The death of [25 Blighter] Ric Allah (Duergar)

in A Rugged and Barren Hillside

from the perspective of [51 Spiritualist] Lurt Durian Addicts (Grey Elf)

<worn as a badge>    a feathered token of a secretive society (magic) [82%]             
<worn on head>       a prismatic halo of light of agility (magic) (glowing) (humming)
<worn on eyes>       the eyepatch of immortality of agility (magic) (glowing)
<worn in ear>        a pale magenta earring made by Azar (glowing)
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn on face>       a mask of hades (magic) (glowing) [87%]             
<worn around neck>   the necklace of wisdom [82%]             
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       a mithril-plated gnomish mobility suit (magic) (humming)
<worn about body>    a translucent cloak of the ancients (magic) (glowing) [85%]             
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a segmented endurium belt (magic) (glowing) [87%]             
<worn on belt buckle>the totem of healing (glowing) [84%]             
<worn on arms>       a set of unique redweave sleeves (magic) [57%]             
<worn around wrist>  a spiked dragonskin bracelet (magic) [76%]             
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn on hands>      the cubes of protection (humming) [88%]             
<worn on finger>     a ring called 'Soulcatcher' of wisdom (invis)
<worn on finger>     a ring of the Neogi Lords of endurance (glowing) [75%]             
<primary weapon>     a blackened dreamwalker's staff (magic)
<held>               the three-pronged totem of the Naga Queen (magic)[220h 23m 21s]
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       the boots of speed (magic)

   *******....    
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   *****.....^    
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 190v/263V Pos: standing >
 
   ******.....    
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 189v/263V Pos: standing >
 
   *****......    
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 188v/263V Pos: standing >
 
   *****PM....    
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 ******......^^M  
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   ***......^^    
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 187v/263V Pos: standing >
 
   ****PM.....    
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 ****........^^M  
 *****......^^MM  
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   **......^^M    
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 186v/263V Pos: standing >
 
   .^^^.......    
  *****PM......   
 ******.......^^  
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 ****........^^M  
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   **.......^^    
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 185v/263V Pos: standing >
 
   ^^^........    
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 ***........^^MM  
  ***......^^MM   
   *.......^^M    
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 184v/263V Pos: standing >
 
   M^^^^^.....    
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 183v/263V Pos: standing >
 
   ^^^^^......    
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 ****PM......^^M  
 ****.......^^MM  
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 ***.......^^^MM  
 ..........^^^MM  
  *........^^MM   
   *......^^MM    
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 182v/263V Pos: standing >
 
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  M^^^^^......^   
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 ****PM......^^M  
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 181v/263V Pos: standing >
 
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 180v/263V Pos: standing >
A Duergar enters from the west.

< 773h/773H 185v/263V Pos: standing >
A Duergar leaves east.
 
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 184v/263V Pos: standing >
 
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
An immature leucrotta wanders around looking for scraps of food.
There is a slight disturbance in the spirit realm here.

< 773h/773H 183v/263V Pos: standing >
 
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 182v/263V Pos: standing >
 
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 184v/263V Pos: standing >
 
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 183v/263V Pos: standing >
 
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 182v/263V Pos: standing >
 
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 181v/263V Pos: standing >
 
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 180v/263V Pos: standing >
 
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 180v/263V Pos: standing >
 
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 179v/263V Pos: standing >
 
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 178v/263V Pos: standing >
 
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 177v/263V Pos: standing >
 
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 176v/263V Pos: standing >
 
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 175v/263V Pos: standing >
 
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A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 773h/773H 174v/263V Pos: standing >
 
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The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 773h/773H 173v/263V Pos: standing >
 
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A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 773h/773H 172v/263V Pos: standing >
 
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A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 773h/773H 171v/263V Pos: standing >
 
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A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 773h/773H 170v/263V Pos: standing >
 
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A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 773h/773H 169v/263V Pos: standing >
 
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A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.

< 773h/773H 168v/263V Pos: standing >
 
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A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 773h/773H 167v/263V Pos: standing >
 
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A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
A Duergar (medium) Misguided Child of Allah stands, floating here.(Red Aura)

< 773h/773H 166v/263V Pos: standing >
 
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A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 773h/773H 166v/263V Pos: standing >
 
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A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
A Duergar (medium) Misguided Child of Allah stands, floating here.(Red Aura)

< 773h/773H 168v/263V Pos: standing >
A Duergar drops flat to the ground.
Pardon?

< 773h/773H 172v/263V Pos: standing >
Pardon?

< 773h/773H 173v/263V Pos: standing >
You snap into visibility.
[Damage:  1 ] -=[Your weak bludgeon grazes a Duergar.]=-
A Duergar has a RUDE awakening!

< 773h/773H 180v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar ass EP:  nasty wounds >
 A Duergar clambers to his feet.

< 773h/773H 181v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 You miss a Duergar.
You miss a Duergar.
You snap into visibility.

< 773h/773H 181v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 A Duergar attempts to flee.
A Duergar leaves west.

< 773h/773H 181v/263V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 773h/773H 181v/263V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 773h/773H 181v/263V Pos: standing >
 
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A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
A Duergar (medium) Misguided Child of Allah stands, floating here.(Red Aura)

< 773h/773H 179v/263V Pos: standing >
You snap into visibility.
You miss a Duergar.

< 773h/773H 180v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 A Duergar starts casting a spell.

< 773h/773H 181v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 A Duergar completes his spell...
A Duergar utters the words 'aque bragh'
The globe around your body flares as it bears the brunt of a Duergar's assault!
You miss a Duergar.
You snap into visibility.
[Damage:  1 ] -=[Your weak bludgeon grazes a Duergar.]=-

< 773h/773H 181v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 You start chanting...
You snap into visibility.

< 773h/773H 181v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 You dodge a Duergar's vicious attack.
You dodge a Duergar's vicious attack.
You snap into visibility.
A Duergar starts casting an offensive spell.

< 773h/773H 181v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 You snap into visibility.
Casting: arieks shattering iceball *

< 773h/773H 181v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 A Duergar completes his spell...
A Duergar utters the words 'yrawz gspzfz'
The globe around your body flares as it bears the brunt of a Duergar's assault!

< 773h/773H 181v/263V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 You snap into visibility.
You complete your spell...
You point at a Duergar.
[Damage: 139 ] Your iceball shatters upon impacting a Duergar, rending flesh and sending blood flying.
A Duergar is mortally wounded, and will die soon, if not aided.

< 773h/773H 181v/263V Pos: standing >
<You start chanting...
You snap into visibility.

< 773h/773H 181v/263V Pos: standing >
<You snap into visibility.
You complete your spell...
You point at a Duergar.
[Damage: 121 ] Your iceball shatters any hopes a Duergar had of living a long and happy life.
A Duergar's humming crystal trident from the Underworld freezes and shatters into million pieces from the intense cold!
A Duergar's frost-rimed gem circlet from Shairak and Smokeveil Forest freezes and shatters into million pieces from the intense cold!
A Duergar's gleaming emerald choker from Shairak and Smokeveil Forest freezes and shatters into million pieces from the intense cold!
A Duergar's beautiful copper signet freezes and shatters into million pieces from the intense cold!
A Duergar is dead! R.I.P.
You receive your share of experience.