<worn as a badge> a feathered token of a secretive society (magic) [82%]
<worn on head> a prismatic halo of light of agility (magic) (glowing) (humming)
<worn on eyes> the eyepatch of immortality of agility (magic) (glowing)
<worn in ear> a pale magenta earring made by Azar (glowing)
<worn in ear> a shimmering crystal dragon scale (magic) (glowing)
<worn on face> a mask of hades (magic) (glowing) [87%]
<worn around neck> the necklace of wisdom [82%]
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> a mithril-plated gnomish mobility suit (magic) (humming)
<worn about body> a translucent cloak of the ancients (magic) (glowing) [85%]
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> a quiver smeared with blood
<worn about waist> a segmented endurium belt (magic) (glowing) [87%]
<worn on belt buckle>the totem of healing (glowing) [84%]
<worn on arms> a set of unique redweave sleeves (magic) [57%]
<worn around wrist> a spiked dragonskin bracelet (magic) [76%]
<worn around wrist> a bracelet of influence [superior] (magic)
<worn on hands> the cubes of protection (humming) [88%]
<worn on finger> a ring called 'Soulcatcher' of wisdom (invis)
<worn on finger> a ring of the Neogi Lords of endurance (glowing) [75%]
<primary weapon> a blackened dreamwalker's staff (magic)
<held> the three-pronged totem of the Naga Queen (magic)[220h 23m 21s]
<worn on legs> some mithril-plated gnomish leg enhancers (humming)
<worn on feet> the boots of speed (magic)
*******....
********.....
********.......
...............
*******@.......
********......^
*******.......^
******......^
*****.....^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 190v/263V Pos: standing >
******.....
*******......
*******.......^
..............^
******.@......^
*******......^^
******.......^^
*****......^^
****.....^^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 189v/263V Pos: standing >
*****......
******.......
******.......^^
.............^^
*****..@.....^^
******......^^M
*****.......^^M
****......^^M
***.....^^M
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 188v/263V Pos: standing >
*****PM....
******.......
*******.......^
******.......^^
.......@.....^^
*****........^^
******......^^M
****.......^^
***......^^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 187v/263V Pos: standing >
****PM.....
*****.......^
******.......^^
*****.......^^^
.......@....^^^
****........^^M
*****......^^MM
***.......^^M
**......^^M
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 186v/263V Pos: standing >
.^^^.......
*****PM......
******.......^^
******.......^^
*****..@....^^^
............^^^
****........^^M
****......^^M
**.......^^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 185v/263V Pos: standing >
^^^........
****PM......^
*****.......^^M
*****.......^^M
****...@...^^^M
...........^^^M
***........^^MM
***......^^MM
*.......^^M
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 184v/263V Pos: standing >
M^^^^^.....
.^^^.........
*****PM......^^
*****.......^^M
*****..@....^^M
****.......^^^M
...........^^^M
**........^^M
**......^^M
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 183v/263V Pos: standing >
^^^^^......
^^^.........^
****PM......^^M
****.......^^MM
****...@...^^MM
***.......^^^MM
..........^^^MM
*........^^MM
*......^^MM
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 182v/263V Pos: standing >
M^MMM^^^^..
M^^^^^......^
.^^^.........^^
****PM......^^M
****...@...^^MM
****.......^^MM
***.......^^^MM
.........^^^M
........^^M
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 181v/263V Pos: standing >
MMMMMMMM^^^
MM^MMM^^^^...
^M^^^^^......^^
.^^^.........^^
****PM.@....^^M
****.......^^MM
****.......^^MM
**.......^^^M
........^^^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 180v/263V Pos: standing >
A Duergar enters from the west.
< 773h/773H 185v/263V Pos: standing >
A Duergar leaves east.
MMMMMMMMM^^
MMM^MMM^^^^..
^^M^^^^^......^
^.^^^.........^
*****.M@.P...^^
*****.......^^M
*****.......^^M
***.......^^^
.........^^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 184v/263V Pos: standing >
MMMMMMMMMM^
MMMM^MMM^^^^.
M^^M^^^^^......
^^.^^^.........
******.@...P..^
******.......^^
******.......^^
****.......^^
..........^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
An immature leucrotta wanders around looking for scraps of food.
There is a slight disturbance in the spirit realm here.
< 773h/773H 183v/263V Pos: standing >
MMMMMMMMMMM
MMMMM^MMM^^^^
MM^^M^^^^^.....
^^^.^^^.....P..
*******@M......
*******.......^
*******.......^
*****.......^
...........
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 182v/263V Pos: standing >
MMMM
MMMMMMMMMMM^
MMMMMM^MMM^^P^.
MM^^M^^^^^.....
^^^.^^^@.......
*******.M......
*******.......^
******.......
****.......
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 184v/263V Pos: standing >
MMMMM
MMMMMMMMMMM^^
MMMMM^MMM^^^P..
M^^M^^^^^......
^^.^^^.@.......
******.M......^
******.......^^
*****.......^
***.......^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 183v/263V Pos: standing >
MMMMM^
MMMMMMMMMM^^^
MMMM^MMM^^^^P..
^^M^^^^^......^
^.^^^..@......^
*****.M......^^
*****.......^^M
****.......^^
**.......^^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 182v/263V Pos: standing >
MMMMM^^
MMMMMMMMM^^^.
MMM^MMM^^^^.P.^
^M^^^^^......^^
.^^^...@.....^^
****.M......^^M
****.......^^MM
***.......^^M
*.......^^^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 181v/263V Pos: standing >
MMMMM^^^
MMMMMMMM^^^..
MM^MMM^^^^.P.^M
M^^^^^......^^M
^^^....@....^^M
***.M......^^MM
***.......^^MMM
**.......^^MM
.......^^^M
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 180v/263V Pos: standing >
MMMMM^^^^
MMMMMMM^^P..^
M^MMM^^^^...^MM
^^^^^......^^MM
^^.....@...^^MM
**.M......^^MMM
**.......^^MMMM
*.......^^MMM
......^^^MM
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 180v/263V Pos: standing >
MMMMM^P^^^
MMMMMM^^^..^M
^MMM^^^^...^MMM
^^^^......^^MM^
^......@..^^MMM
*.M......^^MMM^
*.......^^MMMMM
.......^^MMM^
.....^^^MMM
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 179v/263V Pos: standing >
MMMMM^^^^^^
MMMMM^^^..^MM
MMM^^^^...^MMM^
^^^......^^MM^^
.......@.^^MMM^
.M......^^MMM^^
.......^^MMMMM^
......^^MMM^^
....^^^MMM^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 178v/263V Pos: standing >
MMM^^P^^^
MMMMM^^^^^^M
MMMMMM^^^..^MM^
MMM^^^^...^MMM^
^^^....@.^^MM^^
.........^^MMM^
.M......^^MMM^^
......^^MMMMM
.....^^MMM^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 177v/263V Pos: standing >
MMM^^^^^^M
MMMMM^^^^^^MM
MMMMM^^^..^MM^^
MM^^^^...^MMM^^
^^.....@^^MM^^^
........^^MMM^^
M......^^MMM^^^
.....^^MMMMM^
....^^MMM^^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 176v/263V Pos: standing >
MMMM^P^^^
MMM^^^^^^MM
MMMMM^^^^^^MM^
MMMMM^^^..^MM^^
MM^^^^.@.^MMM^^
^^......^^MM^^^
........^^MMM^^
......^^MMM^^
....^^MMMMM
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 175v/263V Pos: standing >
MMMP^^^
MMMM^^^^^M
MMM^^^^^^MMM
MMMMM^^^^^^MM^
MMMMM^^@..^MM^^
MM^^^^...^MMM^^
^^......^^MM^^^
.......^^MMM^
.....^^MMM^
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 773h/773H 174v/263V Pos: standing >
MMM^P^^M
MMMM^^^^^MM
MMM^^^^^^MMM^
MMMMM^^^^^^MM^^
MMMM^^^@.^MM^^^
M^^^^...^MMM^^^
^......^^MM^^^^
......^^MMM^^
....^^MMM^^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 773h/773H 173v/263V Pos: standing >
MM^^^^
MMM^P^^MM
MMMM^^^^^MM^
MMM^^^^^^MMM^
MMMMM^^@^^^MM^^
MMMM^^^..^MM^^^
M^^^^...^MMM^^^
......^^MM^^^
.....^^MMM^
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 773h/773H 172v/263V Pos: standing >
MMM^^
MM^^^^^
MMM^^P^MMM
MMMM^^^^^MM^
MMM^^@^^^MMM^
MMMMM^^^^^^MM^^
MMMM^^^..^MM^^^
^^^^...^MMM^^
.....^^MM^^
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 773h/773H 171v/263V Pos: standing >
MM^
MMM^^^
MM^^^^^M
MMM^^P^MMM
MMMM@^^^^MM^
MMM^^^^^^MMM^
MMMMM^^^^^^MM^^
MMM^^^..^MM^^
^^^...^MMM^
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 773h/773H 170v/263V Pos: standing >
MM^^
MMM^^^^
MM^^^^^MM
MMM^^P^MMM^
MMMM^@^^^MM^^
MMM^^^^^^MMM^^
MMMM^^^^^^MM^^^
MM^^^..^MM^^^
^^...^MMM^^
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 773h/773H 169v/263V Pos: standing >
MMM
MM^^^
MMM^^^^^
MM^^^^^MM
MMM@^P^MMM^
MMMM^^^^^MM^^
MMM^^^^^^MMM^^
MMM^^^^^^MM^^
M^^^..^MM^^
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.
< 773h/773H 168v/263V Pos: standing >
MMMM
MM^^^^
MMM^^^^^.
MM^^^^^MM^
MMM^@P^MMM^^
MMMM^^^^^MM^^^
MMM^^^^^^MMM^^^
MM^^^^^^MM^^^
^^^..^MM^^^
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 773h/773H 167v/263V Pos: standing >
MMMM^
MM^^^^^
MMM^^^^^..
MM^^^^^MM^^
MMM^^@^MMM^^.
MMMM^^^^^MM^^^^
MM^^^^^^MMM^^^M
M^^^^^^MM^^^^
^^..^MM^^^^
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
A Duergar (medium) Misguided Child of Allah stands, floating here.(Red Aura)
< 773h/773H 166v/263V Pos: standing >
MMMM
MMMM^^
MM^^^^^^
MMM^^^^^..
MM^@^^^MM^^
MMM^^P^MMM^^.
MMMM^^^^^MM^^^^
M^^^^^^MMM^^^
^^^^^^MM^^^
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 773h/773H 166v/263V Pos: standing >
MMMM^
MM^^^^^
MMM^^^^^..
MM^^^^^MM^^
MMM^^@^MMM^^.
MMMM^^^^^MM^^^^
MM^^^^^^MMM^^^M
M^^^^^^MM^^^^
^^..^MM^^^^
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
A Duergar (medium) Misguided Child of Allah stands, floating here.(Red Aura)
< 773h/773H 168v/263V Pos: standing >
A Duergar drops flat to the ground.
Pardon?
< 773h/773H 172v/263V Pos: standing >
Pardon?
< 773h/773H 173v/263V Pos: standing >
You snap into visibility.
[Damage: 1 ] -=[Your weak bludgeon grazes a Duergar.]=-
A Duergar has a RUDE awakening!
< 773h/773H 180v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar ass EP: nasty wounds >
A Duergar clambers to his feet.
< 773h/773H 181v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
You miss a Duergar.
You miss a Duergar.
You snap into visibility.
< 773h/773H 181v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
A Duergar attempts to flee.
A Duergar leaves west.
< 773h/773H 181v/263V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 773h/773H 181v/263V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 773h/773H 181v/263V Pos: standing >
MMMM
MM^^^^
MMM^^^^^.
MM^^^^^MM^
MMM^@^^MMM^^
MMMM^^^^^MM^^^
MMM^^^^^^MMM^^^
MM^^^^^^MM^^^
^^^..^MM^^^
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
A Duergar (medium) Misguided Child of Allah stands, floating here.(Red Aura)
< 773h/773H 179v/263V Pos: standing >
You snap into visibility.
You miss a Duergar.
< 773h/773H 180v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
A Duergar starts casting a spell.
< 773h/773H 181v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
A Duergar completes his spell...
A Duergar utters the words 'aque bragh'
The globe around your body flares as it bears the brunt of a Duergar's assault!
You miss a Duergar.
You snap into visibility.
[Damage: 1 ] -=[Your weak bludgeon grazes a Duergar.]=-
< 773h/773H 181v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
You start chanting...
You snap into visibility.
< 773h/773H 181v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
You dodge a Duergar's vicious attack.
You dodge a Duergar's vicious attack.
You snap into visibility.
A Duergar starts casting an offensive spell.
< 773h/773H 181v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
You snap into visibility.
Casting: arieks shattering iceball *
< 773h/773H 181v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
A Duergar completes his spell...
A Duergar utters the words 'yrawz gspzfz'
The globe around your body flares as it bears the brunt of a Duergar's assault!
< 773h/773H 181v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
You snap into visibility.
You complete your spell...
You point at a Duergar.
[Damage: 139 ] Your iceball shatters upon impacting a Duergar, rending flesh and sending blood flying.
A Duergar is mortally wounded, and will die soon, if not aided.
< 773h/773H 181v/263V Pos: standing >
<You start chanting...
You snap into visibility.
< 773h/773H 181v/263V Pos: standing >
<You snap into visibility.
You complete your spell...
You point at a Duergar.
[Damage: 121 ] Your iceball shatters any hopes a Duergar had of living a long and happy life.
A Duergar's humming crystal trident from the Underworld freezes and shatters into million pieces from the intense cold!
A Duergar's frost-rimed gem circlet from Shairak and Smokeveil Forest freezes and shatters into million pieces from the intense cold!
A Duergar's gleaming emerald choker from Shairak and Smokeveil Forest freezes and shatters into million pieces from the intense cold!
A Duergar's beautiful copper signet freezes and shatters into million pieces from the intense cold!
A Duergar is dead! R.I.P.
You receive your share of experience.