who?
< 1247h/1247H 133v/163V Pos: standing >
Tackle who?
Azar leaves north.
You follow Azar.
A Lavish Hallway
Obvious exits: -N -E -S -W
The corpse of a patrolling Mazzolin guard is lying here.
*Azar (Halfling)(small) stands in mid-air here.
< 1247h/1247H 132v/163V Pos: standing >
Tackle who?
< 1247h/1247H 132v/163V Pos: standing >
Tackle who?
< 1247h/1247H 133v/163V Pos: standing >
Tackle who?
< 1247h/1247H 133v/163V Pos: standing >
Tackle who?
< 1247h/1247H 134v/163V Pos: standing >
Tackle who?
< 1247h/1247H 135v/163V Pos: standing >
Tackle who?
Azar leaves east.
You follow Azar.
A Barracks
Obvious exits: -W
*Azar (Halfling)(small) stands in mid-air here.
A Mazzolin Warrior is stretched out, sound asleep.
A Mazzolin Warrior is stretched out, sound asleep.
A Mazzolin Warrior is stretched out, sound asleep.
A Mazzolin Warrior is stretched out, sound asleep.
< 1247h/1247H 133v/163V Pos: standing >
Tackle who?
< 1247h/1247H 134v/163V Pos: standing >
Azar leaves west.
You follow Azar.
A Lavish Hallway
Obvious exits: -N -E -S -W
The corpse of a patrolling Mazzolin guard is lying here.
*Azar (Halfling)(small) stands in mid-air here.
There are some tracks heading north.
< 1247h/1247H 132v/163V Pos: standing >
Tackle who?
Azar leaves west.
You follow Azar.
A Barracks
Obvious exits: -E
*Azar (Halfling)(small) stands in mid-air here.
A Mazzolin Warrior is stretched out, sound asleep.
A Mazzolin Warrior is stretched out, sound asleep.
A Mazzolin Warrior is stretched out, sound asleep.
A Mazzolin Warrior is stretched out, sound asleep.
< 1247h/1247H 130v/163V Pos: standing >
Tackle who?
< 1247h/1247H 131v/163V Pos: standing >
Tackle who?
< 1247h/1247H 131v/163V Pos: standing >
Tackle who?
Azar leaves east.
You follow Azar.
A Lavish Hallway
Obvious exits: -N -E -S -W
The corpse of a patrolling Mazzolin guard is lying here.
*Azar (Halfling)(small) stands in mid-air here.
There are some tracks heading north.
< 1247h/1247H 130v/163V Pos: standing >
Azar leaves north.
You follow Azar.
A Lavish Hallway
Obvious exits: -N -E -S -W
*Azar (Halfling)(small) stands in mid-air here.
There are some tracks heading north.
< 1247h/1247H 128v/163V Pos: standing >
Tackle who?
< 1247h/1247H 128v/163V Pos: standing >
Tackle who?
< 1247h/1247H 129v/163V Pos: standing >
Tackle who?
< 1247h/1247H 129v/163V Pos: standing >
Tackle who?
Azar leaves west.
You follow Azar.
A Barracks
Obvious exits: -E
*Azar (Halfling)(small) stands in mid-air here.
A Mazzolin Warrior is stretched out, sound asleep.
A Mazzolin Warrior is stretched out, sound asleep.
A Mazzolin Warrior is stretched out, sound asleep.
A Mazzolin Warrior is stretched out, sound asleep.
< 1247h/1247H 128v/163V Pos: standing >
Tackle who?
< 1247h/1247H 128v/163V Pos: standing >
Tackle who?
Azar leaves east.
You follow Azar.
A Lavish Hallway
Obvious exits: -N -E -S -W
*Azar (Halfling)(small) stands in mid-air here.
< 1247h/1247H 127v/163V Pos: standing >
Azar leaves east.
You follow Azar.
A Barracks
Obvious exits: -W
A frozen copper saddle lies here on the ground.
*Azar (Halfling)(small) stands in mid-air here.
A Troll (large) stands here.
A Mazzolin Warrior is stretched out, sound asleep.
A Mazzolin Warrior is stretched out, sound asleep.
A Mazzolin Warrior is stretched out, sound asleep.
A Mazzolin Warrior is stretched out, sound asleep.
< 1247h/1247H 125v/163V Pos: standing >
You tackle a Troll square in the chest knocking the wind out of him!
< 1247h/1247H 125v/163V Pos: standing >
<
< 1247h/1247H 126v/163V Pos: standing >
<Azar starts casting an offensive spell.
Azar snaps into visibility.
< 1247h/1247H 126v/163V Pos: standing >
<[Damage: 17 ] [Damage: 18 ] [Damage: 19 ] You score a CRITICAL HIT!!!!!
[Damage: 35 ] Your well-balanced mithril longsword with a strange black stone murmurs some strange incantations...
[Damage: 105 ] Your concussion blast rips into a Troll, shattering his soul!
-=[You attack a Troll.]=- [4 hits]
< 1247h/1247H 126v/163V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
Azar completes his spell...
Azar utters the word 'gjifal'
A Troll seems to be blinded!
The intense flames cause a Troll's skin to smolder and burn!
A Troll is struck by a blinding light from Azar, and is utterly destroyed!
A Troll's cloak of Mendes melted from the intense heat!
A Troll's static limestone ring melted from the intense heat!
A Troll's mask of sewn flesh melted from the intense heat!
A Troll is dead! R.I.P.
You receive your share of experience.