<worn as a badge> a jeweled bronze badge
<worn on eyes> a boreal bone eyepatch from Bandit Camp
<worn in ear> a long beast-shaped earring (magic)
<worn on face> the mask of Tentro (glowing)
<worn around neck> a necklace of the Emissary (magic)
<worn on body> a knight's hide robe
<worn about body> a crude granite mantle
<worn on arms> some well-crafted leather sleeves
<worn on finger> a magical bronze band
<worn on legs> some legendary glass greaves
A blue-tailed butterfly floats about the room.
A reddish colored squirrel stands, apparently asleep.
A barbarian mercenary is stretched out, sound asleep.
The zombie of a grinning merchant enters from the south.
The zombie of an ugly looking wench enters from the south.
The zombie of a grinning old man enters from the south.
The skeleton of a tired traveler enters from the south.
< 156h/156H 99v/139V Pos: standing >
< 156h/156H 99v/139V Pos: standing >
<map>
Zone: Abandoned Elven Homestead..
Room: Upon the Tree-line
</map>
<map>
Zone: Abandoned Elven Homestead..
Room: Upon the Tree-line
</map>
Upon the Tree-line
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
The zombie of a grinning merchant enters from the south.
The zombie of an ugly looking wench enters from the south.
The zombie of a grinning old man enters from the south.
The skeleton of a tired traveler enters from the south.
< 156h/156H 100v/139V Pos: standing >
< 156h/156H 100v/139V Pos: standing >
<map>
Zone: Abandoned Elven Homestead..
Room: Just Inside the Archway
</map>
<map>
Zone: Abandoned Elven Homestead..
Room: Just Inside the Archway
</map>
Just Inside the Archway
Obvious exits: -N -S
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
The zombie of a grinning merchant enters from the south.
The zombie of an ugly looking wench enters from the south.
The zombie of a grinning old man enters from the south.
The skeleton of a tired traveler enters from the south.
< 156h/156H 99v/139V Pos: standing >
< 156h/156H 100v/139V Pos: standing >
<map>
Zone: Abandoned Elven Homestead..
Room: A Tranquil Forest
</map>
<map>
Zone: Abandoned Elven Homestead..
Room: A Tranquil Forest
</map>
A Tranquil Forest
Obvious exits: -N -E -S -W
A blue-tailed butterfly floats about the room.
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
(Q)A red-tailed butterfly floats here apon the winds.
(Q)A red-tailed butterfly floats here apon the winds.
The zombie of a grinning merchant enters from the south.
The zombie of an ugly looking wench enters from the south.
The zombie of a grinning old man enters from the south.
The skeleton of a tired traveler enters from the south.
<map>
Zone: Abandoned Elven Homestead..
Room: A Tranquil Forest
</map>
<map>
Zone: Abandoned Elven Homestead..
Room: A Tranquil Forest
</map>
A Tranquil Forest
Obvious exits: -N -E -S -W
A blue-tailed butterfly floats about the room.
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
(Q)A red-tailed butterfly floats here apon the winds.
(Q)A red-tailed butterfly floats here apon the winds.
The zombie of a grinning merchant enters from the south.
The zombie of an ugly looking wench enters from the south.
The zombie of a grinning old man enters from the south.
< 156h/156H 102v/139V Pos: standing >
Ok.
The skeleton of a tired traveler suddenly attacks a red-breasted tree-hugger!
The skeleton of a tired traveler misses a red-breasted tree-hugger.
The zombie of a grinning old man suddenly attacks a red-breasted tree-hugger!
The zombie of a grinning old man misses a red-breasted tree-hugger.
The zombie of an ugly looking wench suddenly attacks a red-breasted tree-hugger!
The zombie of an ugly looking wench misses a red-breasted tree-hugger.
The zombie of a grinning merchant suddenly attacks a red-breasted tree-hugger!
The zombie of a grinning merchant misses a red-breasted tree-hugger.
< 156h/156H 105v/139V Pos: standing >
A blue-tailed butterfly leaves north.
< 156h/156H 107v/139V Pos: standing >
A red-breasted tree-hugger's fine maul strikes the skeleton of a tired traveler very hard.
The skeleton of a tired traveler barely blocks a red-breasted tree-hugger's lunge at it.
The skeleton of a tired traveler misses a red-breasted tree-hugger.
The skeleton of a tired traveler misses a red-breasted tree-hugger.
You start chanting...
< 156h/156H 109v/139V Pos: standing >
A red-breasted tree-hugger dodges the zombie of an ugly looking wench's attack.
The zombie of an ugly looking wench throws back its head and cackles with insane glee!
The zombie of a grinning old man misses a red-breasted tree-hugger.
< 156h/156H 110v/139V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a red-breasted tree-hugger!
The shadowy hand slashes a red-breasted tree-hugger viciously.
< 156h/156H 110v/139V Pos: standing >
You start chanting...
< 156h/156H 111v/139V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a red-breasted tree-hugger!
The shadowy hand slashes a red-breasted tree-hugger viciously.
< 156h/156H 112v/139V Pos: standing >
A red-breasted tree-hugger's maul strikes the skeleton of a tired traveler very hard.
A red-breasted tree-hugger's fine maul seriously wounds the skeleton of a tired traveler.
The skeleton of a tired traveler misses a red-breasted tree-hugger.
A red-breasted tree-hugger dodges the skeleton of a tired traveler's attack.
The skeleton of a tired traveler starts moaning.
A red-breasted tree-hugger's critical hit dislodged one of the skeleton of a tired traveler's bones, sending it tearing into a red-breasted tree-hugger's flesh.
< 156h/156H 114v/139V Pos: standing >
The zombie of a grinning merchant groans loudly.
A red-breasted tree-hugger dodges the zombie of a grinning old man's attack.
The zombie of a grinning old man twitches slightly as a chunk of flesh falls off its arm.
< 156h/156H 115v/139V Pos: standing >
You start chanting...
< 156h/156H 115v/139V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a red-breasted tree-hugger!
The shadowy hand slashes a red-breasted tree-hugger viciously.
< 156h/156H 117v/139V Pos: standing >
You don't have that spell memorized.
< 156h/156H 118v/139V Pos: standing >
The skeleton of a tired traveler parries a red-breasted tree-hugger's lunge at it.
A red-breasted tree-hugger's impressive maul enshrouds the skeleton of a tired traveler in a mist of blood.
The skeleton of a tired traveler misses a red-breasted tree-hugger.
The skeleton of a tired traveler misses a red-breasted tree-hugger.
A red-breasted tree-hugger dodges the skeleton of a tired traveler's attack.
The skeleton of a tired traveler throws back its head and cackles with insane glee!
< 156h/156H 119v/139V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
The zombie of an ugly looking wench throws back its head and cackles with insane glee!
The zombie of an ugly looking wench's face cracks a bit more.
< 156h/156H 120v/139V Pos: standing >
You start chanting...
< 156h/156H 123v/139V Pos: standing >
A red-breasted tree-hugger's fine maul enshrouds the skeleton of a tired traveler in a mist of blood.
The skeleton of a tired traveler deflects a red-breasted tree-hugger's blow and strikes back at him!
The skeleton of a tired traveler misses a red-breasted tree-hugger.
A red-breasted tree-hugger dodges the skeleton of a tired traveler's attack.
The skeleton of a tired traveler misses a red-breasted tree-hugger.
< 156h/156H 124v/139V Pos: standing >
Casting: chill touch
< 156h/156H 124v/139V Pos: standing >
You complete your spell...
You chill a red-breasted tree-hugger.
The chilling cold causes a red-breasted tree-hugger to stammer, apparently weakened.
< 156h/156H 125v/139V Pos: standing >
The zombie of a grinning old man throws back its head and cackles with insane glee!
The zombie of a grinning old man's face cracks a bit more.
< 156h/156H 125v/139V Pos: standing >
A blue-tailed butterfly leaves east.
< 156h/156H 126v/139V Pos: standing >
You start chanting...
< 156h/156H 126v/139V Pos: standing >
You complete your spell...
You chill a red-breasted tree-hugger.
< 156h/156H 128v/139V Pos: standing >
The skeleton of a tired traveler dodges a red-breasted tree-hugger's attack.
The skeleton of a tired traveler misses a red-breasted tree-hugger.
The skeleton of a tired traveler misses a red-breasted tree-hugger.
A red-breasted tree-hugger dodges the skeleton of a tired traveler's attack.
< 156h/156H 129v/139V Pos: standing >
The zombie of a grinning merchant twitches slightly as a chunk of flesh falls off its arm.
The zombie of an ugly looking wench groans loudly.
A piece of rotted flesh drops from the zombie of a grinning old man's body.
You start chanting...
< 156h/156H 130v/139V Pos: standing >
You complete your spell...
You chill a red-breasted tree-hugger.
< 156h/156H 132v/139V Pos: standing >
A red-breasted tree-hugger enters from the east.
< 156h/156H 132v/139V Pos: standing >
You start chanting...
< 156h/156H 133v/139V Pos: standing >
You complete your spell...
You chill a red-breasted tree-hugger.
The chilling cold causes a red-breasted tree-hugger to stammer, apparently weakened.
A red-breasted tree-hugger's fine maul strikes you very hard.
OUCH! That really did HURT!
A red-breasted tree-hugger's maul strikes you hard.
OUCH! That really did HURT!
A red-breasted tree-hugger turns to focus his attack on the skeleton of a tired traveler!
The skeleton of a tired traveler parries a red-breasted tree-hugger's lunge at it.
A red-breasted tree-hugger's fine maul causes the skeleton of a tired traveler to grimace in pain.
The skeleton of a tired traveler misses a red-breasted tree-hugger.
A red-breasted tree-hugger dodges the skeleton of a tired traveler's attack.
< 121h/156H 133v/139V Pos: standing >
< T: undead TP: sta TC: awful E: monkey sta EP: few scratches >
A blue-tailed butterfly enters from the east.
< 121h/156H 134v/139V Pos: standing >
< T: undead TP: sta TC: awful E: monkey sta EP: few scratches >
You miss a red-breasted tree-hugger.
< 121h/156H 134v/139V Pos: standing >
< T: undead TP: sta TC: awful E: monkey sta EP: few scratches >
A red-breasted tree-hugger dodges the zombie of a grinning merchant's attack.
A red-breasted tree-hugger dodges the zombie of a grinning old man's attack.
< 121h/156H 134v/139V Pos: standing >
< T: undead TP: sta TC: awful E: monkey sta EP: few scratches >
You try to fake your own demise..
You feel your skill in feign death improving.
< 121h/156H 134v/139V Pos: standing >
A red-breasted tree-hugger's maul critically injures the skeleton of a tired traveler.
The skeleton of a tired traveler is incapacitated and will slowly die, if not aided.
You dodge a bash from a red-breasted tree-hugger, who loses his balance and falls.
You suddenly see a red-breasted tree-hugger's foot in your chest.
< 112h/156H 136v/139V Pos: standing >
< T: Deid TP: sta TC: few wounds E: monkey kne EP: few scratches >
A red-breasted tree-hugger dodges the zombie of a grinning merchant's attack.
A red-breasted tree-hugger dodges the zombie of a grinning old man's attack.
The zombie of a grinning old man groans loudly.
< 112h/156H 136v/139V Pos: standing >
< T: Deid TP: sta TC: few wounds E: monkey kne EP: few scratches >
You miss a red-breasted tree-hugger.
< 112h/156H 136v/139V Pos: standing >
< T: Deid TP: sta TC: few wounds E: monkey kne EP: few scratches >
A blue-tailed butterfly leaves east.
< 112h/156H 136v/139V Pos: standing >
< T: Deid TP: sta TC: few wounds E: monkey kne EP: few scratches >
You attempt to flee...
<map>
Zone: Abandoned Elven Homestead..
Room: Just Inside the Archway
</map>
<map>
Zone: Abandoned Elven Homestead..
Room: Just Inside the Archway
</map>
Just Inside the Archway
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
You flee southward!
< 112h/156H 111v/139V Pos: standing >
< 112h/156H 111v/139V Pos: standing >
< 112h/156H 111v/139V Pos: standing >
<map>
Zone: Abandoned Elven Homestead..
Room: Upon the Tree-line
</map>
Upon the Tree-line
Obvious exits: -N -S
< 112h/156H 111v/139V Pos: standing >
< 112h/156H 111v/139V Pos: standing >
<map>
Zone: Abandoned Elven Homestead..
Room: Broken Path Headed Toward a Grove of Trees
</map>
<map>
Zone: Abandoned Elven Homestead..
Room: Broken Path Headed Toward a Grove of Trees
</map>
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A reddish colored squirrel stands, apparently asleep.
A barbarian mercenary is stretched out, sound asleep.
< 112h/156H 110v/139V Pos: standing >
< 112h/156H 111v/139V Pos: standing >
< 113h/156H 112v/139V Pos: standing >
<map>
Zone: Abandoned Elven Homestead..
Room: Rolling Plains
</map>
<map>
Zone: Abandoned Elven Homestead..
Room: Rolling Plains
</map>
Rolling Plains
Obvious exits: -N -E -S
A blue-tailed butterfly floats about the room.
< 113h/156H 110v/139V Pos: standing >
< 113h/156H 111v/139V Pos: standing >
..^^.MM+^.^
.M^..MM*M^...
..^..MM**+^^.M.
^..MMM ^^+.MM.^
.MM.^^ @^+.MM.^
M.^^^...^+.M.^.
++++++++++MM^^.
.....^^^+M^^^
M.^^.M^+M^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 113h/156H 111v/139V Pos: standing >
< 113h/156H 111v/139V Pos: standing >
< 113h/156H 113v/139V Pos: standing >
< 114h/156H 117v/139V Pos: standing >
You start chanting...
< 115h/156H 119v/139V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!
..^^.MM+^.^
M.^..MM*M^...
..^..MM**+^^.M.
^..MMM ^^+.MM.^
.MM.^^ @^+.MM.^
M.^^^...^+.M.^.
++++++++++MM^^.
.....^^^+M^^^
M.^^.M^+M^.
< 156h/156H 120v/139V Pos: standing >
..^^.MM+^.^
M.^..MM*M^...
..^..MM**+^^.M.
^..MMM ^^+.MM.^
.MM.^^ @^+.MM.^
M.^^^...^+.M.^.
++++++++++MM^^.
.....^^^+M^^^
M.^^.M^+M^.
< 156h/156H 120v/139V Pos: standing >
< 156h/156H 123v/139V Pos: standing >
You sit down and relax.
< 156h/156H 123v/139V Pos: sitting >
You have memorized the following spells:
( 4th circle) 5 - life leech
( 3rd circle) 1 - animate dead
1 - embalm
2 - sense follower
( 2nd circle) 1 - chill touch
1 - vampiric touch
( 1st circle) 2 - minor creation
And you are currently memorizing the following spells:
7 seconds: ( 1st) slashing darkness
14 seconds: ( 1st) slashing darkness
26 seconds: ( 3rd) embalm
38 seconds: ( 3rd) animate dead
45 seconds: ( 1st) slashing darkness
52 seconds: ( 1st) slashing darkness
59 seconds: ( 1st) slashing darkness
68 seconds: ( 2nd) chill touch
78 seconds: ( 2nd) chill touch
88 seconds: ( 2nd) chill touch
98 seconds: ( 2nd) chill touch
113 seconds: ( 5th) heal undead
You can memorize 1 1st and 1 2nd circle spell(s).
You continue your study.
You have memorized the following spells:
( 4th circle) 5 - life leech
( 3rd circle) 1 - animate dead
1 - embalm
2 - sense follower
( 2nd circle) 1 - chill touch
1 - vampiric touch
( 1st circle) 2 - minor creation
And you are currently memorizing the following spells:
7 seconds: ( 1st) slashing darkness
14 seconds: ( 1st) slashing darkness
26 seconds: ( 3rd) embalm
38 seconds: ( 3rd) animate dead
45 seconds: ( 1st) slashing darkness
52 seconds: ( 1st) slashing darkness
59 seconds: ( 1st) slashing darkness
68 seconds: ( 2nd) chill touch
78 seconds: ( 2nd) chill touch
88 seconds: ( 2nd) chill touch
You feel up to faking your death again...
< 156h/156H 130v/139V Pos: sitting >
..^^.MM+^.^
M.^..MM*M^...
..^..MM**+^^.M.
^..MMM ^^+.MM.^
.MM.^^ @^+.MM.^
M.^^^...^+.M.^.
++++++++++MM^^.
.....^^^+M^^^
M.^^.M^+M^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 156h/156H 134v/139V Pos: sitting >
..^^.MM+^.^
M.^..MM*M^...
..^..MM**+^^.M.
^..MMM ^^+.MM.^
.MM.^^ @^+.MM.^
M.^^^...^+.M.^.
++++++++++MM^^.
.....^^^+M^^^
M.^^.M^+M^.
< 156h/156H 135v/139V Pos: sitting >
Nah... You feel too relaxed to do that...
< 156h/156H 137v/139V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 156h/156H 138v/139V Pos: standing >
<map>
Zone: Abandoned Elven Homestead..
Room: Rolling Plains
</map>
<map>
Zone: Abandoned Elven Homestead..
Room: Rolling Plains
</map>
Rolling Plains
Obvious exits: -N -E -S
A blue-tailed butterfly floats about the room.
< 156h/156H 137v/139V Pos: standing >
< 156h/156H 137v/139V Pos: standing >
< 156h/156H 137v/139V Pos: standing >
..^^.M+^...
..^^.MMM^.^..
M.^..MM*+^...M^
.^..MM**+^^.M.^
..MMM ^@+.MM.^.
MM.^^ .^+.MM.^.
.^^^...^+.M.^..
++++++++MM^^.
...^^^+M^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 156h/156H 135v/139V Pos: standing >
..^^.M+^...
..^^.MMM^.^..
M.^..MM*+^...M^
.^..MM**+^^.M.^
..MMM ^@+.MM.^.
MM.^^ .^+.MM.^.
.^^^...^+.M.^..
++++++++MM^^.
...^M^+M^^^
< 156h/156H 135v/139V Pos: standing >
<map>
Zone: Abandoned Elven Homestead..
Room: Rolling Plains
</map>
<map>
Zone: Abandoned Elven Homestead..
Room: Rolling Plains
</map>
Rolling Plains
Obvious exits: -N -E -S
A blue-tailed butterfly floats about the room.
< 156h/156H 134v/139V Pos: standing >
< 156h/156H 134v/139V Pos: standing >
<map>
Zone: Abandoned Elven Homestead..
Room: Broken Path Headed Toward a Grove of Trees
</map>
<map>
Zone: Abandoned Elven Homestead..
Room: Broken Path Headed Toward a Grove of Trees
</map>
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A reddish colored squirrel stands, apparently asleep.
A barbarian mercenary is stretched out, sound asleep.
< 156h/156H 132v/139V Pos: standing >
< 156h/156H 133v/139V Pos: standing >
The zombie of an ugly looking wench stops following you.
the zombie of an ugly looking wench is no longer in your group.
< 156h/156H 134v/139V Pos: standing >
You sit down and relax.
< 156h/156H 139v/139V Pos: sitting >
You have memorized the following spells:
( 4th circle) 5 - life leech
( 3rd circle) 1 - animate dead
1 - embalm
2 - sense follower
( 2nd circle) 1 - chill touch
1 - vampiric touch
( 1st circle) 2 - minor creation
And you are currently memorizing the following spells:
7 seconds: ( 1st) slashing darkness
14 seconds: ( 1st) slashing darkness
26 seconds: ( 3rd) embalm
38 seconds: ( 3rd) animate dead
45 seconds: ( 1st) slashing darkness
52 seconds: ( 1st) slashing darkness
59 seconds: ( 1st) slashing darkness
68 seconds: ( 2nd) chill touch
78 seconds: ( 2nd) chill touch
88 seconds: ( 2nd) chill touch
98 seconds: ( 2nd) chill touch
113 seconds: ( 5th) heal undead
You can memorize 1 1st and 1 2nd circle spell(s).
You continue your study.
You have memorized the following spells:
( 4th circle) 5 - life leech
( 3rd circle) 1 - animate dead
1 - embalm
2 - sense follower
( 2nd circle) 1 - chill touch
1 - vampiric touch
( 1st circle) 2 - minor creation
And you are currently memorizing the following spells:
7 seconds: ( 1st) slashing darkness
14 seconds: ( 1st) slashing darkness
26 seconds: ( 3rd) embalm
38 seconds: ( 3rd) animate dead
45 seconds: ( 1st) slashing darkness
52 seconds: ( 1st) slashing darkness
59 seconds: ( 1st) slashing darkness
68 seconds: ( 2nd) chill touch
78 seconds: ( 2nd) chill touch
88 seconds: ( 2nd) chill touch
< 156h/156H 139v/139V Pos: sitting >
< 156h/156H 139v/139V Pos: sitting >
You have finished memorizing slashing darkness.
< 156h/156H 139v/139V Pos: sitting >
< 156h/156H 139v/139V Pos: sitting >
The sun vanishes behind the southern horizon.
< 156h/156H 139v/139V Pos: sitting >
You have finished memorizing slashing darkness.
< 156h/156H 139v/139V Pos: sitting >
< 156h/156H 139v/139V Pos: sitting >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A reddish colored squirrel stands, apparently asleep.
A barbarian mercenary is stretched out, sound asleep.
< 156h/156H 139v/139V Pos: sitting >
< 156h/156H 139v/139V Pos: sitting >
The snow is coming down faster now.
< 156h/156H 139v/139V Pos: sitting >
You have finished memorizing embalm.
< 156h/156H 139v/139V Pos: sitting >
You have memorized the following spells:
( 4th circle) 5 - life leech
( 3rd circle) 1 - animate dead
2 - embalm
2 - sense follower
( 2nd circle) 1 - chill touch
1 - vampiric touch
( 1st circle) 2 - minor creation
2 - slashing darkness
And you are currently memorizing the following spells:
5 seconds: ( 3rd) animate dead
12 seconds: ( 1st) slashing darkness
19 seconds: ( 1st) slashing darkness
26 seconds: ( 1st) slashing darkness
36 seconds: ( 2nd) chill touch
46 seconds: ( 2nd) chill touch
56 seconds: ( 2nd) chill touch
65 seconds: ( 2nd) chill touch
81 seconds: ( 5th) heal undead
You can memorize 1 1st and 1 2nd circle spell(s).
You have memorized the following spells:
( 4th circle) 5 - life leech
( 3rd circle) 1 - animate dead
2 - embalm
2 - sense follower
( 2nd circle) 1 - chill touch
1 - vampiric touch
( 1st circle) 2 - minor creation
2 - slashing darkness
And you are currently memorizing the following spells:
5 seconds: ( 3rd) animate dead
12 seconds: ( 1st) slashing darkness
19 seconds: ( 1st) slashing darkness
26 seconds: ( 1st) slashing darkness
36 seconds: ( 2nd) chill touch
46 seconds: ( 2nd) chill touch
56 seconds: ( 2nd) chill touch
65 seconds: ( 2nd) chill touch
81 seconds: ( 5th) heal undead
You have finished memorizing animate dead.
You have finished memorizing slashing darkness.
You have finished memorizing slashing darkness.
You have finished memorizing slashing darkness.
You have finished memorizing chill touch.
You have finished memorizing chill touch.
< 156h/156H 139v/139V Pos: sitting >
You have to write quit - no less, to quit!
< 156h/156H 139v/139V Pos: sitting >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A reddish colored squirrel stands, apparently asleep.
A barbarian mercenary is stretched out, sound asleep.
< 156h/156H 139v/139V Pos: sitting >
You have memorized the following spells:
( 4th circle) 5 - life leech
( 3rd circle) 2 - animate dead
2 - embalm
2 - sense follower
( 2nd circle) 3 - chill touch
1 - vampiric touch
( 1st circle) 2 - minor creation
5 - slashing darkness
And you are currently memorizing the following spells:
2 seconds: ( 2nd) chill touch
12 seconds: ( 2nd) chill touch
27 seconds: ( 5th) heal undead
You can memorize 1 1st and 1 2nd circle spell(s).
< 156h/156H 139v/139V Pos: sitting >
You have finished memorizing chill touch.
< 156h/156H 139v/139V Pos: sitting >
The night has begun.
< 156h/156H 139v/139V Pos: sitting >
< 156h/156H 139v/139V Pos: sitting >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A reddish colored squirrel stands, apparently asleep.
A barbarian mercenary is stretched out, sound asleep.
< 156h/156H 139v/139V Pos: sitting >
Maybe you should get on your feet first?
< 156h/156H 139v/139V Pos: sitting >
You have finished memorizing chill touch.
< 156h/156H 139v/139V Pos: sitting >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A reddish colored squirrel stands, apparently asleep.
A barbarian mercenary is stretched out, sound asleep.
< 156h/156H 139v/139V Pos: sitting >
You have memorized the following spells:
( 4th circle) 5 - life leech
( 3rd circle) 2 - animate dead
2 - embalm
2 - sense follower
( 2nd circle) 5 - chill touch
1 - vampiric touch
( 1st circle) 2 - minor creation
5 - slashing darkness
And you are currently memorizing the following spells:
12 seconds: ( 5th) heal undead
You can memorize 1 1st and 1 2nd circle spell(s).
< 156h/156H 139v/139V Pos: sitting >
You have finished memorizing heal undead.
Your studies are complete.
< 156h/156H 139v/139V Pos: sitting >
You clamber to your feet.
< 156h/156H 139v/139V Pos: standing >
<map>
Zone: Abandoned Elven Homestead..
Room: Upon the Tree-line
</map>
Upon the Tree-line
Obvious exits: -N -S
< 156h/156H 137v/139V Pos: standing >
< 156h/156H 137v/139V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your north.
A red-breasted tree-hugger who is not far off to your north.
The skeleton of a tired traveler who is not far off to your north.
The zombie of a grinning old man who is not far off to your north.
The zombie of a grinning merchant who is not far off to your north.
A red-breasted tree-hugger who is not far off to your north.
A red-tailed butterfly who is not far off to your north.
A red-tailed butterfly who is not far off to your north.
A blue-tailed butterfly who is a brief walk away to your north.
A reddish colored squirrel who is close by to your south.
A barbarian mercenary who is close by to your south.
A blue-tailed butterfly who is not far off to your south.
< 156h/156H 137v/139V Pos: standing >
Upon the Tree-line
Obvious exits: -N -S
< 156h/156H 137v/139V Pos: standing >
<map>
Zone: Abandoned Elven Homestead..
Room: Just Inside the Archway
</map>
Just Inside the Archway
Obvious exits: -N -S
< 156h/156H 135v/139V Pos: standing >
< 156h/156H 135v/139V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your north.
A red-breasted tree-hugger who is close by to your north.
The skeleton of a tired traveler who is close by to your north.
The zombie of a grinning old man who is close by to your north.
The zombie of a grinning merchant who is close by to your north.
A red-breasted tree-hugger who is close by to your north.
A red-tailed butterfly who is close by to your north.
A red-tailed butterfly who is close by to your north.
A blue-tailed butterfly who is not far off to your north.
A reddish colored squirrel who is not far off to your south.
A barbarian mercenary who is not far off to your south.
A blue-tailed butterfly who is a brief walk away to your south.
< 156h/156H 137v/139V Pos: standing >
<map>
Zone: Abandoned Elven Homestead..
Room: A Tranquil Forest
</map>
<map>
Zone: Abandoned Elven Homestead..
Room: A Tranquil Forest
</map>
A Tranquil Forest
Obvious exits: -N -E -S -W
A small round shield has been dropped here.
A steel bastard sword lies discarded here.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
The skeleton of a tired traveler is lying here, mortally wounded. (minion)
The zombie of a grinning old man is lying here, mortally wounded. (minion)
The zombie of a grinning merchant is lying here, mortally wounded. (minion)
A strange looking monkey-like creature clings to a nearby branch.
(Q)A red-tailed butterfly floats here apon the winds.
(Q)A red-tailed butterfly floats here apon the winds.
<map>
Zone: Abandoned Elven Homestead..
Room: A Tranquil Forest
</map>
<map>
Zone: Abandoned Elven Homestead..
Room: A Tranquil Forest
</map>
A Tranquil Forest
Obvious exits: -N -E -S -W
A small round shield has been dropped here.
A steel bastard sword lies discarded here.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
The skeleton of a tired traveler is lying here, mortally wounded. (minion)
The zombie of a grinning old man is lying here, mortally wounded. (minion)
The zombie of a grinning merchant is lying here, mortally wounded. (minion)
A strange looking monkey-like creature clings to a nearby branch.
A red-breasted tree-hugger suddenly attacks YOU!
A red-breasted tree-hugger's fine maul strikes you hard.
OUCH! That really did HURT!
< 139h/156H 137v/139V Pos: standing >
< T: Deid TP: sta TC: small wounds E: monkey sta EP: small wounds >
A red-breasted tree-hugger suddenly attacks YOU!
A red-breasted tree-hugger's fine maul strikes you hard.
OUCH! That really did HURT!
< 123h/156H 137v/139V Pos: standing >
< T: Deid TP: sta TC: small wounds E: monkey sta EP: small wounds >
A red-breasted tree-hugger leaves east.
< 123h/156H 137v/139V Pos: standing >
< T: Deid TP: sta TC: small wounds E: monkey sta EP: small wounds >
You attempt to flee...
<map>
Zone: Abandoned Elven Homestead..
Room: A Tranquil Forest
</map>
<map>
Zone: Abandoned Elven Homestead..
Room: A Tranquil Forest
</map>
A Tranquil Forest
Obvious exits: -N -S
A blue-tailed butterfly floats about the room.
You flee northward!
< 123h/156H 115v/139V Pos: standing >
< 123h/156H 115v/139V Pos: standing >
Autosaving...
< 124h/156H 124v/139V Pos: standing >
A Tranquil Forest
Obvious exits: -N -S
A blue-tailed butterfly floats about the room.
< 125h/156H 126v/139V Pos: standing >
You start chanting...
< 125h/156H 129v/139V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!
< 156h/156H 131v/139V Pos: standing >
You sit down and relax.
< 156h/156H 132v/139V Pos: sitting >
You have memorized the following spells:
( 4th circle) 5 - life leech
( 3rd circle) 2 - animate dead
2 - embalm
2 - sense follower
( 2nd circle) 5 - chill touch
1 - vampiric touch
( 1st circle) 2 - minor creation
5 - slashing darkness
And you are currently memorizing the following spells:
15 seconds: ( 5th) heal undead
You can memorize 1 1st and 1 2nd circle spell(s).
You continue your study.
< 156h/156H 132v/139V Pos: sitting >
A Drow Elf plays a song to lift his spirit off the ground.
You fly through the air, free as a bird!
A blue-tailed butterfly flies through the air, free as a bird!
< 156h/156H 133v/139V Pos: sitting >
A Drow Elf starts casting an offensive spell.
< 156h/156H 137v/139V Pos: sitting >
A blue-tailed butterfly leaves south.
< 156h/156H 139v/139V Pos: sitting >
A Drow Elf completes his spell...
A Drow Elf's giant fist of force is the last thing you ever see.
Your wanderer's staff [superior] was completely destroyed by the massive blow!
Your necklace of the Emissary was completely destroyed by the massive blow!
Your well-used brass ring was completely destroyed by the massive blow!
Your human-made brass belt was completely destroyed by the massive blow!