The death of [17 Sorcerer] Frak (Minotaur)

in On a Flowing River

from the perspective of [31 Swordsman] Kalas (Thri-Kreen)

<worn as a badge>    a war banner of Khoralator (magic) [78%]             
<worn on head>       the circlet of blood of regeneration (magic) [78%]             
<worn on eyes>       a feathered leather eyepatch (illuminating)
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a string of disembodied hands
<worn around neck>   a token of the faeries (magic)
<worn about body>    the robe of the Red Dragons of health (magic)
<worn as quiver>     the frost giant's axe of agility (magic)
<worn about waist>   a thin black belt of accuracy of precision (magic)
<worn on belt buckle>a salamander scale shield
<worn on arms>       the armplates of armageddon of precision
<worn on lower arms> the armplates of armageddon
<held as shield>     a blessed shield of defense
<worn around wrist>  some platinum-plated mithril bracers of Kimordril (magic)
<worn around wrist>  the combat brace of the maelstrom
<worn on lower wrist>a black leather bracelet set with amethyst (magic)
<worn on lower wrist>a bracelet of woven wolverinehide (magic) (humming)
<worn on hands>      some spiked gauntlets of the Sixth Legion
<worn on lower hands>a pair of silverish gauntlets (magic)
<primary weapon>     the demonic warmace 'Pure-Dark' (magic) (glowing) [88%]             
<secondary weapon>   the demonic warmace 'Pure-Dark' (magic) (glowing)
<third weapon>       a blackened bone githzerai longsword (magic) (glowing)
<worn on legs>       a pair of gold linked leggings

Alas, you cannot go that way. . . .

< 380h/380H 163v/164V Pos: standing >
A Bend Around the Mountain Side
   The road being traveled twists slightly as it extends across to another
mountain. The storm giant architects as they created the valley made as much
use of the cluster of mountain ranges as possible. The sheer walls of rock
still extend toward the sky providing the first line of defense for those
occupants still living in the city. A small ledge can be seen extending from
the wall of the mountain. Walking atop the ledge are storm giant sentries
keeping a watchful eye on the path approaching the main gates. Small metal
torches are placed in the stone walls. The flame casting a dim light across
the road.
Obvious exits: -South -West

< 380h/380H 163v/164V Pos: standing >
The Southwestern Corner of Stragthor
   Mounted on the stone wall is a thick metal ladder that leads up to what
appears to be an observation post. A wooden door to the platform appears to
provide one the only access. Dark thunderclouds swirls directly overhead and
it would appear that those individuals in the observation post could simply
hold up their arms and grasp the clouds. Streaks of lightning flash from the
sky striking objects somewhere in the heart of the city. As each lightning
bolt strikes, one fells the ground shake beneath their feet.
Obvious exits: -North -East -Up#

< 380h/380H 162v/164V Pos: standing >
Walking Along Stragthor's Southern Wall
   The wall that borders the southern edge of the road has been carved from
the side of the mountain range. The storm giants, wishing to be as close to
the torrential storms that hover overhead, simply excavated a large depression
into the side of the mountain ranges. The natural barrier serves as both a
defense mechanism, as the walls are of solid rock, and as camoflauge from
intruding eyes. At first glance as one walks toward Stragthor they would
simply assume that they are travelling a mountainous path. A ledge can be seen
about thirty feet in the air extending from the southern wall and overhanging
the path. Guards moving about the ledge keep a watchful eye over the city and
on any merchants moving just outside the city's boundary.
Obvious exits: -North# -East -West

< 380h/380H 162v/164V Pos: standing >
Along the Southern Wall Road
   A shear wall of stone rises up and borders the southern edge of the road. A
thin ledge is visible near the top of the wall. The ledge providing those
sentries the ability to serve as lookouts for any coming toward the valley and
to also keep an eye out on the valley itself. The city, having just recently
been opened, now attracts races from across the lands of Duris. A thriving
market can be found in the northwest section of the valley as Stragthor
becomes one of the safer city for merchants and traders to conduct their
business.
Obvious exits: -East -West

< 380h/380H 162v/164V Pos: standing >
The Central Path of Stragthor
   Continuing north on this road brings one into the very center of Stragthor,
the valley of the storm giants. The road is bordered on both sides by large
stone structures. The structures rising from the ground like tall towers to
flank the road. As one gazes about the valley they notice that the entire city
has been carved from the side of the mountain. Rising up on the outskirts of
the city are the peaks of the surrounding mountain. The peaks providing a
natural wall that protects its citizens from large scale attacks as well as
ensuring the city remains safely hidden. Large grassy areas are barely visible
to the northwest. Further to the north the road appears to open up into a
large square or gathering place.
Obvious exits: -North -East -South -West

< 380h/380H 162v/164V Pos: standing >
The Southern Gate of Stragthor
   To the south lies the main gate of Stragthor, Valley of the Storm Giants.
Erected centuries ago as the last safe haven of this warrior race, Stragthor
has now opened its gates to allow its warriors to roam the land of the humans
in an effort to quelch the ravaging plague of Underdark denizens. As one
enters the valley they realize that it resembles more a city carved into the
stone mountain. Large stone buildings border wide rocky roads. The major
buildings appear to border the city and are actually carved into what remains
of the mountainside. Dark thunderclouds hover overhead casting a deep shadow
over the valley.
Obvious exits: -North -East -South#

< 380h/380H 162v/164V Pos: standing >
The gates seems to be closed.

< 380h/380H 163v/164V Pos: standing >
Ok.

< 380h/380H 164v/164V Pos: standing >
Before the Gates of Stragthor
   A tall set of stone gates guard the entrance to Stragthor, valley of the
storm giants. As one surveys the construction they realize that the occupants
behind the protective walls have built their fortress from the natural stone
of the mountain. This effort allows them to use the natural protective
properties of duris as well as allowing them access to the thunderous storms
that linger overhead. Every so often a flash of lightning fully illuminates the
otherwise dark and gloomy sky. The loud explosion created as the lightning
streaks across the sky appears to come from just beyond the gates for one can
feel the ground shake as the bolt strikes.
Obvious exits: -North -South
A storm giant scout searches for intruders.
A storm giant stands here guarding the entrance to the valley.
A storm giant stands here guarding the entrance to the valley.
A storm giant stands here guarding the entrance to the valley.
A captain of the storm giant guards stands here giving orders.

< 380h/380H 163v/164V Pos: standing >
Ok.

< 380h/380H 163v/164V Pos: standing >
Walking on a Set of Large Stone Steps
   Large boulders have been set to form a pair of crude stairs. The top of the
boulders have been chiseled so that their surface is completely flat. Sheer
walls of stone border the edges of the stairs. The walls provide no crevices
of hand holds in which one could attempt to scale should they be attaked. It
is difficult to gauge what lies ahead in the distance for the stairs take
numerous twists and turns. At certain points the path goes flat before one
continues back down the inner area of the mountain. In the distance a
sheer wall of stone rises up like the walls to a great castle.
Obvious exits: -North -Up

< 380h/380H 161v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 380h/380H 161v/164V Pos: standing >
Beneath a Large Stone Arch
   As one stands protected from the weather beneath this thick stone arch they
have a chance to adequately take full measure of their surroundings. To the
south a raging storm blasts the mountainside with all its fury. Bolts of
lightning flash through the sky striking the mountain in violent, thunderous,
explosions. To the north the same thunderclouds linger overhead, however the
fierce wind is non-existant. A few strikes of lightning can be seen streaking
through the sky and striking what appears to be a large stone structure in
the valley below. A set of crude stone steps lead down from the protective
arch into what appears to be a stone wall.
Obvious exits: -South -Down

< 380h/380H 157v/164V Pos: standing >
The Edge of a Raging Thunderstorm
   A Raging storm of dark clouds obscurres the path leading down the
mountain. To the north one sees that there is an opening to a small cave in
which one could take shelter from the ravaging storm. Large balls of hail fall
from the sky with tremendous force battering the mountains rocky walls.
The fierce wind rising over the top of the mountains peak and gaining force as
it travels through the center of the mountain. As one walks along this path
they feel as though a dragons breath is blowing against their body. Flashes of
lightning seem to constantly strike a specific spot just ahead in the
mountains. The sudden thunderous explosion startling even the most prepared
of souls. The thunder so loud that one would think the very mountain itself is
about to explode into volcanic eruption. The bright flashes of light fully
illuminate the area if only for a brief second. During these strikes of
lightning one can see that the cave ahead is but a large arch and that the
path continues through the center of the mountain.
Obvious exits: -North -Down

< 380h/380H 155v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 380h/380H 156v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 380h/380H 156v/164V Pos: standing >
Travelling Through the Storm Clouds
   At this point one realizes that their life may be in danger for a raging
storm batters the ravine. Large balls of hail fall from the sky with
tremendous force battering the edges of the ravine. The fierce wind rising
over the top of the mountains peak and gaining force as it travels through the
center of the mountain. As one walks along this path they feel as though a
dragons breath is blowing against their body. Flashes of lightning seem to
constantly strike a specific spot just ahead in the mountains. The bright
flashes of light fully illuminate the area if only for a brief second. During
these strikes one can see that the ravine being traveled has been widened so
that even large carts can be pulled up and perhaps to the other side.
Obvious exits: -Up -Down

< 380h/380H 156v/164V Pos: standing >
The Base of a Storm Battered Ravine
   Dark thunderclouds linger along the mountainside. A fierce wind bellows
through the ravine, pushing on ones body and making further travel more
difficult. Although the wind howls with a piercing wail, it does little to
disperse the clouds of billowing darkness. The clouds, often releasing bolts
of lightning that strike in the distance, simply swirl in one places casting
dark shadows along the path above. During the sudden flashes of lightning
visions of giants moving along the horizon enter ones mind. When the flashes
subside only darkness remains leaving one to guess as to the reality of their
vision.
Obvious exits: -Up -Down

< 380h/380H 155v/164V Pos: standing >
A Wide Ledge Overlooking the Valley
   A wide ravine to the westt opens up onto this wide ledge overlooking the
valley below. As one peers down to marvel at the view they realize that they
must be close to the mountains peak for the tops of trees are all that's
visible below. A few vultures pass through the air below, having spotted the
nights meal. The ledge itself, although wide, appears to be very thin. The
black granite rock contrasts sharply with the brown and grey rock of the
mountain indicating that the ledge appears to be not a natural formation, but
rather man made in attempt to reach the mountains peak.
Obvious exits: -West -Up

< 380h/380H 155v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 380h/380H 156v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 380h/380H 156v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 380h/380H 157v/164V Pos: standing >
Travelling Through a Rocky Ravine
   The ravine twists and turns through the side of the mountain. The natural
path formed as a great glacier slid from the mountains peak to the valley
below centuries ago. Set at diagonal angles from each other are large
boulders. The giant rocks appear to be set so as to form a crude set of
stairs that lead up towards the mountains peak and also down to the valley
below. Sheer walls of rock rise up from the mountainside and fully border the
ravine. The walls would appear to prevent anyone, including the most
experienced of thieves from scaling the walls for there are no crevices or
cracks by which to make a firm grasp. As one gazes further along the ravines
distance, they notice that visibility becomes obscurred. A heavy mist of
dark grey clouds blocks ones vision and the ravine begins to make numerous
twists and turns.
Obvious exits: -East -Down

< 380h/380H 156v/164V Pos: standing >
The Bottom of a Wide Ravine
   Formed centuries ago as the great ice caps of Duris melted sending large
glaciers of ice plummetting from the mountainous peaks to the lands below, a
single large glacier carved this rocky ravine. Sheer walls of rock and granite
border the ravine. As one gazes about and takes measure of the path to be
traveled they quickly realize that should any bandits attack, that the only
alternative will be to fight, for there is no where to flee. Large boulders
are set into the ravine. The tops of the large rocks have been chiseled flat
and appear to be set so as to form a crude set of steps. The steps being much
to large to be walked upon except for those few races of giants that still
inhabit the lands of Duris.
Obvious exits: -South -Up

< 380h/380H 155v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 380h/380H 156v/164V Pos: standing >
The Base of a Fog Enshrouded Mountain
   A wide ravine snakes its way from the base of the mountain disappearing
about midway up the mountains length. From this spot, as one gazes up the
ravine they notice that this mountain is actually the largest of a set of
smaller rocky ranges. A dark set of storm clouds linger at the mountains peak.
Bright flashes of lightning suddenly illuminate the sky and what lies at the
very peak of the mountain. During the lightning flashes one can barely make
out what appears to be a set of castle walls.
Obvious exits: -North -South

< 380h/380H 155v/164V Pos: standing >
 
 MMMMMMMM   
 MMMM^MMMM  
 ^MMM@MMMM  
 ^^M.^^M^^  
 .....^^.^  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West

< 380h/380H 153v/164V Pos: standing >
 
 MMMM^MMMM  
 ^MMM^MMMM  
 ^^M.@^M^^  
 .....^^.^  
 .....^^..  
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West

< 380h/380H 153v/164V Pos: standing >
 
 ^MMM^MMMM  
 ^^M.^^M^^  
 ....@^^.^  
 .....^^..  
 ^^^^....^  
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West

< 380h/380H 152v/164V Pos: standing >
 
 ^^M.^^M^^  
 .....^^.^  
 ....@^^..  
 ^^^^....^  
 ..^..^.^.  
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West

< 380h/380H 150v/164V Pos: standing >
 
 .....^^.^  
 .....^^..  
 ^^^^@...^  
 ..^..^.^.  
 ..^^.....  
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West

< 380h/380H 149v/164V Pos: standing >
 
 .....^^..  
 ^^^^....^  
 ..^.@^.^.  
 ..^^.....  
 M^.^^^^..  
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West

< 380h/380H 147v/164V Pos: standing >
 
 ^^^^....^  
 ..^..^.^.  
 ..^^@....  
 M^.^^^^..  
 ^^^^^M.^^  
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West

< 380h/380H 146v/164V Pos: standing >
 
 ^^^^^....  
 ^..^..^.^  
 ...^@....  
 ^M^.^^^^.  
 ^^^^^^M.^  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West

< 380h/380H 145v/164V Pos: standing >
 
 ^^^^^^...  
 *^..^..^.  
 *...@^...  
 ^^M^.^^^^  
 ^^^^^^^M.  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West

< 380h/380H 143v/164V Pos: standing >
 
 *^^^^^^..  
 **^..^..^  
 **..@^^..  
 .^^M^.^^^  
 ^^^^^^^^M  
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West

< 380h/380H 141v/164V Pos: standing >
 
 **^..^..^  
 **...^^..  
 .^^M@.^^^  
 ^^^^^^^^M  
 +++++MM^.  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West

< 380h/380H 140v/164V Pos: standing >
 
 **...^^..  
 .^^M^.^^^  
 ^^^^@^^^M  
 +++++MM^.  
 ^^^^+^M^.  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West

< 380h/380H 137v/164V Pos: standing >
 
 .^^M^.^^^  
 ^^^^^^^^M  
 ++++@MM^.  
 ^^^^+^M^.  
 .M.^+^MM^  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 137v/164V Pos: standing >
 
 ..^^M^.^^  
 ^^^^^^^^^  
 ++++@+MM^  
 .^^^^+^M^  
 ..M.^+^MM  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 138v/164V Pos: standing >
 
 ^..^^M^.^  
 .^^^^^^^^  
 ++++@++MM  
 ..^^^^+^M  
 ^..M.^+^M  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 137v/164V Pos: standing >
 
 .^..^^M^.  
 ^.^^^^^^^  
 ++++@+++M  
 ^..^^^^+^  
 ^^..M.^+^  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 137v/164V Pos: standing >
 
 ..^..^^M^  
 .^.^^^^^^  
 ++++@++++  
 .^..^^^^+  
 .^^..M.^+  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 136v/164V Pos: standing >
 
 ^..^..^^M  
 *.^.^^^^^  
 ++++@++++  
 *.^..^^^^  
 *.^^..M.^  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 136v/164V Pos: standing >
 
 *^..^..^^  
 **.^.^^^^  
 ++++@++++  
 **.^..^^^  
 **.^^..M.  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 135v/164V Pos: standing >
 
 **^..^..^  
 ***.^.^^^  
 M+++@++++  
 ***.^..^^  
 ***.^^..M  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 135v/164V Pos: standing >
 
 ^**^..^..  
 ****.^.^^  
 +M++@++++  
 ****.^..^  
 ****.^^..  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 134v/164V Pos: standing >
 
 ^^**^..^.  
 *****.^.^  
 ++M+@++++  
 *****.^..  
 *****.^^.  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 134v/164V Pos: standing >
 
 ^^^**^..^  
 ^*****.^.  
 +++M@++++  
 .*****.^.  
 ******.^^  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 134v/164V Pos: standing >
 
 M^^^**^..  
 ^^*****.^  
 ++++@++++  
 ..*****.^  
 .******.^  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West
Xzch, the legendary swordsman, sharpens his weapons here.

< 380h/380H 133v/164V Pos: standing >
 
 .M^^^**^.  
 *^^*****.  
 ^+++@M+++  
 *..*****.  
 *.******.  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 133v/164V Pos: standing >
 
 ^.M^^^**^  
 **^^*****  
 ^^++@+M++  
 ^*..*****  
 **.******  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West
A few coins lie scattered here.

< 380h/380H 132v/164V Pos: standing >
 
 ^^.M^^^**  
 .**^^****  
 .^^+@++M+  
 *^*..****  
 ***.*****  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 132v/164V Pos: standing >
 
 M^^.M^^^*  
 M.**^^***  
 ^.^^@+++M  
 .*^*..***  
 ^***.****  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 133v/164V Pos: standing >
 
 ^^.M^^^**  
 .**^^****  
 .^^+@++M+  
 *^*..****  
 ***.*****  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 134v/164V Pos: standing >
You do not see a coin here.

< 380h/380H 137v/164V Pos: standing >
 
 ^.M^^^**^  
 **^^*****  
 ^^++@+M++  
 ^*..*****  
 **.******  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West
A few coins lie scattered here.

< 380h/380H 138v/164V Pos: standing >
You get a few coins.
There were: 21 platinum coins. 

< 380h/380H 141v/164V Pos: standing >
 
 ^^.M^^^**  
 .**^^****  
 .^^+@++M+  
 *^*..****  
 ***.*****  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 140v/164V Pos: standing >
 
 M^^.M^^^*  
 M.**^^***  
 ^.^^@+++M  
 .*^*..***  
 ^***.****  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West

< 380h/380H 140v/164V Pos: standing >
A Large Ravine
   This huge ravine looks more like a crater. To wander down it would surely
take some time and would tax the most strongest of travelers. The tropical
forest doesn't seem to care of its existence however. Trees and the animals
that reside within them are numerous indeed. Something peculiar sticks out of
the ordinary however, something similar to that of other forests, game trails.
Only this can't be a game trail, for no game live within tropical forests,
which leads to one conclusion. Someone else, a humanoid being perhaps, lives
in this forest. A tough task ahead to discern which being it may be lays ahead.
A large cabin is visible just before the ravine, it looks like a some sort of
human construction from the make of it. It could be a mission.
Obvious exits: -North -East -South -West -Up -Down
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A double-bladed weapon lies here.
[5] A small bandage rests upon the ground here.
A handful of coins lie here.
[8] Someone has left a crystalline chatkcha here. (glowing)
A large cabin looks abandoned.

< 380h/380H 139v/164V Pos: standing >
You get a handful of coins.
There were: 3 silver coins, 4 copper coins. 

< 380h/380H 144v/164V Pos: standing >
The Edge of a River
   The river flower smoothly. It is clear that most of the animals in here use
this river as daily refreshment. The trees sprout up all along the river and
their branches hang out over it, with vines dangling loosely over dripping
moisture to the river below. It would be a difficult task to traverse the river
if the need ever did arise, for it must be at least twenty feet deep. Fish
of all sorts must be in the river, which serves as another source of food for
the hawks and other omnivores of the wildlife.
Obvious exits: -East -West

< 380h/380H 145v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 380h/380H 147v/164V Pos: standing >
On a Flowing River
   The river is flowing steadily to the northeast. A few fish leap out of the
water and reenter the river in with a loud splash. The water is fresh, which is
convenient for those who would wish to bathe. The huge tropical trees on the
edge of the river sprout up about thirty or forty feet into the air, they must
be a couple of hundred years old. The vines that dangle down from them hide
any possible traversable escape from from the river's current, which runs east.
Obvious exits: -North -East
A Minotaur (huge) stands here.
A large bass splashes in the water.

< 380h/380H 145v/164V Pos: standing >
The Edge of a River
   The river flower smoothly. It is clear that most of the animals in here use
this river as daily refreshment. The trees sprout up all along the river and
their branches hang out over it, with vines dangling loosely over dripping
moisture to the river below. It would be a difficult task to traverse the river
if the need ever did arise, for it must be at least twenty feet deep. Fish
of all sorts must be in the river, which serves as another source of food for
the hawks and other omnivores of the wildlife.
Obvious exits: -North -South
[18] A large pike lies here.
[17] A large mussel lies here on the ground.
[13] A large bass lies here flapping weakly.
[15] A large shrimp lies here dead as a bat.
[17] A perch lies on the ground, rotting.
[15] A small piranha lies here quite dead.
[17] A coloured trout lays stinking here.
[18] A medium sized cod lies here.
[18] A red lobster crawls here snapping its claws.
[15] A large hairy crab scurries to get away from you.
[17] A large flat oyster lies here on the ground.
[12] A small clam lies here on the ground.
[2] A slender fishing pole lies here on the ground.

< 380h/380H 142v/164V Pos: standing >
A Cleared Pathway
   The trees have been cut to their base to give way to space. It is obvious
that the trees must have inhibited some sort of work that was in progress, so
they were cut to provide adequate room. A large worn pathway through the
thick vegetation runs northward and southwards. Weeds and vines stick out and
hang around to further inhibit the path of travel, as slight as it maybe.
Whatever kind of work or exhibition that is going must not have been pressed to
further clear the selected path route, for a great many vegetation still makes
the pathway difficult to travel.
Obvious exits: -North -South
A thri-kreen sentry ensures none of the slaves escapes.

< 380h/380H 141v/164V Pos: standing >
The Edge of a River
   The river flower smoothly. It is clear that most of the animals in here use
this river as daily refreshment. The trees sprout up all along the river and
their branches hang out over it, with vines dangling loosely over dripping
moisture to the river below. It would be a difficult task to traverse the river
if the need ever did arise, for it must be at least twenty feet deep. Fish
of all sorts must be in the river, which serves as another source of food for
the hawks and other omnivores of the wildlife.
Obvious exits: -North -South
[18] A large pike lies here.
[17] A large mussel lies here on the ground.
[13] A large bass lies here flapping weakly.
[15] A large shrimp lies here dead as a bat.
[17] A perch lies on the ground, rotting.
[15] A small piranha lies here quite dead.
[17] A coloured trout lays stinking here.
[18] A medium sized cod lies here.
[18] A red lobster crawls here snapping its claws.
[15] A large hairy crab scurries to get away from you.
[17] A large flat oyster lies here on the ground.
[12] A small clam lies here on the ground.
[2] A slender fishing pole lies here on the ground.

< 380h/380H 143v/164V Pos: standing >
On a Flowing River
   The river is flowing steadily to the northeast. A few fish leap out of the
water and reenter the river in with a loud splash. The water is fresh, which is
convenient for those who would wish to bathe. The huge tropical trees on the
edge of the river sprout up about thirty or forty feet into the air, they must
be a couple of hundred years old. The vines that dangle down from them hide
any possible traversable escape from from the river's current, which runs east.
Obvious exits: -North -East
A Minotaur (huge) stands here.
A large bass splashes in the water.

< 380h/380H 144v/164V Pos: standing >
[Damage: 13 ] Your bludgeon strikes a Minotaur.

< 380h/380H 148v/164V Pos: standing >
< T: Kalas TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
 [Damage: 15 ] You leap towards a Minotaur and sink your jaws dripping with venom deep in his flesh.
A Minotaur shivers slightly.

< 380h/380H 148v/164V Pos: standing >
< T: Kalas TP: sta TC:excellent E: A Minotaur sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 12 ] Your impressive bludgeon strikes a Minotaur.
[Damage: 15 ] Your bludgeon strikes a Minotaur.
[Damage: 13 ] Your bludgeon strikes a Minotaur.
[Damage: 14 ] Your impressive bludgeon strikes a Minotaur hard.
[Damage: 14 ] Your impressive slash strikes a Minotaur hard.
[Damage: 13 ] Your impressive slash strikes a Minotaur hard.
[Damage: 15 ] Your slash strikes a Minotaur very hard.
[Damage: 13 ] Your impressive bludgeon strikes a Minotaur very hard.
[Damage: 14 ] Your impressive bludgeon strikes a Minotaur very hard.

< 380h/380H 148v/164V Pos: standing >
< T: Kalas TP: sta TC:excellent E: A Minotaur sta EP:  nasty wounds >
 You parry a Minotaur's lunge at you.

< 380h/380H 148v/164V Pos: standing >
< T: Kalas TP: sta TC:excellent E: A Minotaur sta EP:  nasty wounds >
 You attempt to bash a Minotaur, but he is simply too huge for you to move!

< 380h/380H 148v/164V Pos: sitting >
< T: Kalas TP: sit TC:excellent E: A Minotaur sta EP:  nasty wounds >
 You clamber to your feet.

< 380h/380H 148v/164V Pos: standing >
< T: Kalas TP: sta TC:excellent E: A Minotaur sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 13 ] Your bludgeon strikes a Minotaur very hard.
[Damage: 13 ] Your impressive bludgeon seriously wounds a Minotaur.
[Damage: 15 ] Your impressive bludgeon enshrouds a Minotaur in a mist of blood.
[Damage: 12 ] Your impressive bludgeon enshrouds a Minotaur in a mist of blood.
A Minotaur fills with BloodLust
[Damage: 11 ] Your impressive slash enshrouds a Minotaur in a mist of blood.
[Damage: 13 ] Your impressive slash grievously wounds a Minotaur.
A Minotaur is incapacitated and will slowly die, if not aided.
[Damage: 15 ] Your final slash sends a Minotaur's head bouncing along the ground.
A Minotaur is dead! R.I.P.
You receive your share of experience.