The death of [ 1 Cleric] Xanduer (Duergar)

in Strongstone Circle

from the perspective of [51 Bounty Hunter] Laz Durian Addicts (Barbarian)

<worn as a badge>    a badge of the force commander's elite guard [superior] [76%]             
<worn on head>       the crown of kingdoms [72%]             
<worn on eyes>       a worn pair of sandstorm goggles of regeneration [76%]             
<worn in ear>        a flaming earring [poor]
<worn in ear>        a mithril stud carved like a fist [85%]             
<worn on face>       a soldier's limestone mask from Newhaven (illuminating) [55%]             
<worn around neck>   a rusty steel necklace of the Angels [poor] made by Azar
<worn around neck>   a rusty steel necklace of the Vampire [superior] made by Azar [84%]             
<worn on body>       the platemail of might (glowing) [83%]             
<worn about body>    the masters cloak (glowing) [77%]             
<worn on back>       a backpack of flowing mist
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (glowing)
<worn about waist>   a black leather belt with a crimson coral buckle
<worn on belt buckle>a jagged titanium boomerang
<worn on arms>       a set of jagged blood crystal arm plates [85%]             
<worn around wrist>  a whitestone bracer [superior] [84%]             
<worn around wrist>  a whitestone bracer [superior] [84%]             
<worn on hands>      a pair of thick hydra-hide gloves [84%]             
<worn on finger>     a tiny bone ring made by Azar [76%]             
<worn on finger>     the signet of Hammerhelm
<primary weapon>     a heavy basalt longsword [superior] with a strange black stone
<secondary weapon>   a black bladed dagger with a silver hilt [superior] with a strange black stone
<worn on legs>       some flexible leggings of hellfire (glowing)
<worn on feet>       a spit-shined pair of military boots

A deadly rain of rocks and earth falls from above!
Washu snaps into visibility.
A hail of earth and stone crushes Washu into a bloody pulp.
Upon being struck, Washu disappears into thin air.
Washu stops following Washu.
A hail of earth and stone crushes a clansdwarf into a bloody pulp.
A clansdwarf is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a clansdwarf.
A rain of earth and stone crushes a clansdwarf.
A rain of earth and stone crushes a large steeder.
Zn causes an EARTHQUAKE!
Nom staggers slightly but manages to keep his balance.
Goli staggers slightly but manages to keep his balance.
A water elemental staggers slightly but manages to keep its balance.
A water elemental staggers and falls to its knees!
Washu staggers slightly but manages to keep his balance.
Doo staggers and falls to his knees!
Obe staggers slightly but manages to keep his balance.
Lurt staggers slightly but manages to keep his balance.
Presto staggers slightly but manages to keep his balance.
Nib staggers slightly but manages to keep his balance.
An elf archer staggers slightly but manages to keep his balance.
You stagger, but manage to keep your balance!
A large steeder staggers and almost falls!
Zn's powerful bludgeon strikes a clansdwarf.
Zn's bludgeon strikes a clansdwarf.
Zn's powerful bludgeon strikes a clansdwarf.

< 1215h/1215H 163v/163V Pos: standing >
Zn parries a large steeder's lunge at him.
Zn parries a large steeder's lunge at him.
Zn parries a large steeder's lunge at him.
Zn blocks a large steeder's kick with his arm.
Presto gets something from the corpse of a clansdwarf.

< 1215h/1215H 163v/163V Pos: standing >
It appears to be the corpse of a clansdwarf.
a spike ring of pure crimson coral

< 1215h/1215H 163v/163V Pos: standing >
the corpse of a clansdwarf does not contain the coins.

< 1215h/1215H 163v/163V Pos: standing >
Nib assists Obe heroically.
Nib snaps into visibility.
Nib's fine punch wounds a clansdwarf.

< 1215h/1215H 163v/163V Pos: standing >
Nib's fine punch wounds a clansdwarf.
Nib's fine punch wounds a clansdwarf.
Nib's impressive punch wounds a clansdwarf.
Nib's punch wounds a clansdwarf.
Nib's fine punch wounds a clansdwarf.
Nib's fine punch wounds a clansdwarf.
Nom snaps into visibility.

< 1215h/1215H 163v/163V Pos: standing >
Lurt starts casting an offensive spell.

< 1215h/1215H 163v/163V Pos: standing >
A clansdwarf suddenly clutches their head, as if trying to shrug off some unknown malady.
A clansdwarf's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1215h/1215H 163v/163V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a clansdwarf.
Lurt's iceball shatters upon impacting a clansdwarf, rending flesh and sending blood flying.

< 1215h/1215H 163v/163V Pos: standing >
Zn parries a large steeder's lunge at him.
Zn deflects a large steeder's blow and strikes back at it!
Zn's impressive bludgeon enshrouds a large steeder in a mist of blood.
Zn's mace of the earth summons the power of the earth and rock at a large steeder.
Zn causes an EARTHQUAKE!
Nom staggers slightly but manages to keep his balance.
Goli staggers slightly but manages to keep his balance.
A water elemental staggers slightly but manages to keep its balance.
A water elemental staggers slightly but manages to keep its balance.
Washu staggers slightly but manages to keep his balance.
Obe staggers slightly but manages to keep his balance.
Lurt staggers and falls to his knees!
Presto staggers slightly but manages to keep his balance.
Nib staggers slightly but manages to keep his balance.
An elf archer staggers slightly but manages to keep his balance.
You stagger, but manage to keep your balance!
A large steeder staggers and almost falls!
A deadly rain of rocks and earth falls from above!
A rain of earth and stone crushes a clansdwarf.
A hail of earth and stone crushes a large steeder into a bloody pulp.
A large steeder is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a large steeder's gurgling and choking signals its demise.
A large steeder stops following a clansdwarf.
Zn causes an EARTHQUAKE!
Nom staggers slightly but manages to keep his balance.
Goli staggers slightly but manages to keep his balance.
A water elemental staggers slightly but manages to keep its balance.
A water elemental staggers slightly but manages to keep its balance.
Washu staggers slightly but manages to keep his balance.
Obe staggers slightly but manages to keep his balance.
Presto staggers and falls to his knees!
Nib staggers slightly but manages to keep his balance.
An elf archer staggers slightly but manages to keep his balance.
You stagger, but manage to keep your balance!
Obe's fine slash wounds a clansdwarf.
Obe's slash wounds a clansdwarf.
Obe's fine slash wounds a clansdwarf.

< 1215h/1215H 163v/163V Pos: standing >
A water elemental rises to its feet.
Doo rises to his feet.

< 1215h/1215H 163v/163V Pos: standing >
It appears to be the corpse of a large steeder.
Nothing.
Doo puts a cloak of deva's feathers [superior] into a bottomless bag of the shield dwarves.

< 1215h/1215H 163v/163V Pos: standing >
the corpse of a large steeder does not contain the coins.

< 1215h/1215H 163v/163V Pos: standing >
The street continues.
You extend your sights westward.
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf shouts as he pushes his cart.

< 1215h/1215H 163v/163V Pos: standing >
Zn's powerful bludgeon strikes a clansdwarf.
Zn's powerful bludgeon strikes a clansdwarf.
Zn's bludgeon strikes a clansdwarf.
Zn's powerful bludgeon strikes a clansdwarf.
The street continues.
You extend your sights eastward.
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf watches the area closely.
A clansdwarf watches the area closely.

< 1215h/1215H 163v/163V Pos: standing >
Nib's fine punch strikes a clansdwarf.
Nib's punch strikes a clansdwarf.
Nib's fine punch strikes a clansdwarf.
Nib's fine punch strikes a clansdwarf.
Nib's punch strikes a clansdwarf.
Nib's fine punch strikes a clansdwarf.
Nib's fine punch strikes a clansdwarf.
Nib's fine punch strikes a clansdwarf.
Nib's fine punch strikes a clansdwarf.

< 1215h/1215H 163v/163V Pos: standing >
A clansdwarf's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1215h/1215H 163v/163V Pos: standing >
Lurt rises to his feet.

< 1215h/1215H 163v/163V Pos: standing >
Obe's fine slash strikes a clansdwarf.
A clansdwarf rises to his feet.
Obe's slash strikes a clansdwarf.
Obe's decent slash strikes a clansdwarf.

< 1215h/1215H 163v/163V Pos: standing >
Doo starts casting an offensive spell.
Doo snaps into visibility.

< 1215h/1215H 163v/163V Pos: standing >
A clansdwarf's crude punch grazes Obe.
A clansdwarf suffers from contact with the aura about Obe.
A clansdwarf is burned severely as he hits Obe!
Obe parries a clansdwarf's lunge at him.
A clansdwarf's crude punch grazes Obe.
A clansdwarf suffers from contact with the aura about Obe.
A clansdwarf is burned severely as he hits Obe!
A clansdwarf misses a kick at Obe due to his small size.

< 1215h/1215H 163v/163V Pos: standing >
Blood seeps from a clansdwarf's ears as his mind is torn to pieces.
A clansdwarf is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a clansdwarf dies in agony.
Doo stops chanting abruptly!

< 1215h/1215H 163v/163V Pos: standing >
It appears to be the corpse of a clansdwarf.
a few coins

< 1215h/1215H 163v/163V Pos: standing >
Presto rises to his feet.
You get a few coins from the corpse of a clansdwarf.
There were: 4 platinum coins, 17 gold coins. 

< 1215h/1215H 163v/163V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
The corpse of a clansdwarf is lying here.
The corpse of a large steeder is lying here.
The corpse of a clansdwarf is lying here.
The corpse of a large cave bear is lying here.
The corpse of a clansdwarf is lying here.
Zn (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Nom (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Goli (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*Washu (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Doo (Halfling)(small) stands in mid-air here.
Obe (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Lurt (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Presto (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Nib (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*an elf archer is standing here, busy with his own matters.(disguised)(Gold Aura)

< 1215h/1215H 163v/163V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your east.
A clansdwarf who is close by to your east.
A clansdwarf who is close by to your east.
A duergar merchant who is not far off to your east.
A pregnant duergar who is not far off to your east.
A clansdwarf who is close by to your south.
A clansdwarf who is close by to your west.
A large steeder who is not far off to your west.
A clansdwarf who is not far off to your west.
A duergar inquisitor who is rather far off to your west.

< 1215h/1215H 163v/163V Pos: standing >
The street continues.
You extend your sights eastward.
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf watches the area closely.
A clansdwarf watches the area closely.
A clansdwarf watches the area closely.

< 1215h/1215H 163v/163V Pos: standing >
The street continues.
You extend your sights westward.
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf shouts as he pushes his cart.

< 1215h/1215H 163v/163V Pos: standing >
The street continues.
You extend your sights eastward.
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf watches the area closely.
A clansdwarf watches the area closely.
A clansdwarf watches the area closely.
There are Githyanki tracks going west.

< 1215h/1215H 163v/163V Pos: standing >
The street continues.
You extend your sights eastward.
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf watches the area closely.
A clansdwarf watches the area closely.
A clansdwarf watches the area closely.

< 1215h/1215H 163v/163V Pos: standing >
The street continues.
You extend your sights eastward.
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf watches the area closely.
A clansdwarf watches the area closely.
A clansdwarf watches the area closely.
There are some tracks heading west.

< 1215h/1215H 163v/163V Pos: standing >
The street continues.
You extend your sights eastward.
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf watches the area closely.
A clansdwarf watches the area closely.
A clansdwarf watches the area closely.

< 1215h/1215H 163v/163V Pos: standing >
Doo eats a slab of beef.

< 1215h/1215H 163v/163V Pos: standing >
The street continues.
You extend your sights westward.
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf shouts as he pushes his cart.

< 1215h/1215H 163v/163V Pos: standing >
Doo gets a slab of beef from his bottomless bag of the shield dwarves.

< 1215h/1215H 163v/163V Pos: standing >

< 1215h/1215H 163v/163V Pos: standing >
Pardon?

< 1215h/1215H 163v/163V Pos: standing >
A clansdwarf suddenly attacks Nom!
Zn bravely steps in front of Nom, shielding him from harm!
A clansdwarf's weak punch grazes Zn.

< 1215h/1215H 163v/163V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf shouts as he pushes his cart.
Nib enters from the east.
Presto enters from the east.
Obe enters from the east.
Doo enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
Goli enters from the east.
Nom enters from the east.

< 1215h/1215H 161v/163V Pos: standing >
A clansdwarf suddenly attacks Obe!
A clansdwarf misses Obe.

< 1215h/1215H 161v/163V Pos: standing >
The street continues.
You extend your sights eastward.
Strongstone Circle
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
The corpse of a clansdwarf is lying here.
The corpse of a large steeder is lying here.
The corpse of a clansdwarf is lying here.
The corpse of a large cave bear is lying here.
The corpse of a clansdwarf is lying here.
A clansdwarf stands here, fighting Zn.
Zn (Firbolg)(huge) stands in mid-air here, fighting a clansdwarf.(Gold Aura)
There are some tracks heading south.
There are some tracks heading west.

< 1215h/1215H 161v/163V Pos: standing >
The street continues
You extend your sights westward.
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
A clansdwarf sits atop a large steeder.

< 1215h/1215H 161v/163V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S# -W
Nom (Grey Elf)(medium) stands in mid-air here. (casting) (Gold Aura)
*Goli (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*Washu (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Doo (Halfling)(small) stands in mid-air here.
Obe (Dwarf)(medium) stands in mid-air here, fighting a clansdwarf.(Gold Aura)
*Lurt (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Presto (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nib (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*an elf archer is standing here, busy with his own matters.(disguised)(Gold Aura)
A clansdwarf stands here, fighting Obe.
There are Grey Elf tracks going west.
There are some tracks heading west.

< 1215h/1215H 161v/163V Pos: standing >
A water elemental is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a water elemental dies in agony.
A water elemental sinks into the ground.
A water elemental stops following Washu.
a water elemental is no longer in your group.
Doo starts casting an offensive spell.
Doo snaps into visibility.

< 1215h/1215H 161v/163V Pos: standing >
A clansdwarf suddenly clutches their head, as if trying to shrug off some unknown malady.
Blood seeps from a clansdwarf's ears as his mind is torn to pieces.
A clansdwarf is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a clansdwarf dies in agony.
Doo stops chanting abruptly!

< 1215h/1215H 161v/163V Pos: standing >
Presto gets something from the corpse of a clansdwarf.
It appears to be the corpse of a clansdwarf.
an armor potion

< 1215h/1215H 161v/163V Pos: standing >
the corpse of a clansdwarf does not contain the coins.

< 1215h/1215H 161v/163V Pos: standing >
The street continues
You extend your sights westward.
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
A clansdwarf sits atop a large steeder.

< 1215h/1215H 161v/163V Pos: standing >
The street continues
You extend your sights westward.
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
A clansdwarf sits atop a large steeder.

< 1215h/1215H 161v/163V Pos: standing >
The street continues
You extend your sights westward.
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
A clansdwarf sits atop a large steeder.

< 1215h/1215H 161v/163V Pos: standing >
The street continues
You extend your sights westward.
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
A clansdwarf sits atop a large steeder.

< 1215h/1215H 161v/163V Pos: standing >
The street continues
You extend your sights westward.
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
A clansdwarf sits atop a large steeder.

< 1215h/1215H 161v/163V Pos: standing >
The street continues
You extend your sights westward.
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
A clansdwarf sits atop a large steeder.

< 1215h/1215H 162v/163V Pos: standing >
The street continues
You extend your sights westward.
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
A clansdwarf sits atop a large steeder.

< 1215h/1215H 162v/163V Pos: standing >
The street continues
You extend your sights westward.
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
A clansdwarf sits atop a large steeder.

< 1215h/1215H 162v/163V Pos: standing >
The street continues
You extend your sights westward.
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
A clansdwarf sits atop a large steeder.

< 1215h/1215H 162v/163V Pos: standing >
The street continues
You extend your sights westward.
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
A clansdwarf sits atop a large steeder.

< 1215h/1215H 163v/163V Pos: standing >
The street continues
You extend your sights westward.
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
A clansdwarf sits atop a large steeder.

< 1215h/1215H 163v/163V Pos: standing >
The street continues
You extend your sights westward.
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
A clansdwarf sits atop a large steeder.

< 1215h/1215H 163v/163V Pos: standing >
The street continues
You extend your sights westward.
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
A clansdwarf sits atop a large steeder.

< 1215h/1215H 163v/163V Pos: standing >
The street continues
You extend your sights westward.
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
A clansdwarf sits atop a large steeder.

< 1215h/1215H 163v/163V Pos: standing >
The street continues
You extend your sights westward.
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
A clansdwarf sits atop a large steeder.

< 1215h/1215H 163v/163V Pos: standing >
The Street of the Lost Clans starts here.
You extend your sights northward.
Southern End of The Street of Lost Clans
Obvious exits: -N -S
A cavern snake coils and strikes.

< 1215h/1215H 163v/163V Pos: standing >
The Street of the Lost Clans starts here.
You extend your sights northward.
Southern End of The Street of Lost Clans
Obvious exits: -N -S
A cavern snake coils and strikes.

< 1215h/1215H 163v/163V Pos: standing >
The Street of the Lost Clans starts here.
You extend your sights northward.
Southern End of The Street of Lost Clans
Obvious exits: -N -S
A cavern snake coils and strikes.

< 1215h/1215H 163v/163V Pos: standing >
The Street of the Lost Clans starts here.
You extend your sights northward.
Southern End of The Street of Lost Clans
Obvious exits: -N -S
A cavern snake coils and strikes.

< 1215h/1215H 163v/163V Pos: standing >
The Street of the Lost Clans starts here.
You extend your sights northward.
Southern End of The Street of Lost Clans
Obvious exits: -N -S
A cavern snake coils and strikes.

< 1215h/1215H 163v/163V Pos: standing >
The Street of the Lost Clans starts here.
You extend your sights northward.
Southern End of The Street of Lost Clans
Obvious exits: -N -S
A cavern snake coils and strikes.

< 1215h/1215H 163v/163V Pos: standing >
The Street of the Lost Clans starts here.
You extend your sights northward.
Southern End of The Street of Lost Clans
Obvious exits: -N -S
A cavern snake coils and strikes.

< 1215h/1215H 163v/163V Pos: standing >
The Street of the Lost Clans starts here.
You extend your sights northward.
Southern End of The Street of Lost Clans
Obvious exits: -N -S
A cavern snake coils and strikes.

< 1215h/1215H 163v/163V Pos: standing >
The street continues.
You extend your sights eastward.
Strongstone Circle
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
The corpse of a clansdwarf is lying here.
The corpse of a large steeder is lying here.
The corpse of a clansdwarf is lying here.
The corpse of a large cave bear is lying here.
The corpse of a clansdwarf is lying here.
A clansdwarf stands here, fighting Zn.
A clansdwarf stands here, fighting Zn.
Zn (Firbolg)(huge) stands in mid-air here, fighting a clansdwarf.(Gold Aura)
There are some tracks heading south.
There are some tracks heading west.

< 1215h/1215H 163v/163V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
The corpse of a clansdwarf is lying here.
The corpse of a large steeder is lying here.
The corpse of a clansdwarf is lying here.
The corpse of a large cave bear is lying here.
The corpse of a clansdwarf is lying here.
A clansdwarf stands here, fighting Zn.
A clansdwarf stands here, fighting Zn.
Zn (Firbolg)(huge) stands in mid-air here, fighting a clansdwarf.(Gold Aura)
Nib enters from the west.
Presto enters from the west.
Obe enters from the west.
Doo enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
Goli enters from the west.
Nom enters from the west.

< 1215h/1215H 161v/163V Pos: standing >

< 1215h/1215H 161v/163V Pos: standing >
A Duergar enters from the east.

< 1215h/1215H 161v/163V Pos: standing >
Zn parries a clansdwarf's lunge at him.
A clansdwarf's weak punch grazes Zn.
Zn parries a clansdwarf's lunge at him.

< 1215h/1215H 161v/163V Pos: standing >
Presto puts a twined hardwood tunic from Village of Split Shield into a large leather backpack.

< 1215h/1215H 161v/163V Pos: standing >
Zn misses a clansdwarf.
Zn's impressive bludgeon strikes a clansdwarf.
A clansdwarf dodges Zn's attack.
Zn's impressive bludgeon strikes a clansdwarf.
Presto gives you a large leather backpack.

< 1215h/1215H 161v/163V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 23 ] A Duergar makes a strange sound but is suddenly very silent as you place a black bladed dagger with a silver hilt [superior] with a strange black stone in his back.
A Duergar is dead! R.I.P.
You receive your share of experience.